Difference between revisions of "Wealth of Nations"

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== Dev diaries ==
 
A collection of all [[Dev_diary#Wealth_of_Nations_developer_diaries|developer diaries]] for the upcoming expansion Europa Universalis IV: Wealth Of Nations is kept on the [http://forum.paradoxplaza.com/forum/showthread.php?765381 Paradox forums].
 
 
== References ==
 
== References ==
 
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<references />
  
 
[[Category:DLC]]
 
[[Category:DLC]]

Revision as of 03:36, 30 May 2014

The Wealth of Nations expansion DLC was announced on January 27th 2014[1] and was released on May 29th 2014. The expansion focuses on trade and conflict drivers.

Poster for Wealth of Nations

Planned features

These are features announced on the product page[2]:

  • Use covert diplomatic action to create trade conflicts: Bring out your negotiating skills and explore new diplomatic ways to justify and force trade conflicts against your competition.
  • Steal from your competitors with the use of privateers: Dare to hire privateers that will steal trade from your competitors by leeching trade into a pirate nation. But if you do, know that this will give your competitors just cause for war.
  • Create a new trade capital and strengthen your trade: Designate a specific port as your main trade capital, separate from your country’s capital, in a coastal province within the same continent.
  • Improved trading in inland nodes: Merchants placed in inland trade nodes receive increased bonuses proportional to your country’s trade efficiency and will increase your ability to trade in far-away inland trade nodes.
  • Establish East India Companies: Strengthen your trade network and reach far-away lands by establishing East India Companies.
  • Allow Players to build canals at Panama, Kiel and Suez. These will be expensive undertakings which once completed will be visible on the map. Canals will allow movement of ships through them, they can be blockaded and will also contribute significantly to trade power in the region.

Coinciding game patch

Main article: Patch 1.6

The expansion will coincide with a supporting, free patch for the base game.

List of video content

Title and Link Description Date
Feature Part 1 - Trade Companies Trade companies and their mechanics. 19-05-2014
Feature Part 2 - Trade CB's and Terra Incognita We've added a bunch of new Trade CB's to the game and updated the Terra Incognita. 19-05-2014
Feature Part 3 - Religion Mechanics & Rival System We've completely overhauled the Rival system and implemented a Power Projection mechanic. Plus, the Reformed and Hindu religions have been flesh out. 20-05-2014
Feature Part 4 - Policies & Privateers Pirates have gone the way of the Dodo in Wealth of Nations. To replace them we've added Privateers who can have a serious impact on trade and the income of your enemies. Also they generate a bit of gold, but most of it goes towards the rum. 20-05-2014
Feature Part 5 - Courland & Other Nations Yes, we know it's internationally referred to as Courland, but we're Swedes so Kurland it is. 21-05-2014
Feature Part 6 - Renewed Macro interface & New religions We've changed the flow of the interface significantly. The original Macro interface was already pretty flexible, however it's now been fleshed out to the point that all the important stuff has been added to it. Also, we take a look at Coptic and Ibadi relgions. 21-05-2014
Feature Part 7 - Canals & Great Works system Introducing the Great Works system and the canals that are part of it. In Wealth of Nations you now will be able to build three canals in the late game; The Kiel Canal, Suez Canal and the Panama Canal can now all be build for a mere 20.000 ducats. 22-05-2014
Features - Highlights In this video we've condensed the Feature Stream down to the core components of Wealth of Nations. 22-05-2014

References