Difference between revisions of "Wealth of Nations"

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m (DLC template)
(Moved Buildable canals to free features as base game has them. Not sure if it was changed in a patch or not but I only have the base game and not this DLC and I can still make all 3 Canals.)
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* Hindu rulers can pick personal deities
 
* Hindu rulers can pick personal deities
 
* Reformed "Fervor": Reformed nations can gain and spend fervor points on a Military, Diplomatic and Trade bonus
 
* Reformed "Fervor": Reformed nations can gain and spend fervor points on a Military, Diplomatic and Trade bonus
* Buildable [[Canals]]: Now possible to build the Kiel Canal, the Suez Canal and the Panama Canal.
 
  
 
== Free features ==
 
== Free features ==
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* The scaling of core time from country size has been removed - all nations now core provinces at the same speed regardless of size (but it is still affected by factors such as culture, religion, having a [[claim]] and so on).
 
* The scaling of core time from country size has been removed - all nations now core provinces at the same speed regardless of size (but it is still affected by factors such as culture, religion, having a [[claim]] and so on).
 
* New Launcher with Steamworks support, subscribe to the [[mods]] in steam and the launcher will update accordingly.
 
* New Launcher with Steamworks support, subscribe to the [[mods]] in steam and the launcher will update accordingly.
 +
* Buildable [[Canals]]: Now possible to build the Kiel Canal, the Suez Canal and the Panama Canal. (Originally contained in the DLC)
  
 
== Dev diaries ==
 
== Dev diaries ==

Revision as of 23:42, 27 April 2019

Wealth of Nations.png Wealth of Nations
Wealth of Nations banner.jpg
Type
Release date / Patch
2014-05-29 / 1.6
Europa Universalis IV: Wealth of Nations expansion feature spotlight by EU4's project lead Thomas "Besuchov" Johansson.

The Wealth of Nations expansion DLC was announced on 2014-01-27[1] and was released on 2014-05-29. The expansion focuses on trade and conflict drivers.

Expansion features

  • Covert diplomatic actions to create trade conflicts
  • Introduction of state-sponsored pirates, also known as privateers
  • Designation of a specific port as the main trade capital
  • Improved trading in inland nodes
  • Introduction of trade companies
  • Hindu rulers can pick personal deities
  • Reformed "Fervor": Reformed nations can gain and spend fervor points on a Military, Diplomatic and Trade bonus

Free features

  • Rivals
  • Policies
    • New Policy Interface under Missions and Decisions Tab
    • Completing two full Idea Groups unlocks several Policies
    • Activating a policy gives bonuses but costs 1 monarch point per month of a specific type.
    • Several old decisions now converted to policies
  • New Trade Conflict CB given by Justify Trade Conflict
  • Ticking warscore from blockades
  • New Colonial Region Australia
  • Now possible to easily detach obsolete ships with one button
  • Improved Macro-builder Interface
  • Now possible to Build cores, Change Culture and do Harsh Treatment from the Macro-builder Interface
  • Now possible to change role of trader without travel time
  • Added New ships, Great Frigate, War Galley, Galiot, Brig and Trabakul
  • Added three religions, Coptic (Christianity), Ibadi (Islam), and Sikh (Sikhism). Coptic (Ethiopia) and Ibadi (Oman) are present from the 1444 start, Sikh will appear later.
  • Modifiers such as Estuary now shown on map in Trade Mapmode.
  • Now possible to form the nations Flag of Egypt Egypt, Flag of Bukhara Bukhara and Flag of Kurland Kurland.
  • Administrative efficiency is a new country wide bonus that is unlocked at administrative technology level 23 and increases at 26 and 29, up to a total of 75%. Administrative Efficiency directly reduces the impact of province base tax on overextension and warscore cost, allowing for much larger territories to be conquered at once.
  • The scaling of core time from country size has been removed - all nations now core provinces at the same speed regardless of size (but it is still affected by factors such as culture, religion, having a claim and so on).
  • New Launcher with Steamworks support, subscribe to the mods in steam and the launcher will update accordingly.
  • Buildable Canals: Now possible to build the Kiel Canal, the Suez Canal and the Panama Canal. (Originally contained in the DLC)

Dev diaries

Main article: Developer diaries

All developer diaries about the Wealth of Nations expansion and patch 1.6.

Patch 1.6
No. Title and Link Description Date
1 General Information Introduction & design goals 2014-03-20
2 Trade Improvements New trade mechanics 2014-03-27
3 Naval Improvement New naval mechanics 2014-04-03
4 Companies and Canals Trade company mechanics & buildable canals 2014-04-10
5 Religion New religion mechanics 2014-04-17
6 Improved Diplomacy New rival system & trade related CBs 2014-04-24
7 Free Features #1 Lots of features expanded in the 1.6 patch 2014-05-06
8 Free Features #2 Interface improvements (esp. Macro Build Interface) 2014-05-08
9 Policies & Ideas & More Policies added & expanded climate mechanics 2014-05-15
10 Balance Changes Changes and improvements to mechanics and balance in 1.6 patch 2014-05-22

References