Difference between revisions of "User:Lillebror/sandbox"

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{{User:Lillebror/sandbox/BT|max promoted cultures}}
+
== test ==
{{User:Lillebror/sandbox/BT|adm tech cost}}
+
{{#ifeq: {{{2|{{{scope|infobox}}}}}} | infobox |
{{User:Lillebror/sandbox/BT|advisor cost}}
 
{{User:Lillebror/sandbox/BT|possible advisors}}
 
{{User:Lillebror/sandbox/BT|aggressive expansion impact}}
 
{{User:Lillebror/sandbox/BT|army tradition}}
 
{{User:Lillebror/sandbox/BT|army tradition decay}}
 
{{User:Lillebror/sandbox/BT|artillery cost}}
 
{{User:Lillebror/sandbox/BT|artillery combat ability}}
 
{{User:Lillebror/sandbox/BT|blockade efficiency}}
 
{{User:Lillebror/sandbox/BT|construction cost}}
 
{{User:Lillebror/sandbox/BT|development cost}}
 
{{User:Lillebror/sandbox/BT|cavalry cost}}
 
{{User:Lillebror/sandbox/BT|cavalry combat ability}}
 
{{User:Lillebror/sandbox/BT|colonists}}
 
{{User:Lillebror/sandbox/BT|core-creation cost}}
 
{{User:Lillebror/sandbox/BT|culture conversion cost}}
 
{{User:Lillebror/sandbox/BT|fort defense}}
 
{{User:Lillebror/sandbox/BT|dip tech cost}}
 
{{User:Lillebror/sandbox/BT|diplomatic annexation cost}}
 
{{User:Lillebror/sandbox/BT|diplomatic reputation}}
 
{{User:Lillebror/sandbox/BT|diplomatic relations}}
 
{{User:Lillebror/sandbox/BT|diplomats}}
 
{{User:Lillebror/sandbox/BT|discipline}}
 
{{User:Lillebror/sandbox/BT|embargo efficiency}}
 
{{User:Lillebror/sandbox/BT|hostile core-creation cost on us}}
 
{{User:Lillebror/sandbox/BT|envoy travel time}}
 
{{User:Lillebror/sandbox/BT|cost to fabricate claims}}
 
{{User:Lillebror/sandbox/BT|leader(s) without upkeep}}
 
{{User:Lillebror/sandbox/BT|galley cost}}
 
{{User:Lillebror/sandbox/BT|galley combat ability}}
 
{{User:Lillebror/sandbox/BT|global settler increase}}
 
{{User:Lillebror/sandbox/BT|trade power abroad}}
 
{{User:Lillebror/sandbox/BT|national garrison growth}}
 
{{User:Lillebror/sandbox/BT|missionary strength vs heretics}}
 
{{User:Lillebror/sandbox/BT|national manpower modifier}}
 
{{User:Lillebror/sandbox/BT|missionary strength}}
 
{{User:Lillebror/sandbox/BT|domestic trade power}}
 
{{User:Lillebror/sandbox/BT|provincial trade power modifier}}
 
{{User:Lillebror/sandbox/BT|regiment cost}}
 
{{User:Lillebror/sandbox/BT|recruitment time}}
 
{{User:Lillebror/sandbox/BT|national unrest}}
 
{{User:Lillebror/sandbox/BT|ship cost}}
 
{{User:Lillebror/sandbox/BT|shipbuilding time}}
 
{{User:Lillebror/sandbox/BT|global ship repair}}
 
{{User:Lillebror/sandbox/BT|foreign spy detection}}
 
{{User:Lillebror/sandbox/BT|global tariffs}}
 
{{User:Lillebror/sandbox/BT|national tax modifier}}
 
{{User:Lillebror/sandbox/BT|goods produced modifier}}
 
{{User:Lillebror/sandbox/BT|global trade power}}
 
{{User:Lillebror/sandbox/BT|heavy ship cost}}
 
{{User:Lillebror/sandbox/BT|heavy ship combat ability }}
 
{{User:Lillebror/sandbox/BT|chance of new heir}}
 
{{User:Lillebror/sandbox/BT|attrition for enemies}}
 
{{User:Lillebror/sandbox/BT|idea cost}}
 
{{User:Lillebror/sandbox/BT|imperial authority growth modifier}}
 
{{User:Lillebror/sandbox/BT|improve relations}}
 
{{User:Lillebror/sandbox/BT|infantry cost}}
 
{{User:Lillebror/sandbox/BT|infantry combat ability}}
 
{{User:Lillebror/sandbox/BT|inflation reduction}}
 
{{User:Lillebror/sandbox/BT|interest per annum}}
 
{{User:Lillebror/sandbox/BT|cost to justify trade conflict}}
 
{{User:Lillebror/sandbox/BT|land attrition}}
 
{{User:Lillebror/sandbox/BT|land force limit modifier}}
 
{{User:Lillebror/sandbox/BT|land maintenance modifier}}
 
{{User:Lillebror/sandbox/BT|morale of armies}}
 
{{User:Lillebror/sandbox/BT|land leader fire}}
 
{{User:Lillebror/sandbox/BT|land leader maneuver}}
 
{{User:Lillebror/sandbox/BT|land leader shock}}
 
{{User:Lillebror/sandbox/BT|naval leader fire}}
 
{{User:Lillebror/sandbox/BT|naval leader maneuver}}
 
{{User:Lillebror/sandbox/BT|naval leader shock}}
 
{{User:Lillebror/sandbox/BT|leader siege}}
 
{{User:Lillebror/sandbox/BT|legitimacy}}
 
{{User:Lillebror/sandbox/BT|light ship cost}}
 
{{User:Lillebror/sandbox/BT|light ship combat ability}}
 
{{User:Lillebror/sandbox/BT|manpower recovery speed}}
 
{{User:Lillebror/sandbox/BT|may explore}}
 
{{User:Lillebror/sandbox/BT|may raid coasts}}
 
{{User:Lillebror/sandbox/BT|mercenary maintenance}}
 
{{User:Lillebror/sandbox/BT|mercenary cost}}
 
{{User:Lillebror/sandbox/BT|caravan power}}
 
{{User:Lillebror/sandbox/BT|merchants}}
 
{{User:Lillebror/sandbox/BT|mil tech cost}}
 
{{User:Lillebror/sandbox/BT|migration cooldown}}
 
{{User:Lillebror/sandbox/BT|missionaries}}
 
{{User:Lillebror/sandbox/BT|monthly fervor}}
 
{{User:Lillebror/sandbox/BT|naval attrition}}
 
{{User:Lillebror/sandbox/BT|naval force limit modifier}}
 
{{User:Lillebror/sandbox/BT|naval maintenance modifier}}
 
{{User:Lillebror/sandbox/BT|morale of navies}}
 
{{User:Lillebror/sandbox/BT|navy tradition}}
 
{{User:Lillebror/sandbox/BT|navy tradition decay}}
 
{{User:Lillebror/sandbox/BT|no religion penalty}}
 
{{User:Lillebror/sandbox/BT|papal influence}}
 
{{User:Lillebror/sandbox/BT|available mercenaries}}
 
{{User:Lillebror/sandbox/BT|prestige}}
 
{{User:Lillebror/sandbox/BT|prestige decay}}
 
{{User:Lillebror/sandbox/BT|prestige from land}}
 
{{User:Lillebror/sandbox/BT|privateer efficiency}}
 
{{User:Lillebror/sandbox/BT|production efficiency}}
 
{{User:Lillebror/sandbox/BT|colonial range}}
 
{{User:Lillebror/sandbox/BT|rebel support efficiency}}
 
{{User:Lillebror/sandbox/BT|recover army morale speed}}
 
{{User:Lillebror/sandbox/BT|recover navy morale speed}}
 
{{User:Lillebror/sandbox/BT|native assimilation}}
 
{{User:Lillebror/sandbox/BT|native uprising chance}}
 
{{User:Lillebror/sandbox/BT|reinforce speed}}
 
{{User:Lillebror/sandbox/BT|religious unity}}
 
{{User:Lillebror/sandbox/BT|republican tradition}}
 
{{User:Lillebror/sandbox/BT|ship durability}}
 
{{User:Lillebror/sandbox/BT|siege ability}}
 
{{User:Lillebror/sandbox/BT|spy network construction}}
 
{{User:Lillebror/sandbox/BT|stability cost modifier}}
 
{{User:Lillebror/sandbox/BT|technology cost}}
 
{{User:Lillebror/sandbox/BT|tolerance of heathens}}
 
{{User:Lillebror/sandbox/BT|tolerance of heretics}}
 
{{User:Lillebror/sandbox/BT|tolerance of the true faith}}
 
{{User:Lillebror/sandbox/BT|trade efficiency}}
 
{{User:Lillebror/sandbox/BT|trade range}}
 
{{User:Lillebror/sandbox/BT|trade steering}}
 
{{User:Lillebror/sandbox/BT|unjustified demands}}
 
{{User:Lillebror/sandbox/BT|vassal force limit contribution}}
 
{{User:Lillebror/sandbox/BT|income from vassals}}
 
{{User:Lillebror/sandbox/BT|monthly war exhaustion}}
 
{{User:Lillebror/sandbox/BT|war exhaustion cost}}
 
{{User:Lillebror/sandbox/BT|years of separatism}}
 
{{User:Lillebror/sandbox/BT|autonomy}}
 
{{User:Lillebror/sandbox/BT|province war score cost}}
 
{{User:Lillebror/sandbox/BT|devotion}}
 
{{User:Lillebror/sandbox/BT|church power modifier}}
 
{{User:Lillebror/sandbox/BT|garrison size}}
 
{{User:Lillebror/sandbox/BT|fort maintenance}}
 
{{User:Lillebror/sandbox/BT|looting speed}}
 
{{User:Lillebror/sandbox/BT|horde unity}}
 
{{User:Lillebror/sandbox/BT|national sailors modifier}}
 
{{User:Lillebror/sandbox/BT|sailor recovery speed}}
 
{{User:Lillebror/sandbox/BT|state maintenance}}
 
{{User:Lillebror/sandbox/BT|number of states}}
 
{{User:Lillebror/sandbox/BT|liberty desire in subjects}}
 
{{User:Lillebror/sandbox/BT|corruption}}
 
{{User:Lillebror/sandbox/BT|institution spread}}
 
{{User:Lillebror/sandbox/BT|institution embracement cost}}
 
{{User:Lillebror/sandbox/BT|movement speed}}
 
{{User:Lillebror/sandbox/BT|shock damage received}}
 
{{User:Lillebror/sandbox/BT|army tradition from battles}}
 
{{User:Lillebror/sandbox/BT|naval tradition from battles}}
 
{{User:Lillebror/sandbox/BT|cavalry flanking ability}}
 
{{User:Lillebror/sandbox/BT|land fire damage}}
 
{{User:Lillebror/sandbox/BT|chance to capture enemy ships}}
 
{{User:Lillebror/sandbox/BT|morale hit when losing a ship}}
 
{{User:Lillebror/sandbox/BT|transport cost}}
 
{{User:Lillebror/sandbox/BT|yearly harmony increase}}
 
{{User:Lillebror/sandbox/BT|yearly absolutism}}
 
{{User:Lillebror/sandbox/BT|cavalry to infantry ratio}}
 
{{User:Lillebror/sandbox/BT|possible manchu banners}}
 
{{User:Lillebror/sandbox/BT|reinforce cost}}
 
{{User:Lillebror/sandbox/BT|shock damage}}
 
{{User:Lillebror/sandbox/BT|sailor maintenance}}
 
{{User:Lillebror/sandbox/BT|administrative efficiency}}
 
{{User:Lillebror/sandbox/BT|global naval engagement}}
 
{{User:Lillebror/sandbox/BT|mercenary discipline}}
 
{{User:Lillebror/sandbox/BT|fire damage received}}
 
{{User:Lillebror/sandbox/BT|monthly piety}}
 
{{User:Lillebror/sandbox/BT|yearly tribal allegiance}}
 
{{User:Lillebror/sandbox/BT|cost of adv wrc}}
 
{{User:Lillebror/sandbox/BT|meritocracy}}
 
{{User:Lillebror/sandbox/BT|harsh treatment cost}}
 
{{User:Lillebror/sandbox/BT|ship trade power}}
 
{{User:Lillebror/sandbox/BT|construction time}}
 
{{User:Lillebror/sandbox/BT|possible policies}}
 
{{User:Lillebror/sandbox/BT|reform progress growth}}
 
{{User:Lillebror/sandbox/BT|administrative free policies}}
 
{{User:Lillebror/sandbox/BT|diplomatic free policies}}
 
{{User:Lillebror/sandbox/BT|military free policies}}
 
{{User:Lillebror/sandbox/BT|diplomatic possible policies}}
 
{{User:Lillebror/sandbox/BT|military possible policies}}
 
{{User:Lillebror/sandbox/BT|power projection from insults}}
 
{{User:Lillebror/sandbox/BT|innovativeness gain}}
 
{{User:Lillebror/sandbox/BT|missionary maintenance cost}}
 
{{User:Lillebror/sandbox/BT|expel minorities cost}}
 
{{User:Lillebror/sandbox/BT|naval tradition from protecting trade}}
 
{{User:Lillebror/sandbox/BT|admiral cost}}
 
{{User:Lillebror/sandbox/BT|center of trade upgrade cost}}
 
{{User:Lillebror/sandbox/BT|fort maintenance on border with rival}}
 
{{User:Lillebror/sandbox/BT|naval combat bonus off owned coast}}
 
{{User:Lillebror/sandbox/BT|artillery fire}}
 
{{User:Lillebror/sandbox/BT|autonomy change cooldown}}
 
{{User:Lillebror/sandbox/BT|artillery damage from back row}}
 
{{User:Lillebror/sandbox/BT|merchant trade power}}
 
{{User:Lillebror/sandbox/BT|liberty desire from subjects development}}
 
{{User:Lillebror/sandbox/BT|reelection cost}}
 
{{User:Lillebror/sandbox/BT|female advisor chance}}
 
{{User:Lillebror/sandbox/BT|blockade impact on siege}}
 
 
----
 
----
{{User:Lillebror/sandbox/BT|auto explore adjacent to colony}}
+
}}
{{User:Lillebror/sandbox/BT|cb on overseas}}
+
 
{{User:Lillebror/sandbox/BT|cb on primitives}}
+
== decision ==
{{User:Lillebror/sandbox/BT|cb on religious enemies}}
+
{{Decision
{{User:Lillebror/sandbox/BT|idea claim colonies}}
+
| version = 1.23
{{User:Lillebror/sandbox/BT|may convert territories}}
+
| decision_name = Tawantinsuyu, the Empire of the Incas
{{User:Lillebror/sandbox/BT|reduced stab impacts}}
+
| decision_text = Once one of many small regional kingdoms our state now holds land in all the four regions of the Andes. Our kingdom has transformed into something greater, a mighty empire of many peoples united under a strong class of rulers. To our subjects we are simply their overlords, the Incas.
{{User:Lillebror/sandbox/BT|sea repair}}
+
| potential = The game:
{{User:Lillebror/sandbox/BT|national supply limit modifier}}
+
* is ''not'' using a [[random New World]].
----
+
The country:
{{User:Lillebror/sandbox/BT|national revolt risk}}
+
* is ''not'' {{flag|The Papal State}}, the {{flag|Holy Roman Empire}}, the {{flag|Roman Empire}} ''or'' {{flag|Inca}}.
{{User:Lillebror/sandbox/BT|global revolt risk}}
+
* is ''not'' a [[colonial nation]].
{{User:Lillebror/sandbox/BT|time to fabricate claims}}
+
* is [[Pagan]].
{{User:Lillebror/sandbox/BT|fabricate claims time}}
+
* has Cara, Chachapoyan ''or'' a Andean culture as [[primary culture]].
{{User:Lillebror/sandbox/BT|time to justify trade conflict}}
+
* has ''not'' yet enacted this decision.
{{User:Lillebror/sandbox/BT|justify trade conflict time}}
+
If the country is AI-controlled then it:
{{User:Lillebror/sandbox/BT|national spy defense}}
+
* can ''not'' be a former colonial nation.
{{User:Lillebror/sandbox/BT|global spy defense}}
+
* must own at least 8 [[cities]].
{{User:Lillebror/sandbox/BT|accepted culture threshold}}
+
* can ''not'' be a [[custom nation]].
{{User:Lillebror/sandbox/BT|build cost}}
+
| allow = {{flag|Inca}} does ''not'' exist.<br />
{{User:Lillebror/sandbox/BT|covert action relation impact}}
+
The country:
{{User:Lillebror/sandbox/BT|discovered relations impact}}
+
* is ''not'' at [[war]].
{{User:Lillebror/sandbox/BT|global spy defence}}
+
* {{is_free_or_tributary_trigger}}
{{User:Lillebror/sandbox/BT|better relations over time}}
+
* is ''not'' a [[nomad nation]].
----
+
* owns its [[core province]]s:
{{User:Lillebror/sandbox/BT|test}}
+
** Cuzco (808), Cajamarca (813), Huancavelica (810) and Huanuco (814).
 +
** Puno (804) ''or'' Tiahuanaco (2831).
 +
** Chanchan (812) ''or'' Quito (820).
 +
| effect =
 +
<!-- If nation is {{flag|Chimu}} set country flag <tt>INC_used_to_be_CHM</tt> -->
 +
The country:
 +
* becomes {{flag|Inca}}.
 +
* becomes an {{icon|empire|24px}} empire.
 +
* changes the state religion to {{icon|inti|24px}} Inti.
 +
* gets a [[permanent claim]] on every province of
 +
** [[Peru (region)|Peru]] (except [[Ucayali]]),
 +
** [[Upper Peru]] (except [[Moxos]], [[Beni]] and [[Chaco]]),
 +
** [[Southern Chile]], [[Central Chile]], [[Neheunken]] and [[Cuyo]]
 +
:that it does ''not'' own.
 +
* gains {{icon|prestige|24px}}{{green|25}} prestige.
 +
If {{flag|Inca}}:
 +
* is a member of the [[Holy Roman Empire]] but ''not'' an elector then
 +
** all its provinces are removed from the HRE.
 +
* is [[Government#Tribal_governments|tribal]] then
 +
** Inca becomes a [[despotic monarchy]].
 +
* does ''not'' have [[custom ideas]] ''or'' Incan Ideas then
 +
** Inca gets the {{icon|event|20px}}event ‘[[New Traditions & Ambitions]]’.
 +
}}

Revision as of 06:47, 14 August 2019

test


decision

Execute decision.pngTawantinsuyu, the Empire of the Incas


Once one of many small regional kingdoms our state now holds land in all the four regions of the Andes. Our kingdom has transformed into something greater, a mighty empire of many peoples united under a strong class of rulers. To our subjects we are simply their overlords, the Incas.


 
Potential requirements

The game:

The country:

If the country is AI-controlled then it:

Allow

Flag of Inca Inca does not exist.
The country:


Effects

The country:

that it does not own.
  • gains Prestige.png25 prestige.

If Flag of Inca Inca: