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|Culture group is Japanese||Has cherry picker flag.||1.20||M|
As Tver, Yaroslavl, Ryazan or Odoyev, eliminate all other Rurikovich nations without changing your ruling dynasty.
|Playing as either:||Is the only nation with Rurikovich dynasty||1.16||M|
|Culture is Nubian||All provinces in the Egypt region are owned by the player's country or its non-tributary subjects.||1.16||M|
|Playing as Kilwa||Own and core Zanzibar and North Konkan.||
|Is Orthodox||Easiest to do as Muscovy.||1.22||M|
|Playing as Switzerland||
||Avoid expanding into the Holy Roman Empire to prevent high aggressive expansion.||1.9||M|
|Playing as Hungary||1.12||M|
|Playing as either:||1.14||M|
As Bohemia, own Dublin as a core province.
|Playing as Bohemia||1.12||M|
As Burgundy, own the Low Countries region as core provinces and have France and Austria as your subjects.
|Playing as Burgundy||1.14||M|
|Playing as Florence||Is Egypt||1.23||M|
|The Revolution disaster (and the French Revolution variant) is announced in a major event: 'Revolution in $COUNTRY$' (or 'The General Estates'). A country will become the revolution target, with "Revolutionary" in its name, if its capital is occupied by rebels while this disaster is active. The disaster spawns a stack of rebels, adds +10 national unrest, removes 3 stability, and can only be ended by having +3 stability while being a monarchy, or by becoming the revolution target. It is feasible both to wait for (or encourage) an AI revolution target, or to become the revolutionary target oneself before releasing (and playing as) a powerful vassal or colonial nation. The player can check if the disaster is still active for a country by looking for the +10 unrest modifier on its provinces.||1.8||M|
As Busoga, Buganda or Karagwe, reach administrative, diplomatic and military technology level 32.
|Playing as either:||Most easily accomplished by manually spawning Renaissance, Colonialism and Printing Press, and not expanding too much. To get the other institutions, build manufactories and universities. Researching level 32 loses the ahead-of-time penalty in 1820.||1.16||M|
|Player can start as Muslim nation (such as The Ottomans) and switch religion by rebels.||1.18||H|
|Playing as Scotland||1.9||H|
|Taiwan is only required if it is colonized.||1.22||H|
As Mazovia or Silesia, form the nation of Poland.
|Playing as either:||1.14||H|
As Teutonic Order or Livonian Order, own all of Russia as core provinces and convert it to Catholic.
|Playing as either:||Easiest as Teutonic Order, ally Moscovy, Austria and Bohemia and DOW Poland ASAP. Otherwise Poland will form a PU with Lithuania! Restarting until Poland chooses a local noble is also a viable strategy.||1.12||H|
|Playing as Hamburg||1.23||H|
|Playing as Aragon||
The requirements do not match the actual Centers of Trade.
|Playing as Pskov||Has at least 100 Streltsy units||1.22||H|
|Playing as either:||1.9||H|
|Playing as Provence||Is Jerusalem||1.23||H|
|Playing as Karaman||Is Rûm||1.23||H|
|Playing as The Papal State||1.9||H|
||Forming Greece requires Greek primary culture. Zeta begins held by Serbia, Thatta held by Sind, Roh held by Timurids, and Lamba uncolonized in Central Africa.||1.22||H|
|Government type is Daimyo||
|Playing as Serbia||1.14||H|
|Playing as either:||Own and core all provinces of the Britain region.||Desmond is a good choice due to early military ideas. Rushing to conquer the rest of the Irish OPMs and securing an alliance with Scotland can deter England until the time is right.||1.2||H|
As Lucca, own Lucknow!
|Playing as Lucca||Lucknow is in northern India, initially owned by Jaunpur.||1.12||H|
|Not playing as The Papal State||
||Easiest to do as the Ottomans after converting to Christianity. Durrës, Lezhë, and Saruhan are not required.||1.16||H|
|Playing as Kaffa||1.18||H|
Own and have cores on Alexandria, Antioch and Constantinople as Coptic Ethiopia.
|Playing as Ethiopia||
||If you form any nation, you will be ineligible for the achievement. Can be combined with 'A Blessed Nation'.||1.9||H|
|Playing as Pegu||Have max sailors of more than 100,000||1.16||H|
|Playing as Tunis||Own and core the following provinces:||1.6||H|
As Riga, own the Baltic region as core provinces.
|Playing as Riga||1.14||H|
|Playing as Garhwal||1.22||H|
|Playing as Manipur||1.16||H|
As Fezzan, control at least 90% of the trade power in Tunis, Katsina, Safi and Timbuktu.
|Playing as Fezzan||Have at least 90% trade power in Katsina, Safi, Timbuktu and Tunis trade nodes||1.16||H|
|Playing as Madurai||Own all provinces in the region of Coromandel and the areas of Kerala, Mysore, and Rayalaseema||1.23||H|
|Playing as Austria||Austrian missions can give Restore Union CBs on Bohemia and Hungary. Check the page for the exact requirements. Events can also lead to a Habsburg ruling in Spain, allowing Austria the opportunity to claim the throne of Castile, and possibly Aragon and Naples as well.||1.1||H|
|Not using a random New World||
|Playing as Candar||Have 20 provinces of sugar owned by Candar and its non-tributary subjects||Tributary states do not count towards the achievement. Fleeing to the new world is recommended, if not required for this achievement.||1.18||H|
|Playing as Venice||
|Playing as Ragusa||
||You can only guarantee a country if you are larger than it. Ironically, taking land from the ottomans for a vassal is probably the best way to do this.||1.16||H|
|Playing as Odoyev||Own at least one manufactory of each type||Building the manufactories isn't very hard, but surviving long enough to get to the required technology (Admin Tech 16) as well as getting provinces with the correct trade goods. Excludes furnaces.||1.22||H|
|Playing as Athens||1.14||VH|
|Playing as Kongo||
Own and core all provinces in the continent of Africa
As Albania, own or have a subject own Iberia and the Caucasus.
|Playing as Albania||1.9||VH|
|Requires Salinan instead of Miwok (San Francisco).||1.23||VH|
|Playing as Avaria||
As France, hold 100 European core provinces before 1500.
|Playing as France||Most used route is attacking Scandinavia or Balkans. Make sure to conquer low-development provinces to limit AE.||1.12||VH|
|Playing as Korea||All provinces following an Eastern religion are owned by Korea or its non-tributary subjects.||1.16||VH|
||Mann can't be selected as a country in 1444, you must release it as a vassal and choose the option to play as released vassal.||1.25||VH|
||To qualify, both Americas must be fully colonized. Let the Colonial Nations do most of the job; their overlords will not defend them in a war. Only native provinces give OE; this means you are able to annex the Colonial Nations in one war, but do the war before they break free.||1.14||VH|
Start as Orissa and own or have a subject own all tropical wood provinces.
|Playing as Orissa||All provinces with tropical wood are owned by the player's country or its non-tributary subjects.||1.9||VH|
|Playing as Novgorod||Have 90% trade share in White Sea and it's the highest valued trade node in the world.||
|Playing as Theodoro||1.9||VH|
|Playing as Perm||Provinces owned by vassals and other non-tributary subjects of the player's country will count for the achievement.||1.14||VH|
||It is not needed to core the required provinces.||1.25||VH|
|Government type is Steppe Nomads||1.20||VH|
||Easier to achieve as many new provinces were added to the game since release.||1.1||VH|
|Playing as Trebizond||Forming Byzantium or another country will prevent the achievement.||1.12||VH|
|Playing as Saxony||Chinaware appears in China, Japan and the East Indies.||1.12||VH|
|Playing as Aztec||Own and core the provinces of Lisboa, Madrid, Paris, London, Holland, and Roma.||1.2||VH|
|Playing as Ceylon||1.12||VH|
|Playing as Granada||1.4||VH|
|Playing as Hisn Kayfa||Own all provinces in the regions Egypt and Mashriq and the areas Aleppo, Tabuk, Medina, Mecca, Asir, Tihama al-Yemen, Upper Yemen, Lower Yemen, Hadramut, and Kurdistan||1.23||VH|
|Religion is Ibadi||
|Won a war with over 1 million casualties on both sides.||Both sides each need to have at least 1 million casualties. Easiest to do with coalition (requires ) or league wars.||1.18||VH|
|Playing as Dahomey||1.20||VH|
Own or have a subject own all naval supplies provinces as Norway.
|Playing as Norway||All provinces with naval supplies are owned by Norway or its non-tributary subjects.||Note that the achievement can not be completed if you form any other nation.||1.1||I|
|No colonized non-wasteland province has a different religion than this country.||Using the random new world will drastically reduce the number of provinces, especially inland ones, making this easier than with the true new world. Uncolonized provinces may still be of a different religion.||1.14||I|
|Playing as Nagaur||Forming Hindustan won't prevent getting the achievement.||1.9||I|
|Playing as Taungu||1.20||I|
|Not using a random New World.||The only existing countries are the player's country and its subjects, but no tributary states.||1.1||I|