The Northern and Southern Dynasties
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The Northern and Southern Dynasties
Conflict between the two most prominent noble families threaten to tear the country apart, dividing it between north and south.
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The The Northern and Southern Dynasties[1] is a disaster in
Dai Viet after the
‘Age of Discovery’.
Prerequisites[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.31. |
The country:
- The
Leviathan DLC is enabled.
- does not have doom.
- is not a subject nation other than a tributary state.
- Playing with normal or historical nations
- is
Dai Viet.
- did not completed the mission ‘Prevent Division’.
If these prerequisites are met, the monthly progress can begin.
Monthly progress starts if | Monthly progress halts if | ||||||||||||||||||||
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All[2] of the following is true for ![]()
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Start[edit | edit source]
If the progress reaches 100%, the disaster will start with the following event:
The Northern and Southern Dynasties
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Please help with verifying or updating this infobox. It was last verified for version 1.31. |
The incompetence of [Root.Monarch.GetRulerTitleAndNameOrRegency] has been a great opportunity for rival noble families to grow in power and oppose the rule of the [Root.Monarch.Dynasty.GetName] dynasty. The country now stands on the brink of a great division between north and south, and a bloody conflict that may last decades.
Trigger conditions
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Is triggered only by
the start of ‘The Northern and Southern Dynasties’ disaster. |
Support the southern dynasty
Support the northern dynasty |
Dai Viet Divided
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Please help with verifying or updating this infobox. It was last verified for version 1.31. |
Dai Viet is shattered. The tensions between the [Root.Monarch.Dynasty.GetName] and [vietnam_rival_dynasty.Monarch.Dynasty.GetName] families have erupted into a dramatic division of the country between north and south, sparking what is sure to be long and gruesome civil war.
Trigger conditions
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Is triggered only by
the event ‘The Northern and Southern Dynasties’ |
Immediate effects
If
else:
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We will defeat the [TOK.Monarch.Dynasty.GetName] traitors!
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Related events[edit | edit source]
Dynastic Tensions in [Root.GetName]
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Please help with verifying or updating this infobox. It was last verified for version 1.31. |
[Root.GetName] has thus far been unable to rid itself of dynastic strife, and now several noble families have managed to consolidate enough power that they threaten to divide the country. They await only a sufficiently weak ruler to enact their plan and plunge the country into chaos.
Trigger conditions
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Mean time to happen
1 month |
We must restore unity.
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