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- +25% Land force limit modifier
- −0.02 Monthly war exhaustion
- +0.5 Yearly army tradition
- +10% National tax modifier
- −1 National unrest
- +10% Infantry combat ability
- +1 Diplomatic relation
- −10% Development cost
- +30% Improve relations
- +10% Artillery combat ability
- Main article: Daimyo missions
Unite Japan as a Daimyo.
Start as a Japanese Daimyo, convert yourself and all of Japan to Christianity.
Embrace "manufacturies" institution as Japan by 1655.
Go full isolationist in 6 Incidents.