Romanian missions

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Revision as of 23:54, 2 July 2019 by 108.44.45.92 (talk) (Added Transylvania to the list of nations having Romanian missions.)
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This is a list of all missions of Flag of Moldavia Moldavia, Flag of Romania Romania, Flag of Transylvania Transylvania and Flag of Wallachia Wallachia.[1]

High IncomeBuild BuildingsBuild a TreasuryBuild ManufactoriesImperial ConquestTrustworthy AlliesAcquire SubjectsCreate a Grand FleetDominate TradeExpand OverseasBuild to Force LimitExpand NationConquer New StatesAssemble an ArmyUnite Home RegionThe Order of the DragonImpale the SultanDrive out the TurksHeir of RomeUnite the VoivodesFound BucharestConquer TransylvaniaFortify RomaniaAppoint DregatoriRomanian Missions.png

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.

National missions

Mission Completion requirements Effects Prerequisites
Mission alliances.png The Order of The Dragon Is not a subject nation

Any Ally:

  • One of the following must be true:
    • Is a rival of Ottomans
    • Rival:
      • Is Ottomans
Wallachia gets "The Order of the Dragon Restored" for Time Icon.png20 years,

giving the following effects:

  • Diplomatic reputation.png Diplomatic Reputation:+1.00
  • Improve relations.png Improve Relations:+25.0%

Wallachia gains a permanent claim on Bulgaria Area.

Mission impaled soldies.png Impale the Sultan Ottomans:
  • Capital:
    • Controlled by Wallachia
Wallachia gains permanent claim on the following areas:
  • Macedonia
  • Thrace

Wallachia gets a claim on all provinces in the Balkans region owned by the Ottomans. Wallachia gains a claim on Balkans Region.

Mission alliances.png The Order of the Dragon
Mission crusade for varna.png Drive out the Turks All the provinces in the following areas are owned by Wallachia or its non-tributary subjects:
  • Macedonia
  • Thrace
  • Bulgaria

All provinces in the Balkans region:

  • is NOT owned by Ottomans
Gain Prestige.png25 Prestige.

Gain Military power.png100 Military Power. Wallachia gains a permanent claim on the following areas:

  • Northern Greece
  • Morea
Mission impaled soldies.png Impale the Sultan
Mission monarch in throne room.png Heir of Rome Byzantium does NOT exist

All provinces in the following areas are owned by Wallachia or its non-tributary subjects.

  • Northern Greece
  • Morea
Gain Administrative power.png100 Administrative Power.

Wallachia gets "Roman Romania" for Time Icon.png20 years, giving the following effects:

  • Tolerance own.png Tolerance of the True Faith:+2.0
  • Legitimacy.png Yearly Legitimacy:+1.0
Mission crusade for varna.png Drive out the Turks
Mission noble council.png Unite the Voivodes Is not a subject nation

All provinces in the following areas are owned by Wallachia:

  • Wallachia
  • Moldavia
Wallachia gets "United Voivodes" for Time Icon.png20 years, giving the following effects:
  • State maintenance.png State Maintenance:-25.0%
  • Autonomy.png Monthly Autonomy Change:-0.03
Mission eastern european city.png Found Bucharest Giurgiu:
  • Owned by Wallachia
  • Devastation icon.png less than 1.
  • Local unrest.png lower than 1.
  • One of the following must be true:
    • Have a Church
    • Have a Basilica
  • One of the following must be true:
    • Have a Latin workshop.png
    • Have a Latin counting house.png
(Giurgiu):
  • Giurgiu will become the new Capital
  • Giurgiu renamed to Bucuresti
  • Capital of Giurgiu renamed to Bucuresti

Gain 1 Tax Base Icon.png in Giurgiu Gain 1 Production.png in Giurgiu Gain 1 Manpower.png in Giurgiu Giurgiu gets "Summer Capital" until the end of the game, giving the following effects:

  • Local development cost Local Development Cost:-10.0%

Wallachia gains a permanent claim on the following areas:

  • Northern Transylvania
  • Southern Transylvania
Mission noble council.png Unite the Voivodes
Mission impaled soldies.png Conquer Transylvania All provinces in the following areas are owned by Wallachia:
  • Northern Transylvania
  • Southern Transylvania
Wallachia gets "Consolidating Transylvania" for Time Icon.png20 years, giving the following effects:
  • Construction cost.png Construction Cost:-20.0%
  • National unrest.png National Unrest:-2.00
Mission eastern european city.png Found Bucharest
Mission conquer 50 development.png Fortify Romania 4 owned provinces with:
  • Fort level.png is at least 4.
Wallachia gets "Bulwark of Christendom" for Time Icon.png20 years, giving than following effects:
  • Attrition for enemies.png Attrition for Enemies:+1.00
  • Fort defense.png Fort Defense:+25.0%
Mission impaled soldies.png Conquer Transylvania
Mission noble council.png Appoint Dregatori Absolutism.png is at least 50
  • Number of Loans less than 1
  • Corruption.png is less than 2%

One of the following must be true:

  • Advisor Army Organiser.png advisor has skill of at least 2
  • Advisor Army Reformer.png advisor has skill of at least 2
  • Advisor Commandant.png advisor has skill of at least 2
  • Advisor Grand Captain.png advisor has skill of at least 2
  • Advisor Master recruiter.png advisor has skill of at least 2
  • Advisor Military Engineer.png advisor has skill of at least 2
  • Advisor Quartermaster.png advisor has skill of at least 2

One of the following must be true:

  • Advisor Treasurer.png advisor has a skill of at least 2
  • Advisor Philosopher.png advisor has a skill of at least 2
  • Advisor Artist.png advisor has a skill of at least 2
  • Advisor Theologian.png advisor has a skill of at least 2
  • Advisor Master of Mint.png advisor has a skill of at least 2
  • Advisor inquisitor.png advisor has a skill of at least 2
  • Advisor Natural Scientist.png advisor has a skill of at least 2

One of the following must be true:

  • Advisor Statesman.png advisor has a skill of at least 2
  • Diplomat.png advisor has a skill of at least 2
  • Advisor Naval reformer.png advisor has a skill of at least 2
  • Advisor Trader.png advisor has a skill of at least 2
  • Advisor Colonial governor.png advisor has a skill of at least 2
  • Advisor Navigator.png advisor has a skill of at least 2
  • Advisor Spymaster.png advisor has a skill of at least 2
Gain a skill 3 (Diplomatic Reputation:+1.00) Advisor Statesman.png, of Romanian heritage, following the Orthodoxy faith.

This advisor is 50% cheaper for your country to employ. Wallachia gets "Dregatori" for Time Icon.png20 years, giving the following effects:

  • Advisor cost.png Advisor Costs:-20.0%
Mission conquer 50 development.png Fortify Romania


Generic missions

Military missions

Mission Completion requirements Effects Prerequisites
Mission build up to force limit.png Build to Force Limit Country has 100% of the Land force limit modifier.png force limit total army size Country gets “Thriving Arms Industry” for Time Icon.png 25 years, giving the following effects:
  • Morale of armies.png +5% morale of armies
  • Land maintenance modifier.png −5% land maintenance modifier
Mission conquer 50 development.png Expand Nation Country's Development.png total development has grown by at least 50 The Capital.png capital gains:
  • Tax Base Icon.png 1 base tax
  • Production.png 1 base production
  • Manpower.png 1 base manpower

All owned provinces within the area of the capital get “Growth of Capital” for Time Icon.png 25 years, giving the following effects:

  • Local construction cost −10% local construction cost
  • Local development cost −10% local development cost
Mission build up to force limit.png Build to Force Limit
Mission cannons firing.png Conquer New States Country assigns 5 new Icon states.png states Country gets “Expansionist Policies” for Time Icon.png 25 years, giving the following effects:
  • State maintenance.png −25% state maintenance
  • Harsh treatment cost.png −33% harsh treatment cost
Mission conquer 50 development.png Expand Nation
Mission assemble an army.png Assemble an Army Country has an army with at least 80,000 Manpower.png troops Country gets “Army Enthusiasm” for Time Icon.png 25 years, giving the following effects:
  • Manpower recovery speed.png +10% manpower recovery speed
  • Army tradition.png +0.5 yearly army tradition
Mission cannons firing.png Conquer New States
Mission unite home region.png Unite Home Region All provinces in the region of the capital are owned directly and colonized Country gains:
  • Administrative power.png 50 administrative power
  • Diplomatic power.png 50 diplomatic power
  • Military power.png 50 military power

Country gets “Hegemonic Ambitions” for Time Icon.png 25 years, giving the following effect:

  • Autonomy.png −0.05 monthly autonomy change
Mission assemble an army.png Assemble an Army


Diplomatic missions

Mission Completion requirements Effects Prerequisites
Mission alliances.png Trustworthy Allies Country has at least two Alliance.png allies with at least 150 opinion. Country gets “Influential Diplomats” for Time Icon.png 25 years, giving the following effect:
  • Diplomatic reputation.png +1 diplomatic reputation
Mission have two subjects.png Acquire Subjects Country has at least two non-tributary Vassal.png subjects Country gets “Obedient Subjects” for Time Icon.png 25 years, giving the following effect:
  • Diplomatic annexation cost −15% diplomatic annexation cost
Mission alliances.png Trustworthy Allies
Mission establish high seas navy.png Create a Grand Fleet Country has at least one of the following:
  • Heavy ship.png 10 heavy ships
  • Galley.png 30 galleys
Country gets “Naval Enthusiasm” for Time Icon.png 25 years, giving the following effects:
  • Morale of navies.png +10% morale of navies
  • National sailors modifier.png +20% national sailors modifier
  • Navy tradition.png +1 yearly naval tradition
Mission have two subjects.png Acquire Subjects
Mission dominate home trade node.png Dominate Trade Country has at least 75% Trade power.png trade power in the home trade node A random owned province in the home trade node gets “Dominant Trade Hub” until the end of the game, giving the following effects:
  • Local development cost −5% local development cost
  • Local trade power.png +10 local trade power
Mission establish high seas navy.png Create a Grand Fleet
Mission trade company region abroad.png Expand Overseas Country owns at least 3 trade companies which are not on the same continent as the capital, with each having at least 5 provinces Country gets “Growing East-Indian Trade” for Time Icon.png 25 years, giving the following effects:
  • Trade efficiency.png +15% trade efficiency
  • Trade power.png +20% global trade power
Mission dominate home trade node.png Dominate Trade


Administrative missions

Mission Completion requirements Effects Prerequisites
Mission high income.png High Income Country's Income.png monthly income has increased to 150% of the starting monthly income. Country gets “Growing Economy” for Time Icon.png 25 years, giving the following effects:
  • Construction cost.png −10% construction cost
  • Construction time.png −25% construction time
Mission early game buildings.png Build Buildings Country has at least 5 temples and 5 workshops Country gains Administrative power.png 50 administrative power

Country gets “Building Spree” for Time Icon.png 25 years, giving the following effect:

  • Tax income.png +10 tax income (This is yearly, not per month)
Mission high income.png High Income
Mission war chest.png Build a Treasury Country has at least Gold Icon.png 2000 ducats Country gets “Strong Treasury Department” for Time Icon.png 25 years, giving the following effects:
  • Inflation reduction.png +0.10 yearly inflation reduction
Mission early game buildings.png Build Buildings
Mission have manufactories.png Build Manufactories Country has at least 20 manufactories Country gains Gold Icon.png 1.5 years of income

Country gets “Proto-Industrialization” for Time Icon.png 25 years, giving the following effect:

  • Production efficiency.png +10% production efficiency
Mission war chest.png Build a Treasury
Mission empire.png Imperial Conquest Country has at least 1000 Development.png total development Country gains Prestige.png 30 prestige

Country gets “Imperial Ambition” for Time Icon.png 25 years, giving the following effect:

  • Years of separatism.png −5 years of separatism
Mission have manufactories.png Build Manufactories
  1. The script code is located in /Europa Universalis IV/missions/Romanian_Missions.txt.