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Rûmi events

Flag of Rûm

This is a list of events applicable to Rûm, many of which are also seen for the Flag of Ottomans Ottomans but only have the restriction on having the Ottoman Government form, which both Rûm and the Ottomans possess.

Contents

JanissariesEdit

id

 The Janissaries

The Ottoman army was traditionally mainly composed of cavalry. In the mid-14th century, Orhan I and later on his son, Murad I, introduced the Janissaries. Formed from prisoners of war and slaves, the Janissaries went on to become an elite standing infantry, regularly paid and highly disciplined.
 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

the "Adopt the Devshirme System" decision if   Cradle of Civilization is disabled


 
Continue building up the Janissaries
id

 The Janissaries and the Bektashi Order

With the rising importance of the Janissary Corps in our society we have also seen an increased influence for the Bektashi order of Sufis. The highly unorthodox, quasi-Shiite Bektashi order has maintained a close relationship with the Janissaries since the 15th century, contributing to their unique culture. So long as the Janissaries remain influential, we will have to provide a degree of tolerance even for the most heterodox of religious practitioners.
 
This event happens only once during a campaign.
Trigger conditions
  • Not currently in the Janissary Coup disaster.
  • Has the "The Janissaries" modifier or both of the following are true:
    • Have at least ten regiments of Janissaries units.
    • Janissaries units comprise at least 10% of the military.
Mean time to happen

500 months


 
Ok.

Lose   10% piety.

id

 Janissary Reward

As the standing army and loyal servants of the Sultan, the Janissaries and other palace troops traditionally expected to be paid a salary bonus upon the accession of each new ruler. Breaking this tradition could cause riots and instability.
 
Trigger conditions Is triggered only by

When a new monarch takes the throne. Will trigger when heir comes of age.


 
Give a reward and higher wages

Lose  0.5 of a year's income.

 
Refuse such blackmail

Gets modifier "Janissaries Denied Reward" until the death of the ruler, giving the following effects:

  •  +25% reinforce cost.
  •  −5% discipline.
id

 Janissaries Demand Pay

Due to the current state of inactivity in the army, the Janissaries have taken it upon themselves to demand that the State recompensate them for the recent lack of booty, and expect to receive wealth directly from the treasury.
 
Trigger conditions
  • Has the "The Janissaries" modifier or have at least ten regiments of Janissaries units.
  • Does not currently have the disaster Janissary Coup.
  • Does not have the country modifier tur_janissaries_timer.
  • Have at least 30 owned cores.
  • Is at peace.
  • Have less than   1 war exhaustion.
  • Ruler has lower   administrative skill than 6.
  • Ruler has lower   military skill than 6.
Mean time to happen

700 months


Immediate effects

Adds the country modifier tur_janissaries_timer for 50 years.


 
Pay them immediately

Lose  0.5 of a year's income.

 
Pay them over time

Gets the modifier Greedy Janissaries until the death of the ruler, giving the following effect:

 +10% land maintenance modifier.
 
Refuse their demands

Lose  1 stability.

id

 Civilianization

While Janissaries had become active in trades and landholding from an early date, the practice became more widespread due to rampant inflation in the Mediterranean economy. Unable to support themselves on their declining salaries, Janissaries increasingly turned to craft trades in order to make a living, reducing their military discipline.
 
This event happens only once during a campaign.
Trigger conditions
  • If   Cradle of Civilization DLC is enabled:
    • Have at least ten regiments of Janissaries units.
    • Janissaries units comprise at least 10% of the military.
  • If   Cradle of Civilization DLC is not enabled:
    Country has the modifier "The Janissaries".
  • Current age is not the Age of Discovery.
  • Country does not have the flag had_janissary_civilianization.
  • Ruler does not have the modifier "Enforced Discipline Among the Janissaries".
  • Not in the Janissary Coup disaster.
Mean time to happen

500 months


Option conditions

 Enabled if:   Cradle of Civilization DLC is enabled.

 
Everyone needs to make a living.
  • Add the modifier "Janissary Landholders" for 10 years or until the death of the current ruler, giving the following effect:
      −2.5% discipline.
  • Gain   1 mercantilism.
    The   Burghers estate gains   10 loyalty (if present).

 Enabled if:   Cradle of Civilization DLC is not enabled.

 
Let us increase drilling and salaries instead.
  • Add the modifier "Janissaries Upset" until the death of the current ruler, giving the following effect:
    •   +2 national unrest.
  • Set country flag had_janissary_civilianization.
  • Lose   1 mercantilism.
    The   Burghers estate loses   10 loyalty (if present).

 Enabled if:   Cradle of Civilization DLC is not enabled.

 
Let us increase drilling and salaries instead.
  • Add the modifier "Enforced Discipline Among the Janissaries" for 10 years or until the death of the current ruler, giving the following effect:
    •   +10% land maintenance modifier.
  • Set country flag had_janissary_civilianization.
  • Lose   1 mercantilism.
    The   Burghers estate loses   10 loyalty (if present).
id

 Dissolution of the Janissary Corp

Due to the great changes our society has been going through the old Janissary corp has been dissolved. The Janissaries have been absorbed by our regular armies and their special privileges are no more.
 
Trigger conditions
  • Country has "The Janissaries" modifier.
  • Not in the Janissary Coup disaster.
  • Government is not Ottoman Government.
Mean time to happen

10 months


Immediate effects

"The Janissaries" modifier is removed from the country.


 
Ok.

No further effect.

id

 Muslim-Born Men Enroll as Janissaries

While the intention had originally been for the Janissaries to be raised only through the devshirme, the social status associated with being a Janissary together with a guaranteed state salary is very attractive for many of our subjects. As the Corps grows in size, we find ourselves unable to fill its ranks solely with devshirme recruits, and have consequently begun to allow Muslim-born men to buy their way into the Corps. As these outsiders have not spent their lives in our service, they are more difficult to train and discipline.
 
This event happens only once during a campaign.
Trigger conditions
  • Current age is not the Age of Discovery.
  • Not in the Janissary Coup disaster.
  • Country has "The Janissaries" modifier or both of the following are true:
    • Have at least ten regiments of Janissaries units.
    • Janissaries units comprise at least 10% of the military.
Mean time to happen

500 months


Immediate effects

If country does not have the flag had_muslim_janissaries, set had_muslim_janissaries flag.


 
We must enforce all rules to the letter.

Country gains "Strictly Enforced Discipline" modifier for 10 years, giving the following effect:

  +15% discipline.
 
No harm can come of this.

Country gains "Growing Recruitment of Muslim Janissaries" modifier for 10 years, giving the following effect:

  −50% reinforce cost.
id

 The Lapse of the Devshirme

By the middle of the 17th century, the Devshirme had run its course in Ottoman history. The ümera class, in addition to being overpopulated relative to state offices available, now got its manpower from new sources, particularly Abkhazian, Circassian, and Georgian slaves. The Janissaries, too, had long since begun to recruit from the empire's Muslim population, rendering the Devshirme obsolete. Although occasional levies would still take place into the early years of the 18th century, by the 1650s the practice had for all intents and purposes come to an end.
 
This event happens only once during a campaign.
Trigger conditions
  • Current age is not the Age of Discovery or Age of Reformation.
  • Not in the Janissary Coup disaster.
  • The country has the modifier the_devshirme_system.
  • Number of provinces is at least 50.
  • Has country flag had_muslim_janissaries.
  • Does not have the country flag lapse_of_devshirme.
Mean time to happen

500 months


 
So be it.
  • Remove country modifier the_devshirme_system.
  • Set country flag lapse_of_devshirme.

HaremEdit

id

 The Sons of [Root.Monarch.GetName]

"His Imperial Majesty [Root.Monarch.GetName] [Root.Monarch.GetTitle], sovereign of the house of Osman, Sultan of Sultans, Khan of Khans, Commander of the Faithful and Successor of the Prophet of the lord of the Universe, Custodian of the Two Noble Sanctuaries, Qayser-i Rum, Emperor of the Three Cities of Constantinople, Adrianople and Bursa has a reputation as a great man and is unchallenged as a ruler.

As befits a man of his caliber and stature the Sultan has fathered several capable children and many who show great promise as future rulers. Both the sons themselves and our government officials are acutely aware that only one can inherit and what awaits the others. Our Viziers are adamant that it is now high time for [Root.Monarch.GetName] to name a favorite among the possible successors. This is unlikely to end the competition for [Root.Monarch.GetHerHis] favor but it will hopefully stop the worst succession struggles that might follow if our [Root.Monarch.GetTitle] should meet his maker without having picked a clear successor."

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Ruler age is at least 30.
  • There is no available heir.
Mean time to happen

6 months


Immediate effects
  • One of the following will happen:
    • 33% chance of the country flag harem_fairest_heir being set.
    • 33% chance of the country flag harem_strong_heir being set.
    • 33% chance of the country flag harem_leadership_heir being set.
    • 1% chance of the country flag harem_genious_heir being set.
  • One of the following will happen:
    • 33% chance of the country flag harem_studious_heir being set.
    • 33% chance of the country flag harem_pious_heir being set.
    • 33% chance of the country flag harem_inquisitive_heir being set.
  • One of the following will happen:
    • 33% chance of the country flag harem_gregarious_heir being set.
    • 33% chance of the country flag harem_entrepreneurial_heir being set.
    • 33% chance of the country flag harem_generous_heir being set.

Option conditions

 Enabled if:

  • Has the country flag harem_pious_heir
 
The Pious son is our favorite.
  • A male heir of this dynasty is born with:
    • an   administrative skill of at least 1.
    • a   diplomatic skill of at most 5.
    • an age of 10.

 Enabled if:

  • Has the country flag harem_strong_heir
 
The Strongest son is our favorite.
  • A male heir of this dynasty is born with:
    • a   military skill of at least 1.
    • a   diplomatic skill of at most 5.
    • an age of 10.

 Enabled if:

  • Has the country flag harem_studious_heir
 
The Studious son is our favorite.
  • A male heir of this dynasty is born with:
    • an   administrative skill of at least 1.
    • a   military skill of at most 5.
    • an age of 10.

 Enabled if:

  • Has the country flag harem_leadership_heir
 
The Natural Leader is our favorite.
  • A male heir of this dynasty is born with:
    • a   military skill of at least 1.
    • an   administrative skill of at most 5.
    • an age of 10.

 Enabled if:

  • Has the country flag harem_gregarious_heir
 
The Gregarious son is our favorite.
  • A male heir of this dynasty is born with:
    • a   diplomatic skill of at least 1.
    • a   military skill of at most 5.
    • an age of 10.

 Enabled if:

  • Has the country flag harem_fairest_heir
 
The Fairest son is our favorite.
  • A male heir of this dynasty is born with:
    • an age of 10.

 Enabled if:

  • Has the country flag harem_entrepreneurial_heir
 
The Entrepreneurial son is our favorite.
  • A male heir of this dynasty is born with:
    • a   diplomatic skill of at least 1.
    • an   administrative skill of at most 5.
    • an age of 10.

 Enabled if:

  • Has the country flag harem_inquisitive_heir
 
The Inquisitive son is our favorite.
  • A male heir of this dynasty is born with:
    • an age of 10.

 Enabled if:

  • Has the country flag harem_genious_heir
 
The Most Gifted son is our favorite.
  • A male heir of this dynasty is born with:
    • an   administrative skill of at least 1.
    • a   diplomatic skill of at least 1.
    • a   military skill of at least 1.
    • an age of 10.

 Enabled if:

  • Has the country flag harem_generous_heir
 
The Generous son is our favorite.
  • A male heir of this dynasty is born with:
    • an age of 10.


id

 Kiliç alayi

An Ottoman coronation ceremony is the most grand thing many will see in their lifetime and the coronation of [Root.Monarch.GetName] is no exception. As the Sword of Osman is girded upon [Root.Monarch.GetName] by the Sharif of Konya, however, our Viziers look upon [Root.Monarch.GetHerHim] with some amount of dread. [Root.Monarch.GetSheHeCap] was never the most likely of candidates and would likely never have taken the throne if a clear favorite had existed. Some would go as far as to say that it was [Root.Monarch.GetHerHis] mediocrity that allowed [Root.Monarch.GetName] to triumph. Greater men never considered [Root.Monarch.GetHerHim] a threat and others hoped to control the Empire through [Root.Monarch.GetHerHim]. One thing our new [Root.Monarch.GetTitle] has clearly demonstrated: When the need arises [Root.Monarch.GetSheHe] will not shy away from sinking a dagger in the back of those that trust [Root.Monarch.GetHerHim].
 
Trigger conditions Is triggered only by

the ruler dying without an heir


 
Long live the [Root.Monarch.GetTitle]!

A male ruler of the original dynasty is set with:

  • an   administrative skill of at most 3.
  • a   military skill of at most 3.
  • a   diplomatic skill of at most 3.
  • an age of 25.
id

 Sancaga çikma

Our favorite and heir, [Root.Heir.GetName], is young and still has a lot to learn about life and how to be a good ruler. Most of our Viziers feel it is our duty to uphold our dynastic tradition of appointing our sons to act as governors and rulers over small provinces. This way they can learn what it is to be a ruler. By assigning suitably powerful provinces we can also reduce the chance of a future succession struggle. [sancaga_cikma_province.GetName] has served as such a governorship at times in the past and would likely fit [Root.Heir.GetName] very well.

Others, including our Mother, the Valide Sultan, feel that young [Root.Heir.GetName] would benefit the most from an education within the walls of the Imperial Harem, where [Root.Heir.GetSheHe] will have constant access to good teachers and can be supervised by those who know him. This way [Root.Heir.GetSheHe] would also be far from any place [Root.Heir.GetSheHe] might develop premature political ambitions.

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Ruler age is at least 30 and not a regency.
  • Ruler does not have the flag sancaga_cikma
  • Heir is at least 15 years old but under 25 years old.
  • Heir has   diplomatic,   administrative, and   military skills of less than 5.
  • At least 15 provinces are owned.
  • An owned province with the owner's culture has owned provinces completely surrounding it.
Mean time to happen

1000 months


Immediate effects

If the province Amasya (1846) is owned, one of the following will happen:

  • 80% chance of Amasya being designated as sancaga_cikma_province.
  • 20% chance of a random owned province with the owner's culture and no foreign neighbors being designated as sancaga_cikma_province.

If the province Amasya (1846) is not owned:

  • A random owned province with the owner's culture no foreign neighbors is designated as the target.

 
Governing [sancaga_cikma_province] will do [him/her] a lot of good.
  • Set flag sancaga_cikma on current ruler.
  • Province set as sancaga_cikma_province gets the modifier "Heir Governor" for 5 years, providing the following:
      −0.1 Monthly autonomy change.
 
The Imperial Harem is the perfect place for a young [man/woman]!

Set flag sancaga_cikma on current ruler.

id

 Sancaga çikma

[Root.Heir.GetName] has returned from [Root.Heir.GetHerHis] time as a governor. According to [Root.Heir.GetHerselfHimself] the experience has enriched [Root.Heir.GetHerHim] in more ways than one and [Root.Heir.GetSheHe] is more ready than ever to succeed when God calls for our revered [Root.Monarch.GetTitle]. If our favorite did learn something, that is not very apparent to us, however, and in the Harem rumors are circulating that the only way [Root.Heir.GetName] enriched himself was by lining his pocket during the local revenue collection.
 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Ruler has the flag sancaga_cikma.
  • Ruler does not have the flag returned_from_sancaga_sikma_province.
  • No province has the modifier "Heir Governor".
Mean time to happen

1 month


 
All is well then.

Set ruler flag returned_from_sancaga_sikma_province.

id

 [Root.Heir.GetName]'s bid for the Throne

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Ruler has the flag sancaga_cikma and does not have the flag returned_from_sancaga_sikma_province.
  • Any owned province has the modifier "Heir Governor".
Mean time to happen

60 months


Immediate effects
  • Remove the modifier "Heir Governor" from a province it is applied to.
  • Save the province as heir_revolter.

 
Treason!
  • Set ruler flag returned_from_sancaga_sikma_province.
  • Size 1.5 Pretender Rebels rise up in revolt in heir_revolter target province with heir as the leader.
  • Create male heir of age 15 with the same dynasty as the country's first ruler.
id

 The years in [heir_governorship_province.GetName]

[Root.Heir.GetName] has returned to [Root.Capital.GetCapitalName] from [Root.Heir.GetHerHis] term as a governor of [heir_governorship_province.GetName]. [Root.Heir.GetSheHeCap] claims these years have taught [Root.Heir.GetHerHim] many things about what it means to be the head of a government and how our provincial system works on the local level. During [Root.Heir.GetHerHis] time away from [Root.Capital.GetCapitalName] [Root.Heir.GetSheHe] has had ample time to lead the local troops, oversee the administration and juggle the local strongmen.
 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Ruler has the flag sancaga_cikma and does not have the flag returned_from_sancaga_sikma_province.
  • Any owned province has the modifier "Heir Governor".
Mean time to happen

60 months


Immediate effects
  • Remove the modifier "Heir Governor" from a province it is applied to.
  • Save the province as heir_governorship_province.
  • One of the following will occur:
    • 33% chance to set country flag dip_heir_train.
    • 33% chance to set country flag mil_heir_train.
    • 33% chance to set country flag adm_heir_train.

Option conditions

 Enabled if: Country flag dip_heir_train is set.

 
Excellent...
  • Clear country flag dip_heir_train.
  • Increase heir's   diplomatic skill by 1.

 Enabled if: Country flag mil_heir_train is set.

 
Excellent...
  • Clear country flag mil_heir_train.
  • Increase heir's   military skill by 1.

 Enabled if: Country flag adm_heir_train is set.

 
Excellent...
  • Clear country flag adm_heir_train.
  • Increase heir's   administrative skill by 1.
id

 Fear of the Silk Cord

As the practical details of succession are being handled for [Root.Monarch.GetName] news has reached us from [enthronement_or_death.GetName]. It seems one of the brothers of [Root.Monarch.GetHerHis] Imperial Majesty would rather go down fighting than risk the traditional procedures of a lost succession. His name has been read during the Friday prayers in [enthronement_or_death.GetName] and in short time an army has been assembled to overthrow our new [Root.Monarch.GetTitle].
 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Country is not in a regency.
  • Number of owned provinces is at least 25.
Is triggered only by
  • the appointment of a new monarch.

Immediate effects

A randomly-selected province other than the capital in the same area as the capital that is not a territorial core is tagged as enthronement_or_death.


 
Kill them. Kill them all.

Size 1.5 Pretender Rebels rise up in revolt in the enthronement_or_death target province.

id

 Death of the Valide Sultan

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Ruler is not female.
  • Ruler does not have the flag death_of_valide_sultan.
  • Ruler is not 60 years old or older.
Mean time to happen
  • 500 months
  • Ruler is 50 years old or older:
    • Factor: 0.8x

Immediate effects

Set ruler flag death_of_valide_sultan.


Option conditions

 Always enabled:

 
The Empire shall mourn her for three days.
  • Lose   25 administrative power,
  • Gain   5 prestige.

 Enabled if: Any owned province other than the capital in the same area as the capital that is not a territorial core does not have the modifier "Endowment in Memory of the Valide Sultan".

 
We must set aside lands for a charitable foundation in her memory!
  • Lose   25 administrative power,
  • Gain   10 prestige,
  • A random province other than the capital in the same area as the capital that is not a territorial core gains the modifier "Endowment in Memory of the Valide Sultan" for 10 years, granting the following:
    •   −10% Local tax efficiency,
    •   +2 Local unrest.
id

 Rites of Passage

Like the Sultans of old [Root.Heir.GetName] hopes to make a name for [Root.Heir.GetHerselfHimself] as a conqueror and a [Root.Monarch.GetTitle] who will lead the Empire from the horseback. As [Root.Monarch.GetName] is still in good health, and as we have not allowed our heir to actually take to the field, the realization of this dream remain an uncertainty. It has come to the point that [Root.Heir.GetName] is being ridiculed by the other Sehzade and [Root.Heir.GetHerHis] mother is imploring [Root.Monarch.GetName] to give [Root.Heir.GetHerHim] a command of [Root.Heir.GetHerHis] own.

This is not an unreasonable request, though one must wonder about the motives of those that try to goad our favorite to risk [Root.Heir.GetHerHis] life and limb.

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Have an heir who is at least 15 years old.
  • Heir is not set as a   military leader.
Mean time to happen

400 months


Option conditions

 Enabled if: Heir has a   military skill of 1.

 
This will do [Root.Heir.GetHerHim] good.
  • Make heir a   general with   10 army tradition,
  • Heir gains   5 claim strength.

 Enabled if: Heir has a   military skill of 2.

 
This will do [Root.Heir.GetHerHim] good.
  • Make heir a   general with   20 army tradition,
  • Heir gains   5 claim strength.

 Enabled if: Heir has a   military skill of 3.

 
This will do [Root.Heir.GetHerHim] good.
  • Make heir a   general with   30 army tradition,
  • Heir gains   5 claim strength.

 Enabled if: Heir has a   military skill of 4.

 
This will do [Root.Heir.GetHerHim] good.
  • Make heir a   general with   40 army tradition,
  • Heir gains   5 claim strength.

 Enabled if: Heir has a   military skill of 5.

 
This will do [Root.Heir.GetHerHim] good.
  • Make heir a   general with   50 army tradition,
  • Heir gains   5 claim strength.

 Enabled if: Heir has a   military skill of 6.

 
This will do [Root.Heir.GetHerHim] good.
  • Make heir a   general with   70 army tradition,
  • Heir gains   5 claim strength.

 Always enabled:

 
The Harem is much safer.

Heir loses   10 claim strength.

id

 Treachery within the Family

Word has reached us that the beloved and most favored of sons, [Root.Heir.GetName], is plotting against [Root.Heir.GetHerHis] father and aims to overthrow the state. Our trusted and closest consort, the Haseki Sultan, implores us to cut off this cancer from our body and have [Root.Heir.GetName] murdered.

There can be no doubt that the Haseki Sultan speaks out of her own interest in this matter, [Root.Heir.GetName] is no son of hers but his replacement is very likely to be. Our own ministers also speak of [Root.Heir.GetName]'s betrayal, however, and he could pose a very real threat.

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Have a male heir who is at least 15 years old.
  • Country is not in a regency.
  • A queen-consort is present.
  • Ruler flag heir_plotting not present
  • Ruler flag heir_framed_for_plot not present
Mean time to happen

600 months


Immediate effects

If the queen-consort has an Intricate Webweaver, Malevolent, or Cruel personality and the heir does not, one of the following will occur:

  • 25% chance of setting ruler flag heir_plotting,
  • 75% chance of setting ruler flag heir_framed_for_plot.

If the heir has an Intricate Webweaver, Malevolent, or Cruel personality and the queen-consort does not, one of the following will occur:

  • 75% chance of setting ruler flag heir_plotting,
  • 25% chance of setting ruler flag heir_framed_for_plot.

If neither the heir nor the queen-consort have Intricate Webweaver, Malevolent, or Cruel personalities, one of the following will occur:

  • 50% chance of setting ruler flag heir_plotting,
  • 50% chance of setting ruler flag heir_framed_for_plot.

 
[Root.Heir.GetName] must die...
 
Summon [Root.Heir.GetName] to defend himself.

If ruler has flag heir_plotting:

If ruler has flag heir_framed_for_plot:

 
I will not listen to such lies!
  • Remove queen-consort.

If ruler has flag heir_plotting:

If ruler has flag heir_framed_for_plot:

id

 [Root.Heir.GetName] is Innocent

Given time to present his case [Root.Heir.GetName] has fully convinced our [Root.Monarch.GetTitle] of his innocence and will remain the most favored of our heirs. This entire ordeal has strengthened his standing at court and with the public in [Root.Capital.GetCapitalName].
 
Trigger conditions
  • None
Is triggered only by

Treachery within the Family


 
I'm not one to be fooled so easily.
  • Gain   5 prestige,
  • Heir gains   5 claim strength.
id

 The Plot of [Root.Heir.GetName]

The time afforded by our indecisiveness was sufficient for [Root.Heir.GetName] to be able to assemble the rebel army he had intended. As the sun sets on the seventh day after his discovery an army is marching towards [Root.Capital.GetCapitalName].
 
Trigger conditions
  • None
Is triggered only by

Treachery within the Family


 
Yes son?
  • Size 2 Pretender Rebels rise up in revolt in a random province within a state in the same area as the capital with the heir as a   general,
  • Size 1 Pretender Rebels rise up in revolt in an owned province neighboring the above that is not the capital,
  • A new 15-year-old male heir of the same dynasty as the first ruler arises.
id

 The Fate of a Vali Ahad

The assassins we sent to kill the Vali Ahad have returned after successfully completing their mission. We shall never know if he was guilty of treason or not.
 
Trigger conditions
  • None
Is triggered only by

Treachery within the Family


Immediate effects

Heir is killed.


 
A great tragedy.

Lose   5 prestige.

id

 The Fate of a Vali Ahad

The assassins we sent to kill the Vali Ahad failed to perform their mission. Our former heir has fled the capital together with a group of his closest supporters and now prepares to fight for their lives.
 
Trigger conditions
  • None
Is triggered only by

Treachery within the Family


 
A great tragedy.
  • Size 1 Pretender Rebels rise up in revolt in a random owned province with the heir as a   general,
  • A new 15-year-old male heir of the same dynasty as the first ruler arises.
id

 Prince-Governor on the Frontier

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Have an heir who is at least 15 years old.
  • Is at war with a neighboring country.
  • An owned province with the country's religion is under its control and it has a neighboring province whose owner is at war with the country.
Mean time to happen

400 months


Immediate effects
  • An owned province with the country's religion that is under its control is tagged as ottoman_prince_here,
  • A random province neighboring the above whose owner is at war with the country is tagged as enemy_neighbor_ottomans.

 
He's proven himself worthy to be our new favorite.
  • Generate a new 25-year-old male heir of the original dynasty with no more than 1   military skill and a claim strength of 65,
  • The ottoman_prince_here province gains   1 base manpower.

If all of the following is true:

  • The enemy_neighbor_ottomans province is not Muslim,
  • The country has the   Clergy estate.

  Clergy gains 10 loyalty.

 
He's proven himself a true son of Osman.
  • Heir loses   5 claim strength,
  • The ottoman_prince_here province gains   1 base manpower.
id

 Support of the Valide Sultan

Our naming of [Root.Heir.GetName] as the preferred heir and Vali Ahad has been about as popular as one could expect among the other Imperial princes and their mothers. Even so [Root.Heir.GetHerHis] ascension has been far less smooth than one could have hoped for, something many would blame our Haseki Sultan, [Root.Consort.GetName] for.

However, determined to stop such destructive intrigue the Valide Sultan, mother of [Root.Monarch.GetHerHis] Imperial Highness [Root.Monarch.GetHerselfHimself] has stepped in to protect [Root.Heir.GetName].

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Ruler does not have the flag death_of_valide_sultan
  • Have an heir whose claim strength is under 90.
Mean time to happen

400 months


 
Thanks Mother!

Heir gains   5 claim strength.

id

 Conflict between [Root.Consort.GetName] and the Valide Sultan

[Root.Monarch.GetName]'s most favored Consort, the Haseki Sultan, and [Root.Monarch.GetHerHis] mother, the Valide Sultan, are women of great influence and ambition. Both also control a faction of their own in the Imperial Harem and while they both claim to have the best interests of [Root.Monarch.GetName] at heart a clash of wills have always been inevitable. [Root.Consort.GetName] has been maneuvering to have one of her sons take [Root.Heir.GetName]'s place as heir, but the Valide Sultan will have none of it. Both women have invested considerable prestige in the conflict by now.
 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Have an heir and a consort.
  • Country is not in a regency.
  • Ruler does not have the flag death_of_valide_sultan.
Mean time to happen

400 months


 
Side with the Sultan's mother.
  • Gain   5 prestige.
  • The consort leaves the court and a new one is chosen.
 
Side with [Root.Consort.GetName].
  • Set ruler flag death_of_valide_sultan.
  • A new 15-year-old male heir of the same dynasty as the first ruler arises.
 
Avoid taking sides.

Heir loses   10 claim strength.

id

 Ambitions of the Valide Sultan

As many of the Sultan's before [Root.Monarch.GetHerHim] [Root.Monarch.GetName] has a very close bond with [Root.Monarch.GetHerHis] mother. As it please God the Valide Sultan is a powerful ally, friend and confidant for our [Root.Monarch.GetTitle] and to reflect this she has been granted a most generous allowance. Money that apart from being used for her personal needs she has been putting to use for the betterment of the state. Our mother is not content with this, however, and has asked for an even more generous arrangement that would allow her to fund ambitious building projects in [Root.Capital.GetCapitalName] itself.
 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Ruler does not have the flag death_of_valide_sultan.
  •   Stability is at least 1.
  • No owned province has the modifier "Architectural Funding from the Valide Sultan".
Mean time to happen

500 months


 
Anything for you.

Capital province gains the "Architectural Funding from the Valide Sultan" modifier for 10 years with the following effects:

  •   −25% local tax efficiency,
  •   −10% local construction cost,
  •   −5% local development cost,
  •   +0.5 yearly prestige.
 
She's doing great work but needs to know her limitations.

Gain   50 administrative power.

id

 Influential Haseki Sultan

[Root.Owner.Consort.GetName] has not only caught the heart of the [Root.Owner.Monarch.GetTitle] she is also a dynamic woman in her own right. Her constant work to strengthen [Root.Owner.Monarch.GetName]'s realm is a boon both to [Root.Owner.Monarch.GetHerHim] and [Root.Owner.Monarch.GetHerHis] subjects.

Recently a number of charitable projects funded by [Root.Owner.Consort.GetName] in [Root.GetName] and its surroundings has made the entire area blossom.

 
Trigger conditions

Province owner:

  • Government is Ottoman Government.
  • Has an heir and a consort.
  • Consort has at least 4   military,   diplomatic, or   administrative skill.

Province does not have the modifier "Charitable work of The Haseki Sultan".

Mean time to happen

400 months; scaled to the number of provinces the event can fire for.


Option conditions

 Enabled if:

  • Province is owned by the country and not in the capital area.
  • No provinces in the area have the modifier "Charitable work of The Haseki Sultan".
 
Such a great woman.

Provinces in the area gain the modifier "Charitable work of The Haseki Sultan" for 10 years with the following effect:

  •   −10% Local development cost.
id

 [Root.Consort.GetName] Challenged

The Haseki Sultan is not only the favorite consort of the [Root.Monarch.GetTitle], she is also the mistress of the Imperial Harem and the most powerful woman in the Empire bar the Sultan Mother. Attaining and holding this position is the dream of every consort in the harem.

It should therefore come as no surprise that an ambitious and young woman has caught the [Root.Monarch.GetTitle]'s eye...

 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Has a consort.
  • Country is not in a regency.
Mean time to happen

240 months


 
We could never abandon [Root.Consort.GetName].

Gain   5 prestige.

 
It's time dear.
  • Lose   25 administrative power.
  • The consort leaves the court and a new one is chosen.
id

 Competition for the [Root.Monarch.GetTitle]

As [Root.Monarch.GetName] has yet to name a favorite among his consorts every one of them is maneuvering to take their rightful place alongside the Sultan. The Imperial Harem is rife with intrigue and right now making a well informed choice for the position of Haseki Sultan, one of the highest honors imaginable in the empire would seem all but impossible. Luckily [Root.Monarch.GetName]'s mother has a firm grip on the politics of the Harem and has presented [Root.Monarch.GetName] with a consort she feels would be a good candidate.
 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Country does not have regency.
  • There is no consort in the court.
  • The ruler does not have the flag death_of_valide_sultan.
Mean time to happen

240 months


 
Excellent!

The consort leaves the court and a new one is chosen.

 
I will make my own choices, mother...

The consort leaves the court and a new one is chosen.

 
Let us keep our options open.

Lose   5 prestige.

id

 [Root.GetName] and the Royal Princes

As is customary some of our provinces are governed by imperial princes so that they may learn what it is to be rulers one day. It is also understood that these provinces can serve as their base of power when the time comes to see to the succession. That struggle itself often gives ample opportunity to sort out the bad eggs.

Sometimes, however, the process can be even more hasty. It seems one of our Prince-Governors has managed to actively destroy the resources under his control. If nothing is done soon revenue will be permanently reduced. Unfortunately, however, the Royal Prince, while not our favorite does have support from some influential groups in [Root.Owner.Capital.GetCapitalName], if we are to withdraw his assignment there will be some backlash.

 
Trigger conditions

Province owner:

  • Government is Ottoman Government.
  • Has an heir who is at least 15 years old.

Province is not the capital and is part of a state.

Mean time to happen

400 months; scaled to the number of provinces the event can fire for.


 
Replace him immediately
  • Lose   15 prestige.

If the country has the   Nobility estate:

  •   Nobility loses   10 loyalty.
 
Find an excuse to call him back eventually.

Province loses   1 base production.

id

 To Play the King

As the age of our [Root.Monarch.GetTitle] advances [Root.Monarch.GetHerHis] sons grow impatient. Unfounded rumors are regularly circulating of [Root.Monarch.GetHerHis] failing health and the various factions of the court are aligning with the many would-be heirs among [Root.Monarch.GetHerHis] sons. For one the distance in the supposed line of succession was enough to risk the uncertainty of the rumor mill. In [revolter_prince.GetName] one of [Root.Monarch.GetName]'s sons has taken up arms against [Root.Monarch.GetHerHim].
 
Trigger conditions
  •   Rights of Man DLC is enabled.
  • Government is Ottoman Government.
  • Country is not in a regency.
  • Country owns at least 25 provinces.
  • Ruler is at least 60 years old.
Mean time to happen

400 months


Immediate effects

A randomly-selected owned province in the capital area other than the capital that is a member of a state is tagged as revolter_prince.


 
Kill them all.

Size 1.5 Pretender Rebels rise up in revolt in the revolter_prince province.

id

 [Root.GetName] Prospers

The administration of [Root.GetName] was recently turned over to be administrated by one of our imperial princes. What we had not expected is that he would be able to do so much so quickly. The local economy is prospering and the urban centers are attracting more merchants and artisans to settle in them. Revenue seems to have been permanently improved.

Some would consider this an auspicious sign, perhaps we should elevate this son to be our new favorite?

 
Trigger conditions

Province owner:

  • Government is Ottoman Government.
  • Has an heir who is at least 15 years old.

Province is not the capital and is part of a state.

Mean time to happen

400 months; scaled to the number of provinces the event can fire for.


 
This is just the man we're looking for.
  • Province gains   1 base production.
  • A 20-year-old heir of the original dynasty with no more than 1   administrative skill and a claim strength of 60 rises.
 
Let's not get ahead of ourselves.
  • Province gains   1 base production.
  • Heir loses   5 claim strength.