Difference between revisions of "Overextension"

From Europa Universalis 4 Wiki
Jump to navigation Jump to search
Line 1: Line 1:
 
{{version|Pre-release}}
 
{{version|Pre-release}}
 
{{stub}}
 
{{stub}}
 +
 
'''Overextension''' is game mechanic modeling troubles with too quick expansion of one country.
 
'''Overextension''' is game mechanic modeling troubles with too quick expansion of one country.
  
 
Each non-core province provide overextension percentage points equal to four times province base tax. A province that has base tax 6 will add 24% overextension penalty, no matter how big the state is. Overseas, same-culture provinces (such as colonies) do not cause overextension.  
 
Each non-core province provide overextension percentage points equal to four times province base tax. A province that has base tax 6 will add 24% overextension penalty, no matter how big the state is. Overseas, same-culture provinces (such as colonies) do not cause overextension.  
 +
[[File:Overextension.png|400px|thumb|right|Negative overextension modifiers]]
  
When at 100% overextension penalties are:
+
Overextension negatively affects the following:
* Foreign merchant compete chance -4.0
+
{| class = "wikitable"
* Stability cost modifier 2.0
+
! Penalty !! At 100% overextension !! General formula for x% OE
* Mercenary cost 2.0
+
|-
* Papal Influence -10
+
| Trade Power Abroad || - 100% || -x%
* Diplomatic reputation -10
+
|-
* Global revolt risk 20
+
| Stability cost modifier || +50% || +(x*0.5)%
 +
|-
 +
| Mercenary cost || +50% || +(x*0.5)%
 +
|-
 +
| Papal Influence || -1 ||-(x*0.01)
 +
|-
 +
| Diplomatic reputation || -2.0 || -(x*0.02)
 +
|-
 +
| Global revolt risk || +5.0 || +(x*0.05)
 +
|-
 +
|}
  
 
In addition, the AI will view close overextended countries more negatively, and will be more likely to either declare war itself, or form a coalition against that country. Overextension will only decrease the relations with close nations, so while an overextended France will decrease the relations of Spain and Germany, Russia, for example, wouldn't care as much.
 
In addition, the AI will view close overextended countries more negatively, and will be more likely to either declare war itself, or form a coalition against that country. Overextension will only decrease the relations with close nations, so while an overextended France will decrease the relations of Spain and Germany, Russia, for example, wouldn't care as much.
Line 17: Line 29:
 
Above 100% overextension, various nasty events will trigger, doing things such as lowering stability or hurting trade. The base frequency is one bad event per year, with the time decreasing with higher overextension.  
 
Above 100% overextension, various nasty events will trigger, doing things such as lowering stability or hurting trade. The base frequency is one bad event per year, with the time decreasing with higher overextension.  
  
Overextension can be reduced by buying cores for conquered provinces, which take time and administrative points.
+
Overextension can be reduced by  
 +
* [[coring]] provinces, which take time and administrative points.
 +
* selling non-cored provinces to vassals or other nations.
 +
 
  
 
[[Category:Realm]]
 
[[Category:Realm]]

Revision as of 11:49, 16 September 2013


Overextension is game mechanic modeling troubles with too quick expansion of one country.

Each non-core province provide overextension percentage points equal to four times province base tax. A province that has base tax 6 will add 24% overextension penalty, no matter how big the state is. Overseas, same-culture provinces (such as colonies) do not cause overextension.

Negative overextension modifiers

Overextension negatively affects the following:

Penalty At 100% overextension General formula for x% OE
Trade Power Abroad - 100% -x%
Stability cost modifier +50% +(x*0.5)%
Mercenary cost +50% +(x*0.5)%
Papal Influence -1 -(x*0.01)
Diplomatic reputation -2.0 -(x*0.02)
Global revolt risk +5.0 +(x*0.05)

In addition, the AI will view close overextended countries more negatively, and will be more likely to either declare war itself, or form a coalition against that country. Overextension will only decrease the relations with close nations, so while an overextended France will decrease the relations of Spain and Germany, Russia, for example, wouldn't care as much.

Above 100% overextension, various nasty events will trigger, doing things such as lowering stability or hurting trade. The base frequency is one bad event per year, with the time decreasing with higher overextension.

Overextension can be reduced by

  • coring provinces, which take time and administrative points.
  • selling non-cored provinces to vassals or other nations.
Realm