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Ouchi

Duchy rankOuchi
Ouchi.png
Primary culture
Saigoku (Japanese)

Capital province
Suo (1017)

Government
DaimyoGovernment monarchy.png

State religion
ShintoShinto.png

Technology group
ChineseChinese technology group
Ouchi ideas
Traditions.png Traditions:
−1 National unrest
−10% Ship cost

Diplomatic reputation.png Descendant of Baekje

+1 Diplomatic reputation

Trade power.png Korean Trade

+20% Domestic trade power

Morale of navies.png Protect Against Piracy

+15% Morale of navies

Merchants.png The Merchants of Hakata City

+1 Merchant

Trade steering.png Mercantile Diplomacy

+15% Trade steering

Tolerance heretic.png Welcome the Westerners

+1 Tolerance of heretics
+1 Tolerance of heathens

Advisor cost.png Retainer Factions

−10% Advisor cost

Idea bonus.png Ambition:

+10% Trade efficiency

The Ouchi clan is a major daimyo in Western Flag of Japan Japan, controlling both sides of the Kanmon strait between Kyushu and Honshu, including the major center of trade in Chikuzen. Historically, they were noted for their trade with Flag of Ming Ming China as well as their cultural achievements.

EventsEdit

id

 Kyoto of the West


In this time of war and unrest many fear for their safety in the Imperial court of Kyoto. Many influential nobles, retainers, scholars and artisans are now turning away from the great city, looking to the provinces for safety. For a distant clan such as ours this is an opportunity in disguise. If we can attract these men of quality to our court in Yamaguchi we could aspire to be a new Kyoto in the west. For anyone to take such a claim seriously we would have to invest greatly in the growth of our city, its castle and its infrastructure. Renovations that would come at a high price…


 
Trigger conditions
  • Owns Suo (1017)
  • Year is between 1460 & 1510

This event can occur only once in a campaign.

Mean time to happen

150 months


 
A nice dream, but an expensive one.
 
Yamaguchi shall be like no city before it.
  • Lose 1.5   years of income
  • Suo (1017) gets the province modifier “Kyoto of the West” for the rest of the campaign with the following effects:
    •  +0.5 Yearly prestige.
    •  −10% Local development cost.
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AchievementsEdit

 
Unite Japan as a Daimyo.
 
Start as a Japanese Daimyo, convert yourself and all of Japan to Christianity.
 
Embrace "manufacturies" institution as Japan by 1655.
 
Go full isolationist in 6 Incidents.
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