Options
- For general game adjustments, see settings.
When starting a new campaign, several options can be changed.
General[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.30. |
Difficulty[edit | edit source]
Different Difficulty settings grant different bonuses to Player or AI nations to adjust the overall game difficulty. If set to Normal, no nations will get bonuses. On Easy, the AI is more forgiving towards Players, whereas on Hard it is far more aggressive.
Bonuses[edit | edit source]
Difficulty[1] | Player bonuses | AI bonuses | ||||||||||||||||||||
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Very Easy |
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Easy |
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Normal | ||||||||||||||||||||||
Hard |
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Very Hard |
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Lucky nations[edit | edit source]
Determines whether there are eight historical, eight random or no lucky nations.
Terra incognita in lobby[edit | edit source]
When starting a new campaign with this option active, the random new world will be hidden behind terra incognita in the lobby. When loading an existing save in the lobby, it will also hide provinces which the currently selected country has not discovered yet. This option is always enabled when loading ironman saves.
Use dynamic province names[edit | edit source]
Enables or disables the possibility of provinces to change their name when cultural group or owner is changed. If the option is off, provinces can only change name if the player chooses to manually do so.
Show monthly Tax income[edit | edit source]
Show monthly province income as animated map text.
Color 'owned' Wastelands[edit | edit source]
Wastelands will be colored if a country owns a majority of surrounding provinces.
Exclaves use Region name[edit | edit source]
Use region names for Exclaves (e.g. 'Swedish Kongo' instead of 'Sweden').
No limits on Idea Groups[edit | edit source]
You can pick any idea group, and are no longer limited from picking the same category all the time.
Limited Country Forming[edit | edit source]
Enables end-game tags which are countries which are not allowed to form other countries. Disabling this option disables achievements.
Fantasy Random New World[edit | edit source]
Controls the chance of fantasy elements such as highly advanced Native Empires to appear in the Random New World.
Show Start Screen[edit | edit source]
Toggles whether Start Screen with information and background about your country and the region is shown when starting a new game.
Multi player[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.29. |
Allow players to hotjoin[edit | edit source]
If on, players can hotjoin the game, making it a multiplayer game. Not possible with Ironman enabled.
Allow players to play the same country[edit | edit source]
If on, players can control the same country. Not possible with Ironman enabled.
Only host and observer can save[edit | edit source]
If on, only the host or observer will be able to save a multiplayer game.
Only host can pause[edit | edit source]
If on, only the host can pause the game.
Editable savegame[edit | edit source]
If on, players can manually edit saved game files between sessions.
Locked ledger[edit | edit source]
If on, players will not be able to open the ledger, preventing usage of it for seeing other countries' armies.
Limited ledger[edit | edit source]
If on, the amout of information given by the ledger is reduced.
Use victory cards[edit | edit source]
Enables or disables victory cards in the game.
Use age scoring[edit | edit source]
If on, scores and victory cards will be reset with every new age.
Use teams[edit | edit source]
If on, members in a team can only ally each other and not other players.
Free team creation[edit | edit source]
If on, every player can create a team in the lobby.
Prevent nation ruining[edit | edit source]
Blocks certain destructive actions by players that have lost a war as long as the truces after that war are in effect.
Allow province name change[edit | edit source]
Allows players to change names of provinces.
Custom setup[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.29. |
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Available only with the El Dorado DLC enabled. |
Custom Nation Difficulty[edit | edit source]
Determines the amount of points players have available to create custom nations. The more points available, the easier the start.
- Points: 50 - 100 - 200 - 400 - 800
Province Tax and Manpower[edit | edit source]
Determines the base tax and manpower of all provinces. - normal (historical), random or flat(4-4-3) values
Nations[edit | edit source]
Determines what countries will populate the map.
- Normal Setup
- The map will be populated by historical nations and custom nations are enabled.
- Historical Setup
- The map will be populated by historical nations and custom nations are disabled.
- Random Setup
- The map will be populated by player-created custom nations and randomly generated nations.
- Custom Setup
- The map will be populated by only player-created custom nations, all other provinces will be uncolonized. All nations start with a colonist.
Allow adding Nations to Save Game[edit | edit source]
Allows adding new Custom Nations after loading a Save Game.
Random Nations[edit | edit source]
Determines where randomly generated nations will get their names and flags from - dynamic or historical.
Gameplaysettings.txt[edit | edit source]
Gameplaysettings.txt is a file in the Game folder which contains the settings used in game. The file is listed as below with descriptions of each digit's purpose.
gameplaysettings={ setgameplayoptions={ 1 1 1 1 1 0 0 0 0 1 1 1 0 0 0 1 0 0 1 1 1 0 3 0 0 1 0 1 0 0 0 1 } }
Digit | Purpose | Options |
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1 | Game difficulty | (-1) Very Easy, 0 Easy, 1 Normal, 2 Hard, 3 Very Hard |
2 | Handicap | (Deprecated) |
3 | Lucky nations | 0 Historical, 1 Random, 2 No |
4 | Allow players to hotjoin | 0 No, 1 Yes |
5 | Allow players to play the same country | 0 No, 1 Yes |
6 | ||
7 | ||
8 | Terra Incognita | 0 No, 1 Yes |
9 | Only Host and Observers can save | 0 No, 1 Yes |
10 | Editable savegame | 0 No, 1 Yes |
11 | Locked Ledger | 0 No, 1 Yes |
12 | Use dynamic province names | 0 No, 1 Yes |
13 | Custom Nation Difficulty | 0 Sandbox, 1 Easy, 2 Normal, 3 Hard, 4 Impossible |
14 | Nations | 0 Normal Setup, 1 Historical Setup, 2 Random Setup, 3 Custom Setup |
15 | Province Tax and Manpower | 0 Historical, 1 Random, 2 Equals |
16 | Allow adding Nations to Save Game | 0 No, 1 Yes |
17 | Random Nations | 0 Dynamic, 1 Historical |
18 | Show monthly Tax income | 0 No, 1 Yes |
19 | Color 'owned' Wastelands | 0 No, 1 Yes |
20 | Exclaves use Region name | 0 No, 1 Yes |
21 | Enable victory cards | 0 No, 1 Yes |
22 | Prevent Nation Ruining | 0 No, 1 Yes |
23 | Fantasy Random New World | 0 Never, 1 Seldom, 2 Sometimes, 3 Often |
24 | Limited Ledger | 0 No, 1 Yes |
25 | No limits on Idea Groups | 0 No, 1 Yes |
26 | Allow Province Name Change | 0 No, 1 Yes |
27 | Only Host can Pause | 0 No, 1 Yes |
28 | Show Start Screen | 0 No, 1 Yes |
29 | Use Age Scoring | 0 No, 1 Yes |
30 | Use Teams | 0 No, 1 Yes |
31 | Free Team Creation | 0 No, 1 Yes |
32 |
Footnotes[edit | edit source]
- ↑ See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static modifiers#Bonus modifiers).