Montferrat

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duchy rankMontferrat
Montferrat.png
Primary culture
Piedmontese (Latin)

Capital province
Montferrat (2981)

Government
Feudal Nobility Government monarchy.png

State religion
CatholicCatholic.png

Technology group
WesternWestern technology group
Montferrat ideas
Traditions.png Traditions:
+1 Yearly legitimacy
+5% Recover army morale speed

Prestige.png Cousins to Kings and Emperors

+0.5 Yearly prestige
+1 Diplomatic reputation

Goods produced modifier.png The Rich and Fertile Mountain

+10% Goods produced modifier

Land attrition.png The Italian Frontier

−10% Land attrition

Improve relations.png Savoyard Loyalty

+30% Improve relations

Prestige from land battles.png Apennine Campaigns

+50% Army tradition from battles

Trade power.png Crossroad of Powers

+10% Global trade power

Province war score cost.png Last Claimants of Byzantium

−10% Province warscore cost

Idea bonus.png Ambition:

−10% Construction cost

Montferrat is a landlocked one province minor in northern Italy (region). Its neighbors are its overlord Flag of Savoy Savoy, Flag of Milan Milan and Flag of Genoa Genoa. Montferrat belongs to the Holy Roman Empire.

Missions[edit]

Main article: Italian minor missions

Decisions[edit]

id

Execute decision.pngForm Sardinia-Piedmont


We now rule both Piedmont and Sardinia, and (Monarch's name) has decided to formally unite the dual kingdoms to one power: the kingdom of Sardinia-Piedmont, the true descendant of the Taurini and the Salassi.


 
Potential requirements
  • Flag of Sardinia-Piedmont Sardinia-Piedmont does not already exist
  • Has not formed Sardinia-Piedmont before
  • Has never been an end-game tag
  • Country is:
  • If the country is AI-controlled:
    • Is not a custom nation
    • Is not a former colonial nation
Allow
  • Administrative tech.png Administrative Technology at least 10
  • is not a subject nation other than a tributary state.
  • Is not a steppe horde
  • Is not at war
  • Either Sardinia or Savoy must not exist
  • Owns and has cores on:
    • Nice (102)
    • Piedmont (103)
    • Sassari (127)
    • Savoie (205)
    • Cuneo (1875)

Effects

If Piedmont (103) is part of the HRE, but the country is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the country, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Piedmont (103):

  • becomes the capital of the country.

The country:

  • becomes Flag of Sardinia-Piedmont Sardinia-Piedmont
  • gains Prestige.png10 Prestige
  • if it is a member of the HRE and is not an elector or the emperor, remove all province from the HRE.
  • becomes Kingdom rank Kingdom rank if it was Duchy rank Ducal rank.


id

Execute decision.pngForm Italian Nation

As the heart of the Renaissance, our nation is blossoming culturally. We have just entered the beginning of what looks like a prolonged artistic rebellion, especially in the field of architecture and literature. The cultural evolution is not aiding our country in maintaining peace within our borders however. Our country is continuously stricken by foreign states seeking power and territorial gain.
 
Potential requirements

Flag of Italy Italy does not exist.

The country:

If the country is AI-controlled then it:

Allow

The country:


Effects

If the country:

  • is a member of the Holy Roman Empire but not the emperor or an elector then:
    • all its provinces are removed from the HRE.
    • the emperor gets the Msg event.pngevent ‘Italy breaks out of the Empire’.
    • the emperor gets the opinion modifier ‘Left the Holy Roman Empire’ towards the country, worth Opinion.png−150 opinion with a yearly decay of 1.

The country:

If Flag of Italy Italy:

id

Execute decision.pngRestore the Byzantine Empire


The glorious Byzantine Empire is gone, but as long as there are Greeks in Constantinople, there is hope of resurrection. We can take its place in spirit, but we cannot take its name unless we prove worthy...


 
Potential requirements

Byzantium does not exist.
The country:

If the country is AI-controlled then:

Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not a nomad nation.
  • is not at war.
  • owns the following provinces:
    • Constantinople (151), Edirne (149), Epirus (144), Morea (145), Athens (146), Thessaly (147), Macedonia (148), Achaea (1773), Kocaeli (316), Hüdavendigar (317), Sugla (318), Kastoria (1853) and Karasi (2296).

Effects

If Constantinople (151) is part of the HRE, but the country is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the country, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Constantinople (151):

  • becomes the capital of the country.
  • becomes a core province of the country.

The country:

  • changes to Flag of Byzantium Byzantium.
  • gets new missions.
  • becomes an Empire rank empire.
  • gains a permanent claim on all non-core provinces of:
    • The Anatolia region, except the areas of: Erzurum and Kurdistan.
    • Corfu (142), Vlorë (143), Epirus (144), Morea (145), Athens (146), Thessaly (147), Macedonia (148), Edirne (149), Tarnovo (150), Silistria (159), Crete (163), Naxos (164), Caffa (285), Rhodes (320), Trebizond (330), Burgas (1764), Sofia (1765), Achaea (1773), Kastoria (1853), Chios (2348), Theodoro (2410), Plovdiv (2750), Ayntab (4298) provinces
  • gains Prestige.png10 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    • Autonomy.png −0.05 monthly autonomy change,
    • National unrest.png +1 national unrest.

If Byzantium:

2 random provinces of Byzantium with Greek culture gain Tax Base Icon.png1 base tax.

Strategy[edit]

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Achievements[edit]

Italian Ambition icon
Form Italy.
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