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*If you use Microsoft Windows, make sure your Europa Universalis IV folder is automatically indexed by Windows (right-click on folder, ''Properties'', ''Advanced Options''), so that, when you search within it, the function can search within text files. When you first enable the setting, you'll have to wait a bit for Windows to do the indexing in the background. (Alternatively, just use Notepad++'s "Find in Files" functionality, which is a lot better than Windows at searching.)
 
*If you use Microsoft Windows, make sure your Europa Universalis IV folder is automatically indexed by Windows (right-click on folder, ''Properties'', ''Advanced Options''), so that, when you search within it, the function can search within text files. When you first enable the setting, you'll have to wait a bit for Windows to do the indexing in the background. (Alternatively, just use Notepad++'s "Find in Files" functionality, which is a lot better than Windows at searching.)
 
*When trying to find a way to do something, look around the game's structure to see how the game accomplishes similar things. The previous point helps with that (how is X effect/trigger meant to be used?). It's also a useful technique to learn about proper format, how events, decisions and missions work, and how to balance your changes with the rest of the game.
 
*When trying to find a way to do something, look around the game's structure to see how the game accomplishes similar things. The previous point helps with that (how is X effect/trigger meant to be used?). It's also a useful technique to learn about proper format, how events, decisions and missions work, and how to balance your changes with the rest of the game.
*Uncommon/unknown file types outside the ''gfx'' folder (i.e. .lua, .gfx, .gui) are usually normal text files, and can be opened as such.
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*Uncommon/unknown file types outside the ''gfx'' folder (i.e. .lua, .gfx, .gui) are usually normal text files, and can be opened a such.
 
*Read the Modding section!
 
*Read the Modding section!
 
*Save the [[forum:722090|List of Effects, Modifiers, Scopes, Triggers, and Localization Strings]] to a text file(s) for easy access. It's a quick reference to all the gears that make EU4 tick, and there's sometimes usage tips to be found.
 
*Save the [[forum:722090|List of Effects, Modifiers, Scopes, Triggers, and Localization Strings]] to a text file(s) for easy access. It's a quick reference to all the gears that make EU4 tick, and there's sometimes usage tips to be found.

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