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'''Mare Nostrum''' is the 8th expansion for EU4. It was announced on March 1st 2016<ref>Forum, [[forum:911377|The next Europa Universalis IV expansion: Mare Nostrum!]], 01-03-2016</ref> and was released on April 5th, 2016.<ref>https://twitter.com/E_Universalis/status/712642283926077440</ref> It coincided with [[patch 1.16]]<ref>Forum, [[forum:917705|Patch 1.16 * FULL patchnotes]], 04-04-2016</ref>.  
 
'''Mare Nostrum''' is the 8th expansion for EU4. It was announced on March 1st 2016<ref>Forum, [[forum:911377|The next Europa Universalis IV expansion: Mare Nostrum!]], 01-03-2016</ref> and was released on April 5th, 2016.<ref>https://twitter.com/E_Universalis/status/712642283926077440</ref> It coincided with [[patch 1.16]]<ref>Forum, [[forum:917705|Patch 1.16 * FULL patchnotes]], 04-04-2016</ref>.  
  
== Expansion features ==
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== Expansion Features ==
 
* Barbary nations can raid for slaves with their ships.
 
* Barbary nations can raid for slaves with their ships.
 
* Steal Maps is a new spy action that lets you conduct a despicable act of thievery and discover all provinces your victim already has discovered in a region.
 
* Steal Maps is a new spy action that lets you conduct a despicable act of thievery and discover all provinces your victim already has discovered in a region.
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* Promote Mercantilism: Spend diplomatic power to strengthen your [[Trade#Mercantilism|mercantilism]].
 
* Promote Mercantilism: Spend diplomatic power to strengthen your [[Trade#Mercantilism|mercantilism]].
 
* Added a Timeline feature that allows players to observe how the world has changed throughout the game.
 
* Added a Timeline feature that allows players to observe how the world has changed throughout the game.
* A leader of a Trade League, can now create a Trading City from one of its provinces. This new nation will have the Trading City republic government and will automatically join the Trade League. (introduced with [[patch 1.18]])
 
  
== Free features ==
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== Free Features ==
 
* Majorly reworked Espionage. Instead of sending diplomats to carry out sustained spy actions, there is now a new 'Create Spy Network' sustained action, where your diplomat covertly builds up a spy network in another country. Spy networks are size 0-100, and espionage actions other than Build Spy Network are now instant actions that cost a certain amount of spy network points when used but are guaranteed to succeed (for example, Sow Discontent applies the Discontent Sown modifier to the target country for 5 years). Spy Offense modifier was changed to Spy Network Construction and determines the speed at which networks are built, while Spy Defense determines the chance of detecting when another country is building a spy network in your country and disrupting their efforts.
 
* Majorly reworked Espionage. Instead of sending diplomats to carry out sustained spy actions, there is now a new 'Create Spy Network' sustained action, where your diplomat covertly builds up a spy network in another country. Spy networks are size 0-100, and espionage actions other than Build Spy Network are now instant actions that cost a certain amount of spy network points when used but are guaranteed to succeed (for example, Sow Discontent applies the Discontent Sown modifier to the target country for 5 years). Spy Offense modifier was changed to Spy Network Construction and determines the speed at which networks are built, while Spy Defense determines the chance of detecting when another country is building a spy network in your country and disrupting their efforts.
 
* You can now grant a Vassal their Core Province even when it isn't adjacent to them.
 
* You can now grant a Vassal their Core Province even when it isn't adjacent to them.

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