Editing Mare Nostrum

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* Three new espionage actions: Slander Merchants reduces another country's trade power for 5 years, Sabotage Recruitment reduces manpower and sailor recovery speed for 5 years and Corrupt Officials increases corruption.
 
* Three new espionage actions: Slander Merchants reduces another country's trade power for 5 years, Sabotage Recruitment reduces manpower and sailor recovery speed for 5 years and Corrupt Officials increases corruption.
 
* The Mare Nostrum DLC also unlocks the Hunt Pirates mission (from the El Dorado DLC).
 
* The Mare Nostrum DLC also unlocks the Hunt Pirates mission (from the El Dorado DLC).
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* Colonists in Trade Company provinces do no longer change the religion or culture of the province.
 
* Unit View: Added Naval Mission Settings panel that allows you to adjust the behavior of a fleet when on a mission.
 
* Unit View: Added Naval Mission Settings panel that allows you to adjust the behavior of a fleet when on a mission.
 
* You can now rent out [[Condottieri]] to other countries.
 
* You can now rent out [[Condottieri]] to other countries.
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* Added a Loot Mapmode.
 
* Added a Loot Mapmode.
 
* Added the historical_neutral tag which makes countries less likely to become friends or enemies.
 
* Added the historical_neutral tag which makes countries less likely to become friends or enemies.
* Colonists in Trade Company provinces do no longer change the religion or culture of the province.
 
 
* Admirals now have siege ability which increases blockade efficiency by 10% per point.
 
* Admirals now have siege ability which increases blockade efficiency by 10% per point.
 
* Merchant marine now gives +50% Sailors & Press Gangs now give +20% Sailor Recovery.
 
* Merchant marine now gives +50% Sailors & Press Gangs now give +20% Sailor Recovery.

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