Difference between revisions of "Livonia"
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== Strategy == | == Strategy == | ||
+ | {{SVersion|1.29}} | ||
+ | In 1444, Livonia begins with cores on four of the {{flag|Livonian Order|0}} [[Livonian Order]]'s provinces, Wenden, Dorpat, Latgalia, and Livland. Livonia can be released from the {{flag|Livonian Order|0}} [[Livonian Order]], however it is recommended that the player first move their capital to a province that is not a core of Livonia before releasing and playing as Livonia. One of the best methods to release and play as Livonia is to select Livonian Order, remove the province of Dorpat from the control of the [[Nobility]] estate, moving the capital of the Livonian Order to the province of Dorpat, releasing {{flag|Estonia|0}} [[Estonia]] as a vassal (but choosing not to play as Estonia), moving the capital again to Mitau, and releasing and playing as Livonia. This ensures that Livonia gains as many provinces as possible during the release, and that the {{flag|Livonian Order|0}} [[Livonian Order]] is as weak as possible to make declaring independence easier. Before releasing and playing as Livonia, it is best to decline all alliance offers, and also insulting all neighbors to ensure Livonian Order does not have many allies, to make declaring independence easier. After releasing and playing as Livonia, the next step is to declare independence. {{flag|Estonia|0}} [[Estonia]] will usually be friendly, and will be willing to ally the player. If the {{flag|Livonian Order|0}} [[Livonian Order]] does not have any allies, the player, with the help of {{flag|Estonia|0}} [[Estonia]], will usually be able to win the independence war, however, if the Livonian Order has at least one medium-size ally, it is usually necessary to get one of the other Eastern European powers, such as {{flag|Poland|0}} [[Poland]], {{flag|Muscovy|0}} [[Muscovy]], {{flag|Hungary|0}} [[Hungary]], or, if they remain independent, {{flag|Lithuania|0}} [[Lithuania]], to support Livonia's independence. After winning your independence from the {{flag|Livonian Order|0}} [[Livonian Order]], good routes for expansion include {{flag|Riga|0}} [[Riga]], {{flag|Novgorod|0}} [[Novgorod]], and the {{flag|Teutonic Order|0}} [[Teutonic Order]]. | ||
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Revision as of 18:51, 6 June 2020

Primary culture
Capital province
Government
State religion
Technology group
Generic Ideas for all countries that don't have one of the other groups.
- −10% Stability cost modifier
- −10% Advisor costs
- +2.5% Discipline
- +5% National tax modifier
- −10% Mercenary maintenance
- +5% Global trade power
- +5% National manpower modifier
- +5% Trade steering
- +5% Production efficiency
- +10% National tax modifier
Livonia is a small country in Baltic region. It is also the primary nation of the Latvian culture. Livonia does not exist in any of the starts, although it can be released or formed due to rebels.
Strategy
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Please help with verifying or updating this section. It was last verified for version 1.29. |
In 1444, Livonia begins with cores on four of the Livonian Order's provinces, Wenden, Dorpat, Latgalia, and Livland. Livonia can be released from the
Livonian Order, however it is recommended that the player first move their capital to a province that is not a core of Livonia before releasing and playing as Livonia. One of the best methods to release and play as Livonia is to select Livonian Order, remove the province of Dorpat from the control of the Nobility estate, moving the capital of the Livonian Order to the province of Dorpat, releasing
Estonia as a vassal (but choosing not to play as Estonia), moving the capital again to Mitau, and releasing and playing as Livonia. This ensures that Livonia gains as many provinces as possible during the release, and that the
Livonian Order is as weak as possible to make declaring independence easier. Before releasing and playing as Livonia, it is best to decline all alliance offers, and also insulting all neighbors to ensure Livonian Order does not have many allies, to make declaring independence easier. After releasing and playing as Livonia, the next step is to declare independence.
Estonia will usually be friendly, and will be willing to ally the player. If the
Livonian Order does not have any allies, the player, with the help of
Estonia, will usually be able to win the independence war, however, if the Livonian Order has at least one medium-size ally, it is usually necessary to get one of the other Eastern European powers, such as
Poland,
Muscovy,
Hungary, or, if they remain independent,
Lithuania, to support Livonia's independence. After winning your independence from the
Livonian Order, good routes for expansion include
Riga,
Novgorod, and the
Teutonic Order.
Eastern technology group ![]() |
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