Korean missions

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This is a list of all missions of Flag of Korea Korea.[1]

The Spice TradeThe Silk RoadAccess to mount PaektuSeize the BorderlandsRestore GoguryeoEnd ManchuriaControl the Yellow SeaTame the DragonBuild to Force LimitHarness the SeokjeonFire the Hwacha!Restore the Northern WallThe Hermit KingdomChinese DiplomacyThe Righteous ArmyProtect Against Japanese PiracyA Foothold in JapanSet Sail the Turtle ShipsDefeat the ShogunHarmony with JapanSettle the NorthExpand the HomelandKorean Trade portsDominate Japanese TradeProspering EconomyThe Plight of the PeasantryExpand HanseongDevelop KoreaFreedom from Fractional StrifeKorean Self-RelianceKorean Missions.png

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.

National missions

Mission Completion Requirements Effects Prerequisites
Mission noble council.png Chinese Diplomacy If Mandate of Heaven.png Mandate of Heaven is active, then:
  • One of the following must be true:
    • Is the Emperor of china icon.png Emperor of China
    • Any country:
      • Is the Emperor of china icon.png Emperor of China
      • One of the following must be true:
        • Opinion of Korea is at least +175
        • All of the following must be true:
          • Is rivalled by Korea
          • One of the following must be true:
            • Has opinion modifier 'Insulted'
            • Has opinion modifier 'Scornfully Insulted'
    • Any country:
      • Is not the Emperor of china icon.png Emperor of China

If Mandate of Heaven.png Mandate of Heaven is not active, then:

  • One of the following must be true:
    • Ming exists, and:
      • One of the following must be true:
        • Opinion of Korea is at least +175
        • All of the following must be true:
          • Is rivalled by Korea
          • One of the following must be true:
            • Has opinion modifier 'Insulted'
            • Has opinion modifier 'Scornfully Insulted'
    • Ming does not exist, and:
      • Korea owns Beijing (1816)
Korea gains 50 Diplomatic power.png Diplomatic Power

Korea gets "The Emperor's Patronage" for Time Icon.png 20 years, giving the following effect:

  • +1.00 Diplomatic reputation.png Diplomatic Reputation
Mission assemble an army.png The Righteous Army Any country:
  • Is at war with Korea
  • Relative army strength ratio is at least 1.5
Korea gains Manpower.png 1.5 Yearly Manpower

Expansion to Manchuria

Mission Completion Requirements Effects Prerequisites
Mission unite home region.png Access to Mount Paektu Korea owns Jianzhou (4201) as a core province Korea gains 15 Prestige.png Prestige

Korea gains 10 Legitimacy.png Legitimacy Korea gains a permanent claim on the following areas:

Mission manchu warrior.png Seize the Borderlands Korea owns at least 8 provinces in the following areas: Korea gains 15 Prestige.png Prestige

Korea gains 50 Administrative power.png Administrative power Korea gains a permanent claim on the following areas:

Mission unite home region.png Access to Mount Paektu
Mission conquer 50 development.png Restore Goguryeo All the provinces in the following areas are owned and cored by Korea: Korea gains 25 Prestige.png Prestige

All provinces of Korea (region) will receive the "Three Koreas United" modifier for Time Icon.png 50 years, giving the following effects:

  • −10% Local development cost Local Development Cost
  • +10% Local tax modifier.png Local tax

All provinces of Manchuria will recieve the "Korean Manchuria" modifier for Time Icon.png 50 years, giving the following effect:

  • −20% Culture conversion cost.png Culture Conversion Cost

Korea gains a permanent claim on Manchuria

Mission manchu warrior.png Seize the Borderlands
Mission steppe warriors.png End Manchuria At least one province in every area in Manchuria is held by Korea or a non-tributary subject Korea gains 100 Administrative power.png Administrative Power

All provinces of Manchuria get "Korean Rule in Manchuria" for Time Icon.png 20 years, giving the following effect:

  • −0.05 Autonomy.png Local Autonomy Change
Mission conquer 50 development.png Restore Goguryeo
Mission galleys in port.png Control the Yellow Sea At least 8 provinces in the following areas are held by Korea: Korea gets "The Bay of Korea United" for Time Icon.png 20 years in the Nippon and Beijing Trade Nodes, giving the following effect:
  • +30 Trade power.png Trade Power

Korea gains a permanent claim on the following areas:

Mission manchu warrior.png Seize the Borderlands
Mission kowtow.png Tame the Dragon If Mandate of Heaven.png Mandate of Heaven is active, then:

One of the following must be true:

  • Korea is the Emperor of china icon.png Emperor of China
  • All of the following must be true:
    • No nation is the Emperor of china icon.png Emperor of China
    • Korea owns Beijing (1816) and Nanjing (1821) as core provinces
    • Korea owns at least 30 provinces in the China super-region

If Mandate of Heaven.png Mandate of Heaven is not active, then: All of the following must be true:

  • Korea owns Beijing (1816) and Nanjing (1821) as core provinces
  • Korea owns at least 30 provinces in the China super-region
Korea gets "Ascended to the Celestial Throne" for Time Icon.png 20 years giving the following effects:
  • −15% Development cost.png Local Development Cost
  • +1 Prestige.png Yearly Prestige
  • +0.03 Mandate.png Mandate Growth
Mission galleys in port.png Control the Yellow Sea

Military Supremacy

Mission Completion Requirements Effects Prerequisites
Mission build up to force limit.png Build to Force Limit Korea has 100% of the Land force limit modifier.png Army Force Limit Korea gets “Thriving Arms Industry” for Time Icon.png 25 years, giving the following effects:
  • +5% Morale of armies.png Morale of Armies
  • −5% Land maintenance modifier.png Land Maintenance Modifier
Mission non-western soldiers.png Harness the Seokjeon Korea has at least Discipline.png 107.5% Discipline Korea gains 1 Manpower.png Base Manpower in Hanseong (735)

Korea gains General.png General with 80 tradition

Mission build up to force limit.png Build to Force Limit
Mission asian cannon.png Fire the Hwacha! Korea has more or equal artillery than 3

Artillery fraction at least 30.0% 2 owned provinces with:

  • One of the following must be true:
    • Has a Latin regimental camp.png Regimental Camp
    • Has a Latin conscription center.png Conscription Center
Korea gains 50 Military power.png Military Power

Korea gets “Firepower of the Hwacha” for Time Icon.png 20 years, giving the following effect:

  • +25% Land fire damage.png Land Fire Damage
Mission non-western soldiers.png Harness the Seokjeon
Mission great wall.png Restore the Northern Wall Any owned provinces:
  • One of the following must be true:
    • Has a Latin fort02.png Bastion
    • Has a Latin fort03.png Star Fort
    • Has a Latin fort04.png Fortress
  • One of the following must be true:
    • Province is Yukjin (2742)
    • Province is Gyeongseong (2743)
    • Province is Nyeongbyeon (2744)
    • Province is Ganggye (4232)
The province that fulfils the conditions of this mission will gain 2 Manpower.png Base Manpower and the modifier "The Cheolli Jangseong", giving the following effect:
  • +25.0% Local defensiveness.png Local Defensiveness
Mission build up to force limit.png Build to Force Limit
Mission conquer 50 development.png The Hermit Kingdom 5 owned provinces with:
  • Has a Latin fort04.png Fortress
Korea gets "The Hermit Kingdom" until the end of the game, giving the following effect:
  • -15.0% Fort maintenance.png Fort Maintenance
Mission great wall.png Restore the Northern Wall

Ending the Japanese Threat

Only withMandate of Heaven.pngMandate of Heaven
Mission Completion Requirements Effects Prerequisites
Mission establish high seas navy.png Protect against Japanese Piracy Korea has more or equal galleys than 30

Korea has more or equal heavy ships than 5

Korea gains Admiral.png Admiral with 60 tradition

Korea gains a permanent claim on the following provinces:

  • Suo (1017)
  • Izumo (1018)
  • Iwami (4183)
  • Satsuma (1012)
  • Chikuzen (1818)
  • Higo (4181)
  • Hizen (4182)
  • Tsushima (4651)
Mission junk boat.png Set Sail the Turtle Ships Korea has at least +15.0% Ship durability Ship Durability Korea gets "The Turtle Fleet" for Time Icon.png 20 years, giving the following effects:
  • +10.0% Morale of navies.png Morale of Navies
  • −10.0% Ship costs.png Ship Costs
Mission establish high seas navy.png Protect against Japanese Piracy
Mission invade island.png A Foothold in Japan 2 owned provinces with:
  • One of the following must be true:
    • Province is Suo (1017)
    • Province is Izumo (1018)
    • Province is Iwami (4183)
    • Province is Satsuma (1012)
    • Province is Chikuzen (1818)
    • Province is Higo (4181)
    • Province is Hizen (4182)
Korea gains 50 Diplomatic power.png Diplomatic Power

Korea gains a permanent claim on the following areas:

Mission establish high seas navy.png Protect against Japanese Piracy
Mission japanese samurai.png Defeat the Shogun Korea owns Kyoto (1020) The Msg event.png event “The Capture of the Chrysanthemum Throne” happens

If Mandate of Heaven.png Mandate of Heaven is active and Korea is harmonizing Shintoism Shinto, then:

  • Korea gains +15 Harmonization Progress

Korea gains a permanent claim on Japan (region)

Mission invade island.png A Foothold in Japan
Mission hands praying.png Harmony with Japan One of the following must be true:
  • Korea is Confucianism Confucian and has harmonized Shintoism Shinto
  • Korea is not Confucianism Confucian and all provinces of Japan (region) have Korea's state religion
If Korea has a Icon stability.png Stability of less than +3,
  • then it gains +1 Icon stability.png Stability
  • else it gains 50 Administrative power.png Administrative Power
Mission japanese samurai.png Defeat the Shogun

Achieving Juche

Mission Completion Requirements Effects Prerequisites
Mission high income.png Prospering Economy Korea has at least 250.0 Gold Icon.png Ducats

Korea has an Income.png Income of at least 1.5 times its starting income

Korea gets "Growing Economy" for Time Icon.png 25 years, giving the following effects:
  • -10.0% Construction cost.png Construction Cost
  • -10.0% Development cost.png Development Cost
Mission rice field.png The Plight of the Peasantry All provinces of Korea (region):

Development of at least 6

Korea gains 1 Icon stability.png Stability

Completing this mission early will prevent the Msg event.png event “Peasant Upheaval in Korea” from firing

Mission high income.png Prospering Economy
Mission early game buildings.png Expand Hanseong Capital:
  • Development of at least 30
  • Has Korean Culture icon.png Culture
Korea gets "The City of Kings" for Time Icon.png 20 years, giving the following effects:
  • +1.00 Prestige.png Yearly Prestige
  • +0.50 Legitimacy.png Yearly Legitimacy
Mission rice field.png The Plight of the Peasantry
Mission have manufactories.png Develop Korea Total development of 200 in owned provinces with: Korea (region) gets "Prosperous Korea" for Time Icon.png 20 years, giving the following effect:

-10.0% Local construction cost Local Construction Cost +5.0% Local production efficiency.png Local Production Efficiency +5.0% Local tax modifier.png Local Tax Modifier

Mission rice field.png The Plight of the Peasantry
Mission scholar officials.png Freedom from Factional Strife Korea has had the Msg event.png event “Rise of the Neo-Confucians

Korea has had the Msg event.png event “Third Literati Purge” One of the following must be true:

  • Korea has 90% Crown Land
  • One estate has at least 60 Estate loyalty Loyalty, the others have at least 40 Estate loyalty Loyalty
The estate Estate loyalty Loyalty modifier "Factional Strife" is removed from all estates

The estate Estate loyalty Loyalty modifier "Factionalism Ended" is added to all estates for Time Icon.png 20 years, giving the following effect: +15.0% Estate loyalty Monthly Estate Loyalty Gain The Msg event.png event “Factionalism Boils Over” will no longer fire

Mission rice field.png The Plight of the Peasantry
Mission asian city.png Korean Self-Reliance Korea is not a subject nation

All provinces of Korea (region):

  • Owned by Korea
  • Is a Korean core
  • Has Korean Culture icon.png Culture
  • Development of at least 8
  • All of the following must be true:
    • Has any manufactory

One of the following must be true:

  • Korea has an army equal or larger than 100,000
  • All of the following must be true:
    • Total army size at least 100.0% of the Land forcelimit.png Force Limit
    • Korea has an army equal or larger than 60,000
Korea gets "Korea in Balance" until the end of the game, giving the following effects:
  • -2.00 National unrest.png National Unrest
  • -10.0% Stability cost modifier.png Stability Cost Modifier
  • +2.00 Diplomatic reputation.png Diplomatic Reputation
Mission early game buildings.png Expand Hanseong

Mission have manufactories.png Develop Korea

Mission scholar officials.png Freedom from Factional Strife

Civilizing The North

Mission Completion Requirements Effects Prerequisites
Mission rice field.png Settle the North Province Yukjin (2742):
  • Has Korean Culture icon.png Culture

Province Gyeongseong (2743):

  • Has Korean Culture icon.png Culture
Korea gains 25 Prestige.png Prestige

Korea gains 25 Diplomatic power.png Diplomatic Power

Mission colonial.png Expand the Homeland 30 owned provinces with:
  • Has Korean Culture icon.png Culture
Korea gains 50 Prestige.png Prestige

Korea gains 50 Diplomatic power.png Diplomatic Power

Mission rice field.png Settle the North

Regional Trade Dominance

Mission Completion Requirements Effects Prerequisites
Mission dominate home trade node.png Korean Trade Ports Owns Gyeongju (2745)

6 owned provinces with:

  • One of the following must be true:
    • Has a Latin marketplace.png Marketplace
    • Has a Latin trade depot.png Trade Depot
    • Has a Latin stock exchange.png Stock Exchange
Korea gains 2 Production.png Base Production in Gyeongju (2745)

Korea gets "Korean Trade Ports" for Time Icon.png 20 years, giving the following effect:

Mission market place with asian traders.png Dominate Japanese Trade South Korean Sea:

Korea has 50% or more Trade power.png Trade Power

Korea gets "Korean Traders" for Time Icon.png 20 years, giving the following effects:
  • +15.0% Trade efficiency.png Trade Efficiency
  • -10.0% Diplomatic technology cost Diplomatic Technology Cost
Mission dominate home trade node.png Korean Trade Ports

Regional missions

Mission Completion requirements Effects Prerequisites
Mission asian trader.png The Spice Trade Country has the trading in bonus for Spices.png Spices

Country has the most Trade power.png Trade power in one of the following trade nodes:

  • Malacca
  • Coromandel
  • Hormuz
Country gains +2 Mercantilism.png Mercantilism

Country gets “Spice Trade Controlled” for Time Icon.png 20 years, giving the following effect:

  • +10% Trade efficiency.png Trade efficiency
Mission indian soldier elephant.png The Silk Road Country is the leading producer of Silk.png Silk

Country has at least 8 provinces producing Silk.png Silk

Country gains +2 Mercantilism.png Mercantilism

Country gets “Silk Road Control” for Time Icon.png 20 years, giving the following effect:

  • +20% Trade steering.png Trade steering

References

  1. The script code is located in /Europa Universalis IV/missions/Korean_Missions.txt.