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Knights' events

This is a list of all Msg event.png events for Flag of the Knights the Knights.[1]

Contents

EventsEdit

id

 Pierre d'Aubusson


The Grandmaster Hospitaler d'Aubusson who so successfully had defended Rhodos against the previous sultan, Mehmed II, imprisoned the brother of the Turkish sultan Bayezid II despite a promise of safe conduct in 1483. Such a prestigious captive was obviously a strong negotiation asset for many of the enemies of the Ottoman Empire and several countries were prepared to pay large sums for him.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  The Papal State exists.
The year is at least 1483 and before 1503.

Mean time to happen

200 months


Option conditions

 Always enabled:

 
Hostage to Papacy for gold.

  The Knights:

  • gain  5 papal influence.
  • gain  5 devotion.
  • gain  100% of a yearly of income.

  The Papal State:

  • gets the opinion modifier “Captured the Ottoman Sultan's brother” towards   the Knights for 50 years
    • worth  50 opinion with a yearly decay of 1.

 Enabled if:   Hungary exists:

 
Hostage to Hungary for gold.

  The Knights:

  • gain  200% of a yearly of income.

  Hungary:

  • gets the opinion modifier “Captured the Ottoman Sultan's brother” towards   the Knights for 50 years
    • worth  50 opinion with a yearly decay of 1.

 Enabled if:   Venice exists:

 
Hostage to Venice for gold.

  The Knights:

  • gain  200% of a yearly of income.

  Venice:

  • gets the opinion modifier “Captured the Ottoman Sultan's brother” towards   the Knights for 50 years,
    • worth  50 opinion with a yearly decay of 1.
id

 The Great Carrack of Alexandria


The small but proficient fleet of the Knights was the scourge of Muslims for hundreds of years. Keeping the waters clear of enemy privateers as well as capturing trade ships of the Muslims, kept the coffers on Rhodos full and Muslim sailors in terror. One of the most famous events was the capturing of the Great Carrack from Alexandria in 1569, filled with enormous riches.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The   Ottomans:

  • own Alexandria (358).

The year is at least 1550 and before 1600.

Mean time to happen

200 months


 
Praise the lord!!

  The Knights:

  • gain  200% of a yearly of income.

The   Ottomans:

  • get the opinion modifier “Captured the Great Carrack of Alexandria” towards   the Knights for 50 years
    • worth  −75 opinion with a yearly decay of 1.
id

 Gabriele Tadini de Martinengo


Martinengo was the best fortification engineer of Europe. He was authorized to improve the fortresses on Rhodes. In 1521, when he had worked for a couple of months he was so enamored with the Knights and their ideals that he kneeled in front of the Grand Master and begged him to make him a Knight. The Grand master accepted him into the brotherhood and he fought bravely, dying in battle of Rhodes in 1522.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1500 and before 1550.

Mean time to happen

200 months


 
Improve our defenses.

The capital of   the Knights:

  • gets the modifier “Gabriele Tadini de Martinengo” for 100 years with the following effects:
    •   +25% local defensiveness.
id

 Jean Parisot de la Valette


After it was acquired by the Knights, Malta became as strong a fortress as Rhodes had been. Under Grand Master Jean Parisot de La Valette, they 1565 successfully withstood an Ottoman siege consisting of 180 ships and close to 50.000 men against only 9000 defenders for six months, before the invader was forced to leave. The new capital city of Valletta became a town of splendid palaces and unparalleled fortifications. Growing in power and wealth owing mainly to their maritime raiding adventures against the Turks.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1520 and before 1568.

Mean time to happen

200 months


 
Improve defenses.

Malta (126):

  • gets the modifier “Jean Parisot de la Valette” for 100 years with the following effects:
    •   +25% local defensiveness.
id

 The Knights of St. John of Jerusalem


Being driven from the island of Rhodes by the Turks, the knights wandered homeless until in 1530 Holy Roman Emperor Charles V conferred upon them the sovereignty of the island of Malta and the port city of Tripoli.


 
Trigger conditions

  The Knights do not exist.
The country:

Rhodes (320) is owned by a Muslim country.

Mean time to happen

120 months


 
Give Malta to the Knights of St. John.
If the country has a stability of less than +3,
  • then it gains  1 stability,
  • else it gains  50 administrative power.

The country:

  The Knights:

  • get government reform progress spent on current reforms by the country.
  • gain a core on Malta (126).
  • get the opinion modifier “Ceded Malta” towards the country
    • worth  100 opinion with a yearly decay of 2.

  The Papal State:

  • gets the opinion modifier “Ceded Malta to The Knights” towards the country
    • worth  25 opinion with a yearly decay of 1.
 
Don't give them anything.

  The Papal State:

  • gets the opinion modifier “Refused Ceding Malta to The Knights” towards the country
    • worth  −25 opinion with a yearly decay of 1.

Mission EventsEdit

This is a list of all events available to the crusader states as part of the Knights mission events[2].

id

 Restoration of the Hospitallers

The reconquest of Antioch is a cause for great celebration. The Knights of Saint John feel a renewed sense of purpose as they establish their new headquarters in the city, decorating buildings with their banners and gathering around as priests consecrate the land. Our captains and generals excitedly discuss plans for the reorganization of the Order and their plans for training the influx of new recruits from every corner of Christendom.
 
Trigger conditions
  • None
Is triggered only by

Restore the Hospitallers mission while  Catholic


Option conditions

 Enabled if: Is not   The Knights or   The Knights does not exist or   The Knights is an independant   Catholic AI with less than 3 cities and not a rival or at war with this country.

 
Restore the Knights to Antioch.
  • Cede Antioch (2313) to   The Knights
  • If   The Knights is not a subject of this country:
  •   The Knights get the modifier "Restored Hospitaller Order" till the end of the game, giving the following effects:
    •   +10% morale of armies
    •   +10% national manpower

 Enabled if: Is   The Knights

 
Our fortress is reclaimed!
  •   The Knights get the modifier "Restored Hospitaller Order" till the end of the game, giving the following effects:
    •   +10% morale of armies
    •   +10% national manpower

 Enabled if: Is not   The Knights

 
Grant them a chapter house only.
  •   +10 prestige
  •   +10 papal influence
  •   +10 army tradition


id

 Successful Crusade for Jerusalem

We have captured Jerusalem! The holy city is ours, and Christians around the world rejoice at the good news. This is a glorious day in the history of [Root.GetName]!
 
Trigger conditions
  • None
Is triggered only by

Jerusalem! mission while  Catholic


 
The city is ours!
  •   +1 stability
  •   +20 prestige
  •   +50 papal influence


id

 The Latin Empire

In the aftermath of the Fourth Crusade a Latin Empire was established in Constantinople, laying claim to the legacy of the fallen Byzantine Empire. The region once again finds itself under Catholic rule, this time in the wake of a campaign of conquest by [Root.GetName]. [Root.Monarch.GetName] has proclaimed that [Root.GetName] shall take up the mantle of Rome, and vows to defend Constantinople against the enemies of God and the Pope.
 
Trigger conditions
  • None
Is triggered only by

The Latin Empire mission while  Catholic


 
Constantinople is ours.
  • If this country is not a monastic order nor already an empire:
    • Set the government rank to   Empire
  • else
    •   +50 prestige


id

 The Ark of the Covenant

After a bloody struggle against its defenders, the Ark of the Covenant has been recovered. In their death throes the guardians warned us never to open the sacred chest, but as the glorious golden casket sits upon the floor of the palace in [Root.Capital.GetCapitalName], [Root.Monarch.GetTitle] [Root.Monarch.GetName] is gripped by temptation.\n\nIt is said that the Ark contains two of the Ten Commandments given to Moses directly by God. Such a treasure can hardly be ignored; even to gaze upon such holy relics would be divine. Or perhaps it would be blasphemy. As the [Root.Monarch.GetTitle] approaches the Ark, [Root.Monarch.GetSheHe] wonders if [Root.Monarch.GetSheHe] is worthy.
 
Trigger conditions
  • None
Is triggered only by

Ark of the Covenant mission


 
[Root.Monarch.GetName] opens the Ark.
  • The capital recives the modifier "Ark of the Covenant" till the end of the game, giving the following effects:
    •   +1 yearly prestige
    •   +1 yearly legitimacy
    •   +1 yearly devotion
    •   +0.5 yearly republican tradition
  • If the ruler has the just, righteous or lawgiver personality:
    • 25% chance of:
      • the ruler dies.
    • 75% chance of:
      • this country recives the "Tablets of the Ten Commandments" modifier till the end of the game, giving the following effects:
        •   +1 yearly papal influence
        •   +1 monthly fervor
        •   +0.5 monthly church power
  • else if the ruler has the sinner, cruel or malevolent personality:
    • 75% chance of:
      • the ruler dies.
    • 25% chance of:
      • this country recives the "Tablets of the Ten Commandments" modifier till the end of the game, giving the following effects:
        •   +1 yearly papal influence
        •   +1 monthly fervor
        •   +0.5 monthly church power
  • else
    • 50% chance of:
      • the ruler dies.
    • 50% chance of:
      • this country recives the "Tablets of the Ten Commandments" modifier till the end of the game, giving the following effects:
        •   +1 yearly papal influence
        •   +1 monthly fervor
        •   +0.5 monthly church power
 
[Root.Monarch.GetName] steps away.
  • The capital recives the modifier "Ark of the Covenant" till the end of the game, giving the following effects:
    •   +1 yearly prestige
    •   +1 yearly legitimacy
    •   +1 yearly devotion
    •   +0.5 yearly republican tradition

FootnotesEdit

  1. The script code of these events can be found in /Europa Universalis IV/events/flavorKNI.txt.
  2. See /Europa Universalis IV/events/KnightsMissionEvents.txt