Difference between revisions of "Granada"

From Europa Universalis 4 Wiki
Jump to navigation Jump to search
m (compilation tag)
m
 
Line 15: Line 15:
  
 
== Events ==
 
== Events ==
{{main|Granadan missions}}
+
{{main|Granadan events}}
  
 
== Decision ==
 
== Decision ==

Latest revision as of 06:59, 15 May 2021

Duchy rankGranada
Granada.png
Primary culture
Andalusian (Iberian)

Capital province
Granada (223)

Government
Iqta Government monarchy.png

State religion
SunniSunni.png

Technology group
MuslimMuslim technology group
Granada ideas
Traditions.png Traditions:
+15% National tax modifier
+25% Religious unity

Tolerance heathen.png People of the Book

+3 Tolerance of heathens

Core-creation cost.png Recover Al Andalus

−15% Core-creation cost

Institution spread.png Beacon of Learning

+10% Institution spread

Trade power.png Strait of Gibraltar

+10% Domestic trade power
+10% Trade steering

Construction cost.png Alhambra

−10% Construction cost

National manpower modifier.png Moors

+10% National manpower modifier

Yearly prestige.png Successor Caliphate of Cordoba

+1 Yearly prestige

Idea bonus.png Ambition:

−10% Idea cost

Granada is a small four province Muslim nation that starts on the southern coast of the Iberian peninsula as the remnants of the Muslim nations that once ruled most of the region. It is usually quickly conquered by its powerful northern Catholic neighbours as it is required to form Flag of Spain Spain.

Missions[edit]

Main article: Granadan missions

With Golden Century.png Golden Century Granada has a unique set of missions.

Events[edit]

Main article: Granadan events

Decision[edit]

id

Execute decision.pngRestore Al-Andalus


Once all of Iberia was ruled by the glorious Muslim rulers of Andalusia. Let us undo the shameful Christian Reconquista and retake the lands of our ancestors.


 
Potential requirements

The country:

If the country is AI-controlled then:

Allow

Flag of Andalusia Andalusia does not exist.
The country:

  • is not a subject nation other than a tributary state.
  • is not at war.
  • is not a nomad nation.
  • has not a tribal government.
  • owns its core provinces:
    • Murcia (221)
    • Granada (223)
    • Sevilla (224)
    • Córdoba (225)
    • Gibraltar (226)
    • Jaén (1748)
    • Cadiz (1749)
    • Almería (222)
    • Albacete (4547)
    • Huelva (4548)
  • owns either its core provinces:
    • Beja (229) and Algarve (230)
    • Alicante (1750) and Xàtiva (4549)

Effects

If Córdoba (225) is part of the HRE, but its owner is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the owner, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Córdoba (225):

  • becomes the new capital of the owner country.

The country:

  • becomes Flag of Andalusia Andalusia.
  • gets new Mission.png missions.
  • gains Yearly prestige.png25 prestige.
  • gets the country modifier “Increased Centralization” for 10 years with the following effects:
    • Autonomy.png −0.05 monthly autonomy change
    • National unrest.png +1 national unrest
  • Gets a permanent claim on:
    • every not-owned province in Toledo, Upper and Lower Andalucia areas.
    • Badajoz (218), València (220), Alicante (1750) and Caceres (1747)

If Flag of Andalusia Andalusia:

  • is a member of the Holy Roman Empire but not the emperor or an elector:
    • then all its provinces are removed from the HRE.
  • is a duchy:
    • then it becomes a Kingdom rank kingdom.
  • does not have Andalusian as primary culture
    • then Andalusian becomes primary culture.
  • has tribal government
    • then it becomes Monarchy
  • does not have custom ideas

If the Golden Century.png 'Golden Century' DLC is active:

To form Andalusia, all provinces in orange must be owned and cored, as well as either both green or both red provinces.

Strategy[edit]

Strategy The below is one of many player suggested strategies for Granada. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Granada is a very challenging nation, but that difficulty can be mitigated with the right allies. Tunis, Morocco, and in some cases the Ottomans can be helpful in beating back Spain or Aragon. Flag of Morocco Morocco will always start friendly towards the player, so it makes a good first ally, while Flag of Tunis Tunis might join in on the pact if Flag of Morocco Morocco and Flag of Tunis Tunis are not rivaled to each other.

North Africa is one of the only routes of expansion open for Granada, so the player should look that way as soon as possible while securing allies. Flag of Tlemcen Tlemcen makes a good first target since they always rival the player and are often aggressive towards Flag of Morocco Morocco and Flag of Tunis Tunis. It would be wise to attack Flag of Tlemcen Tlemcen early, so that the potential long-term ally Flag of Ottomans Ottomans will not ally them, cutting off that route of expansion. Rather than conquering (or force-vassalising) Flag of Tlemcen Tlemcen directly, it's worth considering releasing their land as the vassal Flag of Algiers Algiers and even granting the remaining provinces to the new vassal, who will have good relations because they were not force-vassalised.

During the conquest, the Granada disaster might fire, if the player does not have an heir or have a heir with lower 5,5,5 stats. However, this will allow Granada to get a better heir or ruler depending on player action.

After the conquest of Algeria, it's important to consolidate and strengthen Granada's position as Flag of Castile Castile will look to invade before 1450. Territories from Algeria alone, however, will probably not be enough to fight off the Spaniards. It may be useful to force vassalage on some of the smaller Maghrebi states such as Flag of Fezzan Fezzan, Flag of Touggourt Touggourt, Flag of Djerid Djerid or Flag of Mzab Mzab, as doing so will make it easier to rival Flag of Castile Castile and Flag of Portugal Portugal. Fezzan in particular is close to the Ottomans and, once annexed, will significantly reduce the "distance from borders" malus against forming an alliance.

The Morocco-Independence Turnabout[edit]

One eventuality that the Granada might encounter after allying with Flag of Morocco Morocco is that their vassal Flag of Sus Sus frequently turns rebellious, gets their independence supported by Flag of Castile Castile, and declares war. In most cases this pits the alliance of Flag of Morocco Morocco (plus Flag of Marrakesh Marrakesh and Flag of Tafilalt Tafilalt) and Flag of Granada Granada against the weak and isolated Flag of Sus Sus and Flag of Castile Castile in the north. On paper this looks frightening, but isn't necessarily cause for despair.

If Granada retained the fort in Malaqah, this war could potentially go well for the Granadan-Moroccan alliance. Flag of Morocco Morocco and her vassals can easily and quickly dominate Flag of Sus Sus while the Castilian troops are unable to reach Jabal Tariq and cross the Straits of Gibraltar. If Flag of Sus Sus's capital falls before Malaqah then the combined forces of Flag of Morocco Morocco, Flag of Marrakesh Marrakesh, Flag of Tafilalt Tafilalt and Flag of Granada Granada can march back across the strait, attack the besieging armies in Malaqah and/or Granada (with the benefit of mountainous terrain on their side), and go toe-to-toe with the Castilians.

In this case the Granada player should be careful to ensure they begin (and so control) sieges on the coast of Andalusia, or Flag of Morocco Morocco will claim the provinces themselves, and also be ready to peace out early. Remember that Morocco's goal in the war is only to continue the vassalage or to fully annex Flag of Sus Sus, so they are not aiming for 100% warscore. Granada could claim a couple of provinces or consider annulling treaties between Flag of Castile Castile and Flag of Portugal Portugal, leaving the Portuguese relatively exposed and vulnerable.

Iberian wars[edit]

Also, keep in mind that the Castilian Civil War will happen, so that is potentially a good time to snatch a province or two, or if they are ever being warred by Aragon. Breaking Alliance between Flag of Portugal Portugal, Flag of England England and Flag of Castile Castile could be useful, so that a player with strong Muslim allies could retake the lands more easily.

It's important to be tactical about the provinces you seize in your early wars. Centres of trade, provinces producing gold and colonial-range-extending bases are all strategically valuable targets.

As Granada expands into Flag of Castile Castile, Flag of Aragon Aragon and Flag of Portugal Portugal the player should be conscious that the weakened Iberian countries look like increasingly easy pickings for Flag of France France, Flag of Provence Provence, Flag of Savoy Savoy and even powers further afield such as Flag of Naples Naples. It may be worth taking control of provinces along the Pyrenees border, for example Navarra and Rousillon, to make Iberia's weakened kingdoms less appealing to scavengers from the north.

Expansion overseas[edit]

Beyond expansion into Algeria and the Maghreb, another source of wealth and power with which to resist the Reconquista can come from colonisation overseas. Provinces such as Gran Canaria, Madeira and Azores can be claimed from Flag of Castile Castile and Flag of Portugal Portugal at very low warscore cost, giving Granada much greater colonial range and slowing down the Iberians in their expansion into the New World.

Idea groups[edit]

Administrative ideas provides Granada with extensive coring cost reductions to help with integrating the reconquered provinces of Iberia. Religious ideas provides a reliable casus belli against the Christian states that will be a primary target for much of the game. Exploration ideas will be vital if the player wants to set Granada's sights on lands across the ocean. Influence and diplomacy ideas are both useful for maintaining vassals (a helpful way to incorporate new territory without burning through thousands of administrative power points) and winning new allies. All of the military idea groups are useful depending on the player's strategy, but it's worth noting that quantity ideas provide a clear diplomatic benefit by increasing the size of Granada's army, improving the "army strength" modifier when making alliances.

Disaster[edit]

At the default start date 1444 Granada starts with this disaster looming over the country.

Granadan War of Succession icon
Granadan War of Succession
A once-loyal relative, Yusuf V, is reportedly raising an army, intent on installing himself as Emir.

Achievements[edit]

The Re-Reconquista icon
As Granada, form Andalusia and reconquer all of Iberia.
Country guides

Central African technology group Central African.png Kuba.png KubaMutapa.png Mutapa
East African technology group East African.png Ethiopia.png EthiopiaMogadishu.png Mogadishu
Muslim technology group Muslim.png The Mamluks.png MamluksMorocco.png MoroccoTlemcen.png TlemcenTunis.png Tunis
West African technology group West African.png Air.png AirMali.png Mali

Eastern technology group Eastern.png Jerusalem.png Jerusalem Kharabakh.png Kharabakh
Muslim technology group Muslim.png Afghanistan.png Afghanistan Ajam.png Ajam Arabia.png Arabia Ardabil.png Ardabil Hisn Kayfa.png Hisn Kayfa Hormuz.png Hormuz Oman.png Oman Mushasha.png Mushasha Timurids.png Timurids Qara Qoyunlu.png Qara Qoyunlu
Indian technology group Indian.png Assam.png Assam Bahmanis.png Bahmanis Bengal.png Bengal Orissa.png Orissa
Chinese technology group Chinese.png Bali.png Bali Brunei.png Brunei Dai Viet.png Dai Viet Japan.png Japan Khmer.png Khmer Korea.png Korea Majapahit.png Majapahit Malaya.png Malaya Pagarruyung.png Pagarruyung Pasai.png Pasai Sunda.png Sunda
Nomadic technology group Nomadic.png Jianzhou.png Jianzhou Uzbek.png Uzbek Mongolia.png Mongolia

Western technology group Western.png United States.png United States
Mesoamerican technology group Mesoamerican.png Maya.png Maya
North American technology group North American.png Caddo.png Caddo Cherokee.png Cherokee Iroquois.png Iroquois

Andean technology group Andean.png Chachapoya.png Chachapoya Cusco.png Cusco Muisca.png Muisca
South American technology group South American.png Mapuche.png Mapuche