Difference between revisions of "Golden Horde"

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{{version|1.19}}
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{{version|compilation}}
 
{{Country
 
{{Country
 
|Government= Steppe Horde
 
|Government= Steppe Horde
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The [[wiki:Golden Horde|Golden Horde]] was the western branch of the great Mongol Empire, and the dominant power in Eastern Europe and the western Eurasian steppe from the 13th to the early 15th centuries. By 1444, the Golden Horde has splintered into several squabbling successor states, which proved unable to resist the expansion of a newly united Russia. In-game, if any of these states manages to conquer the others and subdue Russia, they may reform the Golden Horde and reclaim the Mongol legacy.
 
The [[wiki:Golden Horde|Golden Horde]] was the western branch of the great Mongol Empire, and the dominant power in Eastern Europe and the western Eurasian steppe from the 13th to the early 15th centuries. By 1444, the Golden Horde has splintered into several squabbling successor states, which proved unable to resist the expansion of a newly united Russia. In-game, if any of these states manages to conquer the others and subdue Russia, they may reform the Golden Horde and reclaim the Mongol legacy.
  
Prior to patch 1.19, the {{flag|Great Horde}} - one of the successor states - was known as the Golden Horde.
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== Formation ==
 +
{{box wrapper|justify-content=space-between}}
 +
{{#lst:Formation decisions|tatar_nation}}
 +
[[File:Goldenhorde_provinces.png|350px|thumb|Own core (orange), own or subject own (red), permanent claims after formation (shaded)]]
 +
{{end box wrapper}}
 +
 
 +
==Missions==
 +
{{main|Tatar missions}}
  
== Formation ==
+
==Strategy==
<section begin=Golden Horde />
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{{main|Great_Horde#Strategy}}
{{Decision
 
|version = 1.19
 
|decision_name=Reform Golden Horde
 
|decision_text=Centuries ago our Great Father united our ancestors in their ancient homeland. He died leaving his sons to squabble and split his mighty empire into petty fiefs, small, weak and unworthy of his legacy! The disjointed remnants still sweep across the steppes instilling fear in the hearts of his enemies just like the Great Mongol army once did.<br>No more! A worthy people still carrying the banner of his legacy ride across these lands! While we now bow before a new God, the blood of Genghis Khan still flows through our veins. We are the Golden Horde and we are coming for what is rightfully ours!
 
|potential={{flag|Golden Horde}} does ''not'' exist.<br>
 
The country:
 
*is not {{flag|Mughals}}, {{flag|Holy Roman Empire}}, {{flag|Roman Empire}}, {{flag|Papal States}}, {{flag|Ottomans}}, or {{flag|Byzantium}}
 
* Tatar culture group
 
* Steppe Nomads government
 
If this country is AI-controlled, then it:
 
* can ''not'' be a custom nation.
 
* has at least 20 provinces.
 
|allow=The country:
 
* is ''not'' a [[subject nation]].
 
* is ''not'' at [[war]].
 
* has at least 30 provinces.
 
*owns as [[core province]]s:
 
**Crimea (284), Tambov (302), Astrakhan (464), Nogai (465), Sarai (466), Kypshak (476), Chimgi-Tura (1075), Kazan (1082), Qasim (1778), and Mansur (2411)
 
*owns ''or'' has a subject own:
 
** Tver (294), Moscow (295), Ryazan (301), Vladimir (307), Yaroslavl (308), and Suzdal (1956)
 
  
|effect=The country:
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== Achievements ==
*changes to {{flag|Golden Horde}}.
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{{Achievement|Gold Rush|Reform the Golden Horde before 1500.|extension=png|link=on}}<br/>
*gets {{icon|empire|24px}} empire rank.
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{{Achievement|The Great Khan|As the Mongol Khanate or the Great Horde, own or have a subject own the Chinese, Russian and Persian regions.|link=on}}<br/>
* removes all provinces from the [[HRE]] if it is a member but ''not'' an [[elector]] or the [[emperor]].
+
{{Country navbox|Asia}}
*gets permanent claims on all unowned provinces in:
 
** Nogai, Lower Yik, Bashkiria, Kazan, Samara, Ural, Ishim, Yrtesh, Ob, and Kazakhstan regions.
 
* gets the modifier ''“Increased Centralization”'' for 20 years with the following effects:
 
**{{icon|autonomy}}{{green|−0.05}} monthly autonomy change,
 
**{{icon|national unrest}}{{red|+1}} national unrest.
 
*gains {{icon|prestige|24px}}{{green|25}} prestige.
 
<!--*gets the event ‘[[New Traditions & Ambitions]]’ if the country does ''not'' have custom national ideas.--><!-- redundant, as Haixi, Jianzhou and Yeren have also Manchu ideas-->
 
}}
 
<section end=Golden Horde />
 
[[File:Goldenhorde_provinces.png|350px|thumb|Provinces in yellow have to be owned by the nation itself, provinces in orange can be owned by vassals instead.]]
 

Latest revision as of 04:57, 31 July 2020

Empire rankGolden Horde
Golden Horde.png
Primary culture
Of founder (Tatar group)

Capital province
varies

Government
Steppe Horde Government steppe horde.png

State religion
SunniSunni.png

Technology group
NomadNomad technology group
Golden Horde ideas
Traditions.png Traditions:
+25% National manpower modifier
−5% Land maintenance modifier

Legitimacy.png Legacy of the Golden Horde

+1 Yearly legitimacy
+1 Yearly horde unity

Core-creation cost.png Perso-Mongol Administration

−25% Core-creation cost

Cavalry combat ability.png Tatar Traditions

+20% Cavalry combat ability

Provincial trade power modifier.png Secure the Trade Routes

+10% Provincial trade power modifier

Manpower recovery speed.png Logistics of the Khan

+20% Manpower recovery speed

Development cost.png Populating the Steppes

−10% Development cost

Tolerance heathen.png Religious Pragmatism

+2 Tolerance of heathens

Idea bonus.png Ambition:

+10% Institution spread

The Golden Horde was the western branch of the great Mongol Empire, and the dominant power in Eastern Europe and the western Eurasian steppe from the 13th to the early 15th centuries. By 1444, the Golden Horde has splintered into several squabbling successor states, which proved unable to resist the expansion of a newly united Russia. In-game, if any of these states manages to conquer the others and subdue Russia, they may reform the Golden Horde and reclaim the Mongol legacy.

Formation[edit]

id

Execute decision.pngRe-form the Golden Horde

Centuries ago our Great Father united our ancestors in their ancient homeland. He died leaving his sons to squabble and split his mighty empire into petty fiefs, small, weak and unworthy of his legacy! The disjointed remnants still sweep across the steppes instilling fear in the hearts of his enemies just like the Great Mongol army once did.
No more! A worthy people still carrying the banner of his legacy ride across these lands! While we now bow before a new God, the blood of Genghis Khan still flows through our veins. We are the Golden Horde and we are coming for what is rightfully ours!

 
Potential requirements

Flag of Golden Horde Golden Horde does not exist.

The country:

If the country is AI-controlled, then it:

  • can not be a custom nation.
  • can not be a former colonial nation.
  • must own at least 20 cities.
Allow

The country:

  • is not a subject nation other than a tributary state.
  • is not at war.
  • has at least 30 cities.
  • owns its core provinces:
    • Crimea (284), Tambov (302), Astrakhan (464), Nogai (465), Sarai (466), Kypshak (476), Tyumen (1075), Kazan (1082), Kasimov (1778) and Mansur (2411).
  • or its non-tributary subjects own:
    • Tver (294), Moskva (295), Ryazan (301), Vladimir (307), Yaroslavl (308) and Suzdal (1956).

Effects

The country:

If Flag of Golden Horde Golden Horde:

Own core (orange), own or subject own (red), permanent claims after formation (shaded)

Missions[edit]

Main article: Tatar missions

Strategy[edit]

Main article: Great_Horde#Strategy

Achievements[edit]

Gold Rush icon
Reform the Golden Horde before 1500.


The Great Khan icon
As the Mongol Khanate or the Great Horde, own or have a subject own the Chinese, Russian and Persian regions.


Country guides

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