Difference between revisions of "Golden Horde"
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== Formation ==
== Formation ==
Revision as of 00:07, 31 July 2020
- +25% National manpower modifier
- −5% Land maintenance modifier
- +1 Yearly legitimacy
- +1 Yearly horde unity
- −25% Core-creation cost
- +20% Cavalry combat ability
- +10% Provincial trade power modifier
- +20% Manpower recovery speed
- −10% Development cost
- +2 Tolerance of heathens
- +10% Institution spread
The Golden Horde was the western branch of the great Mongol Empire, and the dominant power in Eastern Europe and the western Eurasian steppe from the 13th to the early 15th centuries. By 1444, the Golden Horde has splintered into several squabbling successor states, which proved unable to resist the expansion of a newly united Russia. In-game, if any of these states manages to conquer the others and subdue Russia, they may reform the Golden Horde and reclaim the Mongol legacy.
Note: the formation decision listed below is somewhat incorrect: Tver, Moscow etc. have to be owned by you or your non-tributary subject, not by you or your subject of any type. (The decision itself can't be changed (at least by a random person), so this note is used to correct it)
Re-form the Golden Horde
No more! A worthy people still carrying the banner of his legacy ride across these lands! While we now bow before a new God, the blood of Genghis Khan still flows through our veins. We are the Golden Horde and we are coming for what is rightfully ours!
Golden Horde does not exist.
If the country is AI-controlled, then it:
If Golden Horde:
- Main article: Tatar missions
- Main article: Great_Horde#Strategy