Difference between revisions of "Florida"

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{{Version|1.30}}
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{{Version|compilation}}
 
{{Country
 
{{Country
 
|Government=Republic
 
|Government=Republic
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== Formation ==
 
== Formation ==
'''Florida''' can be formed by any former [[colonial nation]] that owns the required provinces of ‘Colonial Louisiana’ or 'Colonial Eastern America' ([[colonial region]]s).<ref>For the script code see in {{path|decisions/FloridaNation.txt}}.</ref>
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'''Florida''' can be formed by any former [[colonial nation]] that owns the required provinces of ‘Colonial Louisiana’ or 'Colonial Eastern America' ([[colonial region]]s).
{{box wrapper|justify-content=space-between}}
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{{box wrapper}}
{{Decision
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{{#lst:Formation decisions|florida_nation}}
|version = 1.30
 
|decision_id = florida_nation
 
|decision_name = Form Floridian Nation
 
|decision_text = Here in this rugged land of swamps, alligators, and sunny beaches we have managed to make a home. It is in these lands that we shall make a home, and the great exploits of the Florida Men will become known throughout America and the world!
 
|potential=
 
The game is ''not'' using a [[random New World]].
 
The country:
 
* is ''not'' a [[nomad nation]].
 
* was never an [[end-game tag]].
 
* is a [[colonial nation]] ''or'' former colonial nation.
 
* owns a province in Colonial Eastern America or Colonial Louisiana ([[colonial region]]s).
 
* has not formed one of [[Formable countries#former colonial nations|these countries]] before.
 
If this country is AI-controlled, it must own at least 3 provinces.
 
 
 
|allow = The country:
 
* is a former colonial nation.
 
* has an [[administrative technology]] of at least level 10.
 
* {{is_free_or_tributary_trigger}}
 
* is ''not'' at war.
 
* owns at least 3 cities in the following areas as [[core]]s:
 
** Florida
 
** East Florida
 
** West Florida
 
{{flag|Florida}} does ''not'' exist.
 
|effect = The country:
 
* changes to {{flag|Florida}}.
 
* Gains [[permanent claim]] on all unowned provinces in the following areas:
 
** [[North American regions#Florida|Florida]]
 
** [[East Florida]]
 
** [[West Florida]]
 
** [[Lucayan Archipelago]]
 
* gains {{icon|prestige}} {{green|25}} prestige.
 
* gets the modifier ''“Increased Centralization”'' for 20 years with the following effects:
 
**{{icon|autonomy}}{{green|−0.05}} monthly autonomy change,
 
**{{icon|national unrest}}{{red|+1}} national unrest.
 
If the country
 
* is a member of the [[Holy Roman Empire]] but ''not'' the emperor ''or'' an elector
 
** then all its provinces are removed from the HRE.
 
* is a duchy
 
** then it becomes a {{icon|kingdom}} kingdom
 
* has a [[primary culture]] in the British culture group that is ''not'' American:
 
** then American becomes the primary culture
 
}}
 
 
 
 
{{end box wrapper}}
 
{{end box wrapper}}
  
 
==Strategy==
 
==Strategy==
 +
{{add/strategy}}
 
Florida is easiest formed by nations suited to colonization, like {{flag|Portugal}}. Portugal is most ideal due to the fact {{flag|Castile}} is typically friendly, lending it to free protection. Additionally, Florida is easier to form on because the land needed to be colonized to form it is coastal and likely one of the first parts of the new world to be discovered. Additionally, Florida is in an ideal position to colonize the Caribbean.
 
Florida is easiest formed by nations suited to colonization, like {{flag|Portugal}}. Portugal is most ideal due to the fact {{flag|Castile}} is typically friendly, lending it to free protection. Additionally, Florida is easier to form on because the land needed to be colonized to form it is coastal and likely one of the first parts of the new world to be discovered. Additionally, Florida is in an ideal position to colonize the Caribbean.

Latest revision as of 17:03, 29 July 2020

Kingdom rankFlorida
Florida.png
Primary culture
Castilian (Iberian)

Capital province
Biloxi (2530)

Government
Republic Government republic.png

State religion
CatholicCatholic.png

Technology group
WesternWestern technology group
Colonial ideas
Notes:

For Subject colony icon.png colonial nations.


Traditions.png Traditions:

−10% Development cost
Heretic and heathen provinces do not give any penalties

Republican tradition.png Founding Fathers

+0.3 Yearly republican tradition

Provincial trade power modifier.png Continental Trade

+25% Provincial trade power modifier

Construction cost.png Manufacturing Center of an Empire

−10% Construction cost

Idea cost.png Free Thinkers

−10% Idea cost

Regiment cost.png Colonial Militia

−10% Regiment cost

Auto explore adjacent to colony.png New Frontiers

Automatically discover adjacent when a colony is built.
+20 Global settler increase

Leader(s) without upkeep.png Liberty Heroes

+1 Leader without upkeep

Idea bonus.png Ambition:

+10% Morale of armies

Flag of Florida Florida is a country that can be formed by independent colonial nations in the southern portion of the Eastern America colonial region.

Formation[edit]

Florida can be formed by any former colonial nation that owns the required provinces of ‘Colonial Louisiana’ or 'Colonial Eastern America' (colonial regions).

id

Execute decision.pngForm Floridian Nation

Here in this rugged land of swamps, alligators, and sunny beaches we have managed to make a home. It is in these lands that we shall make a home, and the great exploits of the Florida Men will become known throughout America and the world!
 
Potential requirements

The game is not using a random New World. The country:

If this country is AI-controlled, it must own at least 3 provinces.

Allow

The country:

Flag of Florida Florida does not exist.


Effects

The country:

If the country

  • is a member of the Holy Roman Empire but not the emperor or an elector
    • then all its provinces are removed from the HRE.
  • is a duchy
    • then it becomes a Kingdom rank kingdom
  • has a primary culture in the British culture group that is not American:
    • then American becomes the primary culture

Strategy[edit]

Strategy The below is one of many player suggested strategies for Florida. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Florida is easiest formed by nations suited to colonization, like Flag of Portugal Portugal. Portugal is most ideal due to the fact Flag of Castile Castile is typically friendly, lending it to free protection. Additionally, Florida is easier to form on because the land needed to be colonized to form it is coastal and likely one of the first parts of the new world to be discovered. Additionally, Florida is in an ideal position to colonize the Caribbean.