Economic events

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Revision as of 08:22, 10 December 2017 by Arablue99 (talk | contribs) (refactoring to full sentences)
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This is a subset of the generic events from /Europa Universalis IV/events/RandomEvents.txt.

id

Msg event.pngGrowth of Cities attracts Serfs


It seems as if serfs are moving out of the provinces and aim to earn a living in the capital. This is creating turmoil in the country, but our capital may benefit in the long run.


 
Trigger conditions
  • The year is before 1650.

The country:

  • owns at least 5 non-colony provinces.
  • has any owned non-overseas province other than the capital with a base tax of at least 2 but less than 5.
  • does not have the modifier "Increased Serfdom".
Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
We have to accept this.
  • A random non-overseas province owned by this country, other than the capital, with a Tax Base Icon.png base tax of at least 2 but less than 5:
    • loses Tax Base Icon.png 1 base tax.
    • gains Local autonomy.png 25% local autonomy.
  • The country's capital gains Tax Base Icon.png 1 base tax.
  • If The Cossacks DLC is active and the nobility estate exists:
    the Nobility.png nobility estate loses Estate loyalty 10 loyalty.

Event trigger.pngAlways enabled:

Event button 547.png
The serfs belong on their turf.
  • If The Cossacks DLC is active and the nobility estate exists:
    the Nobility.png nobility estate gains Estate loyalty 10 loyalty.
  • The country gains the modifier "Increased Serfdom" for 20 years, with the following effects:
    • Stability cost modifier.png -15% stability cost modifier
    • Morale of armies.png -10% morale of armies
    • Corruption.png +0.1 yearly corruption

Event trigger.pngEnabled if: the country's ruler has the Calm personality.

Event button 547 green.png
Let's keep calm and ensure no damage is done.
  • One random non-overseas province owned by this country, other than the capital, with Tax Base Icon.png base tax of at least 2 but less than 5:
    gains Local autonomy.png 25% local autonomy.
  • The country's capital gains Tax Base Icon.png 1 base tax.
id

Msg event.pngImprove the Capital


The glory of our capital has long been neglected. We now have an opportunity to improve the city and make it a beacon of cultural pride. This may prove costly, but there is an alternative solution.


 
Trigger conditions

The country:

  • is not at war
Is triggered only by

Bi-yearly pulse


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Use the Military as Workforce

The country:

  • has its capital gain Tax Base Icon.png 1 base tax.
  • loses Manpower.png manpower equal to 50% of yearly gain.

Event trigger.pngAlways enabled:

Event button 547.png
Spend Money

The country:

  • has its capital gain Tax Base Icon.png 1 base tax.
  • loses Gold Icon.png ducats equal to 0.25 years of income.

Event trigger.pngEnabled if: the country's ruler has the Architectural Visionary personality.

Event button 547 green.png
Our [Monarch.GetTitle] will oversee this project personally.

The country:

  • has its capital gain Tax Base Icon.png 1 base tax.
  • loses Gold Icon.png ducats equal to 0.15 years of income.

Event trigger.pngEnabled if: the country's ruler has the Obsessive Perfectionist personality.

Event button 547 green.png
Our [Monarch.GetTitle] will oversee this project personally.

The country:

  • has its capital gain Tax Base Icon.png 2 base tax.
  • loses Gold Icon.png ducats equal to 0.35 years of income.
id

Msg event.pngSmugglers running rampant


People are finding lots of ways of getting around paying taxes and fees on moving goods. This is cutting into our income, but stopping it would cost quite a lot in the short-term.


 
Trigger conditions

The country:

  • has a stability of at least 0.
  • does not have the modifier "Smugglers Dominating".
Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Stop them!

The country loses Gold Icon.png ducats equal to 0.35 years of income.


Event trigger.pngAlways enabled:

Event button 547.png
It is too expensive
  • The country gains the modifier "Smugglers Dominating" for 10 years, with the following effects:
    • National tax modifier.png -10% national tax modifier
    • Trade efficiency.png -10% trade efficiency

Event trigger.pngEnabled if: the country's ruler has the Entrepreneur personality.

Event button 547 green.png
Our [Monarch.GetTitle] knows ways to close off some of the worst ways to exploit the system.

The country loses Gold Icon.png ducats equal to 0.2 years of income.


Event trigger.pngEnabled if: the country's ruler has the Embezzler personality.

Event button 547 green.png
As long as they don't hurt our interests directly...
  • The country gains the modifier "Smugglers Dominating" for 5 years, with the following effects:
    • National tax modifier.png -10% national tax modifier
    • Trade efficiency.png -10% trade efficiency
id

Msg event.pngGreat Economic Policy


With the great administrative leadership of $MONARCH$, we've been able to reduce the accumulated inflation of our country quite dramatically this last year.


 
Trigger conditions

The country:

The country's ruler:

Is triggered only by

Bi-yearly pulse

Weight modifiers

The country:


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Good News!

The country loses Inflation reduction.png 1 inflation.


Event trigger.pngEnabled if: the country's ruler has the Midas Touched personality.

Event button 547 green.png
Imagine what our [Monarch.GetTitle] could do with more resources...

The country loses Inflation reduction.png 2 inflation.

id

Msg event.pngA bountiful harvest


This year's harvests have been exceptional! Rarely in our nation's history has the earth brought forth so much of its bounty. The populace are already interpreting this as a sign that we are enjoying divine favor.


 
Trigger conditions
  • Month is July
Is triggered only by

Bi-yearly pulse


Event button 547.png
We are blessed!
  • The country gains Gold Icon.png ducats equal to 0.25 years of income.
id

Msg event.pngInfluenza!


Rumors say that sailors came back from a trip sick like hell, and the ones who didn't die onboard infested the whole city with their disease. It is time to act before the whole country dies from coughing and cold sweat.


 
Trigger conditions

The province:

  • has a port.
  • is not the capital.
  • does not have the province_had_influenza flag or has had it for over 30 years.

The province owner:

  • is not primitive.
  • knows of another country with its capital which is not in North America or South America.
Mean time to happen

600 months (scaled to the number of provinces the trigger applies to)

Modifiers

The province:


Immediate effects

The selected province gains the province_had_influenza flag


Event button 547.png
Quarantine the port and let them die!
  • The province owner loses Administrative power.png 50 administrative power.
  • The province gains the modifier "Quarantined Influenza" for 10 years, with the following effects:
    • Provincial trade power modifier.png -25% provincial trade power modifier
    • Local manpower modifier.png -25% local manpower modifier
    • Local manpower modifier.png -25% local tax modifier
    • Local goods produced modifier -25% local goods produced modifier
Event button 547.png
This is not the first flu in our country, I don't care!
  • The province gains the modifier "Influenza" for 10 years, with the following effects:
    • Local manpower modifier.png -25% local manpower modifier
    • Local manpower modifier.png -25% local tax modifier
    • Local goods produced modifier -25% local goods produced modifier
  • This may lead to event Influenza Spreads triggering in the future.
id

Msg event.pngInfluenza Spreads


The influenza in [From.GetName] has spread to [Root.GetName]! How should we handle this growing epidemic?


 
Trigger conditions

The province:

  • has at least Development.png 8 development
  • does not have the province_had_influenza flag or has had it for over 30 years.
  • has a neighboring province with the modifier "Influenza".

The province owner:

Mean time to happen

120 months


Immediate effects

The selected province gains the province_had_influenza flag


Event button 547.png
Quarantine the province!
  • The province gains the modifier "Quarantined Influenza" for 10 years, with the following effects:
    • Provincial trade power modifier.png -25% provincial trade power modifier
    • Local manpower modifier.png -25% local manpower modifier
    • Local manpower modifier.png -25% local tax modifier
    • Local goods produced modifier -25% local goods produced modifier
  • Remove the modifier "Influenza" from any owned provinces and replace it with "Quarantined Influenza" for 10 years.
Event button 547.png
It will soon go away
  • The province gains the modifier "Influenza" for 10 years, with the following effects:
    • Local manpower modifier.png -25% local manpower modifier
    • Local manpower modifier.png -25% local tax modifier
    • Local goods produced modifier -25% local goods produced modifier
  • This may lead to event Influenza Spreads triggering in the future.
id

Msg event.pngDebased Currency


Despite our promises to maintain sound monetary policies, we have debased our currency. The $COUNTRY_ADJ$ Ducat is now being dumped in banks and merchant houses around the world, and the value of it is sinking faster than a scurvy-ridden, rat-infested galley in a typhoon.


 
Trigger conditions

The country:

  • has at least 10% of its income from gold.
Is triggered only by

Bi-yearly pulse


Event button 547.png
But I was only printing a little!

The country:

  • gains Inflation reduction.png 1 inflation.
  • loses Prestige.png 5 prestige.
id

Msg event.pngBenign Neglect


It seems that the government that governs the least governs the best as far as those outside the capital are concerned. Our non-involvement has proved beneficial, and the local economy is booming.


 
Trigger conditions

The country:

  • owns at least 20 non-colony provinces.
Is triggered only by

Bi-yearly pulse


Event button 547.png
They can do things on their own...?

A random province the country owns, other than the capital, gains the modifier "Benign Neglect" for 5 years, with the following effect:

Provincial trade power modifier.png +100% provincial trade power modifier
Event button 547.png
If it moves, tax it.

A random province the country owns, other than the capital, gains province modifier "Benign Neglect" for 5 years, with the following effect:

Local tax modifier.png +100% local tax modifier
Event button 547.png
If it moves, draft it

A random province the country owns, other than the capital, gains province modifier "Benign Neglect" for 5 years, with the following effect:

Local manpower modifier.png +100% local manpower modifier