Difference between revisions of "Decisions"

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{{Hatnote|This page deals with decision mechanics. For an overview of all decisions in the game, see [[list of decision lists|List of decisions]].}}
 
{{Hatnote|This page deals with decision mechanics. For an overview of all decisions in the game, see [[list of decision lists|List of decisions]].}}
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[[File:UI tab mission.png|thumb|330px]]
  
[[File:M+D interface.jpg|thumb|330px]]
 
 
'''Decisions''' are a set of choices a nation can make if certain conditions are met.  Each decision has consequences, which can be both positive and negative.  A nation never has to take a decision it is always at the players discretion whether to accept a decision or not.  Some decisions are nation specific, some are religion specific and some are more generic.   
 
'''Decisions''' are a set of choices a nation can make if certain conditions are met.  Each decision has consequences, which can be both positive and negative.  A nation never has to take a decision it is always at the players discretion whether to accept a decision or not.  Some decisions are nation specific, some are religion specific and some are more generic.   
  

Revision as of 10:40, 4 October 2016

This page deals with decision mechanics. For an overview of all decisions in the game, see List of decisions.

Decisions are a set of choices a nation can make if certain conditions are met. Each decision has consequences, which can be both positive and negative. A nation never has to take a decision it is always at the players discretion whether to accept a decision or not. Some decisions are nation specific, some are religion specific and some are more generic.

The option to make a decision appears in the alerts zone of the main screen and when clicked opens up the Missions and Decisions interface. Some decisions have negative effects too and if they are judged to be too damaging a decision can be ignored by deselecting the circle to the left of the question mark in the interface.

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