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Amago

Duchy rankAmago
Amago.png
Primary culture
Saigoku (Japanese)

Capital province
Izumo (1018)

Government
DaimyoGovernment monarchy.png

State religion
ShintoShinto.png

Technology group
ChineseChinese technology group
Amago ideas
Traditions.png Traditions:
+0.10 Yearly inflation reduction
−5% Land maintenance modifier

Army tradition decay.png Omi-Genji

−1% Yearly army tradition decay

Infantry combat ability.png Izumo Shugo

+10% Infantry combat ability

Fort defense.png Fortified Strongholds

+20% Fort defense

Morale of armies.png Ten Brave Warriors

+10% Morale of armies

Provincial trade power modifier.png Dominate the Coastal Trade

+10% Provincial trade power modifier

Tolerance own.png Kizuki

+2 Tolerance of the true faith

Goods produced modifier.png Iwami Ginzan

+10% Goods produced modifier

Idea bonus.png Ambition:

+5% Discipline

Amago is a one-province daimyo situated in the Chugoku region of western Japan. It's prospects for expansion are somewhat dimmed by the fact that they are completely surrounded by the far larger daimyo of Flag of Hosokawa Hosokawa and Flag of Yamana Yamana, but the deep enmity between these daimyo and others can be exploited with alliances, and the Amago's home province of Izumo starts with a level 2 fortress, ensuring they can last despite the odds.

Contents

Form JapanEdit

As with all daimyo, Ashikaga is eligible to form Japan.

 Unite Japan!


The time has come to unite Japan by force! The time for diplomacy is over and all these warring daimyo lords must be conquered.


 
Potential requirements

The country:

Allow

  Japan does not exist.
The country:


Effects

  Japan loses its core on every province of every subject daimyo of this country.
Every subject daimyo of this country:

The country:

  • becomes   Japan.
  • changes its government to feudal monarchy.
  • becomes an   empire.
  • set flag formed_japan_flag

If   Japan:

The AI will not take this decision with less than 30 cities.

 Japan is united


The warring factions of Japan have finally been united under a strong emperor.


 
Potential requirements

The country:

  Japan does not exist.

Allow

  Japan does not exist.
The country:

No daimyo or independent daimyo exist.


Effects

The country:

  • becomes   Japan.
  • changes its government to feudal monarchy.
  • becomes an   empire.
  • gains  100 legitimacy.
  • gains  100 administrative power.
  • gains  100 diplomatic power.
  • gains  100 military power.
  • set flag formed_japan_flag

If   Japan:

 Japan is united


The warring factions of Japan have finally been united under a strong emperor.


 
Potential requirements

The country:

Allow

  Japan does not exist.
The country:

There is no other country that is a daimyo, an independent daimyo or the shogunate.


Effects

The country:

  • becomes   Japan.
  • changes its government to feudal monarchy.
  • becomes an   empire.
  • gains  100 legitimacy.
  • gains  100 administrative power.
  • gains  100 diplomatic power.
  • gains  100 military power.
  • set flag formed_japan_flag

If   Japan:

StrategyEdit

Have a good strategy for Amago?
+ Add it to this article and help other players!
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AchievementsEdit

 
Start as a Japanese Daimyo, convert yourself and all of Japan to Christianity.
 
Embrace "manufacturies" institution as Japan by 1655.
 
Go full isolationist in 6 Incidents.
 
Unite Japan as a Daimyo.
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