- +10% Trade efficiency
- −10% Land maintenance modifier
- +20% Manpower recovery speed
- +1 Yearly legitimacy
- +15% Global trade power
- −10% Cavalry cost
- +10% Cavalry combat ability
- −5 Years of separatism
- +10% Morale of armies
- +10% Artillery combat ability
- +5% Discipline
Adal is a country in the Horn of Africa region of eastern Africa. In 1444 it is one of the most powerful nations in the Horn of Africa competing with Ethiopia, and Ajuuraan. Adal follows the Shafi'i school of Islam.
Decisions[edit | edit source]
Unite the Somalian Clans
Please help with verifying or updating this infobox. It was last verified for version 1.33.
Since ancient times the Somalis have inhabited the Horn of Africa, but they have always been divided and have competed between each other, both in trade and in the field of battle. Everything changes now as the people leave rivalries behind and finally stand united under the same banner.
If the country is AI-controlled then it:
Playing with normal or historical nations
Somalia does not exist.
- AI will always take this decision.
- AI gives "high priority" (400) to this decision
Missions[edit | edit source]
- Main article: Adalan missions
Events[edit | edit source]
- Main article: Adalan events
Strategy[edit | edit source]
Achievements[edit | edit source]
- Cite error: Invalid
<ref>tag; no text was provided for refs named