Dzungar

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Kingdom rankDzungar
Dzungar.png
Primary culture
Oirat (Altaic)

Capital province
Kobdo (718)

Government
Steppe NomadsGovernment steppe horde.png

State religion
VajrayanaVajrayana.png

Technology group
NomadicNomadic technology group
Oirat ideas
Traditions.png Traditions:
+20% Cavalry combat ability
−20% Core-creation cost

Cavalry cost.png Fearsome Warriors of Tumu

−10% Cavalry cost
+1 Land leader maneuver

Land attrition.png Life of the Steppe Warrior

−20% Land attrition

Legitimacy.png The Four Oirats

+1 Yearly legitimacy
+1 Yearly horde unity

Technology cost.png Todo Besheg Script

−5% Technology cost

Aggressive expansion impact.png Legacy of the Great Khan

−15% Aggressive expansion impact

Manpower recovery speed.png Defiance of the Dzungars

+15% Manpower recovery speed
+5% Discipline

National manpower modifier.png Glory of Conquest

+25% National manpower modifier

Idea bonus.png Ambition:

+1 Land leader shock

Dzungar is a Vajrayana.png Vajrayana Buddhist Steppe Horde in the Tartary region of East Asia. It is only present in historical start dates from 1634 onward, but can appear as a revolter state if Flag of Oirat Oirat is destroyed or reduced to less than 10 provinces, in which case it gains cores over North and South Dzungaria.

Decisions[edit]

Execute decision.pngReform Great Yuan

The heirs of Kublai Khan once ruled over all Chinese and Mongol lands. Let us rise to reclaim the legacy of the old Yuan and crush the weaker lineages that have attempted to claim the Empire that is our birthright!
 
Potential requirements

Flag of Yuan Yuan does not exist.
The country:

If the country is AI-controlled, then:

  • it can not be a custom nation.
  • it can not be a former colonial nation.
  • it must own at least 8 cities.
Allow

The country:

  • is not at war.
  • is not a subject nation other than a tributary state.
  • has a stability of at least 2.
  • owns its core provinces Xilin Gol (723), Beijing (1816), Qaraqorum (2190), and Xuanhua (2136).
  • owns or has a non-tributary subject own all provinces of Mongol, Chahar, Khalkha, or Oirat culture.

If Mandate of Heaven.png Mandate of Heaven DLC is active and there is an Emperor of China:


Effects

If Beijing (1816):

then

  • Beijing (1816) leaves the HRE.
  • the emperor of the HRE:
    • loses Imperial authority.png1 imperial authority.
    • gets the opinion modifier “Removed provinces from the Empire” towards the country, worth Opinion.png−50 opinion with a yearly decay of 1.

Beijing (1816):

  • becomes the capital of the country.
  • gains Tax Base Icon.png1 base tax, Production.png1 production, and Manpower.png1 manpower.
  • is renamed to Khanbaliq.
  • has its capital renamed to Khanbaliq.

The country:

If Flag of Yuan Yuan:

Xilin Gol (723):

  • is renamed to Xanadu.
  • has its capital renamed to Xanadu.

Xuanhua (2136):

  • is renamed to Zhongdu.
  • has its capital renamed to Zhongdu.
Own core (red), own or non-tributary subject own (blue), permanent claims after formation (yellow)

Execute decision.pngRe-form the Ilkhanate


The Ilkhanate, successors to the Mongol Empire in Persia, once ruled over a great empire. It is time to restore this legacy and rule Persia as a new dynasty of Ilkhans.


 
Potential requirements

The country:

If the country is AI-controlled, then it can not be a custom nation.

Allow

Flag of Ilkhanate Ilkhanate does not exist.
The country:


Effects

The country:

  • becomes Flag of Ilkhanate Ilkhanate.
  • gains Prestige.png25 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    • Autonomy.png−0.05 monthly autonomy change,
    • National unrest.png+1 national unrest.

If Flag of Ilkhanate Ilkhanate does not have custom ideas:

Strategy[edit]

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