- +10% Infantry combat ability
- +10% Institution spread
- +10% Goods produced modifier
- +10% Global trade power
- +10% Trade efficiency
- +1 Yearly prestige
- +10% National manpower modifier
- +1 Merchant
- +1 Diplomat
- +10% Production efficiency
'Felicitous Arabia', the Kingdom of Yemen, is torn by civil war. The old Rasulid dynasty still rule in Taiz, but in the eastern half of the kingdom their former Tahirid vassals have begun to forge a state of their own.
In the overwhelmingly Shia highlands, the powerful Rassid Imams are themselves a credible alternative to rule Yemen, as long as they can settle their own succession struggles.To the north, the Mamluks are tightening their grip over the Meccan and Medinan Sharifates of the Hejaz. Once these states are firmly under their control, the Mamluks may well be the ones to settle the Yemenite infighting. They long to secure the valuable Yemeni ports of Mocca, Aden, and Zabid, and would not hesitate to intervene.
Yemen is a small nation on the southern tip of the Arabian peninsula. It is the primary nation of Yemeni culture, and can be reformed by the other nations of its culture: Aden, Hadramut, Najran, and Rassids. It follows the Shafi'i school of Islam.
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.25.
For too long the fertile lands of Yemen have suffered in the hands of incompetent dynasties intent only on plundering her treasures. We must unite these lands so that they can once again prosper under an able ruler.