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Kingdom rankYemen
Primary culture
Yemeni (Levantine)

Capital province
Taiz (4280)

IqtaGovernment monarchy.png

State religion

Technology group
MuslimMuslim technology group
Yemeni ideas
Traditions.png Traditions:
+10% Infantry combat ability
+10% Institution spread

Goods produced modifier.png Al-Yaman, Felicitous Arabia

+10% Goods produced modifier

Trade power.png Coffea Arabica

+10% Global trade power

Trade efficiency.png Control of the Red Sea

+10% Trade efficiency

Prestige.png Yemeni Architecture

+1 Yearly prestige

National manpower modifier.png Uniting the Yemeni Tribes

+10% National manpower modifier

Merchants.png Promoting the Yemeni Trade Ports

+1 Merchant

Diplomat.png Foreign Embassies

+1 Diplomat

Idea bonus.png Ambition:

+10% Production efficiency
Shield Yemen.png
'Felicitous Arabia', the Kingdom of Yemen, is torn by civil war. The old Rasulid dynasty still rule in Taiz, but in the eastern half of the kingdom their former Tahirid vassals have begun to forge a state of their own.

In the overwhelmingly Shia highlands, the powerful Flag of Rassids Rassid Imams are themselves a credible alternative to rule Yemen, as long as they can settle their own succession struggles.

To the north, the Flag of Mamluks Mamluks are tightening their grip over the Meccan and Medinan Sharifates of the Flag of Hejaz Hejaz. Once these states are firmly under their control, the Mamluks may well be the ones to settle the Yemenite infighting. They long to secure the valuable Yemeni ports of Mocca, Aden, and Zabid, and would not hesitate to intervene.

Flag of Yemen Yemen is a small nation on the southern tip of the Arabian peninsula. It is the primary nation of Yemeni culture, and can be reformed by the other nations of its culture: Flag of Aden Aden, Flag of Hadramut Hadramut, Flag of Najran Najran, and Flag of Rassids Rassids. It follows the Shafi'i school Shafi'i school of Islam.




 Unite Yemen

For too long the fertile lands of Yemen have suffered in the hands of incompetent dynasties intent only on plundering her treasures. We must unite these lands so that they can once again prosper under an able ruler.

Potential requirements
  • Playing with normal or historical nations.
  • Did not enact this decision before
  • Is not   Yemen, the   Holy Roman Empire,   The Papal State, or   Arabia
  • Primary culture is Yemeni
  • Is not a colonial nation
  • If the country is AI-controlled:
    • Is not a custom nation
    • Is not a former colonial nation
    • Owns at least 3 non-colony provinces
    •   Yemen does not exist
  •   Yemen does not exist
  • Is not at war
  • is not a subject nation other than a tributary state.
  • Is not a steppe horde
  • Owns core provinces Mokha (387), Aden (388), Sana'a (390) and Taiz (4280)
  • Owns core province Mukalla (389), Najran (391), or Abu Arish (2346)

  • Country becomes   Yemen
  • The country gets new missions
  • Remove all provinces from the Holy Roman Empire, unless an elector or the Emperor
  • Set government rank to   Kingdom, if it was Duchy
  •   Yemen gains a permanent claim on all unowned, non-core provinces in the following areas: Lower Yemen, Upper Yemen, Tihama al-Yemen, and Hadramut
  • Gain country modifier “Increased Centralization” for 20 years, giving the following effects:
    •   −0.05 Monthly autonomy change
    •   +1 National unrest
  • Gain   25 prestige
  • Trigger country event “New Traditions & Ambitions”, unless the country has custom or Yemeni ideas
Needed provinces to form Yemen


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As Yemen, prevent any European Nation from owning a Coffee-producing province in the Old World until 1700.
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