- +10% Infantry combat ability
- +10% Institution spread
- +10% Goods produced modifier
- +10% Global trade power
- +10% Trade efficiency
- +1 Yearly prestige
- +10% National manpower modifier
- +1 Merchant
- +1 Diplomat
- +10% Production efficiency
In the overwhelmingly Shia highlands, the powerful Rassid Imams are themselves a credible alternative to rule Yemen, as long as they can settle their own succession struggles.To the north, the Mamluks are tightening their grip over the Meccan and Medinan Sharifates of the Hejaz. Once these states are firmly under their control, the Mamluks may well be the ones to settle the Yemenite infighting. They long to secure the valuable Yemeni ports of Mocca, Aden, and Zabid, and would not hesitate to intervene.
Yemen is a small nation on the southern tip of the Arabian peninsula. It is the primary nation of Yemeni culture, and can be reformed by the other nations of its culture: Aden, Hadramut, Najran, and Rassids. It follows the Shafi'i school of Islam.
Reformation[edit | edit source]
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For too long the fertile lands of Yemen have suffered in the hands of incompetent dynasties intent only on plundering her treasures. We must unite these lands so that they can once again prosper under an able ruler.
Strategy[edit | edit source]
United Yemen has a lot of potential to expand. But make sure you have a strong allies, because Mamluks are very likely to arrange wars against you. The Ottomans is the perfect choice, but even with them the first war won't be easy because all your territory is open to invade. So if you angered Mamluks your only saviours are mountain fortresses and allies who coming for help.
With colonial ideas, ambitious player can try to rush colonisation in the Indian Ocean. This will let them to create a huge trade way from the Fillipines and Malacca to the Gulf of Aden trade node. Your unique location gives you an ability to create trade companies everythere outside of Arabian peninsula, which can let you become the Great Britain of the East. Strong colonial Yemen can also start an invasion in India or Indochina, since a few islands in the Indian ocean are very close to the mainland. With enough luck and strategy, Yemen has a potential to stop/slow European expansion in Asia.
Yemen also can try to expand in Africa. Aden and Ethiopia are strong, but with good allies Yemen will become a major power in there very soon. If you will continue your expansion in Africa you may find Kilwa, which gold can help your not-very-strong economy. Also, Zanzibar trade node alone can give you solid 10-20 ducats each month, especially if you create trade companies there. Expansion in the Western Africa will be easy at first, since all of it's nations are weak and undeveloped. However, if you are expanding there, be bewared of European nations and their superior techs.
Another way to expand is to the North. In the most of scenarios Timurids are weak and you can easily invade them. Persian and Samarkand trade nodes are pretty wealthy and worthy to conquer. Also it can open a possibility to change your culture to form Mughals - and all of it's benefits. But if Timurids are strong, they may become yet another dangerous threat to Yemen, so you should think twice before arranging a war against them.