Waitaha

Primary culture
Capital province
Government
State religion
Technology group
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
Notes:
For countries with Maori primary culture.
- −10% Recruitment time
- −20% Harsh treatment cost
- +10% National sailors modifier
- +10% Colonial range
- +1 Tolerance of the true faith
- −20% Stability cost modifier
- +10% Morale of armies
- −10% Fort maintenance
- +1 Land leader shock
- −10% Core-creation cost
- +1 Yearly legitimacy
- +1 Yearly prestige
Waitaha is a one-province Maori chiefdom in the South Island of New Zealand. By conquering the North Island it is able to form Aotearoa. It has no land neighbours as the only iwi in the South Island, however it shares Cook Strait crossing with
Ngati Toa.
Events[edit | edit source]
- Main article: Polynesian events
Waitaha is a Maori culture state, meaning it experiences Polynesian events including both Polynesian generic events and Maori events.
Missions[edit | edit source]
- Main article: Polynesian missions
Waitaha uses the Polynesian mission tree, common to all Maori culture states, which focusses on uniting New Zealand and colonising Oceania.
Decisions[edit | edit source]
Form Aotearoa
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
We have emerged as the Iwi that will unite them all under the same banner. The rise of Aotearoa starts today!
Potential requirements
If the country is AI-controlled then it:
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Allow
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Effects
The country:
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AI will always take this decision.
Strategy[edit | edit source]

- Main article: Aotearoa#Strategy
Uniting New Zealand as quickly as possible to form Aotearoa is likely to be a priority when playing as Waitaha, as European nations will begin colonising Oceania relatively soon after beginning to colonise the Americas, and be extremely difficult to evict. This is especially pressing for Waitaha, as their starting province directly borders two uncolonised provinces that colonisers may use as a stepping stone to invade the rest of New Zealand, starting with Waitaha. Waitaha starts with only 4 development, lower than all North Island iwi. Their position in the South Island poses an additional challenge in expansion, forcing strait crossings to reach their northern enemies. However, the strait also provides a great defensive barrier, and if Ngati Toa can be secured as an early ally this could be very advantageous. Waitaha must beware the natives in its neighbouring uncolonised provinces, as they can pose a serious threat to its armies in the early game if they are moving through them for any reason. Rather than directly colonising them, the mission Colonize Southern Island will cede the uncolonised South Island provinces immediately upon completion; due to Waitaha's low starting tech and small size colonisation is very time consuming and costly and so this is a massive advantage if it can be secured. The kingdom government rank can be achieved without forming Aotearoa through the Centralize the Realm mission; however, irrespective of whether the player chooses to form Aotearoa the same strategies will be relevant for Waitaha once it has united New Zealand.
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