|Please help with verifying or updating this infobox. It was last verified for version 1.33.|
- +10% Light ship combat ability
- −10% Naval attrition
- +2 Max promoted cultures
- +10% Colonial range
- +10% Ship trade power
- +2% Missionary strength
- +100% Prestige from naval battles
- +50% Naval tradition from battles
- +10% Morale of armies
- +0.5 Yearly army tradition
- −25% Land attrition
- +5% National tax modifier
- +5% Production efficiency
- −20% Aggressive expansion impact
Vanua Levu is a one-province Fijian island chiefdom in Oceania, north of New Zealand. It shares strait crossings with the other Fijian chiefdoms Lau and Viti Levu; by conquering them it can form Viti.
Events[edit | edit source]
- Main article: Polynesian events
Missions[edit | edit source]
- Main article: Fijian missions
Vanua Levu, like its neighbours, uses the Fijian mission tree, a combination of generic Polynesian missions and Fiji-specific missions focussing on uniting the islands.
Decisions[edit | edit source]
Please help with verifying or updating this infobox. It was last verified for version 1.33.
The clans are one once more and we can claim the title of ruler of Fiji.
If the country is AI-controlled then it:
Viti does not exists
AI will always take this decision.
Strategy[edit | edit source]
- Main article: Viti#Strategy
Vanua Levu starts as one of the Fijian minors, and has more development than Lau but less than Viti Levu. Forming Viti as soon as possible is a priority to secure the Fijian islands and set up for further expansion in Polynesia and beyond. Therefore, the strategies for Viti are most relevant.
The three Fijian minors always start with one of the three rivalled by the other two, which will typically ally with one another. Rival allocation is random; if starting as Vanua Levu and rivalled by the two neighbours it will be very difficult to unite Viti (without saving up cash and developing for several decades at least), and is probably worth restarting. It may just be possible to spend years developing the player's province and saving up to build a dominant navy (replace all ships with galleons) to secure naval dominance over Fiji's solitary sea tile; this would enable the player to build up a large enough army to overpower its neighbours one at a time in a war. The other plausible alternative would be to form an alliance with Tainui and invade Ngapuhi before expanding in Fiji; however this would be extremely difficult and it would be a nightmare trying to keep the rebellious vassal under control (every province outside Fiji is beyond Vanua Levu's coring range).