User:Popo le Chien
Hello.
Easy
Trying to remove / hide all achievements for which I don't have a DLC.
Achievement | Starting conditions | Requirements | Notes | ![]() |
Version | DI |
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Aside from reconquest, can also be done by revoking the cores from non-owned provinces. | 1.1 | E | ||
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1.20 | E | |||
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Way easier with the more aggressive AI from 1.20 onwards. | ![]() |
E | |||
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1.26 | E | ||
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1.18 | E | ||
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Diplomatic reputation is gained from Hormuz ideas and completing missions. Easier in 1.24 since one of Islam's taxation policies gives +1 Diplomatic reputation. | 1.14 | E | ||
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1.16 | E | ||||
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It is advised to not colonise the nearby islands in your region. To form |
1.32 | E | ||
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Being a subject of Morocco does not prevent you from spying on other countries and independence is therefore not required. One simply needs to use their two diplomats to build spy network in any country. There is a ~85% chance three nations will discover your spies within the first ten years. If your relations with them are still positive, insult them. |
1.32 | VE |
Medium
Achievement | Starting conditions | Requirements | Notes | ![]() |
Done? | DI |
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Can be done by culture shifting and forming ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
1.30 | M | ||
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has enacted the decision Declare the Kingdom of God | 1.30 | M | |||
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1.30 | M | |||
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Forming ![]() ![]() |
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Forming Hindustan will not prevent the achievement | M | |||
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As the shogun, keep going to war to release annexed daimyos (alternatively ensure there are no wars by ensuring remaining daimyos do not border each other). Eventually, one will get a 3-star general via a rare event.
It is worth it to prioritize keeping daimyo with national ideas giving additional leader pips ( |
M | |||
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M | ||||
Eligible countries are: | ![]() |
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M | |||
Nitra's cores don't expire except by culture conversion. Requires all the territory of ![]() ![]() ![]() ![]() ![]() |
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![]() Hessian Mercenaries As Hesse, have at least 50 regiments of mercenaries and no loans. |
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It is not needed to core the required provinces. | M | ||||
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Despite description, can be done with fewer than 800 points - below 200 will allow eligibility for other custom nation achievements. Spoils of war do not count towards the income; you must make 500 ducats not including them. It became very easy after Third Rome, due to Siberian frontier ability: Start a nation in Americas with Siberian Frontier as a tradition, it will allow to expand in uncolonized regions rapidly. |
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Possible starts are ![]() ![]() ![]() |
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Has to be protestant and lead the League. Forming ![]() |
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1.1 | M | |||
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It is only required to start the game as Poland. Forming the Commonwealth will not prevent the achievement. Researching level 32 loses the ahead-of-time penalty in 1820. | 1.1 | M | |||
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1.14 | M | |||
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1.20 | M | |||
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Forming Scandinavia won't prevent getting the achievement. | 1.1 | M | ||
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Can be achieved as part of a normal game and then giving away all the coastal provinces. Avoid expanding into the Holy Roman Empire to prevent high aggressive expansion. | 1.9 | M | ||
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Besides provinces from ![]() ![]() |
1.12 | M | ||
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1.14 | M | |||
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1.12 | M | |||
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1.14 | M | |||
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1.28 | M | |||
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Lithuanias missions will give a restoration of Union casus belli against Poland, if Lithuania are independent after 1450, rival Poland and have annexed all of ![]() ![]() |
1.14 | M | ||
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Forming Siam will prevent the achievement. | 1.12 | M | ||
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Either stack multiple policy bonuses, or become Emperor of China, which has a +20% durability decree.
One could form |
1.20 | M | ||
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Most easily accomplished by manually spawning Renaissance, Colonialism and Printing Press, and not expanding too much. To get the other institutions, build manufactories and universities. Researching level 32 loses the ahead-of-time penalty in 1820. | 1.16 | M |
Hard
Achievement | Starting conditions | Requirements | Notes | ![]() |
Patch | DI |
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Forming ![]() |
1.30 | H | ||
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Easiest to do by forming a colonial nation in the Mexico colonial region (to form Mexico) or the Rio Grande region(to form Texas) and then release and play as them which requires ![]() ![]() ![]() |
1.30 | H | ||
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Werder (2778) is in the Horn of Africa region and owned by ![]() ![]() |
1.30 | H | |||
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Lippe doesn't exist in 1444, but it can be released from its core province Ravensberg (4775) which is owned by ![]() |
1.30 | H | |||
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1.23 | H | |||
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1.9 | H | |||
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Taiwan is only required if it is colonized. | 1.22 | H | |||
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1.14 | H | |||
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Easiest as Teutonic Order; ally Muscovy, Austria and Bohemia and DOW Poland ASAP, or else Poland will form a PU with Lithuania. Restarting until Poland declines the PU is also a viable strategy. | 1.12 | H | ||
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1.12 | H | |||
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The Bunte Kuh was a ship of Lübeck that, according to legend, captured the notorious pirate Klaus Störtebeker in 1401. | 1.23 | H | |||
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The requirements do not match the actual Centers of Trade. |
1.18 | H | |||
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1.22 | H | ||
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1.9 | H | |||
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1.14 | H | |||
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Note that the Kingdom of Jerusalem cannot be formed after Age of Reformation ends. | 1.23 | H | ||
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If Teutonic Order reforms to Prussia or Livonian Order to Kurland, there won't be any remaining core of the former nation, so the achievement must be done BEFORE that happens. | ![]() |
1.9 | H | |
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1.22 | H | |||
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1.9 | H | |||
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1.16 | H | |||
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1.14 | H | |||
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1.2 | H | ||
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Lucknow is in northern India, initially owned by ![]() |
1.12 | H | ||
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Building the manufactories isn't very hard. The hard part is surviving long enough to get to the required technology (Admin Tech 16) as well as getting provinces with the correct trade goods. (No Furnace necessary) | 1.22 | H | ||
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1.26 | H | ||
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1.23 | H | |||
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1.25 | H | ||||
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1.18 | H | |||
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Conditions may be fulfilled any time after 1699, and do not need to be fulfilled before that time. Yemen is reformable via culture shift, so this is very attainable playing as any country. | 1.23 | H | ||
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1.16 | H | |||
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1.6 | H | |||
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Easiest to do as |
1.1 | H | ||
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You need to directly own and core the target provinces, and not through your colonial nation. For this you either need to move your capital city into the North America continent before a subject formed or to reintegrate them. Or you can vassalize a native, take land from some other native including the needed ones and core one coast piece to magically being able to core the other 4 and just give the 5th to your vassal to not form a colonial nation. Simply annexing a vassal in the region won't fire the achievement. You could also wait for the last age and use Unrestricted Conquest. |
1.25 | H | |||
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1.23 | H | |||
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1.14 | H | |||
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1.22 | H | ||||
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1.16 | H | ||||
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You need to ally Bahmanis to make it possible to defeat Vijayanagar If you cant then you might have to restart a few times or no-cb a country in southeast asia | 1.26 | H | |||
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Tributary states do not count towards the achievement. Fleeing to the new world is recommended, if not required for this achievement. | 1.18 | H | ||
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1.7 | H | |||
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You can only guarantee a country if you are larger than it. Ironically, taking land from the ottomans for a vassal is probably the best way to do this. | ![]() |
1.16 | H | |
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Bermuda is in the Caribbean region also.
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1.28 | H |
Very Hard
Achievement | Starting conditions | Requirements | Notes | ![]() |
Patch | DI |
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1.14 | VH | ||
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it is allowed to have provinces on islands, but these don't count towards the 20. Islands in the context of this achievement means any province which does not have a land connection to mainland continents, meaning any province in Britain or Ireland will not count. Unfinished colonies also don't count. An easy way to achieve this is to wait until one of the berber nations is without allies and noCB them. You can core Moroccan and Sus provinces with extended range from exploration ideas and the colonial range advisor. From there, you can keep eating North Africa, or go to West Africa. The provinces do not need to be cored. | 1.30 | VH | ||
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1.1 | VH | ||
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1.9 | VH | |||
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Forming ![]() ![]() |
1.28 | VH | ||
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Requires Salinan instead of Miwok (San Francisco). | ![]() |
1.23 | VH | ||
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1.23 | VH | ||
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1.28 | VH | ||||
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Most used route is attacking Scandinavia or Balkans. Make sure to conquer low-development provinces to limit AE. | 1.12 | VH | ||
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The Eastern religions are Theravada, Vajrayana, Mahayana, Confucian, and Shinto. Due to ![]() |
1.16 | VH | ||
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The Indian sub-continent already has the highest concentration of cotton-producing provinces in the game, so this achievement is best partnered with The Buddhists Strike Back. | 1.26 | VH
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Mann can't be selected as a country in 1444, you must release it as a vassal and choose the option to play as released vassal.
As England release Mann at the very start of the game. After 10 years you can annex them again. As the annexation progresses grant them your provinces bit by bit before the process hits 100%. You can even move your capital to continental Europe and give London to Mann. Be careful about France as they will likely attack you once you are weakened. After annexation is finished spend all your monarch points to boost provinces that Mann considers as core. Now release Mann again and chose to play as released vassal. Do NOT form England again or any other country because it will prevent getting the achievement. Alternatively, sabotage England as much as possible, such as releasing all releasable nations, leaving Mann for last. Release and play as them, then ally all other released nations, plus a major like Castile. Take London, Sussex, and Kent in first war and you should be off to a great start. |
1.25 | VH | |||
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Both Americas must be fully colonized. Let the Colonial Nations do most of the job; their overlords will not defend them in a war. Only native provinces give OE; this means you are able to annex the Colonial Nations in one war, but do the war before they break free. | ![]() |
1.14 | VH | |
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1.9 | VH | |||
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1.14 | VH | ||
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Forming other nations will prevent this achievement. | 1.9 | VH | ||
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Provinces owned by vassals and other non-tributary subjects of the player's country will count for the achievement. | 1.14 | VH | ||
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Easier to achieve as many new provinces were added to the game since release. | 1.1 | VH | |||
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Forming ![]() |
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1.12 | VH | |
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Chinaware appears in China, Japan, Korea and the East Indies. | 1.12 | VH | ||
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Forming ![]() |
1.26 | VH | ||
![]() Norwegian Wood Own or have a subject own all naval supplies provinces as Norway. |
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Note that the achievement cannot be completed if you form any other nation. | 1.1 | VH | |
1.14 | VH | |||||
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Forming other nations won't prevent getting the achievement, that includes ![]() ![]() ![]() |
1.9 | VH | ||
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1.23 | VH | |||
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1.8 | VH | |||
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Forming Ireland or another country will prevent the achievement. Take a single Spanish province with a core of another tag and release that tag as a vassal. Place dynasty member on throne ![]() |
1.28 | VH | ||
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Taking the province of Pataliputra will give an extra missionary | 1.12 | VH | ||
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1.16 | VH | |||
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Notice that it is required to control all of the Burman culture group, not only the Burman culture. | 1.20 | VH | |||
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1.26 | VH | |||
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1.4 | VH | ||||
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Possible starts are ![]() ![]() ![]() |
1.14 | VH | ||
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1.20 | VH | |||
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1.28 | VH | ||||
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The only existing countries are the player's country and its direct subjects, but no tributary states.
Enacting the last imperial reform "Renovatio Imperii" makes you inherit all imperial princes. A country belongs to HRE if its capital does, so you can create 1 province client states on HRE lands and feed them with asian and african provinces. After enacting the last reform you will get those provinces for no monarch points. |
1.1 | VH | |||
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1.26 | I | ||||
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Using the random new world will drastically reduce the number of provinces, especially inland ones, making this easier than with the true new world. Uncolonized provinces may still be of a different religion. | 1.14 | I | |||
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1.1 | I | |||
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1.26 | I |