User:Pinpinolo/sandbox/Land units

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This page deals with the the individual land unit types. For information on the recruitment and maintenance of armies see army. For land combat mechanics see land warfare.

This article discuses the three land units (infantry, cavalry and artillery) that make up an army, and their different models throughout the eras of the game. Land units are the main resource utilised in land warfare.

There are three primary types of land units: infantry, cavalry and artillery. All cost 1000 manpower per regiment. Base cost, maintenance, and build time depend only on the type.

Type Cost (Gold Icon.png) Maintenance
(Gold Icon.png/month)
Build time (days)
Infantry 10 0.208 60
Cavalry 25 0.521 90
Artillery 30 0.625 120

Infantry

Total infantry pips by tech group compared to tech level

The core of any army, infantry are required in order to hold the main line. All infantry has 1 pip in maneuver.

Infantry cost.png Cost

These national ideas and other modifiers reduce the cost of recruiting and maintaining infantry.

Idea Modifier
Russian Traditions -20%
Russian Ideas 3: Oprichnina -30%
Marathas Ideas 3: Peasant Soldiers -20%
Taungu Ideas 4: Bayingyi -20%
Quantity Ideas 3: Enforced Service -10%

Infantry combat ability.png Combat ability

These national ideas and other modifiers increase the effectiveness and power of infantry.

Idea Modifier
Swedish Traditions +15%
Dutch Ideas 7: Platoon Fire +10%
Prussian Ideas 5: The Goose Step +25%
Polish Ideas 3: Piechota Wybraniecka +10%
Japanese Ambitions +25%
Milanese Traditions +10%
Korean Ambitions +10%
Bohemian Ideas 3: Wagenburg +5%
Italian Ideas 2: The Tradition of the Legion +15%
Dai Viet Ideas 1: The Great Proclamation +10%
Burmese Traditions +10%
Serbian Ambitions +10%
Orissan Ideas 1: Lord of the Elephants +10%
Swiss Traditions +10%
Songhaian Traditions +10%
Nepali Ideas 6: The Gurkhas +10%
Indian Sultanate Traditions +5%
Kongolese Ideas 5: The Triangle Trade +5%
Malian Ambitions +10%
Aztec Traditions +5%
Jomsviking Ambitions +10%
Roman Ideas 4: The Roman Legions +10%
Quality Ideas 1: Private to Marshal +10%

Western technology groupWestern

Military tech.png Name Icon fire.png Icon shock.png Morale of armies.png Total pips Description
1 Halberd Infantry 0 pips 00 pips 0 0 pips 00 pips 0 0 pips 02 pips 2 2 Infantry units equipped with axe-headed poles with pikes. Halberds came into regular use during the 14th and 15th century and were mainly developed to combat heavily armored troops more effectively.
1 Latin Medieval Infantry 0 pips 00 pips 0 0 pips 00 pips 0 1 pip 11 pip 1 2 The basic soldier of Western European armies. They tended to be peasant levies with little or no training and very poor equipment. However when deployed en masse they could be devastating.
5 Men at Arms 0 pips 00 pips 0 1 pip 11 pip 1 2 pips 22 pips 2 6 The Man at Arms was a professional soldier in Western European armies of the late Middle Ages. Knights and noble families would employ a number of men at arms to form their retinue. They would tend to be better armed and armored than the ordinary feudal footsoldier. During the Hundred Years' War, Men at Arms were those soldiers who fought on horseback or with heavy weaponry, but were not of a high social standing and so could not be referred to as Knights. The better equipped and better trained were known as Sergeants at Arms.
5 Longbow 0 pips 00 pips 0 2 pips 21 pip 1 2 pips 21 pip 1 6 The longbow was a missile weapon mostly used by infantry from England and Wales from the 14th to the 16th century . The weapon was very accurate and had a long range and was powerful enough to penetrate chain-mail armor. The English used this weapon with great success in the Hundred Years' War against France, never more so than at the battles of Crécy and Agincourt. With the development of gunpowder, the longbow became obsolete. This was not because it was less powerful than the early muskets but because to become a good longbow-man, you had to train for many years, while training people to use fire-arms was much easier.
9 Galloglaigh Infantry 0 pips 00 pips 0 2 pips 20 pips 0 4 pips 41 pip 1 7 The galloglaigh were mercenary bands from the Hebrides who mixed traditional Gaelic and Norse styles of warfare to great effect. Like many Gaelic warriors before them, the galloglaigh used the two-handed battle-axe, but were also well-armored in the Norse style with chain mail and helmets. They appeared in Ireland from the mid thirteenth century and soon became highly sought-after warriors in the service of the great Irish chiefs, right through to the sixteenth century.
10 Condotta Infantry 0 pips 00 pips 0 1 pip 13 pips 3 2 pips 24 pips 4 10 Condotta is the Italian word for 'contract' and it was used to describe the mercenary units that fought mostly in Italy for the various city-states. The leaders of a Condotta regiment were called Condottiere. The most famous amongst them were Sir John Hawkwood, Francesco Sforza and Bartolomeo Colleoni. Condotta were not very loyal to their employers often switching sides because of higher pay. When Condotta fought each other they also made deals to not harm each other too much and war in Italy often became a sort of theater. Condotta regiments consisted of armored knights and heavy and light infantry and crossbowmen. The Condotta had a monopoly on warfare in Italy which meant that they still used old weapons and tactics when the other European armies already had switched to infantry consisting of musketeers and pikemen.
10 Landsknechten Infantry 0 pips 00 pips 0 1 pip 12 pips 2 3 pips 35 pips 5 11 Landsknechten were a type of infantry first created in the early 16th century in the Holy Roman Empire. They were mostly armed with a long spear or pike. George von Frundsberg is considered to be the creator of the Landsknechten. The Landsknechten fought mostly in a square type formation called the Pike Square. They were also famous for the elaborate clothing they wore on the battlefield.
10 Reformed Galloglaigh Infantry 0 pips 00 pips 0 3 pips 30 pips 0 5 pips 51 pip 1 9 As gunpowder weaponry and drill techniques spread through Europe the traditional Scottish and Irish methods of warfare began to become obsolete - the time of the war bands and the galloglaigh was coming to an end. However Scottish and Irish mercenaries were still feared as fighters, especially by the invading English armies. Those who adapted to the new techniques were highly valued for their bravery and courage, notably the Redshanks of Scotland and the Buanadha (quartered men) of Ireland. After the 16th century many Scottish and Irish mercenaries could also be found in armies throughout Europe, notably during the Thirty Years' War.
12 Tercio Infantry 3 pips 33 pips 3 2 pips 23 pips 3 4 pips 46 pips 6 21 Tercio infantry was developed principally by the brilliant general Gonzalo Fernández de Córdoba (El Gran Capitán), during the Italian Wars. It is a mixed infantry formation of pikemen and musketeers. Because of this combined-arms approach, the formation simultaneously enjoyed both the rigidity of its heavy infantry and the long-range firepower of its musketeers, making it an ideal defensive and offensive formation. Tercio formations, with their disciplined and spirited professional soldiers, were famed on the European battlefield for their nearly invincible manner in combat during the 16th and 17th centuries. Their domination of the European battlefields came to a definite end with the Spanish defeat by the French at the battle of Rocroi in 1643. A new fighting system, promoted by Gustavus Adolphus, would take over from then on.
12 Free Shooter Infantry 0 pips 03 pips 3 4 pips 42 pips 2 6 pips 63 pips 3 18 The development of better firearms forced a change in tactics for the Gaelic mercenaries. These hardy warriors would now await the first volley from the enemy and then unleash their irresistible charge.
15 Maurician Infantry 4 pips 43 pips 3 4 pips 41 pip 1 7 pips 74 pips 4 23 In the 16th century, the musket (a handheld firearm) became commonplace, but they were very slow to reload. Army tacticians typically deployed musket-men in formations to maximize firepower. The muskets would thus be arranged in lines (twelve, eight or six deep). When the front rank fired, they would move away to the rear to reload, after which the next rank would fire. This maximized the firepower of the 16th century muskets and overcame their disadvantage of slow reloading. It was Maurice of Nassau who pioneered the use of these musket formations and taught it to Dutch troops in the Eighty Years' War. His development of military strategy and tactics made the Dutch army the most modern in Europe.
16 Charge Infantry 1 pip 13 pips 3 5 pips 53 pips 3 5 pips 54 pips 4 21 The linear descendants of the Gaelic mercenaries of early eras. These units placed maximum emphasis on infantry charges to kill and unnerve their enemies. Their charge could be more devastating than the cavalry of the era making them fearsome in attack.
19 Reformed Tercio 4 pips 44 pips 4 2 pips 24 pips 4 5 pips 56 pips 6 25 The Tercio, or Spanish Square, was a mixed formation of pikemen and musketeers developed by the Spanish General Gonzalo Fernandez de Cordoba. The victory of the Spanish armies at Pavia (1525) would lead to its domination of the European battlefield for 100 years. The early Tercios contained anywhere from 50-70% pikemen. However, the Tercio were still evolving and through experimentation it was found that the number of pikemen required could be reduced. These late tercios could have as little as 25% pikemen leading to a massive increase in the formations' firepower.
19 Gustavian Infantry 5 pips 54 pips 4 4 pips 43 pips 3 7 pips 75 pips 5 28 In the early 17th century the musket had a loading time that was still very slow and musket fire needed to be concentrated in volleys to be destructive, as the weapons were very inaccurate and misfires were common. Such a slow reloading time meant that the unit would be very vulnerable if all the guns were fired simultaneously. Since the days of Maurice of Nassau this problem was overcome by arranging the unit in lines (twelve, eight or six deep). When the front rank fired, they would move away to the rear to reload, after which the next rank would fire. Gustavus Adolphus, the great Swedish king, significantly improved this Maurician infantry tactic. He trained his troops so well that he was able to reduce the number of ranks to only three (one kneeling, the second crouching and, the third standing) and yet still maintain continuous fire.
19 Highlanders Infantry 3 pips 34 pips 4 6 pips 63 pips 3 8 pips 84 pips 4 28 The Highland Infantry divisions which make up such a recognizable force in many of today's Commonwealth armies have their roots in the semi-feudal clan system of north and west Scotland. Scottish Highlanders were lightly armored clansmen, often equipped with the traditional Scottish basket-hilted sword, the claymore, as well as small knives, known as dirks. Later Highland soldiers also carried pistols. They were feared for the ferocity of their attack, particularly the famous Highland Charge, used to smash through enemy lines. Following the Jacobite rebellions, the Scottish Highlanders were gradually assimilated into the British Army. The first such Highland troops were the Black Watch, or 42nd Highland Regiment of Foot, who fought valiantly at Fontenoy during the War of Austrian Succession. The Highland Regiments subsequently became a feared fighting force, noted in particular for bravery and a refusal to surrender.
23 Grenzer Infantry 3 pips 34 pips 4 2 pips 26 pips 6 6 pips 68 pips 8 29 After the conquest of Hungary and Croatia in the 18th century, Austria formed a new type of unit called Grenzer (which translated means Borderers) to defend the borders of their newly conquered territories against the Ottomans. The men were recruited from the local population and were given land in return for their military service. Grenzer regiments were considered light infantry. They mostly fought in a skirmishing role but could also function as infantry of the line.
23 Caroline Infantry 6 pips 64 pips 4 5 pips 54 pips 4 8 pips 86 pips 6 33 The military reforms of the Swedish king Charles XI created a new force of infantry, specializing in the attack. Devastating volleys of musket rounds would be the prelude to a mass charge.
23 Line Infantry 5 pips 55 pips 5 4 pips 44 pips 4 7 pips 77 pips 7 32 Line infantry tactics tried to find a balance between attack and defense and did not specialize in either. However, these infantry were stronger in fire and shock. Their aim would be to use the musket volleys to disorganize the enemy before they could charge, in particular if they were primarily a shock action force.
26 White Coat Infantry 5 pips 55 pips 5 6 pips 68 pips 8 8 pips 89 pips 9 41 Having its beginning on the Habsburg military frontier fighting the Ottoman cavalry based armies. The White Coats were drilled and equipped primarily to resist cavalry charges. They were not as effective against musket equipped infantry or on the offensive, but still useful against strong cavalry based armies.
26 Blue Coat Infantry 7 pips 76 pips 6 7 pips 76 pips 6 9 pips 99 pips 9 44 Having its origins in the French armies of Louis XIV. The Blue Coat infantry displays special elan on the attack. Perfect for leaders who believe that the offensive will always triumph over the defensive.
26 Red Coat Infantry 6 pips 68 pips 8 6 pips 66 pips 6 8 pips 810 pips 10 44 The Red Coat has its origins in the British army, where the small size of the army meant it important to husband your resources. Trained and drilled to withstand fire attacks, these troops relied on sheer staying power to keep them in the fight.
26 Frederickian Infantry 8 pips 87 pips 7 5 pips 54 pips 4 10 pips 108 pips 8 42 The Elite Infantry of Frederick the Great. These troops are ruthlessly drilled to give high moral and favor the offense over the defense.
29 Impulse Infantry 10 pips 107 pips 7 8 pips 86 pips 6 11 pips 119 pips 9 51 During the war of the Austrian Succession, Austria was facing a serious defeat. Silesia had already been lost to Prussia and total defeat was not far away. In order to help turn the tide of battle, irregular units for the military frontier were brought up to the main battlefields to help the hard pressed imperial armies. The use of loose order infantry was revolutionary on the European battlefield. The most extreme solution was the impulse warfare unit. These units put forward a cloud of skirmishers whose constant sniping would disorder and demoralize the enemy before the mass charge of columned infantry would deliver the coup de grace.
29 Square Infantry 7 pips 710 pips 10 6 pips 68 pips 8 9 pips 911 pips 11 51 During the war of the Austrian Succession, Austria was facing a serious defeat. Silesia had already been lost to Prussia and total defeat was not far away. In order to help turn the tide of battle, irregular units from the military frontier were brought up to the main battlefields to help the hard pressed imperial armies. The loose order of infantry was revolutionary on the European battlefield. However there were those that totally rejected the skirmisher concept and went for rigid linear tactics. Christen Square infantry due to the formation they assumed when defending against cavalry. These were tightly disciplined units trained to fire their muskets at a high rate and fire by platoon which meant that rather than use the single volley and reload style during combat, these units would always have a platoon discharging their muskets. The deadly ripple fire could break any assault. However, rigid linear tactics made these units less mobile and more defensive.
30 Jaeger Infantry 9 pips 98 pips 8 10 pips 108 pips 8 10 pips 109 pips 9 54 In Germany in the 18th century a new type of light infantry came into being, Called Jaeger, (Hunters). Jaeger were used for reconnaissance and skirmishing. At first they were recruited from huntsmen, gamekeepers and foresters. Most of them were excellent riflemen and were therefor often used as snipers, who could inflict great losses amongst enemy officers. Later Jaeger became a generic name for all kinds of light infantry. Jaeger troops were often hired as mercenaries by other nations, such as Great Britain who used them in the American Revolution."
30 Drill Infantry 10 pips 1010 pips 10 7 pips 77 pips 7 10 pips 1010 pips 10 54 Drilled Soldiers were soldiers that had been vigorously trained, so that they would know exactly what to do in a battle situation. They were also less likely to break ranks whilst fighting against the enemy. An example would be the Prussian Drilled Soldiers. They were among the world's best trained and equipped soldiers at the time. They were very disciplined and well trained for nearly any situation. So good was their reputation that the American Colonies had asked for Prussian drill instructors to be sent to train the colonists so they could fight against the British.
30 Mixed Order Infantry 11 pips 118 pips 8 9 pips 98 pips 8 11 pips 1110 pips 10 57 An infantry assault unit originally equipped with grenades and most often deployed in sieges. During the 18th century the Grenadiers came to regard the bayonet as their preferred weapon of choice in favor of the grenades.
30 Napoleonic Square 10 pips 1011 pips 11 9 pips 99 pips 9 11 pips 1110 pips 10 60 A body of infantry formed in a close rectangular formation with cavalry and artillery within its sides. This formation was well suited against cavalry attacks but naturally it didn't fare as well against artillery attacks.

Eastern.pngEastern

Military tech.png Name Off. Morale of armies.png Def. Morale of armies.png Off. Icon fire.png Def. Icon fire.png Off. Icon shock.png Def. Icon shock.png Total pips Description
1 Bardiche Infantry 1 pip 1 1 pip 1 0 pips 0 0 pips 0 0 pips 0 0 pips 0 2 Infantry units equipped with long poleaxes, 'Bardiches' of varied sizes and shapes commonly employed by Eastern European countries.
1 Eastern Medieval Infantry 1 pip 1 0 pips 0 0 pips 0 0 pips 0 1 pip 1 0 pips 0 2 Raised from serf and other peasant communities these poorly armed and poorly trained infantry will not be of too much use in combat. However, why waste the nobility in dangerous assaults on fortresses?
5 Eastern Militia 1 pip 1 2 pips 2 0 pips 0 0 pips 0 1 pip 1 2 pips 2 6 Raised from serf and other peasant communities these poorly armed and poorly trained infantry will not be of too much use in combat. However, why waste the nobility in dangerous assaults on fortresses?
10 Pike Infantry 3 pips 3 4 pips 4 0 pips 0 0 pips 0 1 pip 1 2 pips 2 10 When the Goths defeated the Romans at the battle of Adrianople, it heralded a new era in European warfare. Cavalry became the dominant force on the battlefield and infantry relegated to supplying a base for Cavalry to maneuver round. The English victories in the Hundred Years' War, although with infantry armies, relied on defensive tactics. However the Swiss Pikemen of the late 15th century gave infantry an offensive role once again. This was quickly noticed by countries in eastern Europe and German mercenaries were invited over to teach these new tactics.
12 Defensive Eastern Musketeers 4 pips 4 5 pips 5 3 pips 3 4 pips 4 2 pips 2 2 pips 2 20 With the growing spread of gunpowder weapons, soon the question of what musket armed infantry should do on the battlefield was raised. In Poland, there developed a school of thought that musketeers should be used as a defensive weapon to support cavalry.
12 Offensive Eastern Musketeers 5 pips 5 4 pips 4 3 pips 3 3 pips 3 3 pips 3 2 pips 2 20 With the large scale use of gunpowder weapons on the Eastern European battlefield new units began to be developed to take advantage of these. Having its origins in the Streltsy of Muscovy these units evolved into Musket armed units that placed their main focus on the attack rather than defense.
18 Soldaty Infantry 5 pips 5 5 pips 5 3 pips 3 3 pips 3 2 pips 2 2 pips 2 20 The introduction of the Tercio into Eastern European warfare was met by those who saw the tercio as being too defensive and who believed that infantry should be employed more offensively. The Soldaty Infantry filled this role.
18 Eastern Tercio 4 pips 4 6 pips 6 3 pips 3 3 pips 3 2 pips 2 3 pips 3 21 Although the tercio came to dominate European battlefields it was initially too slow to be of use on the more open, cavalry dominated battlefields of Eastern Europe. However as the pike component of the tercio fell, giving it more firepower, it became more useful on the eastern battlefields.
19 Petrine Infantry 6 pips 6 4 pips 4 3 pips 3 5 pips 5 3 pips 3 4 pips 4 25 Petrine Infantry have their roots in the defeat of the Russian Armies at the battle of Narva during the Great Northern War. The army had been decisively routed by the better trained, but numerically inferior, Swedish Army and the army needed new tactics if it was to succeed. Trained with iron discipline, the Petrine Infantry excelled in defense. Their tactics were built around wearing down the enemies ability to fight through sheer staying power.
19 Saxon Infantry 6 pips 6 5 pips 5 4 pips 4 3 pips 3 5 pips 5 3 pips 3 26 August the Strong, Elector of Saxony, was not just famous for siring more bastards than any other European Monarch, he was also King of Poland. During his reign he brought more offensive infantry tactics to the Polish military, and the units became known as Saxon Infantry.
26 Green Coat Infantry 8 pips 8 8 pips 8 6 pips 6 6 pips 6 6 pips 6 6 pips 6 40 As more ideas were imported from western Europe, the eastern infantry man became much more like his western European counterpart. The Green Coat infantry had its origins in Russia and its western training methods and equipment gave their units with more staying power in combat than ever before. It also represented a shift from the Petrine defense tactics to a more offensive unit.
30 Mass Infantry 10 pips 10 10 pips 10 7 pips 7 7 pips 7 9 pips 9 9 pips 9 52 Mass Infantry tactics were a departure from the linear tactics that had been dominant for so long. These units can be summed up in two of the maxims of the famous Russian general Suvorov 'train hard, fight easy' and 'The bullet is a fool, the bayonet is a fine chap'. The were highly drilled shock infantry who favored the mass charge over musket fire.

Ottoman.pngAnatolian

Military tech.png Name Off. Morale of armies.png Def. Morale of armies.png Off. Icon fire.png Def. Icon fire.png Off. Icon shock.png Def. Icon shock.png Total pips Description
1 Ottoman Yaya 2 pips 2 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 4 A Muslim archer infantry also known as Piyade. The Yaya troops were mainly made up of mercenaries and always on standby and were thus often very well paid for their military services.
5 Azab Infantry 3 pips 3 1 pip 1 0 pips 0 0 pips 0 2 pips 2 2 pips 2 8 The Azabs were either light infantry units employed as archers or footsoldiers equipped with swords and shields specializing in close combat.
10 Janissary Infantry 4 pips 4 4 pips 4 0 pips 0 0 pips 0 2 pips 2 2 pips 2 12 Infantry units originally made up of slaves and war prisoners that formed the main body of the Sultan's personal guards and protectors.
12 Sekban Infantry 5 pips 5 5 pips 5 2 pips 2 3 pips 3 3 pips 3 3 pips 3 21 Provincial infantry unit made up of peasants turned soldiers.
19 Reformed Janissary Infantry 6 pips 6 5 pips 5 4 pips 4 4 pips 4 4 pips 4 3 pips 3 26 During the late 17th century, the Janissaries, together with the Sipahis, constituted the principal body of the military units of the Western Muslim world.
24 Nizami Cedid Infantry 7 pips 7 6 pips 6 4 pips 4 5 pips 5 5 pips 5 4 pips 4 31 A reformed Muslim infantry, influenced by western European schools and tactics. These warriors adopted European uniforms and weapons and also implemented western military strategies in their training.
26 Eastern Carabinier 7 pips 7 6 pips 6 7 pips 7 4 pips 4 6 pips 6 4 pips 4 34 In essence a mounted foot soldier carrying a short musket or rifle also known as a carbine. Their ability to dismount and fight on foot allowed them great flexibility in the battle.
26 Eastern New Model Infantry 8 pips 8 8 pips 8 5 pips 5 6 pips 6 6 pips 6 5 pips 5 38 The Ottoman sultan, Selim III, began his reign by conducting a thorough military reform. A new kind of westernized infantry troop was designed to replace the Janissaries that had constituted the most significant force of the Ottoman army for so long.

Muslim.pngMuslim

Military tech.png Name Off. Morale of armies.png Def. Morale of armies.png Off. Icon fire.png Def. Icon fire.png Off. Icon shock.png Def. Icon shock.png Total pips Description
1 Persian Footsoldier 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3 Low ranking foot soldier usually armed with a sword.
2 Mamluk Archer 1 pip 1 0 pips 0 0 pips 0 0 pips 0 1 pip 1 1 pip 1 3 Non-Muslim slave warriors captured as children and trained to fight for their Islamic masters made up an essential portion of the military system of the Islamic world. Archery was not just part of their military training but also consumed a large part of their recreation making for excellent archer units.
5 Mamluk Duel Infantry 2 pips 2 1 pip 1 0 pips 0 0 pips 0 2 pips 2 1 pip 1 6 Infantry specialized in single combat, using swords as their primary weapon of choice.
8 Shamshir Infantry 3 pips 3 2 pips 2 0 pips 0 0 pips 0 1 pip 1 1 pip 1 7 Infantry equipped with slim bladed, heavily curved, one-handed swords. Most effective against infantry or cavalry wearing no armor.
11 Tofongchis Musketeer 3 pips 3 2 pips 2 2 pips 2 2 pips 2 2 pips 2 1 pip 1 12 Despite initial reluctance, muskets gradually became more commonly accepted during the late 16th century. The advantage of firearms had become undeniable and muskets slowly found there way into the Muslim infantry forces.
20 Afsharid Reformed Infantry 5 pips 5 4 pips 4 4 pips 4 4 pips 4 4 pips 4 4 pips 4 25 Infantry troops armed with muskets during the reign of Nader Shah. He was considered by some to be one of Persia's most able military leaders.
23 Muslim Mass Infantry 6 pips 6 4 pips 4 5 pips 5 5 pips 5 5 pips 5 4 pips 4 29 A battalion comprised of at least a thousand infantry soldiers most often armed with muskets and deployed in a square formation. By maintaining a close-set square this formation could withstand even the most ambitious cavalry attack.
24 Durrani Rifled Musketeers 7 pips 7 6 pips 6 5 pips 5 4 pips 4 5 pips 5 3 pips 3 30 Afghan infantry units serving under Ahmad Shah Abdali, father of the Durrani dynasty in the middle of the 18th century.
26 Persian Rifle Infantry 8 pips 8 7 pips 7 6 pips 6 6 pips 6 5 pips 5 5 pips 5 37 During the Qajar era, the Persian army went through extensive westernizing reforms. With the help of foreign advisors, the troops were trained in western military strategies and technologies.

Indian.pngIndian

Military tech.png Name Off. Morale of armies.png Def. Morale of armies.png Off. Icon fire.png Def. Icon fire.png Off. Icon shock.png Def. Icon shock.png Total pips Description
1 Indian Foot Soldier 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3 In Indian military history the infantry was often cheap to come by and easy to replace due to the large Indian population. Cavalry on the other hand was expensive and had often, at least since the arrival of the Muslim armies in the 13th century proved to be the decisive element on Indian battlefields. Perhaps because of this the development of infantry tactics would not receive as much attention during most of the early modern era. The role of the infantry was to make up the bulk of a force and to siege the many forts of the Indian subcontinent.
5 Indian Arquebusier 2 pips 2 1 pip 1 1 pip 1 0 pips 0 2 pips 2 1 pip 1 7 With the general lack of interest in the development of infantry tactics in Indian armies the advent of fire arms would at first not make a big impact. While common in Indian armies they would not make up a sizable part of the infantry troops for a long time and firearms would continue to be used in an individual way rather than adopted for specific formations. Rather than equipping their own units with the new weapons the Indian states would initially be content to hire foreign, often Turkoman, arquebusiers as a supplement to their archers and artillery.
11 Toofangchis 3 pips 3 2 pips 2 2 pips 2 2 pips 2 2 pips 2 1 pip 1 12 With Babur's invasion of India the subcontinent saw it's first organized use of fire arms. Unlike in the west however the musketmen, or Tofangchis, as used by Babur would serve as marksmen in his armies, firing individually at specific targets both during pitched battles and sieges. Babur took care to train these troops to achieve better results and unlike the Mughal cavalry arm the recruitment, training and organization of musketmen would be kept under his direct control. Whether Babur's great success at Panipat was due to the use of fire arms or not the use of musketmen became increasingly commonplace in Indian armies after Babur's invasion.
11 Poligar Infantry 2 pips 2 3 pips 3 2 pips 2 3 pips 3 1 pip 1 2 pips 2 13 Vijayanagara and it's successor states relied on the local chiefs of the communities of their empire for much of its administration. Among their tasks was the organization of local defence and the recruitment and marshalling of troops.
12 Akbarid Musketeers 5 pips 5 3 pips 3 4 pips 4 3 pips 3 3 pips 3 2 pips 2 20 As the development of firearms progressed the equipment of Indian musketmen increased in quality. Precision and long range was given priority as the Mughals would continue to use musketeers as sharpshooter or marksmen. The Mughals would also continue the use of musketeers in the direct service of the central authority (as opposed to the cavalry arm in the hands of the Mansabdars).
12 South Indian Infantry 4 pips 4 3 pips 3 4 pips 4 2 pips 2 4 pips 4 2 pips 2 19 As the Vijayanagara empire fractured into a number of Nayak kingdoms following it's defeat at Talicota the local Poligar's remained in place as local power holders responsible for recruitment. In some of these successor states the Poligars would acquire an even more independent position than they had under Vijayanagar. Along with the continued shortage of horses this lead to even bigger infantry ratio in the southern armies. Firearms also continued to become more common in the south as well as in the north during the 16th century.
19 North Indian Musket Infantry 6 pips 6 4 pips 4 5 pips 5 2 pips 2 5 pips 5 2 pips 2 24 The less prestigious infantry arm would commonly attract third or fourth sons of poor Purbia Rajput families in the northern countryside, deserted Afghan clansmen, Jat farmer, and other groups with poor prospects. Unable to afford horses these groups would adopt the use of firearms as a cheaper way to succeed in the battlefield. While they were given little formal training these self-educated Purbia musketmen would eventually make up the core of a more modern northern Indian army as their use of firearms and eventual use of more modern European infantry tactics allowed them to increasingly make a difference on the battlefields of India.
20 Deccani Musket Infantry 6 pips 6 4 pips 4 5 pips 5 3 pips 3 5 pips 5 3 pips 3 26 Many tribesmen of the Kanara, Desh and Malnad regions, such as the Berads and Mavales, adopted matchlock muskets for hunting and warfare early on. Due to their familiarity with the weapons these tribesmen soon became the primary mustketmen in southern India. The Maratha armies in particular came to rely on these tribal groups for recruiting infantry to their armies. The tribal organization of the troops were often kept, with the headmen serving as officers. Berads and Mavales would increasingly be deployed in Maratha, Mughal and Mysorean armies during the 17th and 18th century and would eventually form the core of future European style infantry regiments in the area.
23 Telingas 5 pips 5 3 pips 3 5 pips 5 2 pips 2 5 pips 5 2 pips 2 22 As the French became increasingly entangled in the affairs of the south and eastern Indian states they started the practice of training Indian troops to use coordinated European infantry tactics. This would soon prove to be the start of a revolution in Indian warfare as infantry rather than cavalry increasingly came to be the determining factor in battles. Under Dupleix and de Bussy Telegu soldiers started to fight and arm themselves in a manner more similar to the European armies of the time. These troops were known as Telingas after their area of origin (Telingana) but soon the term came to be used about musket armed and uniformed infantry troops in other parts of India.
23 North Indian Sepoy 7 pips 7 5 pips 5 6 pips 6 3 pips 3 5 pips 5 3 pips 3 29 The role that the Telingas and Berads filled in the south would eventually be filled by the Purbias in the north. British officers in the service of the East India Company and French adventurers in the service of the Mughals or other Indian rulers became increasingly common as commanders of Indian musket infantry in the north-east. As a result drilled Indian infantry regiments could soon be found in all the armies of the states in the north as well as in mercenary bands. Eventually recruitment would become even more organized and these northern Indian troops, known as Sepoys after the Mughal term for an infantryman would become closely associated with Company rule in India.
28 Indian Drill Infantry 8 pips 8 4 pips 4 6 pips 6 4 pips 4 6 pips 6 4 pips 4 32 As the 18th century progressed Indian infantry came to fight more coordinated, with a higher rate of fire and be put to much better use than before. The addition of military innovations such as Mysorean rockets and the integration of Indian light cavalry allowed Indian states to be much more successful against European armies. Striking a good balance at this Mysore in particular would, under Haider Ali and Tipu Sultan, come to propel itself from a local kingdom to a regional South Indian power.

Chinese.pngChinese

Military tech.png Name Off. Morale of armies.png Def. Morale of armies.png Off. Icon fire.png Def. Icon fire.png Off. Icon shock.png Def. Icon shock.png Total pips Description
1 Chinese Longspear Infantry 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3 Infantry troops equipped with long spears especially effective against charging cavalry units.
1 Japanese Longbow 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 1 pip 1 4 The Asian archers were the most important force in Asian battles during this era. The bows were typically made of bamboo but generally longer than the European ones.
1 East Asian Spearmen 1 pip 1 0 pips 0 0 pips 0 0 pips 0 1 pip 1 0 pips 0 2 Low ranking foot soldiers armed with wooden spears.
6 Japanese Foot Soldier 2 pips 2 2 pips 2 0 pips 0 0 pips 0 1 pip 1 1 pip 1 6 The Foot soldiers were the lowest form of Warriors within the hierarchy of the time. They consisted of commoners and the lower class nobles, and were the mainstay of the ruler's army. At first, the Foot soldiers were only Mercenaries and adventurers, and were paid with looted goods but later on they became a core part of the local Lords Army. As battles, wars and the larger size of armies became more complex, they were vigorously trained so they could hold their ground against the oncoming enemy forces. Foot soldiers were mostly armed with spears but some did carry Swords/Katanas and others were used to operate war machinery, as well as being equipped with varying Bows. Foot soldiers generally had light armor, consisting of leather pads sown together or a mixture between leather and iron/copper armors. This made them more agile on the battlefield but at times vulnerable against their opponents. In later periods Foot soldiers were given firearms as well.
6 Chinese Foot Soldier 2 pips 2 1 pip 1 0 pips 0 0 pips 0 2 pips 2 1 pip 1 6 Traditional lower rank foot soldiers wearing light armor and armed with a spear or sword."
12 Asian Arquebusier 4 pips 4 3 pips 3 2 pips 2 2 pips 2 4 pips 4 3 pips 3 18 The adoption of firearms was rather slow in some areas of Asia but gradually the bow began to give way. The arquebus was introduced during the 16th century and allowed infantry units a much higher rate of fire although less accuracy.
12 Han Banner Infantry 3 pips 3 2 pips 2 3 pips 3 3 pips 3 3 pips 3 2 pips 2 16 Ming infantry troops armed with muskets that were incorporated into the banner system originally created by the Manchus during the 17th century.
12 Asian Mass Infantry 4 pips 4 3 pips 3 4 pips 4 2 pips 2 2 pips 2 1 pip 1 16 A battalion comprised of at least a thousand infantry soldiers most often armed with muskets and deployed in a square formation. By maintaining a close-set square this formation could withstand even the most ambitious cavalry attack.
18 Asian Musketeer 5 pips 5 4 pips 4 4 pips 4 3 pips 3 2 pips 2 2 pips 2 20 Asian armies equipped with lighter and handier muskets, replacing the older arquebus.
23 Reformed Asian Musketeer 6 pips 6 5 pips 5 6 pips 6 3 pips 3 5 pips 5 3 pips 3 28 Westernized Asian infantry equipped with muskets and more adapted to Western tactics and strategies.

Nomadic.pngNomad

Military tech.png Name Off. Morale of armies.png Def. Morale of armies.png Off. Icon fire.png Def. Icon fire.png Off. Icon shock.png Def. Icon shock.png Total pips Description
2 Eastern Archers 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 1 pip 1 4 Light infantry troops commonly utilized in the first stage of a battle. Their purpose was to shower the opposing troops with arrows, thereby lowering their morale before the main force attacked.

West African.pngSub-Saharan

Military tech.png Name Off. Morale of armies.png Def. Morale of armies.png Off. Icon fire.png Def. Icon fire.png Off. Icon shock.png Def. Icon shock.png Total pips Description
0 African Spearmen 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3 Tribal warriors utilizing spears as their primary weapon and wooden shields for defense.
0 African Clubmen 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3 Traditional native clubmen, the origin of all warriors.
5 Bantu Tribal Warrior 2 pips 2 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 4 A traditional South African tribal warrior armed with a spear and a characteristic shield, excelling in offensive strategies.
5 Mali Tribal Warrior 1 pip 1 2 pips 2 0 pips 0 0 pips 0 0 pips 0 1 pip 1 4 A traditional North African tribal warrior armed with a spear and a characteristic shield excelling somewhat more in defensive strategies.
5 Niger Kongolese Forest Warriors 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 1 pip 1 4 Forest warriors with rather good offensive and defensive skills adapted to the climate of the African forests.
5 Songhai Tribal Warrior 0 pips 0 3 pips 3 0 pips 0 0 pips 0 0 pips 0 1 pip 1 4 A traditional West African tribal warrior armed with a spear and a characteristic shield excelling in defensive strategies.

New World

Military tech.png Name Off. Morale of armies.png Def. Morale of armies.png Off. Icon fire.png Def. Icon fire.png Off. Icon shock.png Def. Icon shock.png Total pips Description
0 South American Spearmen 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3 The basic unit of armies of the Americas. They were usually a peasant levy lead by aristocratic officers and armed with spear and shield. This units formed the backbone of the armies of states like the Inca and Aztec Empires.
0 Native Indian Archer 1 pip 1 0 pips 0 0 pips 0 0 pips 0 1 pip 1 0 pips 0 2 The hunter-gatherer peoples early learned to value a man with a good aim with his bow. In peace time, it could be the difference between starvation or survival - in war, defeat or victory.
0 Native Clubmen 1 pip 1 0 pips 0 0 pips 0 0 pips 0 1 pip 1 0 pips 0 2 The Native Clubman is the origin of all warriors - take something hard, hit your opponent.
5 Aztec Hill Warriors 1 pip 1 2 pips 2 0 pips 0 0 pips 0 1 pip 1 0 pips 0 4 In the high plateau of Mexico, the Aztec Empire was founded. The dynamics of Aztec culture required on-going military conquests and military units began to evolve into specialized attacking units, which also placed great worth at staying power in combat.
5 Mayan Forest Warfare 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 1 pip 1 4 The forests and jungles of Central America was the home to the Mayan civilization. The terrain was not as open as further north giving more advantages to the defender. Here military units evolved that were suitable on both the attack and defense, although specializing in neither.
5 American Plains Warriors 2 pips 2 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 4 With the gathering of natives into tribes, often protecting specific areas, there often evolved a state of endemic warfare. The warpath was a way of proving your worth, and often as a rite of passage for the young men.
5 Pueblo Ambush Infantry 1 pip 1 2 pips 2 0 pips 0 0 pips 0 0 pips 0 1 pip 1 4 In the broken terrain in the foothills of the Rockies, new tactics built around ambush began to develope. These units did not have the staying power of the mountain infantry but they did huit the enemies morale with their ambush tactics.
5 South American Mountain Warriors 0 pips 0 3 pips 3 0 pips 0 0 pips 0 0 pips 0 1 pip 1 4 The high mountains of the Andes created an environment which was far superior for defense rather than attack. There was a gradual evolution were infantry began to specialize in defense and staying power over attack.
5 Zapotec Plains Warriors 2 pips 2 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 4 The area of the Zapotec empire created conditions highly suitable for offensive warfare. Here military units were developed that specialized in attack and used tactics designed to undermine the morale of their opponents.
5 Reformed Inca Mountain Warriors 1 pip 1 4 pips 4 0 pips 0 0 pips 0 0 pips 0 2 pips 2 7 As new weapons and tactics became available the hardy mountain warrior began to improve. These warrior still placed a premium of defense, replying on their staying power for victory. The improvements in armor and training made victory over these units a tough undertaking.
5 Reformed Aztec Hill Warriors 2 pips 2 3 pips 3 0 pips 0 0 pips 0 0 pips 0 2 pips 2 7 The hardy hill warrior was not immune to technological change. With new weapons and tactics, these soldiers began to evolve from an offensive unit to a unit that placed a higher premium on defense. However, the unit's main means of victory was to hit the enemy's morale."
5 Reformed Mayan Forest Warriors 2 pips 2 2 pips 2 0 pips 0 0 pips 0 2 pips 2 2 pips 2 8 The forest warrior continued to improve as new technologies and tactics became available. Retaining it's balance between attack and defense it continued to improve in both areas.
5 Reformed Zapotec Plain Warriors 3 pips 3 1 pip 1 0 pips 0 0 pips 0 2 pips 2 0 pips 0 6 The plains warrior was the ultimate offensive unit in the Americas, but even they were not immune to progress. New weapons and tactics allowed the units to improve their offensive capability, while new training methods helped these warriors to maintain morale in combat.

Cavalry

Total cavalry pips by tech group compared to tech level

Cavalry is good for flanking once the main line has been filled, but are much more expensive than infantry. All cavalry has 2 pips in maneuver. Cavalry costs 2.5 times as much as infantry. They are more powerful than infantry, especially during the shock phase of combat.

Cavalry cost.png Cost

These national ideas and other modifiers reduce the cost of recruiting and maintaining cavalry.

Idea Modifier
Swedish Ideas 3: The 'Hakkapeliitta' -10%
Polish Traditions -20%
Persian Ambitions -10%
Serbian Ideas 4: Alemannic Guard -10%
Punjabi Ideas 6: Strength of the Misls -10%
Hedjazi Traditions -10%
Arabian Ideas 2: Arabian Horses -10%
Aristocracy Ideas 1: Noble Knights -20%
Quantity Ideas 2: Benefits for Horseowners -10%

Cavalry combat ability.png Combat ability

These national ideas and other modifiers increase the effectiveness and power of cavalry.

Idea Modifier
Ottoman Ideas 3: Timariot System +15%
Polish Ideas 4: Winged Hussars +33%
Bavarian Traditions +10%
Burgundian Traditions +5%
Mamluk Traditions +10%
Timurid Ideas 3: The Mantle of the Great Khan +20%
Vijayanagar Ideas 2: Arab Horses +10%
Manchu Ideas 4: Link with the Mongol Dynasty +10%
Lithuanian Ideas 5: Lithuanian Hussars +20%
Maratha Ideas 1: Tradition of Military Service +10%
Serbian Ideas 3: Home of the Hussars +5%
Najdi Ideas 5: Arabian Horsemanship +10%
Hedjazi Ambitions +15%
Berber Ideas 5: Tuareg Cavalry +10%
Rajput Ideas 3: Marwari Horses +10%
Horde Ideas 2: Traditions of the Great Khan +20%
Anatolian Beyliks Ideas 3: Akîncî Cavalry +15%
Aristocratic Bonus +10%
Quality Ideas 3: Finest of Horses +10%

Western

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
1 Chevauchée 2 pips 2 0 pips 0 0 pips 0 0 pips 0 2 pips 2 0 pips 0 4
1 Western Medieval Knights 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3
10 Schwarze Reiter 2 pips 2 1 pip 1 1 pip 1 0 pips 0 2 pips 2 1 pip 1 7
14 Latin Caracole Cavalry 2 pips 2 2 pips 2 2 pips 2 0 pips 0 3 pips 3 2 pips 2 11
18 Gallop Cavalry 4 pips 4 2 pips 2 0 pips 0 0 pips 0 4 pips 4 2 pips 2 12
24 Armee Blanche Cavalry 5 pips 5 3 pips 3 3 pips 3 5 pips 5 5 pips 5 4 pips 4 25
24 Latin Dragoons 5 pips 5 5 pips 5 5 pips 5 4 pips 4 2 pips 2 2 pips 2 23
24 Latin Hussars 4 pips 4 4 pips 4 4 pips 4 4 pips 4 4 pips 4 4 pips 4 24
28 Latin Cuirassiers 8 pips 8 6 pips 6 4 pips 4 5 pips 5 9 pips 9 7 pips 7 39
29 Carabiners 7 pips 7 7 pips 7 7 pips 7 6 pips 6 5 pips 5 4 pips 4 36
29 Uhlan 8 pips 8 8 pips 8 5 pips 5 5 pips 5 7 pips 7 6 pips 6 39
29 Reformed Latin Hussars 8 pips 8 7 pips 7 5 pips 5 7 pips 7 5 pips 5 7 pips 7 39
30 Latin Chasseur 11 pips 11 8 pips 8 10 pips 10 8 pips 8 10 pips 10 8 pips 8 55
30 Latin Lancers 11 pips 11 8 pips 8 11 pips 11 8 pips 8 10 pips 10 8 pips 8 56

Eastern

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
2 Eastern Knights 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3
2 Druzhina Cavalry 2 pips 2 1 pip 1 0 pips 0 0 pips 0 0 pips 0 0 pips 0 3
8 Stratioti Cavalry 2 pips 2 1 pip 1 0 pips 0 0 pips 0 2 pips 2 1 pip 1 6
10 Eastern Hussar 3 pips 3 2 pips 2 0 pips 0 0 pips 0 2 pips 2 1 pip 1 8
15 Reformed Eastern Hussar 4 pips 4 2 pips 2 0 pips 0 0 pips 0 3 pips 3 2 pips 2 11
15 Eastern Caracole 2 pips 2 2 pips 2 2 pips 2 0 pips 0 3 pips 3 2 pips 2 11
15 Southern Cossacks 3 pips 3 3 pips 3 2 pips 2 2 pips 2 3 pips 3 2 pips 2 15
22 Winged Hussars 5 pips 5 2 pips 2 0 pips 0 0 pips 0 4 pips 4 2 pips 2 13
22 Cossack Cavalry 4 pips 4 3 pips 3 2 pips 2 2 pips 2 3 pips 3 2 pips 2 16
25 Lancers 7 pips 7 5 pips 5 0 pips 0 0 pips 0 7 pips 7 5 pips 5 24
25 Reformed Cossack Cavalry 5 pips 5 4 pips 4 4 pips 4 4 pips 4 4 pips 4 3 pips 3 24
27 Eastern Cuirassiers 8 pips 8 6 pips 6 3 pips 3 4 pips 4 8 pips 8 6 pips 6 35
27 Advanced Cossack Cavalry 8 pips 8 5 pips 5 6 pips 6 4 pips 4 5 pips 5 4 pips 4 32

Anatolian

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
2 Musellem Cavalry 2 pips 2 1 pip 1 1 pip 1 0 pips 0 1 pip 1 0 pips 0 5
8 Timariot Cavalry 2 pips 2 2 pips 2 0 pips 0 0 pips 0 2 pips 2 2 pips 2 8
10 Spahi Cavalry 3 pips 3 2 pips 2 0 pips 0 0 pips 0 3 pips 3 1 pip 1 9
19 Reformed Spahi Cavalry 4 pips 4 3 pips 3 3 pips 3 1 pip 1 3 pips 3 1 pip 1 15
24 Toprakli Hit and Run Cavalry 6 pips 6 4 pips 4 5 pips 5 2 pips 2 5 pips 5 2 pips 2 24
27 Toprakli Dragoons 7 pips 7 7 pips 7 4 pips 4 3 pips 3 4 pips 4 3 pips 3 28
28 Eastern Skirmisher 7 pips 7 4 pips 4 7 pips 7 4 pips 4 5 pips 5 3 pips 3 30
28 Eastern Uhlan 8 pips 8 6 pips 6 5 pips 5 2 pips 2 7 pips 7 6 pips 6 34
28 Reformed Lancer 9 pips 9 7 pips 7 0 pips 0 0 pips 0 9 pips 9 5 pips 5 30

Muslim

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
1 Muslim Cavalry Archers 2 pips 2 1 pip 1 1 pip 1 0 pips 0 2 pips 2 0 pips 0 6
1 Persian Cavalry Charge 2 pips 2 1 pip 1 0 pips 0 0 pips 0 2 pips 2 1 pip 1 6
2 Mamluk Cavalry Charge 2 pips 2 0 pips 0 0 pips 0 0 pips 0 3 pips 3 1 pip 1 6
9 Shayhanid Cavalry 2 pips 2 2 pips 2 0 pips 0 0 pips 0 3 pips 3 1 pip 1 8
11 Qizilhash Cavalry 3 pips 3 2 pips 2 0 pips 0 0 pips 0 3 pips 3 2 pips 2 10
16 Muslim Musketeer Cavalry 3 pips 3 2 pips 2 2 pips 2 1 pip 1 3 pips 3 2 pips 2 13
23 Musket Charge Cavalry 5 pips 5 4 pips 4 3 pips 3 3 pips 3 3 pips 3 2 pips 2 20
24 Afsharid Reformed Cavalry 5 pips 5 4 pips 4 4 pips 4 3 pips 3 5 pips 5 4 pips 4 25
26 Ali Bey Reformed Cavalry 7 pips 7 6 pips 6 6 pips 6 4 pips 4 6 pips 6 5 pips 5 34
26 Muslim Dragoon 6 pips 6 6 pips 6 5 pips 5 4 pips 4 2 pips 2 2 pips 2 25
27 Durrani Swivel Cavalry 7 pips 7 5 pips 5 5 pips 5 4 pips 4 5 pips 5 4 pips 4 30
28 Durrani Cavalry 7 pips 7 4 pips 4 7 pips 7 6 pips 6 4 pips 4 3 pips 3 31

Indian

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
0 Indian Cavalry Archers 2 pips 2 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 4
1 Indian Cavalry 1 pip 1 2 pips 2 0 pips 0 0 pips 0 0 pips 0 2 pips 2 5
13 Indian Cavalry Archers 3 pips 3 2 pips 2 3 pips 3 2 pips 2 2 pips 2 1 pip 1 13
16 Mansabdar Cavalry 3 pips 3 3 pips 3 2 pips 2 1 pip 1 3 pips 3 1 pip 1 13
20 Deccani Light Cavalry 5 pips 5 2 pips 2 2 pips 2 1 pip 1 5 pips 5 2 pips 2 17
20 Dai-Phat Cavalry 5 pips 5 3 pips 3 4 pips 4 2 pips 2 4 pips 4 2 pips 2 20
23 Maratha Raiders 5 pips 5 2 pips 2 5 pips 5 2 pips 2 5 pips 5 2 pips 2 21
25 Sowars 6 pips 6 4 pips 4 6 pips 6 5 pips 5 5 pips 5 4 pips 4 30
27 Mysorean Light Cavalry 7 pips 7 6 pips 6 6 pips 6 4 pips 4 6 pips 6 3 pips 3 32

Chinese

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
1 Archer Cavalry 1 pip 1 0 pips 0 0 pips 0 0 pips 0 1 pip 1 1 pip 1 3
1 Eastern Bow Tactics 2 pips 2 0 pips 0 0 pips 0 0 pips 0 1 pip 1 0 pips 0 3
9 Asian Steppe Cavalry 2 pips 2 1 pip 1 0 pips 0 0 pips 0 2 pips 2 1 pip 1 6
9 Samurai Cavalry 2 pips 2 1 pip 1 0 pips 0 0 pips 0 1 pip 1 2 pips 2 6
11 Reformed Asian Steppe Cavalry 2 pips 2 1 pip 1 2 pips 2 1 pip 1 2 pips 2 1 pip 1 9
16 Asian Charge Cavalry 5 pips 5 4 pips 4 3 pips 3 2 pips 2 5 pips 5 3 pips 3 22
20 Banner Cavalry 4 pips 4 5 pips 5 4 pips 4 5 pips 5 3 pips 3 2 pips 2 23
24 Asian Dragoons 6 pips 6 5 pips 5 5 pips 5 4 pips 4 2 pips 2 2 pips 2 24
25 Reformed Asian Cavalry 8 pips 8 5 pips 5 5 pips 5 4 pips 4 5 pips 5 4 pips 4 31
28 Green Standard Cavalry 8 pips 8 6 pips 6 6 pips 6 5 pips 5 7 pips 7 4 pips 4 36

Nomad

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
2 Mongol Swarm 2 pips 2 1 pip 1 0 pips 0 0 pips 0 2 pips 2 1 pip 1 6
3 Mongol Steppe 2 pips 2 2 pips 2 0 pips 0 0 pips 0 2 pips 2 1 pip 1 7

Sub-Saharan

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
1 Somali Light Cavalry 2 pips 2 1 pip 1 0 pips 0 0 pips 0 1 pip 1 0 pips 0 4
1 Mandelaku Cavalry 1 pip 1 1 pip 1 0 pips 0 0 pips 0 1 pip 1 1 pip 1 4
6 Abyssinian Barded Cavalry 1 pip 1 2 pips 2 0 pips 0 0 pips 0 3 pips 3 2 pips 2 8
6 Tuareg Cavalry 3 pips 3 2 pips 2 0 pips 0 0 pips 0 2 pips 2 1 pip 1 8
14 Mossi Horsemen 4 pips 4 2 pips 2 0 pips 0 0 pips 0 4 pips 4 2 pips 2 12
20 African Dragoon 4 pips 4 2 pips 2 2 pips 2 2 pips 2 4 pips 4 2 pips 2 16
25 African Hussar 6 pips 6 6 pips 6 4 pips 4 4 pips 4 2 pips 2 2 pips 2 24

Artillery

Total artillery pip compared to tech level

Artillery not only fight in battles like infantry and cavalry but also speed up Sieges.

Unlike infantry or cavalry, artillery can fight from the second row, attacking with 50% of their combat power. Additionally, artillery regiments bestow their defensive pips to the regiment in front of them.

However, in the front row, artillery take double damage. Hence artillery are best used to provide supporting fire from the second line.

All artillery has 2 pips in maneuver. Artillery become available after land tech 7 is researched and costs three times as much as infantry. Artillery may attack from the back row. Artillery helps defend the unit in front of them with half of the artillery's Defensive Shock/Fire. Artillery takes double damage when attacked (if it gets moved to front rank).

Level Reached Name Off. Morale Def. Morale Off. Fire Def. Fire Off. Shock Def. Shock Total pips
7 Large Cast Bronze Mortar 1 pip 1 0 pips 0 2 pips 2 0 pips 0 1 pip 1 0 pips 0 3
7 Houfnice 1 pip 1 1 pip 1 1 pip 1 0 pips 0 1 pip 1 0 pips 0 4
10 Culeverin 2 pips 2 1 pip 1 3 pips 3 1 pip 1 2 pips 2 2 pips 2 11
10 Pedrero 1 pip 1 2 pips 2 2 pips 2 3 pips 3 1 pip 1 2 pips 2 11
11 Small Cast Iron Cannon 2 pips 2 2 pips 2 2 pips 2 1 pip 1 2 pips 2 1 pip 1 10
11 Large Cast Iron Cannon 2 pips 2 1 pip 1 3 pips 3 1 pip 1 3 pips 3 1 pip 1 11
13 Chambered Demi Cannon 2 pips 2 2 pips 2 3 pips 3 3 pips 3 3 pips 3 3 pips 3 16
18 Leather Cannon 4 pips 4 3 pips 3 3 pips 3 2 pips 2 2 pips 2 2 pips 2 16
20 Swivel Cannon 4 pips 4 4 pips 4 3 pips 3 3 pips 3 2 pips 2 2 pips 2 18
23 Coehorn Mortar 5 pips 5 5 pips 5 4 pips 4 4 pips 4 3 pips 3 3 pips 3 24
27 Royal Mortar 6 pips 6 6 pips 6 6 pips 6 6 pips 6 5 pips 5 5 pips 5 34
29 Flying Battery 9 pips 9 6 pips 6 8 pips 8 5 pips 5 7 pips 7 5 pips 5 40

See also