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User:Evil4Zerggin/Building summary

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== Standard == {|class = "wikitable" ! rowspan = "2" | Category !! rowspan = "2" | Type !! colspan = "4" | Normal buildings (tech required) !! colspan = "2" | Special buildings |- | 1 || 2 || 3 || 4 || 5 || 6 |- | colspan = "2" | {{icon|ducats}} Cost / [[File:Time Icon.png]] Time (months) | 50/12 | 75/12 | 100/12 | 150/12 | 250/24 | 500/24 |- | rowspan = "2" | Government || rowspan = "2" | {{icon|adm}} | Temple (5) || Courthouse (8) || Spy Agency (11) || Town Hall (14) || College (16) || Cathedral (18) |- style="font-size:75%;" | [[File:Income.png]] {{green|+1}} base tax | [[File:Provincial Revolt Risk.png]]{{green|-1}} Local revolt risk<br> {{icon|papal influence}}{{green|+0.05}} Annual papal influence | [[File:Local Spy Defense.png]]{{green|+25%}} Local spy defense <br> [[File:Local Defensiveness.png]]{{green|+10%}} Local defensiveness | [[File:Local Tax Modifier.png]]{{green|+20%}} Local tax modifier <br> [[File:Local Defensiveness.png]]{{green|+10%}} Local defensiveness | [[File:Provincial Revolt Risk.png]]{{green|-1}} Local revolt risk <br> [[File:Local Spy Defense.png]]{{green|+25%}} Local spy defense | [[File:Provincial Revolt Risk.png]]{{green|-2}} Local revolt risk <br> [[File:Local Spy Defense.png]]{{green|+10%}} Local spy defense <br> {{icon|papal influence}}{{green|+5}} Annual papal influence |- | rowspan = "2" | Army || rowspan = "2" | {{icon|mil}} | Armory (4) || Training Fields (8) || Barracks (11) || Regimental Camp (13) || Arsenal (16) || Conscription Center (18) |- style="font-size:75%;" | [[File:Manpower Icon.png]]{{green|+25}} Manpower increase <br> [[File:Local recruitment time.png]]{{green|-10%}} Local recruitment time <br> [[File:Local recruitment cost.png]]{{green|-5%}} Local regiment cost | [[File:Manpower Icon.png]]{{green|+25}} Manpower increase <br> [[File:Local recruitment time.png]]{{green|-10%}} Local recruitment time <br> [[File:Local recruitment cost.png]]{{green|-5%}} Local regiment cost | [[File:Manpower Icon.png]]{{green|+50}} Manpower increase <br> [[File:Local recruitment cost.png]]{{green|-5%}} Local regiment cost | [[File:Local Manpower Modifier.png]]{{green|+20%}} Local manpower modifier | [[File:Local Manpower Modifier.png]]{{green|+25%}} Local manpower modifier <br> [[File:Local recruitment time.png]]{{green|-25%}} Local recruitment time | [[File:Local Manpower Modifier.png]]{{green|+25%}} Local manpower modifier <br> [[File:Land Forcelimit.png]]{{green|+2}} Land force limit |- | rowspan = "2" | Navy || rowspan = "2" | {{icon|dip}} | Dock (4) || Drydock (8) || Shipyard (11) || Grand Shipyard (13) || Naval Arsenal (16) || Naval Base (18) |- style="font-size:75%;" | [[File:Local Trade Power Icon.png]]{{green|+0.33}} Local trade power <br> [[File:Local Sea Repair Icon.png]]{{green|+25%}} Local ship repair | [[File:Local Ship Building Time.png]]{{green|-10%}} Local shipbuilding time <br> [[File:Local Sea Repair Icon.png]]{{green|+10%}} Local ship repair | [[File:Naval Force Limit.png]]{{green|+1}} Naval force limit | [[File:Local Ship Building Time.png]]{{green|-10%}} Local shipbuilding time <br> [[File:Local Ship Cost.png]]{{green|-10%}} Local ship cost | [[File:Naval Force Limit.png]]{{green|+2}} Naval force limit <br> [[File:Local Ship Building Time.png]]{{green|-10%}} Local shipbuilding time | [[File:Naval Force Limit.png]]{{green|+2}} Naval force limit <br> [[File:Local Ship Building Time.png]]{{green|-10%}} Local shipbuilding time <br> [[File:Local Sea Repair Icon.png]]{{green|+50%}} Local ship repair |- | rowspan = "2" | Production || rowspan = "2" | {{icon|adm}} | Constable (5) || Workshop (8) || Counting House (11) || Treasury (14) || Mint (16) || Stock Exchange (18) |- style="font-size:75%;" | [[File:Local Tax Modifier.png]]{{green|+20%}} Local tax modifier | [[File:Trade Goods.png]]{{green|+20%}} Produced goods | [[File:Local Production Efficiency.png]]{{green|+25%}} Local production efficiency | [[File:Trade Goods.png]]{{green|+10%}} Produced goods <br> [[File:Local Tax Modifier.png]]{{green|+20%}} Local tax modifier | [[File:Local Tax Modifier.png]]{{green|+50%}} Local tax modifier | [[File:Income.png]]{{green|+5}} Tax income |- | rowspan = "2" | Trade || rowspan = "2" | {{icon|dip}} | Marketplace (4) || Trade Depot (8) || Canal (11) || Road Network (13) || Post Office (16) || Customs House (18) |- style="font-size:75%;" | [[File:Local Trade Power Icon.png]]{{green|+1}} Local trade power | [[File:Local Trade Power Icon.png]]{{green|+25%}} Local trade power <br> [[File:Trade Value Icon.png]]{{green|+1}} Trade value | [[File:Local Trade Power Icon.png]]{{green|+1}} Local trade power <br> [[File:Local Trade Value.png]]{{green|+25%}} Trade value modifier | [[File:Local Trade Power Icon.png]]{{green|+25%}} Local trade power <br> [[File:Local Movement Speed.png]]{{green|+10%}} Local movement speed | [[File:Local Trade Power Icon.png]]{{green|+3}} Local trade power and {{green|+50%}} | [[File:Local Trade Power Icon.png]]{{green|+5}} Local trade power |- | rowspan = "2" | Fort || rowspan = "2" | {{icon|mil}} | Earth Rampart (3) || Star Fort (9) || Tenaille (14) || Star Bastion (20) || Redoubt (24) || Fortress (29) |- style="font-size:75%;" | [[File:Local Missionary Strength.png]]{{green|+0.1}} Local missionary strength <br> [[File:Supply Limit Icon.png]]{{green|+3}} Base supply limit <br> [[File:Fort Level.png]]{{green|+1}} Fort level | [[File:Local Missionary Strength.png]]{{green|+0.1}} Local missionary strength <br> [[File:Supply Limit Icon.png]]{{green|+3}} Base supply limit <br> [[File:Fort Level.png]]{{green|+1}} Fort level | [[File:Local Missionary Strength.png]]{{green|+0.1}} Local missionary strength <br> [[File:Supply Limit Icon.png]]{{green|+3}} Base supply limit <br> [[File:Fort Level.png]]{{green|+1}} Fort level | [[File:Local Missionary Strength.png]]{{green|+0.1}} Local missionary strength <br> [[File:Supply Limit Icon.png]]{{green|+3}} Base supply limit <br> [[File:Fort Level.png]]{{green|+1}} Fort level | [[File:Local Missionary Strength.png]]{{green|+0.1}} Local missionary strength <br> [[File:Fort Level.png]]{{green|+2}} Fort level <br> [[File:Local Defensiveness.png]]{{green|+10%}} Local defensiveness | [[File:Local Missionary Strength.png]]{{green|+0.1}} Local missionary strength <br> [[File:Fort Level.png]]{{green|+2}} Fort level <br> [[File:Local Defensiveness.png]]{{green|+10%}} Local defensiveness |} == Manufactories == All manufactories cost 500 {{icon|ducats}} ducats and take 60 months to build. {|class = "wikitable sortable" ! Manufactory !! Type !! Tech !! Trade goods |- | Farm Estate || {{icon|adm}} || 6 || {{icon|grain}} Grain |- | Naval Equipment Manufactory || {{icon|dip}} || 12 || {{icon|naval supplies}} Naval Supplies, {{icon|fish}} Fish, {{icon|salt}} Salt |- | Trade Company || {{icon|dip}} || 12 || {{icon|ivory}} Ivory, {{icon|tea}} Tea, {{icon|chinaware}} Chinaware, {{icon|slaves}} Slaves, {{icon|spices}} Spices, {{icon|fur}} Fur |- | Plantations || {{icon|adm}} || 13 || {{icon|coffee}} Coffee, {{icon|cotton}} Cotton, {{icon|sugar}} Sugar, {{icon|tobacco}} Tobacco |- | Textile Manufactory || {{icon|adm}} || 15 || {{icon|wool}} Wool, {{icon|cloth}} Cloth |- | Refinery || {{icon|dip}} || 20 || {{icon|wine}} Wine, {{icon|sugar}} Sugar |- | Weapons Manufactory || {{icon|mil}} || 20 || {{icon|copper}} Copper, {{icon|iron}} Iron |} == Unique == All unique buildings except for the March cost 1000 {{icon|ducats}} ducats and take 12 months to build. {|class = "wikitable sortable" ! Building !! Type !! Tech !! Province requirements !! Effect |- | Embassy || {{icon|dip}} || 6 || || [[File:Diplomat Icon.png]]{{green|+1}} Diplomat, [[File:Enemy Core Creation.png]]{{green|+10%}} Hostile core-creation cost |- | March || {{icon|dip}} || 8 || Is a core, borders another nation. || Costs only 500 ducats. [[File:Manpower Icon.png]]{{green|+500}} Manpower increase, [[File:Local Defensiveness.png]]{{green|+200%}} Local defensiveness |- | Fine Arts Academy || {{icon|adm}} || 12 || || [[File:Stability Cost Modifier.png]]{{green|-5%}} Stability cost modifier |- | University || {{icon|adm}} || 17 || || [[File:Stability Cost Modifier.png]]{{green|-5%}} technology cost |- | Glorious Monument || {{icon|adm}} || 19 || || [[File:Prestige Icon.png]]{{green|+1}} Yearly Prestige |- | Admiralty || {{icon|dip}} || 19 || Has a port. || [[File:Navy Tradition.png]]{{green|+0.5}} Yearly navy tradition, [[File:Leader Icon.png]] Leader(s) without upkeep: {{green|+1}} |- | War College || {{icon|mil}} || 19 || || [[File:Army Tradition.png]]{{green|+0.5}} Yearly army tradition, [[File:Leader Icon.png]] Leader(s) without upkeep: {{green|+1}} |- | Royal Palace || {{icon|dip}} || 20 || Capital, government is a monarchy. || [[File:Royal Legitimacy Icon.png]]{{green|+1}} Yearly Legitimacy |- | Grain Depot || {{icon|adm}} || 24 || Is a core, produces {{icon|grain}} grain || [[File:Land Forcelimit.png]]{{green|+10%}} Land forcelimit modifier, [[File:Land Maintenance Modifier.png]]{{green|-10%}} Land maintenance modifier |- | Tax Assessor || {{icon|adm}} || 27 || Capital, 10 base tax. || [[File:Inflation Reduction.png]]{{green|+0.05}} Inflation reduction |}