User:EnderA/Parliament

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Issues

{{SVersion|1.29}} Getting a second issue in the same category is 90% less likely.

Name Category Conditions Weights Effect Modifier
Administrative Reform Administrative power.png Has at least 3 provinces with at least Local autonomy.png 20% local autonomy.
  • Average Local autonomy.png autonomy at least 25: ×2
  • Average Local autonomy.png autonomy at least 35: ×3
  • Average Local autonomy.png autonomy at least 50: ×3
None Autonomy.png −0.05 Monthly autonomy change
Appoint a new Prime Minister Administrative power.png None Create a skill 3 Advisor Statesman.png Statesman advisor, −75% cheaper to hire
Appropriate Land for the State Administrative power.png Has at least 6 cities. One random province of the capital area, chosen when the debate begins, gets Tax Base Icon.png +1 base tax. Construction cost.png −5% Construction cost
Assimilation and Settlement Policy Administrative power.png
None Culture conversion cost.png −15% Culture conversion cost
Conduct Nationwide Census Administrative power.png Has at least 6 cities. One random province of the capital area, chosen when the debate begins, gets Manpower.png +1 base manpower. National manpower modifier.png +5% National manpower modifier
Conduct Nationwide Land Survey Administrative power.png Has at least 6 cities. One random province of the capital area, chosen when the debate begins, gets Production.png +1 base production. Production efficiency.png +5% Production efficiency
Contribute to Government Debt Payment Administrative power.png Has taken at least 2 loans.
  • Has taken at least 4 loans: ×2
  • Has taken at least 6 loans: ×2
  • Has taken at least 8 loans: ×2
  • Has taken at least 10 loans: ×2
None
  • Interest per annum.png −0.25 Interest per annum
  • Inflation reduction.png +0.05 Yearly inflation reduction
Create Offices for Vassal Nobles Administrative power.png
A random subject gains the opinion modifier “Closer Ties” towards this country, worth +25 opinion with a yearly decay of −2.
  • Diplomatic annexation cost −15% Diplomatic annexation cost
  • Income from vassals.png +5% Income from vassals
Election Reform Administrative power.png Is a Government republic.png republic.
  • Republican tradition.png Republican tradition <60: ×2
  • Republican tradition.png Republican tradition <40: ×2
  • Republican tradition.png Republican tradition <20: ×5
Gain Republican tradition.png +10 Republican tradition. Republican tradition.png +0.5 Yearly republican tradition
Expand the Diplomatic Corps Administrative power.png None
  • No free diplomatic relation slots: ×1.5
  • Number of diplomatic relations at least 5: ×2
  • Number of diplomatic relations at least 8: ×2
None
  • Diplomat.png +1 Diplomats
  • Spy network construction.png +20% Spy network construction
Fund Expansion of Bureaucracy Administrative power.png None
  • Base: ×2
  • Has at least 25 cities: ×2
None Advisor cost.png −10% Advisor costs
Fund Expansion of Universities Administrative power.png None
  • Base: ×2
  • Has at least 25 cities: ×2
None Technology cost.png −5% Technology cost
Fund National Monuments Administrative power.png None Gain up to Prestige.png 10 prestige from seats in parliament. Prestige.png +1 Yearly prestige
Grant Concessions to the [estate] Administrative power.png Has the relevant estate. There are separate versions of this issue for:
  • Brahmins.png Brahmins
  • Burghers.png Burghers
  • Clergy.png Clergy
  • Cossacks Cossacks
  • Dhimmi.png Dhimmi
  • Jains.png Jains
  • Marathas Marathas
  • Rajputs.png Rajputs
  • Vaishyas.png Vaishyas
Estate loyalty Loyalty < 40: ×5 The relevant estate gains Estate loyalty 20 loyalty. None
Guarantee Religious Minorities Administrative power.png
  • Any owned province does not have the state religion.
  • Does not have religious ideas.
  • Religious unity.png Religious unity < 50%: ×2
  • Owned provinces that do not have the state religion at least 10: ×2
  • Owned provinces that do not have the state religion at least 20: ×2
A random owned province that does not have the state religion gets the modifier “Religious Migration” for 10 years, with the following effect:
  • Local development cost −10% Local development cost
  • Tolerance heretic.png +1 Tolerance of heretics
  • Tolerance heathen.png +1 Tolerance of heathens
Harmonization of State Laws Administrative power.png
A random subject gains the opinion modifier “Closer Ties” towards this country, worth +25 opinion with a yearly decay of −2.
  • Diplomatic annexation cost −15% Diplomatic annexation cost
  • Income from vassals.png +5% Income from vassals
Increase Taxes Administrative power.png None
Gain up to Income.png +1 year of income from seats in parliament. National tax modifier.png +10% National tax modifier
Investigate Corruption Administrative power.png Has at least Corruption.png 0.5 corruption.
  • Has at least Corruption.png 3 corruption.: ×2
  • Has at least Corruption.png 10 corruption.: ×2
  • Has at least Corruption.png 20 corruption.: ×5
Lose Corruption.png −1 corruption. Yearly corruption −0.05 Yearly corruption
Land Reform Administrative power.png None Have Economic idea group.png economic ideas: ×2 None Development cost.png −10% Development cost
Propagation of State Religion Administrative power.png
  • Any province does not have the state religion.
  • Does not have Humanist idea group.png humanist ideas.
  • Religious unity.png Religious unity < 50%: ×2
  • Owned provinces that do not have the state religion at least 10: ×2
  • Owned provinces that do not have the state religion at least 20: ×2
None
  • Missionaries.png +1 Missionary
  • Missionary strength.png +1% Missionary strength
Support Ruling Dynasty Administrative power.png
Icon legitimacy monarchy.png +1 Yearly legitimacy
Treason Act Administrative power.png None
  • Have Espionage idea group.png espionage ideas: ×2
  • Have average unrest > 4: ×2
  • Have average unrest > 6: ×2
  • Have average unrest > 8: ×2
None
  • Foreign spy detection.png +15% Foreign spy detection
  • National unrest.png −2 National unrest
Appoint a Grand Admiral Diplomatic power.png Has at least 2 ports. Create an Admiral.png admiral with 40 tradition. None
Charter Colonies Diplomatic power.png Has completed Expansion idea group.png expansion ideas or Exploration idea group.png exploration ideas.
  • Base: ×2
  • Have at least 10 colonies: ×2
None
  • Colonists.png +1 Colonists
  • Global settler increase.png +20 Global settler increase
Charter Trade Company Diplomatic power.png At least one of the following:
None
  • Merchants.png +1 Merchants
  • Trade range.png +20% Trade range
  • Trade power abroad.png +5% Trade power abroad
Colonial Taxation Diplomatic power.png Has a Subject colony icon.png colonial subject.
None Global tariffs.png +25% Global tariffs
Emergency Impressment Act Diplomatic power.png Has at least 2 ports.
  • Sailors.png Sailors < 50%: ×2
  • Sailors.png Sailors < 25%: ×2
Gain 1 year's worth of Sailors.png sailors, modified by the proportion of seats in Parliament with ports. None
Expand Navy Diplomatic power.png Has at least 2 ports.
None
  • Ship costs.png −10% Ship cost
  • Sailor recovery speed.png +10% Sailor recovery speed
Extend Siberian Frontiers Diplomatic power.png
  • Has Flag of Russia Russian idea 2 “Siberian Frontier”.
  • Owns a colony with at least 500 settlers in the Ural, West Siberia, or East Siberia regions.
Base: ×2
  • One random owned colony in those regions has its number of settlers set to 800.
  • Third Rome.png One random uncolonized province neighbouring that colony becomes a Siberian frontier and gains 400 settlers.
None
Impressment of Sailors Diplomatic power.png Has at least 2 ports.
None
  • Recover navy morale speed.png +5% Recover navy morale speed
  • Sailor recovery speed.png +10% Sailor recovery speed
Issue Letters of Marque Diplomatic power.png Has at least 2 ports.
None
  • Privateer efficiency.png +15% Privateer efficiency
  • Embargo efficiency.png +10% Embargo efficiency
  • Light ship cost.png −10% Light ship cost
Reduce Trade Regulations Diplomatic power.png Has a Diplomatic tech.png diplomatic technology of at least level 16.
None
  • Trade efficiency.png +10% Trade efficiency
  • Trade power.png +5% Global trade power
Restrict Imports Diplomatic power.png None Has Plutocratic idea group.png plutocratic ideas or Trade idea group.png trade ideas or Economic idea group.png economic ideas: ×2 Gain Mercantilism.png +2% Mercantilism Trade power.png +5% Domestic trade power
Combat Janissary Decadence Military power.png Janissary regiments constitute at least 1% of the country's forces.
  • Janissary percentage > 20%: ×2
  • Janissary percentage > 33%: ×2
None Discipline.png +5% Discipline
Expand Officer Lists Military power.png None Create a General.png general with 40 tradition Leader(s) without upkeep.png +1 Leader(s) without upkeep
Expand the Army Military power.png None
None
  • Recruitment time.png −10% Recruitment time
  • Regiment cost.png −10% Regiment costs
Extend Officer Commissions Military power.png
  • Base: ×2
  • At war: ×2
None
  • Navy tradition decay.png −1% Navy tradition decay
  • Army tradition decay.png −1% Army tradition decay
Extend Militarization of the State Military power.png Has a government form that uses Militarization of state.png Militarized Society. Gain up to Militarization of state.png 20 militarization from seats in parliament. Militarization of state.png +0.05 Monthly militarization
Quartering of Troops Military power.png None
None
  • Land attrition.png −5% Land attrition
  • Land maintenance modifier.png −10% Land maintenance modifier
Support the War Effort Military power.png Is at war.
Icon stability.png +1 Stability
  • War exhaustion.png −0.05 Monthly war exhaustion
  • Manpower recovery speed.png +10% Manpower recovery speed
Tax Provinces for Fortifications Military power.png Has at least 3 provinces with a Fort level.png fort building. None
  • Fort maintenance.png −10% Fort maintenance
  • Fort defense.png +10% Fort defense
The Draft Military power.png Is at war. Less than 50% Manpower.png Manpower reserve: ×2 Gain up to Manpower.png 1 year's worth of manpower from seats in parliament. None
Reform Rotten Boroughs None[1] Any province has the modifier “Rotten Borough”.[2] Base: ×1000 Always available if needed.
  • Gain Icon stability.png +1 stability.
  • Remove the modifier “Rotten Borough” from all provinces.
  • Icon legitimacy monarchy.png +1 Yearly legitimacy
  • Republican tradition.png +0.5 Yearly republican tradition
  1. Always available if needed.
  2. The modifier “Rotten Borough” can be received through the two events Rotten Boroughs option ‘Rotten!’.