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United Central America

Kingdom rankUnited Central America
United Central America.png
Primary culture
Mexican (Iberian)

Capital province
Guatemala (841)

Constitutional RepublicGovernment republic.png

State religion

Technology group
WesternWestern technology group
Colonial ideas

For Subject colony icon.png colonial nations.

Traditions.png Traditions:

−10% Development cost
Negative religious tolerance no longer gives any penalties. Heretic and heathen provinces do not give us any penalty to religious unity.

Republican tradition.png Founding Fathers

+0.5 Yearly republican tradition

Provincial trade power modifier.png Continental Trade

+25% Provincial trade power modifier

Construction cost.png Manufacturing Center of an Empire

−10% Construction cost

Idea cost.png Free Thinkers

−10% Idea cost

Regiment cost.png Colonial Militia

−10% Regiment cost

Auto explore adjacent to colony.png New Frontiers

Automatically discover adjacent when a colony is built.
+20 Global settler increase

Leader(s) without upkeep.png Liberty Heroes

+1 Leader without upkeep

Idea bonus.png Ambition:

+10% Morale of armies

United Central America is a formable country in the Central American region of North America. It straddles the line separating the Colonial Mexico and Colonial Colombia regions. It is not available at any game start.


United Central America can also be formed by any former colonial nation which owns the required provinces of the ‘Colonial Mexico’ (colonial region).[1]

 Form Central American Nation

Our people have endured years of foreign meddling, subjugation, incursions, and our lands divided... Enough! The time has come to liberate and unite our people under one banner, and write our own destiny. We will form a liberal nation enriched by the trade passing between the Atlantic and the Pacific oceans.

Potential requirements

The game is not using a random New World.
The country:

If this country is AI-controlled, it must own at least 3 provinces.


The country:

  United Central America does not exist.


The country:

  • changes to   United Central America.
  • gains a permanent claim on every non-owned province of Colonial Mexico.
  • gains  25 prestige.
  • gets the modifier “Increased Centralization” for 20 years with the following effects:
    •  −0.05 monthly autonomy change,
    •  +1 national unrest.

If the country:

  • is a member of the Holy Roman Empire and not an elector or the emperor
    • then all its provinces are removed from the HRE.
  • is a duchy
    • then it becomes a   kingdom.
Provinces in red are required to be owned and cored to form United Central America. Forming United Central America grants permanent claims on the orange area.


  1. For the script code of the decision see in /Europa Universalis IV/decisions/UPCANation.txt.
Country guides

Western technology group     United States
Mesoamerican technology group     Maya
North American technology group     Caddo   Cherokee   Iroquois

Central African technology group     Mutapa
East African technology group     Kilwa
Muslim technology group     Mamluks  Tunis
West African technology group     Mali

Eastern technology group     Jerusalem
Muslim technology group     Arabia   Hisn Kayfa   Oman
Indian technology group     Assam   Bahmanis   Bengal   Orissa
Chinese technology group     Bali   Brunei   Dai Viet   Japan   Khmer   Korea   Majapahit   Malaya   Pagarruyung   Pasai   Sunda
Nomadic technology group     Jianzhou   Timurids   Uzbek

Andean technology group     Chachapoya   Cusco   Muisca
South American technology group     Mapuche