- −10% Development cost
- +2 Yearly papal influence
- −5% Technology cost
- −5% Idea cost
- −15% Mercenary maintenance
- −0.5 Interest per annum
- +1 Yearly prestige
- +15% Trade efficiency
- +10% Production efficiency
- +25% National manpower modifier
- +5% Discipline
Tuscany is a formable nation on the Italian peninsula. It exists in game starts from 1569 to 1801 and later than 1814.
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.28.
Not since the days of the Margraviate of Tuscany has a single power controlled as much of the the Tuscan lands as we do. Let us adopt a new title to better reflect our new standing among the states of Italy.
If the country is AI-controlled, then:
Tuscany does not exist.
- Main article: Tuscan events
The Tuscan events centre around important historical figures of Tuscany and Florence. They also relate to the changes of the republican government.
Form Italian Nation
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.25.
As the heart of the Renaissance, our nation is blossoming culturally. We have just entered the beginning of what looks like a prolonged artistic rebellion, especially in the field of architecture and literature. The cultural evolution is not aiding our country in maintaining peace within our borders however. Our country is continuously stricken by foreign states seeking power and territorial gain.
Italy does not exist.
If the country is AI-controlled then it:
If the country: