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Tungning

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Kingdom rankTungning
Tungning.png
Primary culture
Min (Chinese)

Capital province
Tainan (738)

Government
Despotic MonarchyGovernment monarchy.png

State religion
ConfucianConfucianism.png

Technology group
ChineseChinese technology group
Chinese ideas
Notes:

For countries in the Culture icon.png Chinese culture group, as well as Flag of Changsheng Changsheng.


Traditions.png Traditions:

+10% Manpower recovery speed
−5% Administrative technology cost

Possible advisors.png The Keju Examination

+1 Possible advisor

Stability cost modifier.png Scholar Gentry

–10% Stability cost modifier

Production efficiency.png Order of the Four Occupations

+10% Production efficiency

Prestige.png Nation of Rites and Etiquettes

+1 Yearly prestige

Infantry combat ability.png Firearm Training

+10% Infantry combat ability

Legitimacy.png Son of Heaven

+1 Yearly legitimacy
+0.05 Mandate growth modifier

Diplomatic reputation.png Middle Kingdom

+1 Diplomatic reputation

Idea bonus.png Ambition:

+25% National manpower modifier

Tungning is a country that does not exist in 1444 and appears by event. During the Ming disaster 'Crisis of the Ming Dynasty' an event will fire that will create the nation of Tungning on the island of Taiwan. Historically, Ming loyalist forces led by Zheng Chenggong (known in-game by the Dutch romanisation of his honorific title, 'Koxinga') retreated to the island in 1661 and defeated the Dutch colonists there. He planned to use the island as a military base to prepare for a military reconquest of the Chinese mainland but died not long after raiding the Spanish Philippines.

Events[edit]

id

Msg event.pngKoxinga Flees to Taiwan


Over the course of our nation’s collapse we have lost most of our ports and thus control over what remains of our navy. Claiming to be a Ming loyalist, a general known as Koxinga has commandeered several vessels and fled to Taiwan. The Ming government has historically taken little interest in the island, seeing it as a largely irrelevant backwater. Koxinga however sees potential in the island, and aims to use it as a base from which to eventually retake the mainland.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Ming Ming
  • total Development.png development is less than 600
  • Any province in the Taiwan area is empty
Mean time to happen

120 months


Immediate effects
  • Hidden effect:
    • Every province in the world:
      • Limited to:
        • Is in Taiwan area
        • is empty
      • Flag of Tungning Tungning gains a core on this province
      • Cede province to Flag of Tungning Tungning

Event button 547.png
Coward!
  • If is Emperor of china icon.png Emperor of China:
    • Lose 10 Mandate
  • Else:
    • Lose Prestige.png 10 prestige
  • Flag of Tungning Tungning:
    • A new ruler "Koxinga Zheng" comes to power
    • Max promoted cultures.png Gain Polynesian as an accepted culture
    • Gain Animism Animist as a harmonized religion
    • Capital:
      • Build land units to forcelimit: Infantry.png 60% infantry, Cavalry.png 30% cavalry, Artillery.png 10% artillery
    • One random owned province:
      • Limited to:
        • Has a port
      • Build naval units to forcelimit: Bigship.png 30% heavy ships, Lightship.png 30% light ships, Galley.png 0% galleys, Transport.png 20% transports

Missions[edit]

Main article: Asian missions

Strategy[edit]

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