Tripoli

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Duchy rankTripoli
Tripoli.png
Primary culture
Tunisian (Maghrebi)

Capital province
Tripoli (354)

Government
IqtaGovernment monarchy.png

State religion
SunniSunni.png

Technology group
MuslimMuslim technology group
Berber ideas
Notes:

For countries in the Culture icon.png Maghrebi culture group.


Traditions.png Traditions:

−25% Naval attrition
May raid coasts

Naval force limit modifier.png Barbary Pirates

+25% Naval force limit modifier

Attrition for enemies.png Desert Warfare

+1 Attrition for enemies

Trade efficiency.png Trans-Saharan Trade

+10% Trade efficiency
+20% Caravan power

Navy tradition.png Corsairs

+1 Yearly navy tradition
+10% Privateer efficiency

Cavalry combat ability.png Tuareg Cavalry

+10% Cavalry combat ability
+10% Looting speed

Diplomatic relations.png Dual Diplomacy

+1 Diplomatic relation

Galley combat ability.png The Brothers Barbarossa

+20% Galley combat ability

Idea bonus.png Ambition:

+10% Global trade power

Tripoli is a formable country in the Maghreb. It can be formed by any country with Tunisian or Berber culture and with their capital in Tripolitania or Fezzan. It can also be formed due to rebellions and can be released as a vassal.

Tripoli exists as of 1503.

Formation[edit]

Execute decision.pngForm Tripolitania


In order to further our claims on this region we must control the Mediterranean coast. Once we rule the port of Tripoli itself the world will recognize us for more than the petty kingdom they consider us to be now.


 
Potential requirements

The country:

If the country is AI-controlled, then it:

  • is not a former colonial nation.
Allow

Flag of Tripoli Tripoli does not exist.
The country:


Effects

If Tripoli (354) is part of the HRE, but the country is not a member then:

  • the province is removed from the HRE.
  • the Holy Roman Emperor:
    • gets the opinion modifier “Removed provinces from the Empire” towards the country, worth Opinion.png−50 opinion with a yearly decay of 1.
    • loses Imperial authority.png1 imperial authority.

Tripoli (354):

  • will no longer be under the control of an estate.
  • becomes the capital of the country.

The country:

  • changes to Flag of Tripoli Tripoli.
  • changes primary culture to Tunisian.
  • gains permanent claims on all provinces of Tripolitania that are not owned by Tripoli.
  • gains Prestige.png25 prestige.

If Tripoli:

Provinces in orange must be owned and cored to form Tripoli, also one of the red. Forming Tripoli grants permanent claims to all coloured provinces.

Raid Coasts[edit]

Costal Raiding is a naval ability added in the Mare Nostrum expansion which allows fleets belonging to nations with the Raid Coasts idea, which in the base game belongs to the Maghrebi culture group (Flag of Morocco Morocco, Flag of Tlemcen Tlemcen, Flag of Tunis Tunis and the formable nations of Flag of Algiers Algiers and Flag of Tripoli Tripoli), Flag of Habsan Habsan and Flag of The Knights The Knights to raid the coasts of other nations of a different religion for loot and sailors. This idea is also available to Custom Nations.

The Golden Century.pngGolden Century DLC introduces Pirate Republics (specifically; Flag of New Providence New Providence, Flag of Tortuga Tortuga, Flag of Port Royal Port Royal, Flag of So So (through an event) and Custom Nations with the Pirate Republic government), which also have the ability to raid coasts and are capable of raiding the coasts of countries with the same religion.

Historically, this ability reflects the raids carried out by Barbary pirates which were active in the Mediterranean Sea during the mid-16th to early 19th centuries while in the case of the three Pirate Republics, it simulates the Golden Age of Piracy in the Caribbean Sea from the mid-16th to the early 18th century. Flag of So So is a special case, as it represents a resurgence of the Japanese Wokou Pirates that raided the coasts of East Asia intermittently from the 4th century to the 17th century.

Raiding can provide a significant early-game boost to the income and sailor pools of nations that can do it and can also serve as a way to damage the economy of other nations. An example of this is Flag of So So, which can employ Coastal Raiding against Flag of Ming Ming to pile up devastation and cause Ming to potentially lose the Mandate of Heaven and collapse.

Country guides

Central African technology group Central African.png Mutapa.png Mutapa
East African technology group East African.png Kilwa.png Kilwa
Muslim technology group Muslim.png The Mamluks.png MamluksTunis.png Tunis
West African technology group West African.png Mali.png Mali

Eastern technology group Eastern.png Jerusalem.png Jerusalem
Muslim technology group Muslim.png Arabia.png Arabia Hisn Kayfa.png Hisn Kayfa Oman.png Oman
Indian technology group Indian.png Assam.png Assam Bahmanis.png Bahmanis Bengal.png Bengal Orissa.png Orissa
Chinese technology group Chinese.png Bali.png Bali Brunei.png Brunei Dai Viet.png Dai Viet Japan.png Japan Khmer.png Khmer Korea.png Korea Majapahit.png Majapahit Malaya.png Malaya Pagarruyung.png Pagarruyung Pasai.png Pasai Sunda.png Sunda
Nomadic technology group Nomadic.png Jianzhou.png Jianzhou Timurids.png Timurids Uzbek.png Uzbek

Western technology group Western.png United States.png United States
Mesoamerican technology group Mesoamerican.png Maya.png Maya
North American technology group North American.png Caddo.png Caddo Cherokee.png Cherokee Iroquois.png Iroquois

Andean technology group Andean.png Chachapoya.png Chachapoya Cusco.png Cusco Muisca.png Muisca
South American technology group South American.png Mapuche.png Mapuche