Trade idea group events
Trade idea group events[1] are the part of the idea group events which require to have unlocked the trade idea group.
Five years pulse events[edit | edit source]
Business is Booming
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Thanks to our shrewd commerce practices, merchants are being attracted to our realm and our trade efficiency has increased as a result.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Excellent news The country gets the modifier “Business is Booming” for 10 years with the following effect: |
Trade Complacency
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Although as a nation we are famous for our shrewd commerce practices, at the moment our merchants are becoming a tad complacent.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
I can see our merchants not competing as well The country gets the modifier “Out of date Commerce practices” for 10 years with the following effect: I think prices could be rising The country: |
Our Merchants are adventuring
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Current trading conditions are strongly favoring our merchants. Our merchants are ready to take advantage of these.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Excellent The country gets the modifier “Adventuring Merchants” for 10 years with the following effects: |
Our Merchants are doing poorly
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Although previously our adventuring merchants were doing good business, things have recently taken a turn for the worse.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
I guess we'll just have to tighten our belts The country gets the modifier “Merchants Doing Poorly” for 10 years with the following effect: A few unpopular reforms are the answer The country: |
Trade Policy Success
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our National Trade Policy is proving unusually successful at the moment. This is giving our merchants a real boost.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
I am sure this is good news The country gets the modifier “Trade Policy Working” for 10 years with the following effects: |
Trade Policy is failing
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our National Trade Policy isn't really delivering at the moment. Our merchant just aren't doing as well.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Looks like the merchants are struggling The country gets the modifier “Trade Policy failing” for 10 years with the following effects: Prices are on the way up The country: |
Income Bonanza
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
Our merchants have managed to gain an advantage over other merchants. Although this advantage won't last forever, for now our merchants are cashing in.
Trigger conditions
The country:
|
Is triggered only by
the five year pulse I. Base weight: 100
|
Most excellent news The country gets the trade modifier “Income Bonanza” in a random trade node with an active merchant of this country that does not have already this modifier, for 10 years with the following effect: |
Competitive Advantage
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
The fight for trade in the world is competitive, but one of our merchants has managed to secure a preferential deal with local suppliers. Although we will not be able to keep this deal forever, for now we are able to bring forward more change.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Brilliant! The country gets the modifier “Competitive Advantage” for 10 years with the following effect: |
Cooperation with the Merchant class
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
The biggest problem with collecting income from trade is the smuggling. Our government policy of supporting the mercantile interests has led the merchant class to cooperate more against those who choose to smuggle. At least for a while.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
Fantastic News! The country gets the modifier “Cooperation with the Merchant class” for 10 years with the following effects: |
Support for Mercantilist Policies
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
The mercantile interest has lobbied for an expansion of mercantilist policies. We are considering an expansion in these policies to see if they would be beneficial to our nation.
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
It is worth looking at... The country: |
Trade Collapse
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Please help with verifying or updating this infobox. It was last verified for version 1.32. |
It is hard to fathom but for some reason the amount of income from trade has simply collapsed. The cargoes just don't seem to be landed. Is it smuggling? Is it merchants going elsewhere? We do not know but things are grim...
Trigger conditions
The country: |
Is triggered only by
the five year pulse I. Base weight: 100
|
There is nothing we can do The country gets the modifier “Trade Collapse” for 10 years with the following effect: We must do something! The country: |
Footnotes[edit | edit source]
- ↑ These events can be found in /Europa Universalis IV/events/ideagroups.txt.