Tondonese missions

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This is a list of Mission.png missions for Flag of Tondo Tondo. [1]

Growing StrongThe Queen's ChannelBefriend MajapahitAbandon the DragonStones of GaneshConquer LuzonConquer the NorthConquer VisayasConquer the CenterConquer MindanaoConquer the South.5BRoot.GetAdjective.5D NavyTrade DominanceThe Spice Must FlowTrade SupremacyInvade the MainlandVassal KingdomsReligious ConversionReligious DominanceUnite NusantaraExpel EuropeansPalopo IronBanjar TextilesLampung PeppersMoluccan ClovesSea CucumbersTondonese missions.png

Clicking on a mission icon leads to the appropriate table row. "Repeat" action to return.

National missions[edit]

Mission Completion requirements Effects Prerequisites
Growing Strong icon
Growing Strong
A jungle can start with only one seed. We should build some forts and let them take root deeply in our land.
  • At least one of:
    • Province Tondo (2697):
      • Province is owned by Our country
      • Fort level.png Fort level is at least 2
    • Province Laguna (4349):
      • Province is owned by Our country
      • Fort level.png Fort level is at least 2
    • Province Mindoro (4350):
      • Province is owned by Our country
      • Fort level.png Fort level is at least 2
  • Province Tondo (2697):
    • Gain Manpower.png 2 base manpower
    • Gain province modifier “Growing Strong” for 20 years, giving the following effects:
      • Local defensiveness.png +25% Local defensiveness
  • Province Laguna (4349):
    • Gain Manpower.png 2 base manpower
    • Gain province modifier “Growing Strong” for 20 years, giving the following effects:
      • Local defensiveness.png +25% Local defensiveness
  • Province Mindoro (4350):
    • Gain Manpower.png 2 base manpower
    • Gain province modifier “Growing Strong” for 20 years, giving the following effects:
      • Local defensiveness.png +25% Local defensiveness
  • Province Manila (656):
    • Our country gains a permanent claim on this province
The Queen's Channel icon
The Queen's Channel
The Queen's Channel is our natural frontier with Manila. We should take advantage of this and pay close attention to maritime trade.
  • Province Manila (656):
    • Province is owned by Our country
    • Province has a Province trade power value.png center of trade of at least level 2
  • If:
    • Limited to:
      • Province Manila (656):
        • None of:
        • None of:
          • Is a core of Our country
  • Gain Yearly prestige.png 15 prestige
  • Philippines trade node:
    • Our country gains trade modifier “The Queen's Channel” (+50 Power) for 20 years
Mission dhr assert control over delhi.png Growing Strong
Befriend Majapahit icon
Befriend Majapahit
Once our ally, the thalassocratic empire of Majapahit is still worthy of our trust. We must show the world that we never forget our allies... Nor our enemies.
  • If:
  • Else:
    • Limited to:
      • Any country in the world:
        • Capital
          • At least one of:
            • Is in East Java area
            • Is in Central Java area
    • prev = {
has_opinion = { who = ROOT value = 100 } }[2]
  • Gain Diplomatic power.png 100 diplomatic power
  • Gain country modifier “Befriended Majapahit” for 20 years, giving the following effects:
    • Diplomatic reputation.png +1 Diplomatic reputation
Abandon the Dragon icon
Abandon the Dragon
Powerful allies may be useful, but if we want to become a powerful ally of our own we must show the world that [Root.GetName] is not afraid of the dragon.
  • If:
    • Limited to:
      • DLC Mandate of Heaven.png Mandate of Heaven is active
    • None of:
      • Is a subject of Flag of Ming Ming
  • Else, if:
    • Limited to:
    • Flag of Ming Ming:
      • At least one of:
        • Has opinion modifier “Insulted” (Opinion.png −50 Opinion / +5 Yearly decay / 120 Months) towards Our country
        • Our country is a rival
        • Our country
          • Previously mentioned country is a rival
  • Else:
    • None of:
    • Is not a subject nation
  • Gain Administrative power.png 100 administrative power
  • Gain Legitimacy.png 15 legitimacy
  • Province Canton (667):
    • Our country gains a permanent claim on this province
  • Province Waichow (2157):
    • Our country gains a permanent claim on this province
  • Province Chaochow (2156):
    • Our country gains a permanent claim on this province
  • Province Macau (668):
    • Our country gains a permanent claim on this province
Mission noble council.png Befriend Majapahit
Stones of Ganesh icon
Stones of Ganesh
With the head of an elephant and the wisdom of a god, Ganesh has been one of the most worshipped deities of this land. We should not disturb his rest.
  • Brahmins.png Brahmins has at least 55 loyalty
  • At least 5 of the following are true:
    • Every owned province:
      • At least one of:
        • Has Latin temple.png Temple building
        • Has Latin cathedral.png Cathedral building
  • Gain country modifier “The Stones of Ganesh” for the rest of the game, giving the following effects:
    • Missionary maintenance cost.png −25% Missionary maintenance cost
    • Missionary strength.png +1% Missionary strength


Filipino missions[edit]

Filipino conquest[edit]

Mission Completion requirements Effects Prerequisites
Conquer Luzon icon
Conquer Luzon
Luzon is the name of the northern part of our archipelago. We must secure our power upon its nations before entering uncolonized land.
Following provinces are owned by our country or its non-tributary subjects:
  • Pangasinan
  • Tondo
  • Laguna
  • Manila
  • Mindoro
Gain country modifier “Conquest of Luzon” for Time Icon.png 20 years, giving the following effects:
  • Morale of navies.png +10% Morale of navies
  • Morale of armies.png +5% Morale of armies
Conquer the North icon
Conquer the North
Having subjugated the northern nations, uncolonized land is now ours to take.
Following provinces have at least 2 units of our country and has less than 1000 native population:
  • Ilocos
  • Cagayan
  • Ifugao
  • Bikol
If provinces Ilocos, Cagayan, Ifugao and Bikol are open for colonization:
  • Cede province to our country
  • Our country gains a core on this province
Mission invade island.png Conquer Luzon
Conquer Visayas icon
Conquer Visayas
Visayas is the name of the central part of our archipelago. We must secure our power upon its nations before entering uncolonized land.
Following provinces are owned by our country or its non-tributary subjects:
  • Panay
  • Buglas
  • Cebu
Gain country modifier “Conquest of Visayas” for Time Icon.png 20 years, giving the following effects:
  • Morale of navies.png +10% Morale of navies
  • Morale of armies.png +5% Morale of armies
Conquer the Center icon
Conquer the Center
Having subjugated the central nations, uncolonized land is now ours to take.
Following provinces have at least 2 units of our country and has less than 1000 native population:
  • Samar
  • Leyte
If provinces Samar and Leyte are open for colonization:
  • Cede province to our country
  • Our country gains a core on this province
Mission invade island.png Conquer Visayas
Conquer Mindanao icon
Conquer Mindanao
Mindanao is the name of the southern part of our archipelago. We must secure our power upon its nations before entering uncolonized land.
Following provinces are owned by our country or its non-tributary subjects:
  • Lanao
  • Maguindanao
  • Butuan
Gain country modifier “Conquest of Mindanao” for Time Icon.png 20 years, giving the following effects:
  • Morale of navies.png +10% Morale of navies
  • Morale of armies.png +5% Morale of armies
Conquer the South icon
Conquer the South
Having subjugated the southern nations, uncolonized land is now ours to take.
Following provinces have at least 2 units of our country and has less than 1000 native population:
  • Zamboanga
  • Caraga
  • Tagloc
If provinces Zamboanga, Caraga and Tagloc are open for colonization:
  • Cede province to our country
  • Our country gains a core on this province
Mission invade island.png Conquer Mindanao


Indonesian missions[edit]

Control trade[edit]

Mission Completion requirements Effects Prerequisites
[Root.GetAdjective] Navy icon
[Root.GetAdjective] Navy
It is all but impossible to lead campaigns of conquest on foot in this region. We must maintain a powerful fleet of galleys and enough transport ships to carry our soldiers.
Country has at least Galley.png 30 galley ships Country gets “Galley Warfare” for Time Icon.png 20 years, giving the following effect:
  • Galley combat ability.png +20% Galley combat ability
Trade Dominance icon
Trade Dominance
In Nusantara the success of an empire is measured in its ability to control trade.
If DLC Dharma.png Dharma is active:
  • Owns any province with Province trade power value.png center of trade of at least level 3

Our country controls at least 60% of the trade in the home trade node

Country gets “Indonesia Trade Dominance” for Time Icon.png 20 years, giving the following effect:
  • Trade efficiency.png +15% Trade efficiency
The Spice Must Flow icon
The Spice Must Flow
We must achieve complete dominance over the spice trade, both in terms of production and distribution.
Country has the trading in bonus for Spices.png Spices

Country is the leading producer of Spices.png Spices

Country gets “The Spice Must Flow” for the rest of the game, giving the following effect:
  • Goods produced modifier.png +5% Goods produced modifier
Mission market place with asian traders.png Trade Dominance
Trade Supremacy icon
Trade Supremacy
The Straits of Malacca shall become far more than one stop along the maritime silk road. We shall make our homeland into the very center of global commerce.
Country is Flag of Malaya Malaya

Malacca trade node:

  • Is the highest valued trade node in the world
  • Our country is the strongest trade power in this node
Country gains Mercantilism.png 10% mercantilism Mission asian trader.png The Spice Must Flow
Invade the Mainland icon
Invade the Mainland
Now that we have gathered the full strength of Nusantara, we can set our sights to the mainland, where crumbling kingdoms are ripe for conquest.
At least 50 provinces in the following region are owned by our country or its non-tributary subjects: Country gains permanent claims on the following region:

Country gets “Military Domination” for Time Icon.png 15 years, giving the following effect:

  • Morale of armies.png +10% Morale of armies
Mission invade island.png Unite Nusantara

Dominate the islands[edit]

Mission Completion requirements Effects Prerequisites
Vassal Kingdoms icon
Vassal Kingdoms
We should not expand only through direct conquest. We should also subjugate other kingdoms and collect tribute from them.
Country has at least 3 vassals which:
  • Liberty desire.png Liberty desire is less than 50%
Country gets “Extracting Tribute” for Time Icon.png 20 years, giving the following effect:
  • Income from vassals.png +100% Income from vassals
Religious Conversion icon
Religious Conversion
The religious landscape of Nusantara is changing, and not necessarily in our interests. We must ensure that the people of our region follow the true faith.
It is not the Age of Discovery.png Age of Discovery

Religion is not in Pagan group
All provinces in the following areas have same religion as our country or are open for colonization:

  • If capital is in Kutai, Brunei, Kalimantan, Banjar or Sabah areas
    • All provinces in above areas
  • If capital is in East Java, Central Java, West Java, Lesser Sunda Islands, Surabaya or Banten areas
    • All provinces in above areas
  • If capital is in Aceh, Riau, Lampung, Jambi, Batak or Minangkabau areas
    • All provinces in above areas
  • If capital is in Central Tenasserim, North Tenasserim, Malaya, Johor, North Malaya or Malacca areas
    • All provinces in above areas
  • If capital is in Moluccas, North Sulawesi, South Sulawesi, Makassar or Spice Islands areas
    • All provinces in above areas
  • If capital is in Northern Luzon, Southern Luzon, East Mindanao, West Mindanao, Visayas or Palawan areas
    • All provinces in above areas
  • Else:
    • At least 30 provinces in any area
Country gets “Devotees of the Faith” for the rest of the game, giving the following effect:
  • Missionary maintenance cost.png −20% Missionary maintenance cost
Religious Dominance icon
Religious Dominance
To spread the faith is our sacred duty. All of Nusantara must know the light of the divine.
At least 60 provinces in the following regions have same religion as our country:

Country has converted at least 20 provinces.

Country gets “Religious Dominance” for the rest of the game, giving the following effect:
  • Tolerance of the true faith.png +2 Tolerance of the true faith
Mission hands praying.png Religious Conversion
Unite Nusantara icon
Unite Nusantara
All the peoples of the isles must be united into a single nation.
Country is Flag of Malaya Malaya

At least 70 provinces in the following regions are owned by our country:

Country gains permanent claims on the following region:

Country gets “United Nusantara” for the rest of the game, giving the following effect:

  • Diplomatic reputation.png +1 Diplomatic reputation
Expel Europeans icon
Expel Europeans
The European powers are unwanted invaders in Nusantara. We will not be forced into unequal trade deals or accept their deceitful promises of protection. We will drive them out.
It is currently the Age of Revolutions.png Age of Revolutions or Age of Absolutism.png Age of Absolutism

No province in the following regions is owned by a country with Western technology group Western or Eastern technology group Eastern technology group

Country gains:
  • Absolutism.png 20 absolutism
  • Administrative power.png 100 administrative power
  • Diplomatic power.png 100 diplomatic power
  • Military power.png 100 military power
Mission invade island.png Unite Nusantara


Exploit local resources[edit]

Mission Completion requirements Effects Prerequisites
Palopo Iron icon
Palopo Iron
Sulawesi is named after its rich iron deposits. It would be foolish for us not to exploit these resources by building a weapons manufactory.
Province Palopo:
  • Is owned by our country or its non-tributary subjects
  • Has Weapons manufactory.png Weapons Manufactory building
Province Palopo gains permanent province modifier “Palopo Iron” for the rest of the game, giving the following effect:
  • Local goods produced +2 Local goods produced
Banjar Textiles icon
Banjar Textiles
Banjar's textile production is booming. We should encourage this industry by constructing a textile manufactory.
Province Banjar:
  • Is owned by our country or its non-tributary subjects
  • Has Textile manufactory.png Textile Manufactory building
Province Banjar gains permanent province modifier “Banjar Textiles” for the rest of the game, giving the following effect:
  • Local production efficiency.png +25% Local production efficiency
Lampung Peppers icon
Lampung Peppers
The southern region of Sumatra is famous for producing a huge portion of the world's peppers. We should ensure maximum yields by establishing factories in Lampung.
Province Tulangbewang:
  • Is owned by our country or its non-tributary subjects
  • Has Trade Company Trade Station building
Province Tulangbewang gains permanent province modifier “Lampung Pepper” for the rest of the game, giving the following effect:
  • Local goods produced +2 Local goods produced
Moluccan Cloves icon
Moluccan Cloves
Cloves are among the most highly prized goods in the world. If we could gain a monopoly on cloves, we could be rich beyond our dreams.
Provinces Ternate and Tidore:
  • Are owned by our country or its non-tributary subjects
  • Have Trade Company Trade Station building
Provinces Ternate and Tidore gain permanent province modifier “Clove Boom” for the rest of the game, giving the following effect:
  • Local production efficiency.png +20% Local production efficiency
Sea Cucumbers icon
Sea Cucumbers
Traders from Sulawesi tell of an island to the south where people harvest sea cucumbers. We should discover this island and either trade for this valuable commodity or else take over its production by force.
Province Tiwi:
  • At least one of:
    • Province is owned by our country or its non-tributary subjects
    • Province owner is allied to our country
  • If produces Gold Gold
    • Province Development.png Development is at least 15
  • Else:
    • At least one of:
      • Has Naval equipment.png Naval Equipment Manufactory building
      • Has Latin trade depot.png Trade Depot building
      • Has any manufactory
Province Tiwi gains permanent province modifier “Sea Cucumbers” for the rest of the game, giving the following effect:
  • Local goods produced +3 Local goods produced


References[edit]

  1. The script code is located in /Europa Universalis IV/missions/MND_Tondo_Missions.txt, /Europa Universalis IV/missions/MND_Philippine_Missions.txt and /Europa Universalis IV/missions/Indonesian_Missions.txt.
  2. This appears to be a mission bug in 1.31.1, the mission can be completed straight away if Majapahit doesn't exist