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Kingdom rankTlemcen
Primary culture
Berber (Maghrebi)

Capital province
Tlemcen (336)

Iqta Government monarchy.png

State religion

Technology group
MuslimMuslim technology group
Berber ideas
Ambox outdated info.png Please help with verifying or updating this infobox. It was last verified for version 1.33.


For countries in the Culture icon.png Maghrebi culture group.

Traditions.png Traditions:

−25% Naval attrition
May raid coasts

Naval force limit modifier.png Barbary Pirates

+25% Naval force limit modifier

Attrition for enemies.png Desert Warfare

+1 Attrition for enemies

Trade efficiency.png Trans-Saharan Trade

+10% Trade efficiency
+20% Caravan power

Yearly navy tradition.png Corsairs

+1 Yearly navy tradition
+10% Privateer efficiency

Cavalry combat ability.png Tuareg Cavalry

+10% Cavalry combat ability
+10% Looting speed

Diplomatic relations.png Dual Diplomacy

+1 Diplomatic relation

Galley combat ability.png The Brothers Barbarossa

+20% Galley combat ability

Idea bonus.png Ambition:

+10% Global trade power

Tlemcen is a Berber Iqta in the Maghreb region of north Africa. It borders Flag of Morocco Morocco to the west, Flag of Tunis Tunis to the east and Flag of Mzab Mzab to the south. It is Sunni and follows the Maliki school Maliki school. It is the primary nation of berber culture.

Raid coasts[edit | edit source]

Costal Raiding is a naval ability added in the Mare Nostrum expansion which allows fleets belonging to nations with the Raid Coasts idea to raid the coasts of other nations of a different religion for Gold Icon.pngloot (ducats) and Sailors.pngsailors. The Golden Century.pngGolden Century DLC introduces Pirate Republics and Custom Nations with the Pirate Republic government. This idea is also available to Custom Nations. Pirate Republics, Flag of Normandy Normandy, Flag of Somalia Somalia, and countries with Norse ideas may also raid coasts of countries with the same religion.

Historically, this ability reflects the raids carried out by Barbary pirates which were active in the Mediterranean Sea during the mid-16th to early 19th centuries while in the case of the three Pirate Republics, it simulates the Golden Age of Piracy in the Caribbean Sea from the mid-16th to the early 18th century. Flag of So So is a special case, as it represents a resurgence of the Japanese Wokou Pirates that raided the coasts of East Asia intermittently from the 4th century to the 17th century.

Raiding can provide a significant early-game boost to the income and sailor pools of nations that can do it and can also serve as a way to damage the economy of other nations. An example of this is Flag of So So, which can employ Coastal Raiding against Flag of Ming Ming to pile up devastation and cause Ming to potentially lose the Mandate of Heaven and collapse.

Strategy[edit | edit source]

Strategy The below is one of many player suggested strategies for Tlemcen. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Tlemcen starts the game with the looming threat of partition, between Flag of Morocco Morocco and Flag of Tunis Tunis. However Morocco starts out friendly and thus can be allied, but the player must maintain a diplomat as Morocco is inclined to end the alliance at any time. With the partition threat somewhat removed, the recommended first move would be fabricating a claim and declaring war on Flag of Mzab Mzab before Tunis does so. It is recommended to leave Mzab as a vassal with its Ibadi Islam Ibadi province, but to take the other one, so the player can fabricate claims on Flag of Touggourt Touggourt, if Tunis has not annexed them already. Touggourt and Flag of Djerid Djerid can be fully annexed in a similar manner. Once the player has eliminated these nations, seeking an alliance with the Flag of Mamluks Mamluks or the Flag of Ottomans Ottomans (if they have gotten to Tunis already) is recommended. Ideally, neither Morocco nor the Ottomans ally Tunis and the player can annex them with Mamlukean help. Usually, however, this is not the case. If Morocco has allied Tunis, the player should strike when it inevitably gets in trouble with the Iberians, as an attack from both nations can quickly destroy Tlemcen. If Tunis is allied to the Ottomans, it is recommended to hire lots of mercenaries, going into debt and the player should do it on their own, as calling in the Mamluks would give the Ottomans access, destroying all hope of victory. While waiting for an opportunity, the player could try to get Exploration ideas, so that the Saharan desert can be colonized once the Southern provinces of Tunis have been taken, granting the player access to a very rich region, which will be necessary to recover from debt gathered through the war with Tunis.

Achievements[edit | edit source]

Barbarossa icon
As a Maghrebi nation, have 500 light ships privateering at the same time.
Country guides

Central African technology group Central African.png Kuba.png KubaMutapa.png Mutapa
East African technology group East African.png Ethiopia.png EthiopiaMogadishu.png Mogadishu
Muslim technology group Muslim.png The Mamluks.png MamluksMorocco.png MoroccoTlemcen.png TlemcenTunis.png Tunis
West African technology group West African.png Air.png AirMali.png Mali

Eastern technology group Eastern.png Jerusalem.png Jerusalem Karabakh.png Karabakh
Muslim technology group Muslim.png Afghanistan.png Afghanistan Ajam.png Ajam Arabia.png Arabia Ardabil.png Ardabil Hisn Kayfa.png Hisn Kayfa Hormuz.png Hormuz Oman.png Oman Mushasha.png Mushasha Timurids.png Timurids Qara Qoyunlu.png Qara Qoyunlu
Indian technology group Indian.png Assam.png Assam Bahmanis.png Bahmanis Bengal.png Bengal Orissa.png Orissa
Chinese technology group Chinese.png Bali.png Bali Brunei.png Brunei Dai Viet.png Dai Viet Japan.png Japan Khmer.png Khmer Korea.png Korea Majapahit.png Majapahit Malaya.png Malaya Pagarruyung.png Pagarruyung Pasai.png Pasai Sunda.png Sunda
Nomadic technology group Nomadic.png Jianzhou.png Jianzhou Uzbek.png Uzbek Mongolia.png Mongolia

Western technology group Western.png United States.png United States
Mesoamerican technology group Mesoamerican.png Maya.png Maya
North American technology group North American.png Caddo.png Caddo Cherokee.png Cherokee Iroquois.png Iroquois

Andean technology group Andean.png Chachapoya.png Chachapoya Cusco.png Cusco Muisca.png Muisca
South American technology group South American.png Mapuche.png Mapuche