Central and South America regions

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The regional divisions of the Central and South American super-region.
Central and South America regions
South America super-region
Brazil region
Colombia region
La Plata region
Upper Peru region
Peru region
Central America super-region
Caribbeans region
Central America region
Mexico region

The Central and South American regions are the combined region of Central America super-region and South America super-region. Besides the unique native mechanics here (which are also present in North America super-region) these parts also contain unique religious mechanics for Inti.png Inti, Mayan.png Mayan and Nahuatl.png Nahuatl. Nations with these religions need to fully reform their religion before being able to embrace institutions at which point they will be able to keep all the benefits gained from the reforms in addition to getting a technology boost.

The area (like its North American counterpart) sports a large number of uncolonized provinces. While there are several OPM migratory tribes along the eastern coast most of the nations here are located in two main clusters in the northwest and the west, making it a bit harder for outside forces to reach and wage war against them (thus allowing them to survive longer into the game). Due to the big technology gap between the native nations here and outside forces the majority of them get conquered early on in the game, unless a single power managed to unify enough of the minor nations under one banner before trying to oppose the invading forces. The provinces in this area belong to colonial regions which if colonized by an outside nation (not from the continent) will form a Subject colony icon.png colonial nation once enough of them have been settled in a single colonial region. The new nation will be a subject of its mother nation until it will declare and win an independence war.

The break-down of the Central and South American regions is as follows:

Government types

  • Government tribal.png Tribal governments are the dominant government form in these parts.
  • Government tribal.png Native Council scattered in the northern, eastern and southern parts.
  • Government monarchy.png Despotic Monarchy in the northwestern and western parts (along with a single Government theocracy.png Theocracy).

Religions

  • Mayan.png Mayan and Nahuatl.png Nahuatl in the northwestern part.
  • Inti.png Inti in the western part.
  • Animism Animist scattered in the rest of the area.

Technology groups

  • Mesoamerican technology group Mesoamerican in the northern part.
  • Andean technology group Andean in the western part.
  • South American technology group South American in the rest of the area.

Culture groups

  • Central American, Otomanguean and Mayan in the northwestern part.
  • Caribbean and Chibchan in the northern part.
  • Andean and Marañón in the western part.
  • Je and Tupi in the eastern part.

Formable / Reformable nations[edit]

Some of these nations don't exist at the 1444 campaign start. They can appear if another nation chooses to form them.

Revolter nations[edit]

These nations don't exist and also lack cores at the 1444 campaign start. They can still appear if Separatist rebels.png Separatist rebels manage to take control of their cultural provinces.


Regional Nations

Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.

Brazil region[edit]

Tupi ideas
Notes:

For countries with Tupinamba culture.


Traditions.png Traditions:

+10% Manpower recovery speed
+10% Reinforce speed

Stability cost modifier.png Agnatic Kinship

−10% Stability cost modifier

Prestige decay.png The Two Tribes

−1% Prestige decay

Infantry combat ability.png It Is A Good Day To Die

+10% Infantry combat ability

National manpower modifier.png Slash and Burn

+15% National manpower modifier

Production efficiency.png Cultivate The Land

+10% Production efficiency

Army tradition decay.png Head Hunters

−1% Yearly army tradition decay

Fort defense.png Wall Builders

+10% Fort defense

Idea bonus.png Ambition:

−10% Infantry cost
State Government Religion Tech group National ideas Culture group Capital Notes
Guarani.png Guarani Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea bonus.png Guarani Tupi (Guarani) Povos das Missoes (2884)
Potiguara.png Potiguara Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea unlock Tupi Tupi (Tupinamba) Ceara (751)
Tapuia.png Tapuia Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea bonus.png Tapuian Je (Ge) Espirito Santo (761)
Tupinamba.png Tupinamba Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea unlock Tupi Tupi (Tupinamba) Belem (748)
Tupiniquim.png Tupiniquim Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea unlock Tupi Tupi (Tupinamba) Ilheus (757)

Central America region[edit]

Mayan ideas
Notes:

For countries with Yucatec or Putun culture.


Traditions.png Traditions:

−1 National unrest
+15% Fort defense

Stability cost modifier.png The Sacred Cenote

−10% Stability cost modifier

Development cost.png Building Traditions

−10% Development cost

Aggressive expansion impact.png Ancient Feuds

−10% Aggressive expansion impact

Technology cost.png Shipwreck Survivors

−5% Technology cost

National tax modifier.png Kuchkabal

+10% National tax modifier

Attrition for enemies.png Remote Isolation

+1 Attrition for enemies

Morale of armies.png Caste War

+10% Morale of armies

Idea bonus.png Ambition:

+10% Infantry combat power

Notes: This region holds provinces necessary for forming Flag of Maya Maya and Flag of UPCA UPCA. The province of Sotuta (846) is of religious importance for Mayan.png Mayan nations.

State Government Religion Tech group National ideas Culture group Capital Notes
Cocomes.png Cocomes Government tribal.pngKingdom rank Tribal Despotism Mayan.png Mayan Mesoamerican technology group Mesoamerican Idea unlock Mayan Mayan (Yucatec) Sotuta (846)
Itza.png Itza Government tribal.pngKingdom rank Tribal Despotism Mayan.png Mayan Mesoamerican technology group Mesoamerican Idea unlock Mayan Mayan (Putun) Petén (842)
Kiche.png Kiche Government tribal.pngKingdom rank Tribal Despotism Mayan.png Mayan Mesoamerican technology group Mesoamerican Idea bonus.png K'iche Mayan (Yucatec) Guatemala (841)
Xiu.png Xiu Government tribal.pngKingdom rank Tribal Despotism Mayan.png Mayan Mesoamerican technology group Mesoamerican Idea unlock Mayan Mayan (Yucatec) Mani (2633)

Colombia region[edit]

Notes: This region holds provinces necessary for forming Flag of Venezuela Venezuela.

State Government Religion Tech group National ideas Culture group Capital Notes
Arawak.png Arawak Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea bonus.png Arawak Caribbean (Lokono) Essequibo (743)
Carib.png Carib Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea bonus.png Carib Caribbean (Carib) Uyapari (2805)
Muisca.png Muisca Government tribal.pngKingdom rank Tribal Monarchy Inti.png Inti Andean technology group Andean Idea bonus.png Muiscan Chibchan (Muisca) Bogota (825)

La Plata region[edit]

Notes: This region holds provinces necessary for forming Flag of Chile Chile and Flag of Paraguay Paraguay.

State Government Religion Tech group National ideas Culture group Capital Notes
Charrua.png Charrua Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea bonus.png Charruan Je (Charruan) Rio de la Plata (778)
Mapuche.png Mapuche Government tribal.pngDuchy rank Native Council Animism Animist South American technology group South American Idea bonus.png Mapuche Araucanian (Mapuche) Huillimapu (784)

Mexico region[edit]

Mesoamerican ideas
Notes:

For countries in the Otomanguean or Central American culture groups.


Traditions.png Traditions:

+50% Chance of new heir
+25% Income from vassals

Idea cost.png Olmec Legacy

−10% Idea cost

Trade power.png Altepetl

+10% Global trade power

Diplomatic reputation.png The Ball Game

+1 Diplomatic reputation

National unrest.png The Feathered Serpent

−1 National unrest

Legitimacy.png Ritual Bloodletting

+1 Yearly legitimacy

Construction cost.png Pyramid Architecture

−10% Construction cost

Trade efficiency.png Obsidian and Jade

+5% Trade efficiency
+20% Trade range

Idea bonus.png Ambition:

+20% Fort defense
Native ideas
Notes:

For countries with Native Council government except Chinook, Haida, Salish, as well as countries with Lokono or Tupinamba culture.


Traditions.png Traditions:

+15% Manpower recovery speed
+100% Prestige from land battles

Morale of armies.png Counting Coups

+10% Morale of armies

Idea cost.png Storytelling Tradition

−10% Idea cost

Production efficiency.png Clan Mothers

+10% Production efficiency

Stability cost modifier.png Adopt Clan Totems

−10% Stability cost modifier

National unrest.png The Little War

−2 National unrest

National manpower modifier.png War and Peace Chiefs

+20% National manpower modifier

Global settler increase.png Great Winter Hunts

+25 Global settler increase

Idea bonus.png Ambition:

+1 Diplomatic relation

Notes: The province of Cholula (2644) is of religious importance for Nahuatl.png Nahuatl nations.

State Government Religion Tech group National ideas Culture group Capital Notes
Aztec.png Aztec Government monarchy.pngKingdom rank Autocracy Nahuatl.png Nahuatl Mesoamerican technology group Mesoamerican Idea bonus.png Aztec Central American (Aztec) Mexico (852)
Colima.png Colima Government tribal.pngKingdom rank Tribal Monarchy Nahuatl.png Nahuatl Mesoamerican technology group Mesoamerican Idea unlock Mesoamerican Central American (Aztec) Colima (2657)
Mixtec.png Mixtec Government tribal.pngKingdom rank Tribal Monarchy Nahuatl.png Nahuatl Mesoamerican technology group Mesoamerican Idea unlock Mesoamerican Otomanguean (Mixtec) Mixtec (847)
Pima.png Pima Government tribal.pngDuchy rank Native Council Totemism Totemist North American technology group North American Idea unlock Native Sonoran (Piman) Pima (877)
Tarascan.png Tarascan Government monarchy.pngKingdom rank Autocracy Nahuatl.png Nahuatl Mesoamerican technology group Mesoamerican Idea bonus.png Tarascan Central American (Purepecha) Patzcuaro (2624)
Tlapanec.png Tlapanec Government tribal.pngKingdom rank Tribal Monarchy Nahuatl.png Nahuatl Mesoamerican technology group Mesoamerican Idea unlock Mesoamerican Otomanguean (Tlapanec) Tlapanec (849)
Tlaxcala.png Tlaxcala Government monarchy.pngKingdom rank Autocracy Nahuatl.png Nahuatl Mesoamerican technology group Mesoamerican Idea unlock Mesoamerican Central American (Aztec) Tlaxcala (850)
Totonac.png Totonac Government tribal.pngKingdom rank Tribal Monarchy Nahuatl.png Nahuatl Mesoamerican technology group Mesoamerican Idea unlock Mesoamerican Central American (Totonac) Tohancapan (848)
Wichita.png Wichita Government tribal.pngDuchy rank Native Council Totemism Totemist North American technology group North American Idea unlock Native Caddoan (Wichita) Waco (886)
Zapotec.png Zapotec Government tribal.pngKingdom rank Tribal Monarchy Nahuatl.png Nahuatl Mesoamerican technology group Mesoamerican Idea unlock Mesoamerican Otomanguean (Zapotek) Zapotec (844)

Peru region[edit]

Andean ideas
Notes:

For countries in the Andean tech group, except those with Aimara culture.


Traditions.png Traditions:

+1 Yearly legitimacy
+50% Chance of new heir

National tax modifier.png Talking Knots

+10% National tax modifier

Provincial trade power modifier.png Mountain Roads Network

+10% Provincial trade power modifier

Inflation reduction.png Tears of the Sun

+0.10 Yearly inflation reduction

Production efficiency.png Llamas Farming

+10% Production efficiency

Development cost.png Monumental Ornaments

−10% Development cost

Fort defense.png Hidden Cities

+10% Fort defense

Prestige.png Zampano Music

+1 Yearly prestige

Idea bonus.png Ambition:

+10% Trade efficiency
Aymaran ideas
Notes:

For countries with Aimara culture.


Traditions.png Traditions:

+10% Production efficiency
+15% Fort defense

Idea cost.png Legacy of Tiwanaku

−10% Idea cost

Possible advisors.png Yatiri Healing

+1 Possible advisor

Land attrition.png Chu'uqi Production

−10% Land attrition

Prestige.png Cultivate Aymara Dances

+1 Prestige

Morale of armies.png The Tinku Rites

+10% Morale of armies

Stability cost modifier.png Encourage the Chal'lla

−15% Stability cost modifier

Recruitment time.png Ayni Duties

−10% Recruitment time

Idea bonus.png Ambition:

+10% Goods produced modifier

Notes: This region holds provinces necessary for forming Flag of Inca Inca. The province of Lima (809) is of religious importance for Inti.png Inti nations.

State Government Religion Tech group National ideas Culture group Capital Notes
Cajamarca.png Cajamarca Government tribal.pngKingdom rank Tribal Monarchy Inti.png Inti Andean technology group Andean Idea unlock Andean Andean (Quechua) Cajamarca (813)
Chachapoya.png Chachapoya Government tribal.pngKingdom rank Tribal Monarchy Inti.png Inti Andean technology group Andean Idea bonus.png Chachapoyan Marañón (Chachapoyan) Chachapoyas (2943)
Chimu.png Chimu Government monarchy.pngKingdom rank Autocracy Inti.png Inti Andean technology group Andean Idea bonus.png Chimu Andean (Chimuan) Chanchan (812)
Colla.png Colla Government monarchy.pngKingdom rank Autocracy Inti.png Inti Andean technology group Andean Idea unlock Aymaran Andean (Aimara) Puno (804)
Cusco.png Cusco Government monarchy.pngKingdom rank Autocracy Inti.png Inti Andean technology group Andean Idea bonus.png Incan Andean (Quechua) Cuzco (808)
Huyla.png Huyla Government tribal.pngKingdom rank Tribal Monarchy Inti.png Inti Andean technology group Andean Idea unlock Andean Andean (Quechua) Huanuco (814)
Ichma.png Ichma Government theocracy.pngKingdom rank Clerical State Inti.png Inti Andean technology group Andean Idea unlock Aymaran Andean (Aimara) Lima (809)
Pacajes.png Pacajes Government monarchy.pngKingdom rank Autocracy Inti.png Inti Andean technology group Andean Idea unlock Aymaran Andean (Aimara) Tiahuanaco (2831)
Quito.png Quito Government tribal.pngKingdom rank Tribal Monarchy Inti.png Inti Andean technology group Andean Idea unlock Andean Chibchan (Caran) Quito (820)
Wanka.png Wanka Government monarchy.pngKingdom rank Autocracy Inti.png Inti Andean technology group Andean Idea unlock Andean Andean (Quechua) Huancavelica (810)

Upper Peru region[edit]

Andean ideas
Notes:

For countries in the Andean tech group, except those with Aimara culture.


Traditions.png Traditions:

+1 Yearly legitimacy
+50% Chance of new heir

National tax modifier.png Talking Knots

+10% National tax modifier

Provincial trade power modifier.png Mountain Roads Network

+10% Provincial trade power modifier

Inflation reduction.png Tears of the Sun

+0.10 Yearly inflation reduction

Production efficiency.png Llamas Farming

+10% Production efficiency

Development cost.png Monumental Ornaments

−10% Development cost

Fort defense.png Hidden Cities

+10% Fort defense

Prestige.png Zampano Music

+1 Yearly prestige

Idea bonus.png Ambition:

+10% Trade efficiency
Aymaran ideas
Notes:

For countries with Aimara culture.


Traditions.png Traditions:

+10% Production efficiency
+15% Fort defense

Idea cost.png Legacy of Tiwanaku

−10% Idea cost

Possible advisors.png Yatiri Healing

+1 Possible advisor

Land attrition.png Chu'uqi Production

−10% Land attrition

Prestige.png Cultivate Aymara Dances

+1 Prestige

Morale of armies.png The Tinku Rites

+10% Morale of armies

Stability cost modifier.png Encourage the Chal'lla

−15% Stability cost modifier

Recruitment time.png Ayni Duties

−10% Recruitment time

Idea bonus.png Ambition:

+10% Goods produced modifier

Notes: This region holds provinces necessary for forming Flag of Chile Chile.

State Government Religion Tech group National ideas Culture group Capital Notes
Calchaqui.png Calchaqui Government tribal.pngKingdom rank Tribal Monarchy Inti.png Inti Andean technology group Andean Idea unlock Andean Andean (Diaguita) Jujuy (794)
Charca.png Charca Government monarchy.pngKingdom rank Autocracy Inti.png Inti Andean technology group Andean Idea unlock Aymaran Andean (Aimara) Charcas (2942)

Notes: These articles refer to the state of the world at the start of the grand-campaign (1444-11-11); meaning, if a nation is picked in other time points it may have different attributes. Table listings include: [1] 1444 starting nations, [2] 1444 releasable nations. Other tags, [3] later start/pure formables/revolters ("wild card" stats), are mentioned at the top. Worth noting, [4] a nation is assigned a home region based on its capital's location, [5] location names use the default localisation for consistency reasons (for searching in-game enter the provided province numbers). For a list of all available tags check the Countries article.