Theodoro

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Duchy rankTheodoro
Theodoro.png
Primary culture
Gothic (Byzantine)

Capital province
Theodoro (2410)

Government
Despotic Monarchy

State religion
OrthodoxOrthodox.png

Technology group
EasternEastern technology group
Theodoro ideas
Traditions.png Traditions:
+10% Global trade power
−1% Yearly army tradition decay

Mercenary maintenance.png Principate Guards

−15% Mercenary maintenance

Chance of new heir.png Komnins, Paleologs and Gavras

+50% Chance of new heir

Diplomatic reputation.png Russian Aristocracy

+1 Diplomatic reputation

Trade efficiency.png Port Avlita

+10% Trade efficiency

Fort defense.png Mangup and Kalamita Forts

+25% Fort defense

National tax modifier.png Turms

+10% National tax modifier

Tolerance own.png Cave Monasteries

+1 Tolerance of the true faith

Idea bonus.png Ambition:

+5% Discipline

Theodoro is a one province minor in Eastern Europe. It lies on the coast of the Black sea and borders Flag of Crimea Crimea and Flag of Genoa Genoa. It is the only Gothic culture nation in the game and holds the only Gothic culture province in the game.

Strategy[edit]

Starting Position[edit]

Flag of Theodoro Theodoro starts out with one minor province (3/3/2) producing wine with the Orthodoxy Orthodox religion. It is surrounded by Flag of Crimea Crimea which is often hostile and Flag of Genoa Genoa which can sometimes be hostile. Further north are Flag of Lithuania Lithuania and Flag of Poland Poland and Flag of Muscovy Muscovy and to the south is Flag of Ottomans Ottomans who poses the biggest threat. To the west is Flag of Moldavia Moldavia, a march of Poland and to the east are several countries with various religions and often in a state of war with each other.

Opening Moves[edit]

Flag of Theodoro Theodoro starts out in a tricky location. To the south is Flag of Ottomans Ottomans, who are eager to expand in all directions including yours, and to the north Flag of Crimea Crimea, who will likely become an Ottoman march when their starting ruler dies. To start things off, Flag of Muscovy Muscovy usually starts friendly, so if he is friendly, ally him. This deters the threat of Crimea, and allows for easier expansion. Don't be upset that Flag of Muscovy Muscovy won't ally you, he isn't essential, and you can live without him.

If you couldn't ally Flag of Muscovy Muscovy, ally Flag of Trebizond Trebizond. You have a 100% chance to ally him, as he has the modifier 'historical ally'. Next, fabricate on Circassia, and ask for Military Access via Flag of Genoa Genoa, and prepare for war with your tribal neighbor. Allying Trebizond also allows you to move your army to their province (use your transports) and combine it with theirs to defeat Crimea when they usually attack. If Crimea catches your smaller army in Theodoro it is over for you. Build your army to max size right away, hire a general, and move it to Trebizond.

From this point on, Flag of Theodoro Theodoro is mostly about being opportunistic on your surroundings, and striking weak neighbors. Some key idea groups you will want to take are Religious and Defensive, as you're surrounded by hordes with great armies and different religions, and the Deus Vult casus belli will be key to a good Flag of Theodoro Theodoro game.

Trying to reform Byzantium as Theodoro is a challenging objective you could aim for. Once you have taken over Crimea and acquired some allies (Lithuania or Muscovy) wait for the opportunity to attack the Ottomans when they are already at war. Then focus on those Greek provinces, you need them to switch to Greek as your primary culture. Check out the Byzantium entry for specific province requirements.

Achievements[edit]

Gothic Invasion icon
Gothic Invasion
Start as Theodoro and conquer all Germanic culture provinces in Europe.
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