Theocracy
Theocracy is a form of government where power is held by the religious elite. Theocracies get to designate an heir from a list of candidates (except in a papacy government form). Although the choice does not affect the future heir's
monarch skills (set at random), they give the player different effects and events once the heir comes into power.
All theocracies receive:
Tier 1: Leadership |
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Tier 2: Internal & External Mission |
Tier 3: Divine Cause |
Tier 4: Clergy in Administration |
Tier 5: Secularization? |
Tier 6: Separation of Powers |
Tier 7: The Nature of Our Faith |
Tier 8: Global Religion |
Devotion[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.23. |
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Available only with the Common Sense DLC enabled. |
Devotion replaces
legitimacy /
republican tradition for theocracies and represents the zeal of the faith inside the country. Devotion increases from high stability and pious acts while decreasing from low stability and low
religious unity.
When switching to a theocracy from another government form, the starting devotion value is set to the level of the nation's religious unity at the time.
Effects[edit | edit source]
The effects of devotion are proportional to its value (the table lists the major milestones):
Variable | 0% | 50% | 100% |
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−25% | 0 | +25% |
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−1 | 0 | +1 |
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−1 | 0 | +1 |
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−12.5% | 0 | +12.5% |
Modifiers[edit | edit source]
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Conditions |
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+1.00 | |
+0.50 | |
+0.25 |
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−0.50 | |
−1.00 |
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−5.00 |
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Please help with verifying or updating this table. It was last verified for version 1.30. |
List of all theocracies[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.30. |
A list of all available theocracies at the 1444 start date:
Religion | Type | List of countries |
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Clerical State | |
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Monastic Order | |
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Papacy | ![]() |
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Clerical State | |
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Clerical State | ![]() |
Reform tiers[edit | edit source]
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Please help with verifying or updating this section. It was last verified for version 1.32. |
Leadership[edit | edit source]
Type | Effects | Description & notes |
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Clerical State | ![]() This state is ruled by the clergy and uses the hierarchy of religious institutions for all government purposes.
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Monastic Order | ![]() This country is ruled by the members of a Monastic Order. The order's hierarchy and rules replaces the need for most laws and administration.
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Papacy | ![]() A political structure where the nation is governed by a spiritual leader, the Pope, the highest ranking office of the Roman Catholic Church.
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Autonomous Swiss Cantons |
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![]() The Swiss Federation is not a singular nation in itself, it is a federation of independent Cantons with the common goal of maintaining their independence and economic stability.
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Crusader State | ![]() Our nation exists for one purpose: to reconquer and protect the Holy Land. We will do all in our power to defeat the infidels who would dare blaspheme against God and the Church. Deus vult!
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Internal & External Mission[edit | edit source]
Type | Effects | Description & notes | |
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Internal Mission | ![]() We must focus our energy on our religious mission within our country, to protect the faithful, feed the poor and fulfill our religious duties.
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External Mission | ![]() The spread of our holy faith must be our foremost mission and we cannot rest until we have defeated all enemies of our religion.
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Mission to Civilize | ![]() Our mission is to seek out poor misguided primitives across the world and teach the proper way to align their lives so that they too may join us in our divinity.
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Mission on the High Seas | ![]() The seas are filled with heathens and villains plundering the trade and transport ships of the honest followers of our faith. It's become clear that pilgrims will never be safe to visit the holy places under our protection if we do not make it our holy mission to eliminate the piratical menace on the high seas.
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Divine Cause[edit | edit source]
Type | Effects | Description & notes |
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Safeguard Holy Sites | ![]() It is our holy duty to look after the holy pilgrimage sites under our control and to protect any pilgrims within our lands.
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Combat Heresy | ![]() In the mission to spread the true faith we must never waver in our conviction and be ready to root out heresy wherever it springs up.
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Expulsion of Heathens | ![]() As our state grows so does our exposure to wrongful teachings. We must not tolerate heathens or heretics within our walls. Instead these people can come live in our cities only if they convert to the true faith.
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Kingdom of God | ![]() The Papacy has established the Kingdom of God on Earth. The authority of the Church, led by the Holy Father, shall be absolute in both the spiritual and temporal realms.
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Clergy in Administration[edit | edit source]
Secularization?[edit | edit source]
Type | Effects | Description & notes |
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Partial Secularisation | ![]() Though religion will always be at the heart of our administration, some sectors of our government must be secularized if we are to adapt to this changing world.
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Strengthen Religious Head | ![]() We must strengthen the rule and abilities of our leader so that we can at all times be certain that the divine will is being carried out in accordance to their designs.
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Hereditary Religious Leadership |
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![]() Many have come to regard our leaders not only as great spiritual and worldly leaders but as semi-divine beings themselves. Many followers have in fact formed a type of order together for the following of our ruler in all ways that is required. Let us reform our country so that all our subjects are in fact members of our sect.
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Crowned Ruler | ![]() It is time we drop the trappings of religion and make our leader a monarch in own right.
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Proclaim Republic | ![]() While we must never stray far from our religious roots it is also important that we allow our state to evolve. Let us create a free republic where the head of state is elected from among the group of valid candidates freely.
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Magister Militum Dei | ![]() Caedite eos. Novit enim Dominus qui sunt eius
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Embrace Conciliarism | ![]() Conciliarism insists that it is the Ecumenical Council, not the Pope, who holds supreme rulership over our country. By accepting this as truth in our faith and administration, we may vastly expand the power of the Cardinals and prevent the Papacy from falling under foreign influence.
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Separation of Powers[edit | edit source]
Type | Effects | Description & notes | ||
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Clerical Commission | ![]() We should divide the powers of the state between our religious leader and a commission of clerics. This commission will be charged with keeping the peace in our nation, and conducting diplomatic affairs on our leader’s behalf.
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Divine Guidance | ![]() The people question if we should divide the power in our nation, but the power is already divided. The true leader of our state is divine in nature, and their will is interpreted by our leader here on Earth.
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Theocratic Democracy | ![]() We are divinest of all, but we must never forget the inherent divinity found in even the lowliest of commoners. By allowing our peasants to elect their own representatives, we allow them to have their own voice in the court of the divine.
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Regionally Elected Commanders | ![]() In our government, the successor to the current ruler is decided by a vote from the warriors who have dedicated their lives to protecting the Faith. By allowing the citizens of the towns and villages under our protection to partake in electing the Commander that represents their interests, we may begin to expand our administration and make those under our protection feel accurately represented in the Court of Commanders.
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Open Public Elections | ![]() Many villages under our protection demand representation, and although they are fools who do not understand that the Commander’s rulership is divine, we must grant them some concessions if we are to keep them happy. Traditionally, only Commanders would vote for the new leader of our Order, but by opening elections to the public and establishing two new subdivisions of our Order for the people to vote for, they may feel their interests are represented by the state.
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A Dynastic Order | ![]() Faith will always play a vital role in our state, but it is becoming clear that our government is not adaptable enough to rule vast swaths of land and function in this changing world. There is no reason that our Commanders must swear themselves into celibacy and by reorganizing our state into a Dynastic Order and granting our commanders royal titles, we will become protectors of the faith and the crown, guided by our Commander-King.
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Lords of the Sea | ![]() The good work our soldiers have done in securing safe passage for pilgrims across the sea has made our sails a feared sight for pirates and heathens alike. However, it has become clear that the threat pirates pose to our faith go far beyond our small shores, and we must expand our order to become an Empire in itself if we are to properly serve our holy mission. By enacting a series of reforms within our government, we shall vastly expand our administration beyond our borders and our valiant Knights will elect all future commanders based on the number of pirate lords they have brought to kneel before God!
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The Nature of Our Faith[edit | edit source]
Type | Effects | Description & notes |
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Church and State | ![]() The faith and the state are the two pillars that hold up the world. Our laws are holy laws and they cannot be questioned.
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Soul and Body | ![]() We must never forget that the barriers of culture and language are merely an illusion. We are all mere souls inhabiting a shell. It does not matter what language we speak, only that we service the divine in the proper way.
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God and Man | ![]() The only relationship that matters is that between lowly mortals and the immortal holy spirits. Our state exists merely to remind people of the proper ways to devote themselves to prayer.
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Organize Our Faith | ![]() We are a highly organized state oriented around a faith that is itself highly disorganized. By attempting to enact an official hierarchy for our religion, we may begin to convert more followers to the true ways of the Gods.
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Our Faith and the World[edit | edit source]
Type | Effects | Description & notes |
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One State Under God | ![]() Our faith and our state have become totally synonymous with each other. We are our religion, and any who devote themselves to the divine, must also devote themselves to the state.
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The Global Crusade | ![]() This world is full of heretics, heathens, sinners, and blasphemers! We must seek to correct heretics and heathens alike, and spread our peaceful ways through force!
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The Many Fingers of God | ![]() We believe that there is only one God, by whom we live and by whom we die, and for whom we have an upright heart. But as God gives us the different fingers of the hand, so he gives to men diverse ways to approach him.
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Priestly Autonomy | ![]() No priest should hold power over another priest, with the exception of our ruler. Each realm shall be fully autonomous, and priests will remain free to interpret the will of the Gods in any way that is true to them.
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Proclaim Religious Head | ![]() We have organized our faith and now we are ready to emulate the heathens across our borders by proclaiming the leader of our state to also hold supreme leadership over our entire faith!
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All Under Tengri | ![]() All that is under the sky is under Tengri, and all that is under Tengri belongs to us. With the great eagle soaring high in the heavens, we will not rest until the entire world is brought to kneel before Tengri!
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References[edit | edit source]
- ↑ In addition to the absolutism from the tier 1 reform, all republics get
−40 Maximum absolutism for being a republic.
Concepts | Corruption • Governing capacity • Overextension • Power projection • Rebellion • Regions • Stability • States and territories |
Court | Advisors • Consort • Monarch power • National focus • Ruler • Ruler personalities |
Estates and Factions | Base estates • Cossacks estates • Dharma estates • Estates • Factions |
Events and Missions | Decisions • Disasters • Events • List of decisions • Missions |
Goverment | Absolutism • Culture • Government • Government rank • Modifiers • Policies |
Province mechanics | Autonomy • Buildings • Canal • Capital • Core • Province |
Religions | Christian denominations • Eastern denominations • Muslim denominations • Other denominations • Pagan denominations • Religion |
Specific governments | Native council • Parliament • Steppe hordes |
Colonisation | Exploration • Colonisation • Colonial nation • Tariffs • Trade company |
Economy | Debase currency • Development • Economy • Privateering • Production • Raid coasts • Tax |
Trade | Trade • Trade company • Trade goods • Trade nodes |
Diplomacy | Diplomacy • Diplomatic feedback • Envoy • Espionage |
Other | Defender of the Faith • Great power • Hegemon • Prestige • Regions |
Political structures | Emperor of China • Holy Roman Empire • Papacy |
Relations | Personal union • Relations • Subject nation |
Ideas and Policies | Idea groups • National ideas • Policies |
Ages and Institutions | Ages • Institutions |
Innovativeness and Technology | Innovativeness • Technology |
Declaring war | Alliance • Casus belli • Claim • Peace • War exhaustion • Warfare |
Defense | Fort • Zone of control |
Land warfare | Army • Condottieri • Discipline • Drilling • Land units • Land warfare • Manpower • Militarisation • Mercenaries • Professionalism |
Naval warfare | Flagship • Naval blockade • Naval doctrine • Naval units • Naval warfare • Navy • Sailors |
Other | Force limit • Military leader • Military tradition |