Protestant events

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This Msg event.pngevent[1] starts the Protestant Reformation, i.e. the ProtestantismProtestant faith in the game is enabled.

id

Msg event.pngThe Protestant Reformation


Thoughts of disapproval against the Roman Catholic Church are spreading across Europe as a result of the increasing corruption of monks and clerics. Voices are raised questioning the current principles and greed of the Church. A monk in $CAPITAL$ has for some time expressed deep concerns and is now openly declaring his discontent with the Church, paving the way towards a reformation of the faith.


 
Trigger conditions

The Reformation has not started yet.[2]
The country:

  • is CatholicismCatholic.
  • is not the defender of the faith.
  • does not have the papacy government reform.
  • has its capital in Europe.
  • owns a province that is a valid choice for a Protestantism Protestant Center of reformation.png center of reformation[3]

Catholicism has at least Reform desire.png 100% reform desire.

Mean time to happen

4000 months

Modifiers:

The country:

Catholicism has a Reform desire.pngreform desire of:

  • at least 105%: ×0.9
  • at least 110%: ×0.9
  • at least 115%: ×0.9
  • at least 120%: ×0.9
  • at least 125%: ×0.9

Event button 547.png
Only time will tell what this might bring

The Reformation starts.[4]
A random owned province that is a valid choice for a Protestantism Protestant Center of reformation.png center of reformation[3]:

  • changes its religion to ProtestantismProtestant.
  • becomes a Protestant Center of reformation.png center of reformation.
  • gets the modifier “Religious Zeal” for 9000 days with the following effect:
    • Local missionary strength.png −100% local missionary strength.
  • If the province is not the capital, then the capital:
    • changes its religion to ProtestantismProtestant.
    • gets the modifier “Religious Zeal” for 9000 days with the following effect:
      • Local missionary strength.png −100% local missionary strength.
  • Hidden effect:

The country gets the flag protestant_reformation[5].

Footnotes[edit | edit source]

  1. The script code of this event can be found in /Europa Universalis IV/events/Protestant.txt.
  2. I.e. the Protestant religion is not enabled. It is enabled by this event or in campaigns started after the 31st of October 1517.
  3. 3.0 3.1 This means: it is in Europe; it is Catholic, Protestant, or Reformed; it is not Rome; it is connected by land and straits to the capital; it is not already a center of reformation; it is not a one-province island with no straits; it is not currently expelling minorities; it has at least 10 development; it does not neighbour another center of reformation; it is not in the same area as a center of reformation of the same religion; its climate is not Arctic, Arid, or Tropical; and its terrain is not Coastline, Coastal Desert, Steppe, Desert, or Glacier.
  4. I.e. the Protestant religion is enabled.
  5. the only effect is that an AI with that flag won't enact the decision Embrace the Counter-Reformation unless they are emperor of the HRE