Protestant events
This event[1] starts the Protestant Reformation, i.e. it enables the
Protestant faith in-game. If you're looking for events that happen to Protestant countries, see Protestantism events.
The Protestant Reformation
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Please help with verifying or updating this infobox. It was last verified for version 1.33. |
Thoughts of disapproval against the Roman Catholic Church are spreading across Europe as a result of the increasing corruption of monks and clerics. Voices are raised questioning the current principles and greed of the Church. A monk in $CAPITAL$ has for some time expressed deep concerns and is now openly declaring his discontent with the Church, paving the way towards a reformation of the faith.
Trigger conditions
The Reformation has not started yet.[2]
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Mean time to happen
4000 months Modifiers:
The country:
Catholicism has a
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Only time will tell what this might bring The Reformation starts.[4]
The country gets the flag protestant_reformation[5]. |
Footnotes[edit | edit source]
- ↑ The script code of this event can be found in /Europa Universalis IV/events/Protestant.txt.
- ↑ I.e. the Protestant religion is not enabled. It is enabled by this event or in campaigns started after the 31st of October 1517.
- ↑ 3.0 3.1 This means: it is in Europe; it is Catholic, Protestant, or Reformed; it is not Rome; it is connected by land and straits to the capital; it is not already a center of reformation; it is not a one-province island with no straits; it is not currently expelling minorities; it has at least 10 development; it does not neighbour another center of reformation; it is not in the same area as a center of reformation of the same religion; its climate is not Arctic, Arid, or Tropical; and its terrain is not Coastline, Coastal Desert, Steppe, Desert, or Glacier.
- ↑ I.e. the Protestant religion is enabled.
- ↑ the only effect is that an AI with that flag won't enact the decision Embrace the Counter-Reformation unless they are emperor of the HRE