Teutonic events

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This is a list of all Flag of Teutonic Order Teutonic Order's events. [1]

Events[edit | edit source]

id

Msg event.pngThe Peace of Thorn


The war against the Teutonic Knights has finally come to an end. [Root.Monarch.GetName] sits at the peace table with the leaders of the Prussian Confederation and raises a glass to toast our mutual victory and future cooperation.The treaty is signed quickly and with confidence; the rights and privileges of the Prussian townships, clergy, burghers, and knights shall be preserved, and the cause they fought for recognized as a just struggle against autocracy. Over time, the cities of the Confederation will be incorporated fully into the Crown of Poland.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Completion of the Polish mission "The Prussian Confederation"


Event button 547.png
Our rule shall be benevolent.
  • Vassalizes Flag of Danzig Danzig
  • If Chelmno (1859) is owned by Flag of Danzig Danzig and is Polish
    • Cedes province to our country
    • Gives our country a core on the province
    • Removes Flag of Danzig Danzig's core on the province
  • All provinces in the West Prussia area:
    • Limited to: Is not a permanent claim or a core of our country or Flag of Danzig Danzig
    • Our country gains a permanent claim on this province

New events from version 1.34[edit | edit source]

id

Msg event.pngThe Future of the Teutonic Order

Although our Order managed to defeat Poland, it is clear that our state has no clear direction anymore; no driving goal. When we settled in this land our path was clear: the christianization of the Baltic tribes. We were successful with this, but we never asked ourselves what shall happen afterwards. This aimlessness made us weak and decadent.
We must find our purpose again or otherwise we are doomed to become a mere subject of one of our neighbors.

 
Trigger conditions
  • None
Is triggered only by

Completing the “Defeat Poland” mission


Event button 547.png
The time of crusades is over. We shall forge a new, Prussian future.
  • Hidden effect:
    • Set country flag teu_prussian_path
    • Clear country flag teu_crusader_path
    • If:
      • Limited to:
        • Country flag formed_prussia_flag is set
        • None of:
        • None of:
      • Clear country flag formed_prussia_flag
  • If:
    • Limited to:
      • Has the mission “Defeat Poland”
    • Gets new Mission.png missions
Event button 547.png
We need to continue our crusade - this time against the heretics!
  • Hidden effect:
    • Set country flag teu_crusader_path
    • Clear country flag teu_prussian_path
    • Clear country flag teu_diplomacy_hre_path
    • Clear country flag teu_conquest_hre_path
    • Set country flag formed_prussia_flag
  • If:
    • Limited to:
      • Has the mission “Defeat Poland”
    • Gets new Mission.png missions
    • Hidden effect:
      • If:
        • Limited to:
          • Has the mission “Gain Combat Experience”
          • None of:
            • Has completed the mission “Gain Combat Experience”
        • Set country flag teu_crusader_battle_counter
      • Else:
        • Clear country flag teu_crusader_battle_counter
  • If:
    • Limited to:
      • Is part of the Holy Roman Empire
    • Province leaves the Holy Roman Empire
  • All provinces in the Samogitia area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Aukstaitija area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Mazovia area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Malopolska area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Central Poland area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province


id

Msg event.pngA Place within the Holy Roman Empire

Event trigger.png The description below is one of several available for this event.

The following description is used if:

  • Is part of the Holy Roman Empire
We originally joined the Holy Roman Empire to seek protection from Poland and Lithuania. Eventually, we managed to defeat the Poles and secured a safe future for the Order. Because of that, the question arises wether we should remain in the Holy Roman Empire.

Advocates for staying in the Empire point out that the fractured nature of the Empire would allow us to have a rather easy expansion route through Germany.
Other supporters of this idea note that the diplomatic nature of the Holy Roman Empire could allow us to gain significant power without the loss of more men in wars.

However, opponents of this idea stress out that remaining in the Empire will be the end of our glorious Monastic Order as the Emperor does not want an order with such an impressive reputation as ours threatening the petty counts and dukes at our border. Additionally, the politics within the Empire might be more hassle than our knights are ready to deal with. It might be worthwhile to focus our efforts into further conquest of Poland and Lithuania instead, and form a kingdom of our own.

The following description is used if:

  • Is not part of the Holy Roman Empire
Our advisors had the idea to seek Imperial Protection from Poland within the Holy Roman Empire. However, our [Root.Monarch.GetTitle] decided against it as [Root.Monarch.GetSheHe] claimed that we can defeat the Poles on our own. To everyone's surprise, we actually managed to defeat Poland indeed. Now that our neighbors in the south are no longer a threat to us, the question of the Holy Roman Empire arose yet again within our order.

Advocates for joining the Empire point out that the fractured nature of the Empire would allow us to have a rather easy expansion route through Germany.
Other supporters of this idea note that the diplomatic nature of the Holy Roman Empire could allow us to gain significant power without the loss of more men in wars.

Opponents of this idea, however, stress out that remaining in the Empire will be the end of our glorious Monastic Order as the Emperor does not want an order with an impressive reputation as ours threatening the petty counts and dukes at our border. Additionally, the politics within the Empire might be more hassle than our knights are ready to deal with. It might be worthwhile to focus our efforts into further conquest of Poland and Lithuania instead, and form a kingdom of our own.''

 
Trigger conditions
  • None
Is triggered only by
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “The Order and the Empire” mission

Event button 547.png
We should pursue the diplomatic opportunities within the Empire.
  • If:
    • Limited to:
      • Is not part of the Holy Roman Empire
      • Imperial authority.png Holy Roman Empire exists
    • Province joins the Holy Roman Empire
    • The Holy Roman Emperor
      • Gain Imperial authority.png 10 imperial authority
  • Hidden effect:
    • Set country flag teu_diplomacy_hre_path
    • Clear country flag teu_conquest_hre_path
    • Clear country flag teu_kingdom_prussia_path
    • Clear country flag teu_joined_the_hre
  • If:
    • Limited to:
      • Has the mission “The Order and the Empire”
    • Gets new Mission.png missions
  • If:
    • Limited to:
    • Trigger country event “The Teutonic Order within the Empire”
  • If:
  • All provinces in the Mittelmark area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Neumark area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
Event button 547.png
Our advisors are right. Germany is an easy target for expansion.
  • If:
    • Limited to:
      • Is not part of the Holy Roman Empire
      • Imperial authority.png Holy Roman Empire exists
    • Province joins the Holy Roman Empire
    • The Holy Roman Emperor
      • Gain Imperial authority.png 10 imperial authority
  • Hidden effect:
    • Set country flag teu_conquest_hre_path
    • Clear country flag teu_diplomacy_hre_path
    • Clear country flag teu_kingdom_prussia_path
    • Clear country flag teu_joined_the_hre
  • If:
    • Limited to:
      • Has the mission “The Order and the Empire”
    • Gets new Mission.png missions
  • If:
    • Limited to:
    • Trigger country event “The Teutonic Order within the Empire”
  • All provinces in the Mittelmark area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Neumark area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Vorpommern area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Hinterpommern area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Mecklenburg area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • Gain country modifier “Unification Ambition” for 25 years, giving the following effects:
    • Aggressive expansion impact.png −10% Aggressive expansion impact
Event button 547.png
Good Lord. The politics of the Empire are none of our business!
  • If:
    • Limited to:
      • Is part of the Holy Roman Empire
    • Province leaves the Holy Roman Empire
  • Gain Yearly prestige.png 50 prestige
  • If:
    • Limited to:
      • Country flag teu_is_allowed_to_stay_in_the_hre is set
    • The Holy Roman Emperor gains opinion modifier “Left the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards this country
  • Hidden effect:
    • Set country flag teu_kingdom_prussia_path
    • Clear country flag teu_diplomacy_hre_path
    • Clear country flag teu_conquest_hre_path
    • Clear country flag teu_joined_the_hre
  • If:
    • Limited to:
      • Has the mission “The Order and the Empire”
    • Gets new Mission.png missions
  • All provinces in the Samogitia area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Aukstaitija area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Mazovia area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Malopolska area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Central Poland area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province


id

Msg event.png[Root.GetAdjective] Victories

Our crusaders have shown success on the battlefield. Several battles were won, and the knights of the Teutonic Order triumphs!
 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Victory is ours!
  • If:
    • Limited to:
      • DLC Cradle of Civilization.png Cradle of Civilization is active
    • Gain Army professionalism.png 3% army professionalism
  • Else:
    • Gain Army tradition.png 15 army tradition
  • Gain Military power.png 50 military power


id

Msg event.pngUnification of the Orders?

Although the Teutonic and the Livonian Order are very similar in structure and purpose, there is still one crucial difference: we have a strong economy and victories to show. The Livonian Order, on the other hand, had to be led to victory by us as it was the case during the Battle of Ice in 1242.
The [LIV.Monarch.GetTitle] of the Livonian Order knows that we are the stronger order in our alliance. Maybe [LIV.Monarch.GetSheHe] can be convinced to join forces with us under our rule.

 
Trigger conditions
  • None
Is triggered only by

Completing the “Livonian Alliance” mission


Event button 547.png
Make a proposal for the [LIV.Monarch.GetTitle].
  • Hidden effect:
    • Flag of Livonian Order Livonian Order:
      • Trigger country event “[From.GetName] offers Vassalization”
Event button 547.png
We should focus more on a healthy alliance instead.
  • This country and LIV gain 10 trust towards each other
  • Gain skill 1 Statesman advisor (75% cheaper to employ)


id

Msg event.png[From.GetName] offers Vassalization

A squire from the Teutonic Order arrived this morning at our court. He brings a message from his [From.Monarch.GetTitle].
"The good [From.Monarch.GetTitle] of the [From.GetName] makes you, oh noble [Root.Monarch.GetTitle] [Root.Monarch.GetName] of the Livonian Order, and your brothers an Offer of Vassalization. The Teutonic Order will ensure your protection in exchange for your military service."
While this offer might insulting, it is true that our order does not have the fighting power of the Teutonic Order. And with Novgorod, Lithuania and Denmark as rivalling neighbors a strong protector might be desirable.

 
Trigger conditions
  • None
Is triggered only by

The event “Unification of the Orders?” option “Make a proposal for the [LIV.Monarch.GetTitle].”


Event button 547.png
We should accept this offer. At least we serve another knightly order.
  • Hidden effect:
    • FROM:
      • Trigger country event “The Livonian Order accepts our Offer!”
Event button 547.png
We need protection, yes. But not from these braggarts.
  • Hidden effect:
    • FROM:
      • Trigger country event “The Livonian Order rejects our Offer”


id

Msg event.pngThe Livonian Order accepts our Offer!

We have received a message from the Livonian Order: they have accepted our offer, and declared themselves as our loyal vassal!
 
Trigger conditions
  • None
Is triggered only by

The event “[From.GetName] offers Vassalization” option “We should accept this offer. At least we serve another knightly order.”


Event button 547.png
Wonderful!
  • Make [From] a vassal


id

Msg event.pngThe Livonian Order rejects our Offer

We have received a message from the Livonian Order: they have rejected our offer! They doubt we can be the protection they require.
 
Trigger conditions
  • None
Is triggered only by

The event “[From.GetName] offers Vassalization” option “We need protection, yes. But not from these braggarts.”


Event button 547.png
We tried to convince them with the word. Now the sword shall try it.
  • Gain Subjugation casus belli against [From] for 30 years


id

Msg event.pngThe Empire and the Teutonic Order

The relationship between the Teutonic Order and the Holy Roman Empire has always been superficial at best. Although we have attracted occasional sympathy and aid from the German lands, most of the Emperors of the Holy Roman Empire have not paid us much attention, nor have we bothered with them - focused as we are on our war against the pagans of the Baltics, after all.

Occasionally, our battles have attracted mercenaries from the Empire - although not always favouring our side, as at the Battle of Grunwald in 1410. But for the most part though our realms coexisted without much interaction. However, with the looming threat of the Polish Kingdom it is time to reach out to the Emperor and seek Imperial protection. The question is what demands might they make in agreeing to protect us...

 
Trigger conditions
  • None
Is triggered only by

Completing the “Seek Imperial Protection” mission


Option conditions

Event trigger.pngEnabled if:

  • Imperial authority.png Holy Roman Empire exists
Event button 547.png
Better we ask before we become subjects of the Poles.
  • If:
    • Limited to:
      • DLC Emperor Emperor is active
    • The Holy Roman Emperor
      • Start the Imperial Incident “The Teutonic Order and the Empire”
  • Else:
    • Hidden effect:
      • The Holy Roman Emperor
        • Trigger country event “The Teutonic Order wants to join the Empire”

Event trigger.pngAlways enabled:

Event button 547.png
Bah! We are the Teutonic Order! We can handle Poland ourselves.
  • Gain Military power.png 100 military power
  • Gain country modifier “Teutonic Pride” for 25 years, giving the following effects:
    • Yearly prestige.png +1 Yearly prestige
    • Morale of armies.png +5% Morale of armies
  • The Holy Roman Emperor gains opinion modifier “Insuled the Holy Roman Empire” (Opinion.png −75 opinion / +3 yearly decay) towards this country


id

Msg event.pngThe Fate of Germany

The Holy Roman Empire is no more, and the Imperial Protection it once provided to its members is a thing of the past. The council of knights and advisors gathered together in [Root.Capital.GetName] to discuss our further approach. Half of the council suggests to put our efforts into the conquest of Germany so it can be unified under one single banner. The other half stresses out that the threat from Poland and Ruthenia is not gone yet, and that we should instead concentrate our efforts in conquering these regions.

In the end, it is up to our [Root.Monarch.GetTitle] to decide what path we shall follow.

 
Trigger conditions
  • None
Is triggered only by
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “The Order and the Empire” mission

Event button 547.png
The German states are in disarray. We must unify them under our banner!
  • Hidden effect:
    • Set country flag teu_conquest_hre_path
    • Clear country flag teu_diplomacy_hre_path
    • Clear country flag teu_kingdom_prussia_path
  • If:
    • Limited to:
      • Has the mission “The Order and the Empire”
    • Gets new Mission.png missions
  • All provinces in the Mittelmark area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Neumark area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Vorpommern area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Hinterpommern area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Mecklenburg area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • Gain country modifier “Unification Ambition” for 25 years, giving the following effects:
    • Aggressive expansion impact.png −10% Aggressive expansion impact
Event button 547.png
We don't have the resources for Germany while Poland is still a threat.
  • Hidden effect:
    • Set country flag teu_kingdom_prussia_path
    • Clear country flag teu_diplomacy_hre_path
    • Clear country flag teu_conquest_hre_path
  • If:
    • Limited to:
      • Has the mission “The Order and the Empire”
    • Gets new Mission.png missions
  • If:
    • Limited to:
      • Has the mission “The Order and the Empire”
    • Gets new Mission.png missions
  • All provinces in the Samogitia area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Aukstaitija area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Mazovia area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Malopolska area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Central Poland area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province


id

Msg event.pngTeutonic Claims of the Burzenland

In 1211 the Burzenland was granted to us by King Andrew II of Hungary. In return, we promised him to protect the southeastern border of the Hungarian Kingdom from the threat of the Cumans.
For fourteen years, the Order enjoyed special privileges such as the exemption from taxes and the right to establish markets and to administer justice. These were all lost when Andrew's heir, Béla, and the Hungarian nobility expelled us from our rightful lands.

After over 200 years, the Burzenland is once again under Teutonic control. During our absence, the once wooden fortification of Dietrichstein has been torn down. In its place is now the Bran Castle instead, which architecture caught the attention of [Root.Monarch.GetTitle] [Root.Monarch.GetName] and [Root.Monarch.GetHerHis] advisors. The question has risen of if we should use the resources of Carpathia to expand the Bran Castle and make it into our new capital, or if we should remain in [1841.GetName] and use them for the Marienburg.

 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Teutonic Order Teutonic Order
  • Owns core province Királyföld (4128)
  • Owns core province Marienburg (1841)
Mean time to happen

12 months


Event button 547.png
The Bran Castle shall become our next capital!
  • If:
    • Limited to:
      • DLC Leviathan.png Leviathan is active
  • Set country flag teu_can_utilize_bran_castle
  • Change capital to Királyföld (4128)
  • Province Királyföld (4128):
    • Set great project Bran Castle tier to be at least 3
    • Gain province modifier “Expanded Resources” for the rest of the game, giving the following effects:
      • Local development cost −45% Local development cost
    • Gain Production.png 2 base production
    • Gain Manpower.png 4 base manpower
Event button 547.png
These resources are better spent in [1841.GetName].
  • If:
    • Limited to:
      • DLC Leviathan.png Leviathan is active
  • Set country flag teu_can_utilize_bran_castle
  • Province Marienburg (1841):
    • Set great project Malbork Castle tier to be at least 3
    • Gain province modifier “Expanded Resources” for the rest of the game, giving the following effects:
      • Local development cost −5% Local development cost
      • Local defensiveness.png +25% Local defensiveness
    • Gain Production.png 2 base production
    • Gain Manpower.png 4 base manpower


id

Msg event.pngThe Reyse of the Knights

Our battles against the pagan Lithuanians in the last centuary attracted many great knights from Western Europe - especially those from the Kingdoms of France and England. Their seasonal crusading journeys to the Baltic gained them the term "Reyse" - which translates as "campaign".

Eventually, the Lithuanians abadoned their pagan faith and converted to Christianity, which put an end to these campaigns of Europe's greatest knights.

For many the time of crusading Military Orders is coming to an end, and we will be seen as a relic of a past era. But for now, for one last time: Let us call the knights of Europe to their last Reyse!

 
This event happens only once during a campaign.
Trigger conditions Mean time to happen

60 months


Immediate effects
  • Set country flag last_jousting_tournament_held

Event button 547.png
Let us joust! Let us cherish! Let us celebrate the legacy of Europe's knights!
  • Gain country modifier “The Last Reyse” for 25 years, giving the following effects:
    • Manpower recovery speed.png +15% Manpower recovery speed
    • Morale of armies.png +10% Morale of armies
    • Yearly army tradition.png +1 Yearly army tradition
  • Gain Army tradition.png 15 army tradition
  • Lose Administrative power.png 100 administrative power
  • Gain Manpower.png 0.5 years' worth of manpower


id

Msg event.pngReclamation of the Holy Land

The Teutonic Order was formed in 1191 after the capture of Acre during the Third Crusade. But our victory was of short term as we were expelled from the Holy Land and we had to establish our state in Europe.

These past setbacks are of little matter to us now as we have reclaimed the Holy Land and the city of Jersualem! The purpose of our Order has finally concluded!

 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Teutonic Order Teutonic Order
  • Owns province Jerusalem (379)
  • Religion is in Christian group
Mean time to happen

12 months


Event button 547.png
Christians around the world rejoice at the good news!
  • Gain Papal influence.png 100 papal influence
  • If the country has a stability of less than +3,
    • then it gains Stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.


id

Msg event.pngThe Great Peasants' War

The peasants of the Holy Roman Empire are in open revolt against their noble overlords. Their assembled groups of angry farmers burn down houses and fight against imperial soldiers and their allies.

While the worries of nobles and peasants of the Empire are of little concern to us, these mobs of violent masses are unable to differentiate properties of their masters from our own. Heretic peasants looted our holdings within the Empire, making them completely useless!

 
This event happens only once during a campaign.
Trigger conditions Mean time to happen

100 months


Event button 547.png
They will pay for it!
  • Lose Gold Icon.png ducats equal to 3 years of income


id

Msg event.pngThe Teutonic Order in the Holy League

The Reformation spread like a wild fire in Germany and many princes have turned their back on the Catholic Church. They created their own league so they can challenge the Emperor for political power in the Empire.
It is our duty not only as a holy order but also as fellow Germans to join the side of [Emperor.Monarch.GetTitle] [Emperor.Monarch.GetName] against this heretical threat!

 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Teutonic Order Teutonic Order
  • Culture is in Germanic group
  • Religion is Catholicism Catholic
  • None of:
    • Is part of the Catholic league
  • None of:
    • Is part of the Protestant league
  • Leagues for the religion of the Holy Roman Empire have begun to form
Mean time to happen

3 months


Event button 547.png
We shall defend the Holy See with our lives!
  • Join the Catholic league
  • Gain Papal influence.png 50 papal influence
Event button 547.png
The religious wars between Christians are not our business.
  • Lose Yearly prestige.png 5 prestige


id

Msg event.pngThe Hansa and the Order

During the great siege of Acre of 1191, the Teutonic Order was formed by German merchants from Lübeck and Bremen. Ever since, our Order has grown in numbers while living by the virtues and values of poverty, chastity and obedience. Due to the nature of our core values, the Teutonic Order ran short on available Ducats.
Fortunately for us, the Hansa still remembers our origins and has provided us in the past with ships and monetary support for our conquest of Prussia. In return, we had to provide protection for the merchants of the Hansa, though this eventually turned into an error for our state as said merchants formed later the threatening Prussian Confederation.

Still, the Hansa is a valuable asset to our treasury. It might be worth to renew our relations with the [HSA.Monarch.GetTitle] of [HSA.GetName] so we can keep enjoying their financial support.

 
This event happens only once during a campaign.
Trigger conditions Mean time to happen

120 months


Event button 547.png
We should renew these relations indeed.
  • Start guaranteeing Flag of Lübeck Lübeck
  • Add Flag of Lübeck Lübeck as a historical friend
  • Flag of Lübeck Lübeck:
  • Gain country modifier “Renewed Hanseatic Relations” for 20 years, giving the following effects:
    • Naval maintenance modifier.png −20% Naval maintenance modifier
    • Land maintenance modifier.png −10% Land maintenance modifier
    • Burghers influence.png +10% Burghers influence
Event button 547.png
Our relationship with the Hansa ended with the Prussian Confederation.
  • Gain Administrative power.png 50 administrative power
  • Gain Diplomatic power.png 50 diplomatic power
  • Gain Military power.png 50 military power


id

Msg event.pngPayback for the Hussite Wars

During the Hussite Wars, some of the heretic Hussites supported our Polish enemies in 1433 and fought against us. 7000 men marched through western Prussia all the way to the Baltic Sea and left only fire and ruins along their path.

The actions of the Hussites is still fresh in the minds of our knights, so it was to nobody's surprise when our soldiers marched through the streets of [BOH.Capital.GetName] and looted every single household. As a final way to celebrate this act of retribution, our men at arms brought water bottles filled with brine and poured it out over the head of the Bohemian [BOH.Monarch.GetTitle] [BOH.Monarch.GetName].

 
This event happens only once during a campaign.
Trigger conditions Is triggered only by

Our country winning a siege in From


Event button 547.png
Last time you came to us to see the Sea. Now the Sea has come to you.
  • Gain Power projection.png +50 power projection
  • Flag of Bohemia Bohemia:
    • Capital
      • Province gains Devastation.png80 devastation. Looter gets money and Military power.png military power proportional to city size


id

Msg event.pngFormation of the Prussian Monarchy

The rulership of a theocracy has its perks, but in the end only a true secularization of the state can achieve our goals. Our advisors have organized all the administrative changes, and the formation of a proper monarchy is at hand. All that is needed for realizing it is the coronation of our [Root.Monarch.GetTitle].
 
Trigger conditions
  • None
Is triggered only by
  • Completing the “Secularize Prussia” mission
  • Completing the “[Root.GetSelectableMissionTitle]” mission

Event button 547.png
We shall be known as the Prussian Kingdom from now on!
  • Hidden effect:
    • Unlock the “Prussian Monarchy” government reform
    • Unlock the “Stratocratic Administration” government reform
    • Unlock the “Militaristic Divine State” government reform
  • If:
    • Limited to:
      • None of:
        • Government is monarchy
    • Change government to monarchy
  • Enact government reform Prussian Monarchy
  • If:
    • Limited to:
      • None of:
        • Government rank is Kingdom rankKingdom or Empire rank Empire
    • Set government rank to Kingdom rank Kingdom
  • Gain Yearly prestige.png 25 prestige
Event button 547.png
On a second thought, we should stay a Bishopric.
  • Gain Devotion.png 100 devotion
  • Gain Papal influence.png 100 papal influence
  • Gain Church power.png 100 church power
  • Gain Monthly fervor.png 50 fervor
  • If the country has a stability of less than +3,
    • then it gains Stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.


id

Msg event.pngThe Teutonic Order within the Empire

The knights of the Teutonic Order managed to become a member of the Holy Roman Empire. It is not quite certain how they achieved it, but they claim they only seek Imperial Protection from Poland.
While more members in the Empire is always a welcome sight, the Teutonic Order has a rather bad reputation for causing trouble. All the duchies bordering the Order feel heavily threatened by them already, so if the Teutonic Order joins they will see us as a weak Emperor who cannot defend them from foreign invaders...

 
Trigger conditions
  • None
Is triggered only by

The event “The Teutonic Incident” option “Ok.”


Event button 547.png
Let the Teutonic Order join the Empire.
  • FROM:
    • Gain opinion modifier “Allowed us to join unconditionally” (Opinion.png +100 opinion / −2 yearly decay) towards Our country
  • Hidden effect:
    • FROM:
      • Trigger country event “The Emperor welcomes us!”
      • Every neighbouring country:
        • Limited to:
          • Is part of the Holy Roman Empire
        • Gain opinion modifier “Allowed the Teutonic Order to join” (Opinion.png −150 opinion / +5 yearly decay) towards Our country
Event button 547.png
Allow the Order to join, but put heavy regulations on them.
  • Hidden effect:
    • FROM:
      • Trigger country event “[Root.GetName] joins the Empire - for now”
Event button 547.png
Reject the request of the Teutonic Order.
  • Hidden effect:
    • FROM:
      • Trigger country event “The Emperor rejects the Teutonic Order”
  • [From] gains opinion modifier “Rejected us from joining the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards this country
  • Gain opinion modifier “Rejects us from the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards [From]


id

Msg event.pngThe Teutonic Order wants to join the Empire

The knights of the Teutonic Order have sent a formal request to our court. They wish to seek Imperial Protection from Poland and Lithuania, and want to join the Empire until they are able to defeat the Poles.
The Order used to be quite popular amongst the North German dukes and counts when they were still on a crusade against the Baltic Pagans. However, their recent history of wars against Poland and an already Christianized Lithuania gave these knights a rather bad reputation. No longer are they fighting for the Holy See but for personal gains, and the counties bordering the Order fear aggression from the Order's side.
While more members in the Empire is always a welcome sight, accepting the Order into the Empire - even if it is only temporarily - might make [Emperor.Monarch.GetName] of [Emperor.GetName] rather unpopular with the duchies which border this order.

 
Trigger conditions
  • None
Is triggered only by

The event “The Empire and the Teutonic Order” option “Better we ask before we become subjects of the Poles.”


Event button 547.png
Let the Teutonic Order join the Empire.
  • FROM:
    • Gain opinion modifier “Allowed us to join unconditionally” (Opinion.png +100 opinion / −2 yearly decay) towards Our country
  • Hidden effect:
    • FROM:
      • Trigger country event “The Emperor welcomes us!”
      • Every neighbouring country:
        • Limited to:
          • Is part of the Holy Roman Empire
        • Gain opinion modifier “Allowed the Teutonic Order to join” (Opinion.png −150 opinion / +5 yearly decay) towards Our country
Event button 547.png
Allow the Order to join, but put heavy regulations on them.
  • Hidden effect:
    • FROM:
      • Trigger country event “[Root.GetName] joins the Empire - for now”
Event button 547.png
Reject the request of the Teutonic Order.
  • Hidden effect:
    • FROM:
      • Trigger country event “The Emperor rejects the Teutonic Order”
  • [From] gains opinion modifier “Rejected us from joining the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards this country
  • Gain opinion modifier “Rejects us from the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards [From]


id

Msg event.pngThe Emperor welcomes us!

Despite our worries, the Emperor of the Holy Roman Empire welcomes us with open arms into the Empire! We will not have to worry about any kind of penalties or regulations.
 
Trigger conditions
  • None
Is triggered only by
  • The event “The Teutonic Order wants to join the Empire” option “Let the Teutonic Order join the Empire.”
  • The event “The Teutonic Order wants to join the Empire” option “Let the Teutonic Order join the Empire.”
  • The event “The Teutonic Order within the Empire” option “Let the Teutonic Order join the Empire.”

Event button 547.png
Wonderful!
  • Province joins the Holy Roman Empire
  • Set country flag teu_is_allowed_to_stay_in_the_hre


id

Msg event.png[Root.GetName] joins the Empire - for now

The Emperor accepted our request and invited us into the Holy Roman Empire. However, due to our repuation the Emperor saw it as necessary to put regulations on us until we integrate into the Empire properly...
 
Trigger conditions
  • None
Is triggered only by
  • The event “The Teutonic Order wants to join the Empire” option “Allow the Order to join, but put heavy regulations on them.”
  • The event “The Teutonic Order wants to join the Empire” option “Allow the Order to join, but put heavy regulations on them.”
  • The event “The Teutonic Order within the Empire” option “Allow the Order to join, but put heavy regulations on them.”

Event button 547.png
A fair offer.
  • Province joins the Holy Roman Empire
  • Set country flag teu_joined_the_hre
Event button 547.png
Regulations? We shall not be ordered by anybody!
  • If:
    • Limited to:
      • Is part of the Holy Roman Empire
    • Province leaves the Holy Roman Empire
  • Gain opinion modifier “Insulted by conditions for joining” (Opinion.png −100 opinion / +2 yearly decay) towards [From]
  • [From] gains opinion modifier “Rejected the conditions for joining” (Opinion.png −100 opinion / +2 yearly decay) towards this country


id

Msg event.pngThe Emperor rejects the Teutonic Order

Despite our best diplomatic attempt, the Emperor of the Holy Roman Empire sees no reason to let us join the Empire. We are on our own against Poland...
 
Trigger conditions
  • None
Is triggered only by
  • The event “The Teutonic Order wants to join the Empire” option “Reject the request of the Teutonic Order.”
  • The event “The Teutonic Order wants to join the Empire” option “Reject the request of the Teutonic Order.”
  • The event “The Teutonic Order within the Empire” option “Reject the request of the Teutonic Order.”

Event button 547.png
Did the Emperor at least tell us why?
  • If:
    • Limited to:
      • Is part of the Holy Roman Empire
    • Province leaves the Holy Roman Empire


id

Msg event.pngIllegal War in the Empire

We joined the Holy Roman Empire under the premise that we only need protection from Poland, and the Emperor granted us this protection with the promise that we would not excercise warfare within the Empire. Today, we broke this promise.
The Emperor exiled us from the Empire, and sees our war as an act of aggression against the Imperial Crown itself!

 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Brace yourself! The Imperial Army is coming!
  • Province leaves the Holy Roman Empire
  • declare_war = emperor


id

Msg event.pngThe Teutonic Order within the Empire

Event trigger.png The description below is one of several available for this event.

The following description is used if:

  • None of:
    • Country flag teu_is_allowed_to_stay_in_the_hre is set
We have decided that our future is within the Holy Roman Empire. As such we are forced to keep our end of the promise with the Emperor, which is the dissolution of the Teutonic Order. From this day forth, we shall be known as the Bishopric of Prussia!

The following description is used if:

  • Country flag teu_is_allowed_to_stay_in_the_hre is set
We have decided that our future is within the Holy Roman Empire. Fortunately, the great Emperor allowed us to maintain our Holy Order even within the borders of the Holy Roman Empire! Glory to the Lord and the Emperor!''

 
Trigger conditions
  • None
Is triggered only by
  • The event “A Place within the Holy Roman Empire” option “We should pursue the diplomatic opportunities within the Empire.”
  • The event “A Place within the Holy Roman Empire” option “Our advisors are right. Germany is an easy target for expansion.”

Option conditions

Event trigger.pngEnabled if:

  • None of:
    • Country flag teu_is_allowed_to_stay_in_the_hre is set
Event button 547.png
Amen!
  • Country becomes Flag of Prussia Prussia
  • If:
    • Limited to:
      • The country does not have custom ideas
      • None of:
        • Has activated Prussia.png Prussian Ideas
    • Trigger country event “New Traditions & Ambitions”
  • If:
    • Limited to:
      • Province Königsberg (41):
        • None of:
          • Is the capital of Our country
    • Province Königsberg (41):
      • If:
        • Limited to:
          • Is not part of the Holy Roman Empire
          • Our country
            • Is part of the Holy Roman Empire
        • Province joins the Holy Roman Empire
      • Our country
        • Change capital to The previously mentioned province
  • Set country flag formed_prussia_flag
  • If:
    • Limited to:
      • None of:
        • Government is theocracy
    • Change government to theocracy
  • Enact government reform Teutonic Bishopric

Event trigger.pngEnabled if:

  • Country flag teu_is_allowed_to_stay_in_the_hre is set
Event button 547.png
Glory to them!
  • Gain Administrative power.png 150 administrative power
  • Gain Diplomatic power.png 150 diplomatic power
  • Gain Military power.png 150 military power


id

Msg event.pngRise of the German Empire

Event trigger.png The description below is one of several available for this event.

The following description is used if:

  • Is part of the Holy Roman Empire
The Holy Roman Empire - neither Holy, nor Roman, nor an Empire. The Emperor never managed to assert any kind of control over the many fractured states within Germany, and the religious conflicts weakened the Emperor's position even further.
While the Empire was failing, our [Root.GovernmentName] rose in power within it, and the German states joined our might - either through the word or through the sword. The majority of Germany is now in our possession, and the call for a proper Empire - a true Empire of Germany; of the Germans - is getting louder and louder.

Today, this call shall be satisfied as our [Root.GovernmentName] shall be reformed into the German Empire!

The following description is used if:

  • Is not part of the Holy Roman Empire
  • Imperial authority.png Holy Roman Empire exists
The Holy Roman Empire promised to protect the German states from foreign forces, yet every single war against our [Root.GovernmentName] was another humiliation for this failing state. The duchies of the Empire joined our state as they know that we can defend them. The majority of Germany is now in our possession, and the call for a proper Empire - a true Empire of Germany; of the Germans - is getting louder and louder.

Today, this call shall be satisfied as our [Root.GovernmentName] shall be reformed into the German Empire!

The following description is used if:

  • Is not part of the Holy Roman Empire
  • None of:
    • Imperial authority.png Holy Roman Empire exists
The Holy Roman Empire was an utter failure. Despite all the promises of its Emperor, the Empire ceased to exist, and the German states stood without any protection from foreign forces - until we intervened and integrated them into one united German state. The majority of Germany is now in our possession, and the call for a proper Empire - a true Empire of Germany; of the Germans - is getting louder and louder.

Today, this call shall be satisfied as our [Root.GovernmentName] shall be reformed into the German Empire!''

 
Trigger conditions
  • None
Is triggered only by
  • Completing the “Unite the Holy Roman Empire” mission
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “An Empire of Iron and Blood” mission

Event button 547.png
Long live the Empire!
  • Country becomes Flag of Germany Germany
  • If:
    • Limited to:
      • Is the Holy Roman Emperor
    • dismantle_hre = yes
  • Else, if:
    • Limited to:
      • Imperial authority.png Holy Roman Empire exists
    • The Holy Roman Emperor
      • Gain opinion modifier “Left the Holy Roman Empire” (Opinion.png −150 opinion / +1 yearly decay) towards Our country
    • Province leaves the Holy Roman Empire
    • The Holy Roman Emperor
      • Trigger country event “[From.GetName] breaks out of the Empire”
  • If:
    • Limited to:
      • Is part of the Holy Roman Empire
  • Else:
  • Hidden effect:
    • Flag of Germany Germany:
      • Set government rank to Empire rank Empire
  • All provinces in the North Germany region:
    • Limited to:
      • None of:
        • Province is owned by Our country
    • Flag of Germany Germany gains a permanent claim on this province
  • All provinces in the South Germany region:
    • Limited to:
      • None of:
        • Province is owned by Our country
    • Flag of Germany Germany gains a permanent claim on this province
  • Gain country modifier “Increased Centralization” for 20 years, giving the following effects:
    • Autonomy.png −0.05 Monthly autonomy change
    • National unrest.png +1 National unrest
  • Gain Yearly prestige.png 25 prestige
  • Set country flag formed_germany_flag
  • If:
    • Limited to:
    • Trigger country event “New Traditions & Ambitions”
  • Gets new Mission.png missions
Event button 547.png
The Empire has to wait. There are other matters to deal with first.
  • Set country flag teu_can_form_germany


id

Msg event.pngThe Orthodox Faith of Ruthenia

The Orthodox church has a firm grip of the Ruthenian culture as well as Ruthenia itself. Many churches have been built based on the Hagia Sophia, and the religious rituals are sacred to them. Although both our faiths are Christian, there are some irreconcilable differences between them.
The [Root.GetBurghersOrFallbackName] suggested to let them practice in peace, and in return the Orthodox Ruthenians might accept our rule without a second thought.
The [Root.GetChurchOrFallbackName], however, advises that we purge this heresy before others fall for this foreign faith in our country.

 
Trigger conditions
  • None
Is triggered only by
  • Completing the “Push into Ruthenia” mission
  • Completing the “[Root.GetSelectableMissionTitle]” mission

Event button 547.png
We are still Christians. Let them pray the way they want.
  • Unlock the “Issue the Anti-Heresy Act” estate privilege
  • Burghers.png Burghers gains 30 loyalty
  • Clergy.png Clergy loses 30 loyalty
Event button 547.png
Indeed, this heresy must end as soon as possible!
  • Unlock the “Issue the Anti-Heresy Act” estate privilege
  • Burghers.png Burghers loses 30 loyalty
  • Clergy.png Clergy gains 30 loyalty


id

Msg event.pngThe Fate of [295.GetName]

Due to the constant decline of the petty Byzantine Empire, the city of [295.GetName] has become somewhat of a religious center of the Orthodox faith. Some of our knights yearn for the looting of the city in the fashion of the Fourth Crusade in 1204. However, doing so might result only in a vast revolt of the Muscovite Russians against us.
Another suggestion was to repurpose the churches instead and convert the people to Catholicism while the Orthodox Patriarchs are getting dispossessed. This will result into a religious revolt, though a smaller one than a sacking.
Finally, one last suggestion from our knights is to integrate the Muscovite Russians into our state, and help them rebuild their city. Surely, it will get us the goodwill of the Russians, but future conversion attempts in [295.GetName] or in the near area might meet harsh resistance.

 
Trigger conditions
  • None
Is triggered only by
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “Fall of the Third Rome” mission

Event button 547.png
Integrate the Muscovites into our state.
  • Max promoted cultures.png Gain “Muscovite” as an accepted culture. If the culture is already an accepted culture, or if there are not enough slots, gain 100 diplomatic power instead.
  • Gain Diplomatic power.png 100 diplomatic power
  • Province Moskva (295):
    • Gain Base tax.png 3 base tax
    • Gain Production.png 3 base production
    • Gain Manpower.png 2 base manpower
    • Lose Devastation.png 100 devastation
  • All provinces in the Moscow area:
    • Limited to:
      • Province is owned by Our country or its non-tributary subjects
      • None of:
        • Religion is same as Our country
    • Gain province modifier “Resistant Orthodox Belief” for 25 years, giving the following effects:
      • Local missionary strength.png −5% Local missionary strength
      • Local culture conversion cost +100% Local culture conversion cost
      • Local unrest.png −1 Local unrest
  • All provinces in the Tver area:
    • Limited to:
      • Province is owned by Our country or its non-tributary subjects
      • None of:
        • Religion is same as Our country
    • Gain province modifier “Resistant Orthodox Belief” for 25 years, giving the following effects:
      • Local missionary strength.png −5% Local missionary strength
      • Local culture conversion cost +100% Local culture conversion cost
      • Local unrest.png −1 Local unrest
  • All provinces in the Vladimir area:
    • Limited to:
      • Province is owned by Our country or its non-tributary subjects
      • None of:
        • Religion is same as Our country
    • Gain province modifier “Resistant Orthodox Belief” for 25 years, giving the following effects:
      • Local missionary strength.png −5% Local missionary strength
      • Local culture conversion cost +100% Local culture conversion cost
      • Local unrest.png −1 Local unrest
Event button 547.png
Repurpose the Orthodox churches.
  • Gain Papal influence.png 50 papal influence
  • Province Moskva (295):
    • Gain Base tax.png 3 base tax
    • Change religion to that of Our country
    • If:
      • Limited to:
        • None of:
          • Has Latin temple.png Temple building
      • Build Latin temple.png Temple
    • (unrecognized string “orthodox zealots” for Template:Icon) Orthodox zealots (size 1) rise in revolt
Event button 547.png
Turn a blind eye on the knights in [295.GetName].
  • Gain Papal influence.png 100 papal influence
  • Province Moskva (295):
    • Province gains Devastation.png80 devastation. Looter gets money and Military power.png military power proportional to city size
    • If:
      • Limited to:
      • Separatist rebels.png Separatist rebels (size 3) (friendly to Flag of Russia Russia) rise in revolt
    • Else:
      • Separatist rebels.png Separatist rebels (size 3) (friendly to Flag of Muscovy Muscovy) rise in revolt
    • Lose Base tax.png 2 base tax
    • Lose Production.png 2 base production
    • Lose Manpower.png 1 base manpower
    • If:
      • Limited to:
        • None of:
          • Base tax.png Base tax is at least 1
      • set_base_tax = 1
    • If:
      • Limited to:
        • None of:
          • Production.png Base production is at least 1
      • set_base_production = 1
    • If:
      • Limited to:
        • None of:
          • Manpower.png Base manpower is at least 1
      • set_base_manpower = 1


id

Msg event.pngThe Teutonic Order ends the Schism

The knights of the Teutonic Order overran the Orhtodox religious center of Moscow, delcaring the Schism over for good. Obviously, these knights have lost their mind, but the decline of the Orthodox faith in Constantinople and the victories of the Teutonic Order speak for themselves. While we could continue in our old ways, the signs suggest that God may truly be on the side of Catholocism.
 
Trigger conditions
  • None
Is triggered only by
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “End the Schism” mission

Event button 547.png
We shall embrace Catholocism.
  • Change religion to Catholicism Catholic
  • Capital
    • If:
      • Limited to:
        • None of:
          • Religion is Catholicism Catholic
      • Change religion to Catholicism Catholic
  • Lose Stability.png 1 stability
  • Lose Yearly prestige.png 30 prestige
Event button 547.png
Bah! These knights are madmen anyway. We continue with our Orthodox ways.
  • Lose Stability.png 2 stability


id

Msg event.pngFormation of a Crusader Order

With our successive achievements of our conquest, the administration of our realm is getting more and more exhausting for the order. It is clear that we are no longer a purely monastic order which hides in monasteries. We are an order on a Holy Mission to bring Catholicism to Eastern Europe.
But for our goals we have to reform our limiting rules of the order.

 
Trigger conditions
  • None
Is triggered only by
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “The Ruthenian Plains” mission

Event button 547.png
Let us reform into a Crusader Order, so that everyone knows what our mission is!
  • If:
    • Limited to:
      • None of:
        • Government is theocracy
    • Change government to theocracy
  • Unlock the “Crusader Order” government reform
  • Enact government reform Crusader Order
Event button 547.png
I think the current rules are good enough.
  • Unlock the “Crusader Order” government reform
  • Gain 50 government reform progress


id

Msg event.pngHumiliation of the Ottoman Empire

Although the fight against the Ottomans might not have been as easy as expected, in the end they could not stand our onslaught. The Teutonic Order has won where so many of our Christian brothers have failed. The Christian subjects of the Sultanate have witnessed our victories; they saw the defeats of the Ottoman armies, and now they prepare themselves to throw the Turkish shackles off them!
 
Trigger conditions
  • None
Is triggered only by
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “Defeat the Ottomans” mission

Event button 547.png
The Ottomans are not immortal. It is your decision to be their slaves or not!
  • Gain Power projection.png +100 power projection
  • Gain country modifier “Ottomans Vanquished” for the rest of the game, giving the following effects:
    • Tolerance of the true faith.png +1 Tolerance of the true faith
    • Prestige decay.png −1% Prestige decay
  • Hidden effect:
    • Flag of Ottomans Ottomans:
      • Every owned province:
        • Limited to:
          • Religion is in Christian group
          • None of:
            • Religion is Catholicism Catholic
        • Change religion to Catholicism Catholic
      • Every owned province:
        • Limited to:
          • Religion is in Christian group
        • Gain province modifier “Inspired by Teutonic Victory” for 10 years, giving the following effects:
          • Local unrest.png +20 Local unrest
          • These effects are lost if the state religion changes


id

Msg event.pngCrusaders of the Steppes

While other orders focus their efforts in conquering the Holy Land, our Order took a different path. Inspired by the brutal conqueror Genghis Khan and driven by our holy mission to convert the infidels, our state expanded more and more into the far eastern steppes. By now, a normal administration is almost impossible were it not for the most important tool in our order: the horse.
Without even noticing it, we have become what once threatened the Christendom: a horde, stretching from the cold waters of the Baltics all the way to the hot deserts of Central Asia. However, our expansion direction is clear - we go further east as the Lord wishes it from us!

 
Trigger conditions
  • None
Is triggered only by
  • Completing the “[Root.GetSelectableMissionTitle]” mission
  • Completing the “Crusaders of the Steppes” mission

Event button 547.png
Deus vult!
  • Set country flag teu_crusader_has_holy_horde_gov
  • Capital
    • Gain province modifier “Capital of the Crusaders” until the end of the campaign, providing the following effects:
      • Manpower in true faith provinces +25% Manpower in true faith provinces
      • Limited to:
        • Province owner:
          • Has enacted the “Holy Horde” government reform
          • Has completed Religious idea group.png Religious Ideas
  • If:
    • Limited to:
      • None of:
        • Government is theocracy
    • Change government to theocracy
  • Unlock the “Holy Horde” government reform
  • Enact government reform Holy Horde
  • If:
    • Limited to:
      • None of:
        • DLC The Cossacks.png The Cossacks is active
    • Gain country modifier “Holy Horde” for the rest of the game, giving the following effects:
      • Core-creation cost.png −10% Core-creation cost


id

Msg event.pngThe Situation of the Teutonic Order

The Teutonic Order, an order of noble German knights, was established on the Baltic coast in order to Christianise the local tribes. Although this mission was accomplished decades ago, we have decided to stay in the land of the Old Prussians and make it our home - however, much to the displeasure of Poland. In the last 40 years our Order has fought four wars against Poland and its allies. As a result of the recent setbacks resulting from these wars, the rich cities of Prussia are plotting against our authority. The Prussian Confederation is a looming threat which will need to be dealt with swiftly...

But not all looks grim for us. The Teutonic Order is at the crossroads of its future. If we manage to defeat the Polish threat, our Order will be in a position to choose a new path.

 
This event happens only once during a campaign.
Trigger conditions
  • Is player-controlled
  • DLC Lions of the North.png Lions of the North is active
  • Is Flag of Teutonic Order Teutonic Order
Mean time to happen

6 months


Event button 547.png
Only time can tell what will happen to us.


id

Msg event.pngThe Teutonic Order wants to join the Empire

The knights of the Teutonic Order have sent a formal request to our court. They wish to seek Imperial Protection from Poland and Lithuania, and want to join the Empire until they are able to defeat the Poles.
The Order used to be quite popular amongst the North German dukes and counts when they were still on a crusade against the Baltic Pagans. However, their recent history of wars against Poland and an already Christianized Lithuania gave these knights a rather bad reputation. No longer are they fighting for the Holy See but for personal gains, and the counties bordering the Order fear aggression from the Order's side.
While more members in the Empire is always a welcome sight, accepting the Order into the Empire - even if it is only temporarily - might make [Emperor.Monarch.GetName] of [Emperor.GetName] rather unpopular with the duchies which border this order.

 
Trigger conditions
  • None
Is triggered only by

(please describe trigger here)


Event button 547.png
Let the Teutonic Order join the Empire.
  • Flag of Teutonic Order Teutonic Order:
    • Gain opinion modifier “Allowed us to join unconditionally” (Opinion.png +100 opinion / −2 yearly decay) towards The Holy Roman Emperor
  • Hidden effect:
    • Flag of Teutonic Order Teutonic Order:
      • Trigger country event “The Emperor welcomes us!”
      • Every neighbouring country:
        • Limited to:
          • Is part of the Holy Roman Empire
        • Gain opinion modifier “Allowed the Teutonic Order to join” (Opinion.png −150 opinion / +5 yearly decay) towards The Holy Roman Emperor
Event button 547.png
Allow the Order to join, but put heavy regulations on them.
  • Hidden effect:
    • Flag of Teutonic Order Teutonic Order:
      • Trigger country event “[Root.GetName] joins the Empire - for now”
Event button 547.png
Reject the request of the Teutonic Order.
  • Hidden effect:
    • Flag of Teutonic Order Teutonic Order:
      • Trigger country event “The Emperor rejects the Teutonic Order”
  • The Holy Roman Emperor
    • Flag of Teutonic Order Teutonic Order gains opinion modifier “Rejected us from joining the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards this country
    • Gain opinion modifier “Rejects us from the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards Flag of Teutonic Order Teutonic Order


id

Msg event.pngThe Teutonic Incident

We joined the Holy Roman Empire through an arrangement with the Emperor only. However, many German states bordering us now feel threatened by our presence and demand the attention of the entirety of the Holy Roman Empire to handle our presence.
 
This event happens only once during a campaign.
Trigger conditions
  • DLC Lions of the North.png Lions of the North is active
  • Is Flag of Teutonic Order Teutonic Order
  • Is part of the Holy Roman Empire
  • None of:
    • Country flag teu_joined_the_hre is set
  • None of:
    • Country flag teu_is_allowed_to_stay_in_the_hre is set
  • If:
    • Limited to:
      • DLC Emperor Emperor is active
    • None of:
      • Any trade node with a merchant present:
Mean time to happen

20 days


Event button 547.png
Ok.
  • If:
    • Limited to:
      • DLC Emperor Emperor is active
    • The Holy Roman Emperor
      • Start the Imperial Incident “The Teutonic Order and the Empire”
  • Else:
    • Hidden effect:
      • The Holy Roman Emperor
        • Trigger country event “The Teutonic Order within the Empire”


id

Msg event.pngThe Cossacks of Ruthenia

Our campaign into Ruthenian territory has been a great success. The Ruthenian people are now part of the [Root.GetAdjective] [Root.GovernmentName] and their great cities serve now as additional bases of operation for [Root.GetName].

However, one group of interest did slip through our grap of the region: the free people of the Steppes, the "Cossacks", are living on our soil but are not under our reign. We should deal with them swiftly so our rule over Ruthenia remains unchallenged.

 
Trigger conditions
  • None
Is triggered only by
  • Completing the “Annex Ruthenia” mission
  • Completing the “[Root.GetSelectableMissionTitle]” mission

Option conditions

Event trigger.pngEnabled if:

  • DLC The Cossacks.png The Cossacks is active
Event button 547.png
Grant them rights to live in the Steppes in exchange for their services.
  • unlock_estate
    • estate = estate_cossacks
    • show_conditions = yes

Event trigger.pngAlways enabled:

Event button 547.png
Incorporate them into our military.
  • Gain country modifier “Integrated Cossacks” for the rest of the game, giving the following effects:
    • Cavalry combat ability.png +10% Cavalry combat ability


id

Msg event.pngFuture of Danzig

Our [Root.GovernmentName] is surrounded by the Holy Roman Empire, the Kingdom of Poland and the Scandinavian Kingdoms. While some in our state see this as a precarious situation, others see it as a way of expansion. Either way, the future of Danzig is uncertain, but it is in our hands.
 
Trigger conditions
  • None
Is triggered only by

Completing the “The Estates' Loyalty” mission


Event button 547.png
Our fate lies in the lands of Germany.
  • If:
    • Limited to:
      • Is not part of the Holy Roman Empire
      • Imperial authority.png Holy Roman Empire exists
    • Province joins the Holy Roman Empire
    • The Holy Roman Emperor
      • Gain Imperial authority.png 10 imperial authority
  • Hidden effect:
    • Set country flag teu_conquest_hre_path
    • Clear country flag teu_diplomacy_hre_path
    • Clear country flag teu_kingdom_prussia_path
    • Clear country flag teu_joined_the_hre
  • If:
    • Limited to:
      • Has the mission “The Estates' Loyalty”
    • Gets new Mission.png missions
  • All provinces in the Mittelmark area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Neumark area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Vorpommern area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Hinterpommern area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Mecklenburg area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • Gain country modifier “Unification Ambition” for 25 years, giving the following effects:
    • Aggressive expansion impact.png −10% Aggressive expansion impact
Event button 547.png
We shall forge our future in the lands of Poland.
  • If:
    • Limited to:
      • Is part of the Holy Roman Empire
    • Province leaves the Holy Roman Empire
  • Gain Yearly prestige.png 50 prestige
  • If:
    • Limited to:
      • Country flag teu_is_allowed_to_stay_in_the_hre is set
    • The Holy Roman Emperor gains opinion modifier “Left the Empire” (Opinion.png −100 opinion / +2 yearly decay) towards this country
  • Hidden effect:
    • Set country flag teu_kingdom_prussia_path
    • Clear country flag teu_diplomacy_hre_path
    • Clear country flag teu_conquest_hre_path
    • Clear country flag teu_joined_the_hre
  • If:
    • Limited to:
      • Has the mission “The Estates' Loyalty”
    • Gets new Mission.png missions
  • Hidden effect:
    • Unlock the “Prussian Monarchy” government reform
    • Unlock the “Stratocratic Administration” government reform
    • Unlock the “Militaristic Divine State” government reform
  • If:
    • Limited to:
      • None of:
        • Government is republic
    • Change government to republic
    • Enact government reform Stratocratic Administration
  • All provinces in the Samogitia area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Aukstaitija area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Mazovia area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Malopolska area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province
  • All provinces in the Central Poland area:
    • Limited to:
      • None of:
        • Is a core of Our country
      • None of:
    • Our country gains a permanent claim on this province


Footnotes[edit | edit source]

  1. The script code of these events can be found in /Europa Universalis IV/events/flavorTEU.txt.