Tengri events

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This is a list of events related to being Tengri

Contents

id

Msg event.pngConflicts between Shamans and the Clergy


The clergy of the [Root.SecondaryReligion.GetName] faith has been unusually uncooperative lately. They fear that we merely profess to be interested in their religion for personal gain and that we are not ready to fully embrace, patronize and spread its teachings. Likewise the Tengri Shamans have become more and more irritated at our apparent desire for foreign spiritual guidance.


 
Trigger conditions
  • Religion is Tengri Tengri
  • Has a secondary religion
  • DLC The Cossacks.png The Cossacks is active
  • None of:
    • Has country modifier “Clerical Conflicts”
  • Owns at least 12 non-colony provinces
  • Any owned province:
    • Religion is (unrecognized string “secondary” for Template:Icon) secondary
Mean time to happen

460 months


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • Set province flag tengri_vs_clergy
    • One random owned province:
      • Limited to:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
        • None of:
          • Province flag tengri_vs_clergy is set
      • Set province flag tengri_vs_clergy
    • One random owned province:
      • Limited to:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
        • None of:
          • Province flag tengri_vs_clergy is set
      • Set country flag tengri_vs_clergy
    • One random owned province:
      • Limited to:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
        • None of:
          • Province flag tengri_vs_clergy is set
      • Set province flag tengri_vs_clergy
    • One random owned province:
      • Limited to:
        • Has the same religion as its owner
      • Set province flag tengri_vs_clergy
    • One random owned province:
      • Limited to:
        • Has the same religion as its owner
        • None of:
          • Province flag tengri_vs_clergy is set
      • Set country flag tengri_vs_clergy
    • One random owned province:
      • Limited to:
        • Has the same religion as its owner
        • None of:
          • Province flag tengri_vs_clergy is set
      • Set province flag tengri_vs_clergy
    • One random owned province:
      • Limited to:
        • Has the same religion as its owner
        • None of:
          • Province flag tengri_vs_clergy is set
      • Set province flag tengri_vs_clergy

Event button 547.png
Support the Shamans.
  • Every owned province:
    • Limited to:
      • Province flag tengri_vs_clergy is set
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • Gain province modifier “Insincere Leadership” for 3650 days
    • Clear province flag tengri_vs_clergy
  • Every owned province:
    • Limited to:
      • Province flag tengri_vs_clergy is set
      • None of:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • Clear province flag tengri_vs_clergy
Event button 547.png
Support the [Root.SecondaryReligion.GetName] followers.
  • Every owned province:
    • Limited to:
      • Province flag tengri_vs_clergy is set
      • Has the same religion as its owner
    • Gain province modifier “Abandoning the Old Ways” for 3650 days
    • Clear province flag tengri_vs_clergy
  • Every owned province:
    • Limited to:
      • Province flag tengri_vs_clergy is set
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • Clear province flag tengri_vs_clergy
Event button 547.png
Let them handle this without our intervention.
  • Gain country modifier “Clerical Conflicts” for 3650 days
id

Msg event.pngInflux of Ideas


Some parts of our society have been more willing than others to embrace the [Root.SecondaryReligion.GetName] faith. It has, however, gained great popularity among our administrators and as they look abroad for spiritual inspiration they have also come to pick up a thing or two about statecraft.


 
Trigger conditions
  • Religion is Tengri Tengri
  • Has a secondary religion
  • DLC The Cossacks.png The Cossacks is active
  • Is not at war
  • Any neighbouring country:
    • None of:
      • Religion is Tengri Tengri
    • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • Opinion of (Our country) is at least +75
  • None of:
    • Ruler flag tengri_exchanged_ideas is set
Mean time to happen

400 months
Modifiers

  • Has completed Innovative idea group.png Innovative Ideas: ×0.9
  • Secondary religion is Confucianism Confucian: ×0.9

Event button 547.png
Excellent.
  • Set ruler flag tengri_exchanged_ideas
  • One of the following at random:
    • Province Neva:
      • Gain Administrative power.png 40 administrative power
    • Province Neva:
      • Gain Diplomatic power.png 40 diplomatic power
    • Province Neva:
      • Gain Military power.png 40 military power
id

Msg event.pngWarriors Losing Touch with their Heritage


While some would question their sincerity many of our warriors have come to cherish the ideals of the [Root.SecondaryReligion.GetName] faith as promoted by our state. While they undoubtedly consider this to have enriched their spiritual life commanders fear that they are losing touch with the old ideals and morals of our ancestors.


 
Trigger conditions
  • Religion is Tengri Tengri
  • Has a secondary religion
  • DLC The Cossacks.png The Cossacks is active
  • None of:
    • Army tradition.png Army tradition is at least 25
  • None of:
    • Has country modifier “Lost Heritage”
Mean time to happen

400 months


Event button 547.png
Troubling.
  • Gain country modifier “Lost Heritage” for 3650 days
Event button 547.png
Send in the Shamans.
  • Lose Icon stability.png 1 stability
id

Msg event.pngReligious Connections


By patronizing the [Root.SecondaryReligion.GetName] faith we have come to develop closer ties to some of our neighbors. Our leaders may not always agree on everything but our religious institutions now have a great deal in common and some of our nobles intermingle while on religious pilgrimages.


 
Trigger conditions
  • Religion is Tengri Tengri
  • Has a secondary religion
  • DLC The Cossacks.png The Cossacks is active
  • Any neighbouring country:
    • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • None of:
      • Has opinion modifier “Closer Religious Ties” towards (Our country)
Mean time to happen

360 months


Event button 547.png
Ok.
  • Every neighbouring country:
    • Limited to:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • None of:
        • Has opinion modifier “Closer Religious Ties” towards (Our country)
    • Gain opinion modifier “Closer Religious Ties” towards (Our country)
id

Msg event.pngCrisis in [Root.GetName]


A local crisis is underway in an area under our control. A number of minor problems have together come to cause calamity, famine and destruction of property. The population of the area are not followers of the Tengri ways and have implored us to handle the catastrophe according to the new traditions of our state. Our court Shamans have, however, quickly taken the position that they must be allowed to remedy the situation. There seems to be no solution that will placate both groups.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Has a secondary religion
  • None of:
    • Has country modifier “Shamanic Traditions Set Aside”
  • Any owned province:
    • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • None of:
      • Has province modifier “Conflicting Ideals”
Mean time to happen

400 months


Event button 547.png
Send the Shamans to restore peace.
  • One random owned province:
    • Limited to:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • None of:
        • Has province modifier “Conflicting Ideals”
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
        • None of:
          • Religion is Tengri Tengri
      • Gain province modifier “Conflicting Ideals” for 3650 days
Event button 547.png
Empower the local clergy.
  • Gain country modifier “Shamanic Traditions Set Aside” for 3650 days
id

Msg event.pngReligious Migration


Having learned of our patronization of their faith a great number of adherents have traveled to our lands to help spread the good word and to settle and make a life for themselves within our borders.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Has a secondary religion
  • Any owned province:
    • None of:
      • Has province modifier “Growing Religious Community”
    • At least one of:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • Any neighbouring province:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
Mean time to happen

500 months


Option conditions

Event trigger.pngEnabled if: Enabled if:

  • Any owned province:
    • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • None of:
      • Has province modifier “Growing Religious Community”
Event button 547.png
Encourage them to settle among their peers.
  • One random owned province:
    • Limited to:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • None of:
        • Has province modifier “Growing Religious Community”
    • Gain Tax Base Icon.png 1 base tax

Event trigger.pngEnabled if: Enabled if:

  • Any owned province:
    • None of:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • None of:
      • Has province modifier “Growing Religious Community”
    • Any neighbouring province:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
Event button 547.png
Send them out into the provinces.
  • One random owned province:
    • Limited to:
      • None of:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • None of:
        • Has province modifier “Growing Religious Community”
      • Any neighbouring province:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • change_to_secondary_religion = yes
    • Gain province modifier “Growing Religious Community” for 7300 days

id

Msg event.pngConversion of [Root.GetName]


It seems the proponents of our syncretic faith have lost no time proselytizing among our people. The people of [Root.GetName] have come to increasingly abandon the customs of their ancestors and adopt the ways taught by the many priests we have invited to our country.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Province owner:
    • Has a secondary religion
    • Religion is Tengri Tengri
Mean time to happen

500 months
Modifiers

  • Has province modifier “Influx of Monks” : ×0.35
  • Has province modifier “Spread of Hindu Customs” : ×0.7
  • ×0.7:
    • None of:
      • Has province modifier “Influx of Monks”
    • Province owner:
      • Has country modifier “Delegation of Monks”

Event button 547.png
Ok.
  • change_to_secondary_religion = yes
id

Msg event.pngReligious Unrest


In time the faith of our ancestors has become a much more marginalized part of our society. The [Root.SecondaryReligion.GetName] faith on the other hand is patronized by our rulers, propagated for by most of the priests in our society and in general much more dominant. Perhaps it is time to finally do away with the Shamanic rituals of those that came before us and fully embrace the religion of most of our current subjects.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Has a secondary religion
  • The country's dominant religion is (unrecognized string “secondary” for Template:Icon) secondary
  • At least one of:
    • None of:
      • Country flag tengri_religion_coup is set
    • Has had country flag tengri_religion_coup for at least 21 900 days
Mean time to happen

500 months
Modifiers

  • num_of_religion = {
   secondary = yes
   value = 0.75
}: ×0.7
  • num_of_religion = {
   secondary = yes
   value = 0.9
}: ×0.6

Immediate effects
  • Set country flag tengri_religion_coup

Event button 547.png
Embrace our new Faith.
  • change_to_secondary_religion = yes
Event button 547.png
No.
  • Lose Icon stability.png 3 stability
id

Msg event.pngIjtihad


The Ibadi community of [Root.Owner.Capital.GetCapitalName] is home to many religious scholars, men of learning who interpret the holy texts and the ways they can be used to rule fairly and righteously in legal matters. Due to the great influence of the Ibadis in our society at large the results of these scholars are starting to spread throughout our country and have a profound effect on the view of rulership and righteousness.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Has a secondary religion
  • Secondary religion is Ibadi Islam Ibadi
  • None of:
    • Has country modifier “Ijtihad”
Mean time to happen

500 months


Event button 547.png
We must live up to these ideals!
  • Lose Administrative power.png 50 administrative power
  • Gain country modifier “Ijtihad” for 7300 days
Event button 547.png
This does not concern the [Root.Monarch.GetTitle].
  • Gain Prestige.png 10 prestige
id

Msg event.pngTraveling Sufis


Opening up our country to the influences of Islam has attracted a trickle of persons from the wider Muslim world. Muslim merchants now make deeper inroads into the countryside of our and traveling Sufis have become a more common sight among our settlements. At times it is possible to track the path of such holy men by the converts they leave behind as they move from one area to the next. Some of these men are already famous when they come to our lands and possess a way to mobilize the heart and will of men to follow a ruler they see as just.
One particularly famous Sufi teacher has recently arrived in our lands.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Has a secondary religion
  • Owns at least 10 non-colony provinces
  • At least one of:
    • Secondary religion is Sunni Islam Sunni
    • Secondary religion is Shiite Islam Shia
  • None of:
    • Has country modifier “Sufi Master”
Mean time to happen

460 months


Event button 547.png
Encourage him to settle in our capital.
  • One random owned province:
    • Limited to:
      • None of:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • change_to_secondary_religion = yes
  • One random owned province:
    • Limited to:
      • None of:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • change_to_secondary_religion = yes
  • Gain country modifier “Sufi Master” for 3650 days
Event button 547.png
Encourage him to seek a patron elsewhere.
  • Lose Prestige.png 10 prestige
id

Msg event.pngArrival of a Learned Judge


A man with extensive experience as a judge in other Muslim countries has arrived in our lands. He says that he is willing to settle in our lands for a while and act his old profession, dispensing justice according to the Sharia, ensuring law and order in our lands. This would no doubt be popular, especially among the Muslim community in our country. His experience in other countries might also help centralize our realm.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Has a secondary religion
  • None of:
    • Government is Celestial Empire
  • At least one of:
    • Secondary religion is Sunni Islam Sunni
    • Secondary religion is Shiite Islam Shia
    • Secondary religion is Ibadi Islam Ibadi
  • None of:
    • Has country modifier “Learned Qadi”
  • None of:
    • Has country modifier “Yassa Defended”
  • At least one of:
    • All of:
      • None of:
        • Legitimacy.png Legitimacy or Horde unity Horde unity is at least 80
      • Government is monarchy
    • All of:
      • None of:
        • Devotion.png +70 Yearly devotion
      • Government is theocracy
Mean time to happen

460 months


Event button 547.png
Allow him to stay.
  • Gain country modifier “Learned Qadi” for 3650 days
Event button 547.png
Everyone must follow the laws of our ancestors.
  • If:
    • Limited to:
      • Government is Steppe Nomads
    • Gain country modifier “Yassa Defended” for 3650 days
  • Lose Prestige.png 10 prestige
  • Gain Legitimacy.png 10 legitimacy
  • Gain Horde unity 10 horde unity
  • Gain Devotion.png 5 devotion
  • Gain Republican tradition.png 5 republican tradition
id

Msg event.png[Root.Monarch.GetTitle] Questioned by the Ulema


Our adoption of Islam has not been without friction. While its favored status has made the Muslim community grow in our lands many remain uneasy with their one god. [Root.Monarch.GetName] has [Root.Monarch.GetHerselfHimself] shown great interest in the foreign religion but still practices many of the rituals of our ancestors. Perhaps it is because [Root.Monarch.GetSheHe] takes such interest in them that the Muslim community itself has come to scrutinize the life and actions of our [Root.Monarch.GetTitle]. The Muslim community leaders question whether [Root.Monarch.GetHerHis] decisions are really made with the best interests of them and their god in mind.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Sunni Islam Sunni
    • Secondary religion is Shiite Islam Shia
    • Secondary religion is Ibadi Islam Ibadi
  • num_of_owned_provinces_with = {
value = 8 religion = secondary }
  • None of:
    • Has ruler modifier “Devout Muslim”
  • None of:
    • Ruler flag tengri_muslim_ruler_questioned is set
Mean time to happen

600 months
Modifiers

  • num_of_owned_provinces_with = {
   value = 18
   religion = secondary
}: ×0.75

Immediate effects
  • Set ruler flag tengri_muslim_ruler_questioned

Event button 547.png
Vow to lead a more devout life.
  • Gain ruler modifier “Devout Muslim”
Event button 547.png
Our [Root.Religion.GetName] traditions must come first.
  • Gain Legitimacy.png 10 legitimacy
  • Gain Horde unity 10 horde unity
  • Gain Devotion.png 5 devotion
  • Gain Republican tradition.png 5 republican tradition
  • (custom tooltip - delete this line)
  • Hidden effect:
    • Every owned province:
      • Limited to:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • Gain province modifier “Ruler Questioned by local Authorities” for 3650 days
id

Msg event.pngIncident at Court


In an unfortunate gaffe our [Root.Monarch.GetTitle] has managed to upset the Muslim community of [Root.Capital.GetCapitalName] by including their leaders in a [Root.Religion.GetName] ceremony. While this act was intended entirely as an honor it has resulted in some very sore feelings among the Muslims in our capital and elsewhere.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Sunni Islam Sunni
    • Secondary religion is Shiite Islam Shia
    • Secondary religion is Ibadi Islam Ibadi
  • Any owned province:
    • Religion is in Muslim group
  • None of:
    • Has ruler modifier “Devout Muslim”
Mean time to happen

400 months


Event button 547.png
Ok.
  • Lose Icon stability.png 1 stability
id

Msg event.pngWarriors of the Faith


Our country is in some ways at the frontier of the Islamic world and as such mostly attracts the attention of traveling Sufis or merchants. It seems, however, that a fervent preacher has managed to convince a large group of warriors to submit to this foreign god and these men are now taking part in our current wars against their religious enemies with a newfound fervor.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Sunni Islam Sunni
    • Secondary religion is Shiite Islam Shia
    • Secondary religion is Ibadi Islam Ibadi
  • Any known country:
    • Is at war with (Our country)
    • None of:
      • Religion is in Muslim group
  • None of:
    • Has country modifier “Religious Warriors”
Mean time to happen

360 months


Event button 547.png
Great!
  • Gain country modifier “Religious Warriors” for 3650 days
id

Msg event.pngConflict between Cities and Nomads


With the increasing influence of Islam, especially in our growing cities, the older legal codes such as the Yassa have increasingly come to be abandoned in favor of the Sharia that our Muslim urban dwellers prefer.
This development has recently resulted in a heated legal battle in [Root.GetName] where an important warrior from a local clan is insisting on his rights according to tradition while the urban establishment is insisting on following the Sharia. Supporting one side over the other will undoubtedly have repercussions for the development of the entire area.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Sunni Islam Sunni
    • Secondary religion is Shiite Islam Shia
    • Secondary religion is Ibadi Islam Ibadi
  • Owns at least 5 non-colony provinces
Mean time to happen

400 months


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Set province flag tengri_city_vs_muslims_conflict

Event button 547.png
Appoint a Muslim judge to the case.
  • One random owned province:
    • Limited to:
      • Province flag tengri_city_vs_muslims_conflict is set
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
      • Gain province modifier “Growing Cities” for 7300 days
      • Gain Local unrest.png 3 unrest
    • 75% chance of:
      • Noble rebels.png Noble rebels (size 1) rise in revolt
Event button 547.png
Appoint someone to judge according to our traditions.
  • One random owned province:
    • Limited to:
      • Province flag tengri_city_vs_muslims_conflict is set
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
      • Gain province modifier “Strengthened Clan” for 7300 days
      • Gain Local unrest.png 3 unrest
    • 75% chance of:
      • Anti tax rebels.png Peasant rabble (size 1) rise in revolt
id

Msg event.pngPopular Sufi Teacher


A teacher of a lineage of famous Sufis has recently gained increasing popularity in our lands. His teachings have not only won the ears of our Muslim communities but also have deeply impressed the more traditional warrior elites. Many that listen to his words will still not forsake the Tengri Shamans but the teacher's charismatic personality ensures that even so they will value every word of this 'Khoja'. A local noble that managed to come into conflict with the Khoja lost so badly he had to abandon his lands.
So far the Khoja have been quietly supporting our [Root.Monarch.GetTitle], perhaps he could be persuaded to support the throne a bit more openly if we grant him land and an official title at our court?


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Sunni Islam Sunni
  • None of:
    • Country flag khojas_established is set
  • Government is monarchy
  • None of:
    • Government is Celestial Empire
  • Year is 1510 or later
  • None of:
    • Has ruler modifier “Support of the Khoja”
  • None of:
    • Country flag end_of_khojas is set
  • Owns at least 8 non-colony provinces
  • Any owned province:
    • Tax Base Icon.png Base tax is at least 3
    • Is not the country's capital
Mean time to happen

1000 months
Modifiers

  • Has country modifier “Sufi Master” : ×0.9
  • Has ruler modifier “Devout Muslim” : ×0.9

Event button 547.png
Let him serve the throne!
  • (custom tooltip - delete this line)
  • Set country flag khojas_established
  • Hidden effect:
    • change_variable = {
   which = khojas_retained
   value = 1
}
  • One random owned province:
    • Limited to:
      • Tax Base Icon.png Base tax is at least 3
      • Is not the country's capital
    • Lose Tax Base Icon.png 2 base tax
  • Gain ruler modifier “Support of the Khoja”
Event button 547.png
No, he is too dangerous.
  • (custom tooltip - delete this line)
  • Hidden effect:
    • Set country flag end_of_khojas
  • Gain Prestige.png 15 prestige
id

Msg event.pngThe Khojas


The power of the Khoja lineage over our subjects is almost too great. They are constantly meddling in legal cases, religious policy and the day-to-day business of our country. The Khoja is, however, still one of the most valiant supporters of the throne. With the crowning of [Root.Monarch.GetName] we will be expected to affirm the ties to the Khoja and perhaps extend his privileges even further.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • None of:
    • Government is Celestial Empire
  • Secondary religion is Sunni Islam Sunni
  • Government is monarchy
  • Owns at least 2 non-colony provinces
  • Country flag khojas_established is set
  • None of:
    • Country flag end_of_khojas is set
Is triggered only by

(please describe trigger here)


Event button 547.png
He remains our strongest supporter.
  • Hidden effect:
    • change_variable = {
   which = khojas_retained
   value = 1
}
  • (custom tooltip - delete this line)
  • Gain ruler modifier “Support of the Khoja”
Event button 547.png
Attempt to limit the influence of the Khojas.
  • Hidden effect:
    • change_variable = {
   which = khojas_retained
   value = -1
}
  • Lose Icon stability.png 1 stability
  • (custom tooltip - delete this line)
id

Msg event.pngThe Khoja takes power


Not content to continue to serve as the power behind the throne the current head of the Khoja lineage has today declared himself to be more fit to rule than any [Root.Monarch.GetTitle]. His followers are massing on the outskirts of our capital as well as in the countryside attempting to create a state built directly upon the teachings of their charismatic Sufi teacher.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • None of:
    • Government is Celestial Empire
  • Secondary religion is Sunni Islam Sunni
  • Government is monarchy
  • Owns at least 2 non-colony provinces
  • Value of variable khojas_retained is at least 3
  • Country flag khojas_established is set
  • None of:
    • Country flag end_of_khojas is set
  • Has ruler modifier “Support of the Khoja”
Mean time to happen

180 months
Modifiers

  • None of:
    • Value of variable khojas_retained is at least 5: ×8
  • Value of variable khojas_retained is at least 7: ×0.9
  • Value of variable khojas_retained is at least 10: ×0.8
  • Value of variable khojas_retained is at least 13: ×0.7
  • Value of variable khojas_retained is at least 16: ×0.7

Immediate effects
  • Hidden effect:
    • Set country flag end_of_khojas

Event button 547.png
There is but one God!
  • If:
    • Limited to:
      • None of:
        • Government is theocracy
    • Change government to Theocracy
  • Lose Icon stability.png 5 stability
  • Heir dies
  • Change religion to Sunni Islam Sunni
  • If:
    • Limited to:
      • Technology group is Nomadic technology group Nomadic
    • Change technology group to Muslim technology group Muslim
    • swap_free_idea_group = yes
  • A new ruler comes to power with the following attributes:
    • Administrative power.png 3 administrative skill
    • Diplomatic power.png 3 diplomatic skill
    • Military power.png 2 military skill
Event button 547.png
Protect our [Root.Monarch.GetTitle]!
  • Lose Icon stability.png 3 stability
  • One random owned province:
    • Limited to:
      • Is not the country's capital
    • Sunni rebels.png Sunni zealots (size 4) rise in revolt and occupy the province
  • One random owned province:
    • Limited to:
      • Is the country's capital
    • Sunni rebels.png Sunni zealots (size 4) rise in revolt
id

Msg event.pngShiite Diaspora


While there is ample doubt about the sincerity of our conviction word of our conversion has spread among the Shiite communities around the world. Small groups of Shiites have begun to arrive in [Root.Capital.GetCapitalName] seeking to help build and protect a state for those that honor the Imams.
Their services might come in quite handy but our Shamans are apprehensive about allowing what they see as foreign zealots to settle among our people.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Shiite Islam Shia
  • Owns at least 3 non-colony provinces
  • None of:
    • Has country modifier “Shiite Immigration”
  • Any owned province:
    • None of:
      • Has province modifier “Religious Zeal”
    • Is not the country's capital
  • Any owned province:
    • Is the country's capital
    • None of:
      • Has province modifier “Shiite Immigration”
Mean time to happen

460 months
Modifiers

  • At least one of:
    • None of:
    • Flag of Persia Persia:
      • None of:
        • Religion is Shiite Islam Shia: ×0.9

Event button 547.png
Settle them near our capital.
  • One random owned province:
    • Limited to:
      • Is the country's capital
    • Gain province modifier “Shiite Immigration” for 3650 days
  • One of the following at random:
    • Province Neva:
      • One random owned province:
        • Limited to:
          • Is the country's capital
        • Gain Tax Base Icon.png 1 base tax
    • Province Neva:
      • One random owned province:
        • Limited to:
          • Is the country's capital
        • Gain Manpower.png 1 base manpower
    • Province Neva:
      • One random owned province:
        • Limited to:
          • Is the country's capital
        • Gain Production.png 1 base production
Event button 547.png
Settle them in the countryside.
  • Gain country modifier “Shiite Immigration” for 3650 days
  • One random owned province:
    • Limited to:
      • Is not the country's capital
      • None of:
        • Religion is Shiite Islam Shia
      • None of:
        • Has province modifier “Religious Zeal”
    • Change religion to Shiite Islam Shia
Event button 547.png
Turn them away.
  • If the country has a stability of less than +3,
    • then it gains Icon stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.
id

Msg event.pngInflux of Monks


A large delegation of Vajrayana Monks have arrived in [Root.Capital.GetCapitalName] today. Having learned of the interest we are taking in their faith they are eager to explain it not only to our [Root.Monarch.GetTitle] but to our many subjects.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Vajrayana.png Vajrayana
  • None of:
    • Has country modifier “Delegation of Monks”
  • Any owned province:
    • None of:
      • Religion is Vajrayana.png Vajrayana
    • None of:
      • Has province modifier “Influx of Monks”
    • None of:
      • Is the country's capital
Mean time to happen

360 months


Event button 547.png
Allow them to travel freely.
  • One random owned province:
    • Limited to:
      • None of:
        • Religion is Vajrayana.png Vajrayana
      • None of:
        • Has province modifier “Influx of Monks”
      • None of:
        • Is the country's capital
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
      • Gain province modifier “Influx of Monks” for 3650 days
  • (custom tooltip - delete this line)
Event button 547.png
Confine them to [Root.Capital.GetCapitalName].
  • Gain country modifier “Delegation of Monks” for 3650 days
  • (custom tooltip - delete this line)
Event button 547.png
Turn them away.
  • Lose Prestige.png 5 prestige
  • Every neighbouring country:
    • Limited to:
      • Religion is Vajrayana.png Vajrayana
    • Gain opinion modifier “Turned Away Buddhist Monks” towards (Our country)
id

Msg event.pngReligious texts translated into [Root.Culture.GetName]


In their desire to spread their faith and incorporate the [Root.GetName] realm into the wider Buddhist world some monks have taken it upon themselves to translate many Buddhist historical, philosophical and religious works for the benefit of our people. These manuscripts have opened the eyes of many to a new spiritual world as well as given us a better understanding of the surrounding world in general. Among the nobility collecting these manuscripts has become fashionable, though some would say not always for spiritual reasons.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Vajrayana.png Vajrayana
  • Any known country:
    • Religion is Vajrayana.png Vajrayana
    • tech_difference = 3
Mean time to happen

360 months


Event button 547.png
Welcome the dissemination of these books.
  • Gain Administrative power.png 25 administrative power
Event button 547.png
We must honor our ancient traditions instead.
  • If this country is the Emperor of China,
  • then it gains Mandate.png5 mandate.
  • Gain Legitimacy.png 5 legitimacy
  • Gain Horde unity 5 horde unity
  • Gain Devotion.png 3 devotion
  • Gain Republican tradition.png 3 republican tradition
id

Msg event.pngShaman Defeated in [Root.GetName]


Strange tales are reaching us from the provinces of a traveling Buddhist Monk using his wisdom to overcome various problems and spreading his faith among the many people benefiting from his help. Not everyone is happy with these advances among the common people, however, as they often involve defeating the local Shamans.
In [Root.GetName] this monk reportedly defeated a local Shaman and cured a local princess from a severe malady, leaving the traditional rituals appearing poor and insufficient. As a result the local lord has banned traditional rituals in his lands and is instead promoting [Root.SecondaryReligion.GetName].


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Is not the country's capital
  • Province owner:
    • Secondary religion is Vajrayana.png Vajrayana
    • Religion is Tengri Tengri
Mean time to happen

460 months
Modifiers

  • Province owner:
    • Has country modifier “Delegation of Monks” : ×0.9

Event button 547.png
Great.
  • Change religion to Vajrayana.png Vajrayana
Event button 547.png
Depose the noble.
  • Noble rebels.png Noble rebels (size 1) rise in revolt and occupy the province
id

Msg event.pngBurning of Idols in [Root.GetName]


For some time Vajrayana monks have been gaining followers in the province of [Root.GetName] and while their influence is still quite limited they have apparently taken it upon themselves to go one step further in their missionary activity. Reports are reaching [Root.Capital.GetCapitalName] of the destruction and incineration of our ancestral idols. The general reception of this policy has not turned out as the monks would have hoped, however, as the locals are now defending themselves from both the monks and the central authority that favors them.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • None of:
    • Religion is Vajrayana.png Vajrayana
  • None of:
    • Is the country's capital
  • Province owner:
    • Secondary religion is Vajrayana.png Vajrayana
    • Religion is Tengri Tengri
Mean time to happen

360 months


Event button 547.png
Ok.
  • Tengri rebels.png Tengri zealots (size 1) rise in revolt
id

Msg event.pngReligious Pilgrimages


It has become customary among our nobles to travel to the holy places of Vajrayana Buddhism in Tibet and India to study and learn of the Buddhist faith. As they return bringing new customs and perspectives to our country our society is slowly changing. This is not always a process without problems but recently we have been seeing some very positive trends in our government as a result of this exchange.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Vajrayana.png Vajrayana
  • None of:
    • Has country modifier “Religious Pilgrimages”
Mean time to happen

400 months


Event button 547.png
Great!
  • Gain country modifier “Religious Pilgrimages” for 3650 days
id

Msg event.pngLand Theft


With the increasing influence of the [Root.SecondaryReligion.GetName] faith in our country a number of new monasteries have been founded in our country. Their purpose is both to harbor the [Root.SecondaryReligion.GetName] monks that have come to our lands and the slowly growing number of native [Root.GetAdjective] monks.
Traditional landholders don't seem to be very impressed by the pretensions of these newcomers, however, and have been helping themselves to the lands reserved for the monks. The monks claim that the land would be made more productive under their control while the land holders feel they are demanding the right to what is already theirs.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Buddhism.png Theravada
    • Secondary religion is Mahayana.png Mahayana
  • Any owned province:
    • None of:
      • Has province modifier “Developing Monasteries”
    • None of:
      • Religion is Buddhism.png Theravada
    • None of:
      • Religion is Mahayana.png Mahayana
Mean time to happen

360 months


Immediate effects
  • Hidden effect:
    • One random owned province:
      • Limited to:
        • None of:
          • Province flag monastic_order_tengri is set
        • None of:
          • Has province modifier “Developing Monasteries”
        • None of:
          • Religion is Buddhism.png Theravada
        • None of:
          • Religion is Mahayana.png Mahayana
      • Set province flag monastic_order_tengri

Event button 547.png
We must support these orders!
  • Lose Icon stability.png 1 stability
  • One random owned province:
    • Limited to:
      • Province flag monastic_order_tengri is set
    • Clear province flag monastic_order_tengri
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
      • Gain province modifier “Developing Monasteries” for 3650 days
Event button 547.png
We must protect the traditional rights of our people.
  • Gain Legitimacy.png 5 legitimacy
  • Gain Horde unity 5 horde unity
  • Gain Devotion.png 3 devotion
  • Gain Republican tradition.png 3 republican tradition
id

Msg event.pngPali Legal Traditions


With Theravada Buddhism comes an ancient legal tradition based on old Pali scriptures as well as the collected rulings of many judges and monarchs before up to this day. Some Theravada monks have found our lack of collected written rulings very disturbing and have sought our blessings to create a collection of up-to-date rulings that, together with the Pali Canon, could serve as a basis for future rulings in our country.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Buddhism.png Theravada
  • None of:
    • Has country modifier “Collection of Laws”
Mean time to happen

360 months


Event button 547.png
Allow the scholars to continue.
  • Lose Legitimacy.png 5 legitimacy
  • Lose Horde unity 5 horde unity
  • Lose Devotion.png 5 devotion
  • Lose Republican tradition.png 5 republican tradition
  • Gain country modifier “Collection of Laws” for 3650 days
Event button 547.png
The Yassa is enough for us.
  • Gain Legitimacy.png 5 legitimacy
  • Gain Horde unity 5 horde unity
  • Gain Devotion.png 3 devotion
  • Gain Republican tradition.png 3 republican tradition
id

Msg event.pngPure Land Buddhism


By adopting the Mahayana faith we have opened our borders to a wide range of traditions and teachings but none seem to have attracted as many followers as the promises of the 'Pure Land' movement has. Throughout [Root.GetName] subjects immersed in meditation and recitation have become an increasingly common sight.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Mahayana.png Mahayana
  • Any owned province:
    • None of:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • At least one of:
      • Religion is Tengri Tengri
      • Any neighbouring province:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
Mean time to happen

400 months


Event button 547.png
Amitabhaya.
  • One random owned province:
    • Limited to:
      • None of:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • At least one of:
        • Religion is Tengri Tengri
        • Any neighbouring province:
          • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • Change religion to Mahayana.png Mahayana
    • Gain Tax Base Icon.png 1 base tax
    • Gain permanent province modifier “Religious Zeal” for 4500 days
id

Msg event.pngSpread of Confucian Ideals


Impressed by the refined and well-argued tenets of Confucianism many of our nobles have begun to strive to improve themselves through rigorous study and hard work. As a result we are not only becoming better at understanding the wider Confucian world but the administration of our land and resources has notably improved and above all become more consistent.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Confucianism Confucian
  • Is not at war
  • None of:
    • Has country modifier “Confucian Nobility”
Mean time to happen

450 months


Event button 547.png
Recruit these men as administrators.
  • Gain country modifier “Confucian Nobility” for 3650 days
Event button 547.png
We can use this to purge corruption.
  • If the country has a stability of less than +3,
    • then it gains Icon stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.
Event button 547.png
Let us encourage them to develop the land itself.
  • One random owned province:
    • Limited to:
      • Province is controlled by (Our country)
    • Gain Tax Base Icon.png 1 base tax
    • Gain Production.png 1 base production
id

Msg event.png[Root.Monarch.GetTitle] and the Beiles


As the learned ideals of Confucian philosophy gain more and more ground among the [Root.GetAdjective] nobility [Root.Monarch.GetName] has been beset by fears that our old ways are being forgotten. Many high ranking [Root.GetAdjective] dignitaries have taken to using foreign titles and names rather than the [Root.Culture.GetName] titles of our ancestors. Our [Root.Monarch.GetTitle] worries that in a generation none will remember the old ways of the bow and horse and our nation will be one of weak scribes and poets.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Confucianism Confucian
  • None of:
    • Has country modifier “Traditionalists Strengthened”
  • None of:
    • Has country modifier “Decadent Nobility”
Mean time to happen

400 months
Modifiers

  • Has country modifier “Confucian Nobility” : ×0.95

Event button 547.png
No nation that has abandoned its own language can prosper!
  • Lose Administrative power.png 25 administrative power
  • Gain country modifier “Traditionalists Strengthened” for 3650 days
Event button 547.png
We have no reason to fear the Confucian Way.
  • Lose Military power.png 25 military power
  • Gain country modifier “Decadent Nobility” for 3650 days
id

Msg event.pngConfucian Elites Alienated


Participation in many traditional rituals is reserved for our [Root.Monarch.GetTitle] and those closest to [Root.Monarch.GetHerHim]. While this means the Confucian elite of our country cannot take part this has not often been a problem as they view such 'superstitious' rituals and sacrifices with at best mild displeasure. This insistence to keep our [Root.Monarch.GetTitle] and his closest from the old [Root.Religion.GetName] elites separate from our other subjects has, however, led to an unnecessarily sharp divide between the two groups. This, rather than the rituals themselves, seems to be a constant source of irritation and misunderstandings, even at the very top of our society.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Confucianism Confucian
  • None of:
    • Has country modifier “Confucian Elites Alienated”
  • None of:
    • Has country modifier “Traditional Elites Alienated”
Mean time to happen

400 months


Event button 547.png
Praise the heavens!
  • Gain country modifier “Confucian Elites Alienated” for 3650 days
Event button 547.png
Let us device common rituals instead.
  • Gain country modifier “Traditional Elites Alienated” for 3650 days
id

Msg event.png[Root.Heir.GetName]


Those around [Root.Heir.GetName] agree that the child is showing promise beyond what was initially expected. [Root.Heir.GetSheHe] is learning quickly and [Root.Heir.GetHerHis] skills are improving by the day.
Traditionally the heirs of the [Root.Monarch.GetTitle] should spend their young years learning how to ride and shoot as the [Root.Culture.GetName] warriors of our past. This might not be the best way to take care of the growing abilities of [Root.Heir.GetName] however. Given the opportunity Confucian teachers promise to teach our heir how to better [Root.Heir.GetHerselfHimself] and more importantly how to rule and make the most of our land and its subjects.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Confucianism Confucian
  • None of:
    • heir_adm = 5
  • None of:
    • heir_mil = 5
  • Heir is at least 6 years old
  • None of:
    • Heir is at least 15 years old
  • None of:
    • Ruler flag tengri_confucian_heir_education is set
Mean time to happen

160 months


Event button 547.png
Let us hire Confucian teachers.
  • Lose Administrative power.png 40 administrative power
  • change_heir_adm = 1
  • Set ruler flag tengri_confucian_heir_education
Event button 547.png
A traditional education is the only way.
  • Lose Military power.png 40 military power
  • change_heir_mil = 1
  • Set ruler flag tengri_confucian_heir_education
Event button 547.png
We have no extra resources to spare for [Root.Heir.GetHerHim].
  • Lose Prestige.png 5 prestige
  • Set ruler flag tengri_confucian_heir_education
id

Msg event.pngExamination of Administrators


The Chinese have long felt that a good way to ensure efficient administration according to Confucian ideals is to hold general examinations for all administrators. This works well for a country with generations of experience to draw upon, something we do not have.
The current lack of both administrators and teachers might be remedied by attracting some of those that have failed the examinations in neighboring countries but we would be paying a high price for an uncertain commodity.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Confucianism Confucian
  • Overextension.png Overextension is at least 25%
  • Owns at least 15 non-colony provinces
  • None of:
    • Has country modifier “Confucian Administrators”
  • Any known country:
Mean time to happen

320 months
Modifiers

  • Any neighbouring country:
    • Religion is Confucianism Confucian: ×0.9

Event button 547.png
It is a risk we must take.
  • Lose Gold Icon.png ducats equal to 0.5 years of income
  • Gain country modifier “Confucian Administrators” for 3650 days
Event button 547.png
Let us seek talent among our own instead.
  • Gain Prestige.png 5 prestige
id

Msg event.pngSpread of the Tea Ceremony


The elaborate Tea Ceremonies that are common in many Shinto lands have spread far further than the Shinto religion itself and are becoming commonplace in most [Root.GetAdjective] cities as well as among the members of our court.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Shintoism Shinto
  • None of:
    • Has ruler modifier “Shinto-Tengri Court Culture”
  • None of:
    • Has ruler modifier “Spread of the Way of Tea”
Mean time to happen

360 months


Event button 547.png
Our courtly culture will never be the same.
  • Every known country:
    • Limited to:
      • Religion is Shintoism Shinto
    • Gain opinion modifier “Way of Tea” towards (Our country)
  • Gain ruler modifier “Shinto-Tengri Court Culture”
Event button 547.png
Encourage the spread of the Way of Tea.
  • Gain ruler modifier “Spread of the Way of Tea”
id

Msg event.png[Root.Monarch.GetName] Loses Face


The Shinto view of failure is somewhat different from that of our Tengri traditions. As Shinto values become an increasingly important part of our society the expectations on our [Root.Monarch.GetTitle] change.
Some actions of [Root.Monarch.GetName] have come to be interpreted as lacking in both honor and ability by those who follow the syncretic mix of Shinto and Tengri customs that has come to take shape in our lands.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Shintoism Shinto
  • None of:
    • Government is Siberian Clan Council
Mean time to happen

460 months


Event button 547.png
This is unfortunate.
  • Lose Prestige.png 10 prestige
Event button 547.png
The Shamans say I cannot be faulted.
  • Lose Horde unity 10 horde unity
  • Lose Legitimacy.png 10 legitimacy
  • Lose Devotion.png 5 devotion
  • Lose Republican tradition.png 5 republican tradition
id

Msg event.pngJapanese Swordsmithing


Opening up our realm to Shinto customs and culture have also resulted in an increasing migration of Shinto practitioners into our lands, among them a number of Japanese weaponsmiths. The Swords they produce have become increasingly popular with the richer parts of our society and Japanese smiths are becoming common in most of our cities. Many of our elite warriors have begun to train with these weapons.
Some worry that this will mean the abandonment of the Martial traditions of our ancestors though even those that cling to the old ways have benefited from a greater understanding of foreign fighting techniques.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Shintoism Shinto
  • None of:
    • Has country modifier “Japanese Swords”
  • None of:
    • Has country modifier “Martial Traditions Defended”
  • Any owned province:
    • Produces Iron.png Iron
Mean time to happen

360 months


Event button 547.png
Encourage our elites to use these swords.
  • Lose Icon stability.png 1 stability
  • Gain country modifier “Japanese Swords” for 3650 days
Event button 547.png
Bow and arrow is for the true Tengri warrior.
  • Lose Prestige.png 15 prestige
  • Gain country modifier “Martial Traditions Defended” for 3650 days
id

Msg event.pngGrowth of Monasteries


Used to acting far away from the Patriarch of their church the Coptic Monastic Orders have quickly made themselves at home in our lands. They are now growing in numbers and influence, especially in the frontier regions under our control. Under ideal circumstances the orders stand ready to move into a newly conquered region, establishing new monasteries, quickly stabilizing and converting the region to their faith. Our Shamans are alarmed at this practice as they feel they should be the ones to welcome our new subjects rather than these foreign Monks.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Coptic.png Coptic
  • Any owned province:
    • None of:
      • Is a core of owner
    • None of:
      • Is constructing a Core
Mean time to happen

400 months


Event button 547.png
Excellent!
  • Lose Horde unity 10 horde unity
  • Lose Legitimacy.png 10 legitimacy
  • Lose Devotion.png 5 devotion
  • Lose Republican tradition.png 5 republican tradition
  • One random owned province:
    • Limited to:
      • None of:
        • Is a core of owner
      • None of:
        • Is constructing a Core
    • Change religion to Coptic.png Coptic
    • owner gains a core on this province
Event button 547.png
We must promote our Tengri Shamans!
  • Gain Legitimacy.png 5 legitimacy
  • Gain Horde unity 5 horde unity
  • Gain Devotion.png 3 devotion
  • Gain Republican tradition.png 3 republican tradition
id

Msg event.pngPapal Embassy


An official Papal embassy has arrived in [Root.Capital.GetCapitalName] seeking audience with [Root.Monarch.GetName]. The task of the envoys is to judge the sincerity of our [Root.Monarch.GetTitle], to once again hear him accept the pope as the head of the church and to include [Root.Monarch.GetName] into the wider Catholic community.
In order to achieve this the envoys have brought with them a number of books, maps and learned men. Surely these men are also spies, eager to learn our secrets. It is also certain that our Shamans will disagree with any policy of bowing to a foreign head of religion and refusing them an audience would please them. But perhaps the knowledge these Catholics bring can make up for missing that opportunity.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Catholicism Catholic
  • Flag of The Papal State The Papal State exists
  • None of:
  • Government is Steppe Nomads
Mean time to happen

460 months


Event button 547.png
Send these spies back home!
  • Gain Prestige.png 10 prestige
  • Flag of The Papal State The Papal State:
    • Gain opinion modifier “Angered Pope” towards (Our country)
Event button 547.png
We are loyal followers of the Roman Church.
  • Gain Administrative power.png 15 administrative power
  • Gain Diplomatic power.png 15 diplomatic power
  • Gain Military power.png 15 military power
  • Lose Horde unity 35 horde unity
id

Msg event.pngChristian Missionaries


A group of Christian missionaries from abroad has arrived in [Root.Capital.GetCapitalName] and are eager to spread the word of God among the heathens. Not wanting to come into conflict with our [Root.Monarch.GetTitle], however, they come seeking our blessing. The leader of the group has approached the throne asking to be given the right to spread the Christian faith in a region under our control unhindered.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Protestantism Protestant
    • Secondary religion is Orthodoxy Orthodox
    • Secondary religion is Reformed.png Reformed
    • Secondary religion is Coptic.png Coptic
    • Secondary religion is Catholicism Catholic
  • Any owned province:
    • None of:
      • Religion is in Christian group
Mean time to happen

360 months


Option conditions

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Let them go wherever they please.
  • Gain Prestige.png 10 prestige
  • One random owned province:
    • Limited to:
      • None of:
        • Religion is in Christian group
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
        • None of:
          • Religion is in Christian group
      • Gain province modifier “Christian Mission” for -1 days
  • (custom tooltip - delete this line)

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Send them back where they came from.
  • Lose Prestige.png 10 prestige
  • One random known country:
    • Limited to:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • Gain opinion modifier “Missionaries Expelled” towards (Our country)

Event trigger.pngEnabled if: Enabled if:

  • Any owned province:
    • None of:
      • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • None of:
      • Religion is same as owner
    • None of:
      • Has province modifier “Christian Mission”
Event button 547.png
Prohibit them from converting Tengriists.
  • Lose Prestige.png 10 prestige
  • One random owned province:
    • Limited to:
      • None of:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • None of:
        • Religion is same as owner
    • Area containing this province:
      • Limited to:
        • Province is owned by (Our country)
        • None of:
          • Religion is (unrecognized string “secondary” for Template:Icon) secondary
        • None of:
          • Religion is same as owner
      • Gain province modifier “Christian Mission” for -1 days
  • (custom tooltip - delete this line)

id

Msg event.pngSpread of Christianity


The missionaries in [Root.GetName] have made good progress towards converting the local population there. Shamans have become an increasingly rare sight and a number of churches dot the landscape.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Has province modifier “Christian Mission”
Mean time to happen

360 months
Modifiers

  • Religion is (unrecognized string “secondary” for Template:Icon) secondary: ×0.01

Event button 547.png
Praise the Lord.
  • Remove province modifier "Christian Mission"
  • If:
    • Limited to:
      • None of:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
    • change_to_secondary_religion = yes
id

Msg event.pngConflicts between Shamans and Missionaries


The presence of a mission in [Root.GetName] has led to a number of conflicts between the [Root.Religion.GetName] Shamans and the local Priests. Shamans have proclaimed curses over the priests and sometimes on entire congregations.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • None of:
    • Religion is (unrecognized string “secondary” for Template:Icon) secondary
  • Religion is Tengri Tengri
  • Has province modifier “Christian Mission”
Mean time to happen

360 months


Event button 547.png
It is time for the missionaries to leave.
  • Remove province modifier "Christian Mission"
Event button 547.png
We must not interfere.
  • Gain Local unrest.png 4 unrest
id

Msg event.pngChristian Ruler Alarmed


The adoption of Christianity beside the traditional [Root.Religion.GetName] faith of our ancestors has given rise to a number of less than orthodox customs. Syncretic rituals that reference both the god of Christianity and the gods of the sky have become commonplace and some have even been adopted at the court of [Root.Monarch.GetName].
While this seems to please most of our Christian subjects the delicate sensibilities of a Christian subject ruler visiting [Root.Capital.GetCapitalName] have been deeply upset by his forced participation in such rituals.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Protestantism Protestant
    • Secondary religion is Orthodoxy Orthodox
    • Secondary religion is Reformed.png Reformed
    • Secondary religion is Coptic.png Coptic
    • Secondary religion is Catholicism Catholic
  • Any subject:
    • Religion is in Christian group
Mean time to happen

720 months


Event button 547.png
But they're both lords of heaven?
  • One random subject country:
    • Limited to:
      • Religion is in Christian group
    • Gain opinion modifier “Witchcraft!” towards (Our country)
Event button 547.png
Try to make amends.
  • Lose Diplomatic power.png 25 diplomatic power
id

Msg event.pngMiracle


Word has reached us of a remarkable wanderer. Drawing his power from his strong devotion to the Christian god he has managed to heal the weak and cure the sick. An increasing number of converts have begun to create congregations in his trail. Many still incorporate parts of their old Tengri customs in their daily life but this holy man has been more successful in attracting followers than many of the more traditional missionaries that now frequent our countryside.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Protestantism Protestant
    • Secondary religion is Orthodoxy Orthodox
    • Secondary religion is Reformed.png Reformed
    • Secondary religion is Coptic.png Coptic
    • Secondary religion is Catholicism Catholic
  • None of:
    • Icon stability.png Stability is at least +3
Mean time to happen

360 months


Option conditions

Event trigger.pngEnabled if: Always enabled:

Event button 547.png
Let him roam freely.
  • One random owned province:
    • Limited to:
      • Religion is Tengri Tengri
    • change_to_secondary_religion = yes
  • If the country has a stability of less than +3,
    • then it gains Icon stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.

Event trigger.pngEnabled if: Enabled if:

  • Government is monarchy
  • Has ruler modifier “Devout Christian”
Event button 547.png
Invite him to Court.
  • Lose Horde unity 10 horde unity
  • Lose Legitimacy.png 10 legitimacy
  • Lose Devotion.png 5 devotion
  • Lose Republican tradition.png 5 republican tradition
  • Gain ruler modifier “Court Priest”

id

Msg event.pngLife at Court


[Root.Monarch.GetName] has always taken a great interest in both our adopted religion and those that practice it. [Root.Monarch.GetSheHeCap] has, however, not always led a life that many of our Christian subjects would approve of. Between the influence of Shamans at court and the habits of [Root.Monarch.GetName] [Root.Monarch.GetHerselfHimself] there are many that feel we are risking divine punishment.
Perhaps we should consider instituting some more clearly Christian rules for our court and ruler? Restricting the influence of Shamans, the number of allowed wives and generally the number of officially sanctioned rituals would go a long way towards placating the Christian communities.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Is male
  • At least one of:
    • Secondary religion is Protestantism Protestant
    • Secondary religion is Orthodoxy Orthodox
    • Secondary religion is Reformed.png Reformed
    • Secondary religion is Coptic.png Coptic
    • Secondary religion is Catholicism Catholic
  • The country's dominant religion is (unrecognized string “secondary” for Template:Icon) secondary
  • At least one of:
    • None of:
      • Country flag tengri_christian_devout_court is set
    • Has had country flag tengri_christian_devout_court for at least 26 280 days
Mean time to happen

560 months


Event button 547.png
A Christian court it is!
  • Gain ruler modifier “Devout Christian”
Event button 547.png
Theses religions must coexist, side by side.
  • Hidden effect:
    • Every owned province:
      • Limited to:
        • Religion is (unrecognized string “secondary” for Template:Icon) secondary
      • Gain province modifier “Upset about Unchristian Values” for 3650 days
  • (custom tooltip - delete this line)
id

Msg event.pngBrahmans and Shamans


A battle of the minds and spirits of our people has ensued between Brahmin priests and Shamans, who consider themselves guides and protectors of our people. Lately heated discussions frequently end with Shamans cursing the Brahmins while the Brahmins turn to us, insisting that their hereditary status be respected.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Hinduism Hindu
  • None of:
    • Has country modifier “Uncooperative Shamans”
  • None of:
    • Has country modifier “Brahmanic Establishment Upset”
  • None of:
    • Has country modifier “Conflicts between Shamans and Brahmans”
Mean time to happen

360 months


Event button 547.png
Support the Brahmin Administrators.
  • Gain country modifier “Uncooperative Shamans” for 3650 days
Event button 547.png
Support our Shamans.
  • Gain country modifier “Brahmanic Establishment Upset” for 3650 days
Event button 547.png
Avoid picking sides.
  • Gain country modifier “Conflicts between Shamans and Brahmans” for 3650 days
id

Msg event.pngSyncretism


The coexistence of Hinduism and the [Root.Religion.GetName] faith has been easier in many ways than we initially feared. There are already many examples of Tengri deities being incorporated among the many gods of the Hindus and of Hindu gods and customs being incorporated into the lives of the Tengri worshippers. In fact to a certain extent it seems that the same has started happening to many other religions in the far corners of our empire, with many lesser and higher gods being incorporated into the joint Hindu-Tengri Pantheon.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Hinduism Hindu
  • None of:
    • Has country modifier “Tengri-Hindu Syncretism”
Mean time to happen

360 months


Event button 547.png
Great!
  • Gain country modifier “Tengri-Hindu Syncretism” for 7300 days
id

Msg event.pngSpread of the Caste System


With the elevation of the Hindu faith a great number of Hindus have come to settle in many of our cities and with them the concept of caste is spreading into our lands. Interestingly it seems at least some of those that regularly do business with the Hindus as well as some of our Shamans have taken to this way to organize society.
The immediate effects seem hard to judge but for now everything seems to progress a bit more smoothly in [Root.GetName].


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • None of:
    • Has province modifier “Spread of Hindu Customs”
  • Province owner:
    • Religion is Tengri Tengri
    • Secondary religion is Hinduism Hindu
Mean time to happen

360 months


Event button 547.png
Ok.
  • Gain province modifier “Spread of Hindu Customs” for 3650 days
id

Msg event.pngA Jewish Homeland?


Word of our adoption of the Jewish religion has started to spread far and wide among the Jews of the Diaspora. A slow but increasingly steady trickle of immigrants have begun to appear at our borders, hoping to live and serve in a state where they are not confined to Ghettos or restricted by laws and prejudice.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Jewish.png Jewish
Mean time to happen

400 months


Event button 547.png
Let them serve as administrators!
  • If this country is the Emperor of China,
  • then it gains Meritocracy.png5 meritocracy.
  • Gain skill 2 Master of Mint advisor (50% cheaper to employ)
  • Gain skill 3 Treasurer advisor (50% cheaper to employ)
Event button 547.png
Let them serve as soldiers!
  • Gain Manpower.png 1.5 years' worth of manpower
id

Msg event.pngGrowing Zoroastrian Merchant Community


While the Fire temples of [Root.GetName] probably seem a bit unorthodox to them our society is still attracting a number of Zoroastrians in the diaspora. Ever since they left Persia behind almost a millennium ago they have grown used to being the minority and seem content to mix with our society at large. Some, however, have come asking for an area of their own where they can live and worship in their traditional ways.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Zoroastrianism.png Zoroastrian
  • None of:
    • Has country modifier “Zoroastrian Merchants”
Mean time to happen

400 months


Event button 547.png
'Like sugar in milk.'
  • Gain country modifier “Zoroastrian Merchants” for 7300 days
Event button 547.png
Best to keep them all in one place.
  • One random owned province:
    • Limited to:
      • Is not the country's capital
      • None of:
        • Religion is Zoroastrianism.png Zoroastrian
    • Change religion to Zoroastrianism.png Zoroastrian
    • Gain Tax Base Icon.png 1 base tax
    • Gain Production.png 1 base production
    • Gain Manpower.png 1 base manpower
id

Msg event.pngGrowing Pantheon


Fusing our Shamanic traditions with the wide range of animist beliefs we have come across have resulted in an ever-growing Pantheon. There is not a malady, disaster or fate that hasn't got at least one deity to counteract it. This wide acceptance of differing spiritual traditions has led to an increasingly efficient handling of the religious conflicts between the subjects under our control, no matter what they believe.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Animism Animist
  • None of:
    • Has country modifier “Tengri-Animist Pantheon”
Mean time to happen

360 months


Event button 547.png
Great.
  • Gain country modifier “Tengri-Animist Pantheon” for 3650 days
id

Msg event.pngSupport of the Shamans


Court Shamans have always been an important institution in our state. [Root.Monarch.GetTitle] and [Root.Monarch.GetHerHis] nobles participate in a wide range of ceremonies to ensure the gods looking favorable on our endeavors, be it going to war or sealing a strategic marriage. With the greatly increased numbers of Shamanic traditions we now patronize we can be sure of their support, a point not lost on our subjects.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • At least one of:
    • Secondary religion is Shamanism Fetishist
    • Secondary religion is Totemism Totemist
  • At least one of:
    • All of:
      • None of:
        • Icon stability.png Stability is at least +3
      • Is not at war
    • All of:
      • Icon war exhaustion.png War exhaustion is at least 1
      • Is at war
Mean time to happen

360 months


Option conditions

Event trigger.pngEnabled if: Enabled if:

  • Is at war
Event button 547.png
The Gods favor our wars.
  • Lose Icon war exhaustion.png 2 war exhaustion

Event trigger.pngEnabled if: Enabled if:

  • Is not at war
Event button 547.png
The Gods will bless our people.
  • If the country has a stability of less than +3,
    • then it gains Icon stability.png1 stability,
    • else it gains Administrative power.png50 administrative power.

id

Msg event.pngFlower Wars


Inspired by Nahuatl forerunners our warriors have begun to raid foreign lands already subjugated by our [Root.Monarch.GetTitle] to take prisoners to be offered at the Sacrificial Stone to the heavens. This is slightly problematic as these are people who have agreed to obey us in exchange for protection but the experience these warriors get in close combat could be useful to us.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Nahuatl.png nahuatl
  • vassal = 1
Mean time to happen

360 months


Immediate effects
  • Hidden effect:
    • One random subject country:
      • Set country flag tengri_nahautl_raids

Event button 547.png
Extradite the offending warriors.
  • One random subject country:
    • Gain opinion modifier “Extradited Flower Warriors” towards (Our country)
    • Clear country flag tengri_nahautl_raids
Event button 547.png
The gods crave their blood!
  • Gain Army tradition.png 10 army tradition
  • One random subject country:
    • Gain opinion modifier “Human Sacrifices” towards (Our country)
    • Clear country flag tengri_nahautl_raids
id

Msg event.pngSumptuary Restrictions?


Taking offense to the luxurious clothes of a merchant in [Root.Capital.GetCapitalName] a number of warriors have taken it upon themselves to storm his lavish home and rob him of his belongings. They claim such finery must be reserved for those that have distinguished themselves in battle and that they have rectified an offense to the gods. The merchant on the other hand is furious and demand retribution and for his property to be returned.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Nahuatl.png nahuatl
Mean time to happen

360 months


Event button 547.png
Side with the merchant.
  • Lose Horde unity 10 horde unity
  • Lose Legitimacy.png 10 legitimacy
  • Lose Devotion.png 5 devotion
  • Lose Republican tradition.png 5 republican tradition
Event button 547.png
Side with the warriors.
  • Lose Prestige.png 15 prestige
id

Msg event.pngConfiscation of Idols


The people of [Root.GetName] have been organizing their resistance against our rule through the local holy places and many of their leaders are to be found in the local clergy. Assimilation will surely quieten them in the long run but for now our Inti priests suggest that we confiscate their [Root.Religion.GetName] idols, by protecting them in our capital we can ensure that the people of [Root.GetName] remember where the real power lies.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Province owner:
    • Religion is Tengri Tengri
    • Secondary religion is Inti.png inti
  • None of:
    • Religion is Tengri Tengri
  • None of:
    • Religion is Inti.png inti
  • Has at least Years of separatism.png 5 years of separatism
Mean time to happen

360 months


Event button 547.png
An excellent idea.
  • Lose 8 years of separatism
Event button 547.png
Barbaric.
  • Province owner:
    • Gain Prestige.png 10 prestige
id

Msg event.pngRitual Ball Game


Our Mayan priests are eager to promote the ritual ball games of their religion, a custom to which many of our warriors have been quite receptive. Many now flock to the courts to see their favorite teams compete though perhaps the associated betting is as much of an attraction as their religious conviction.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Mayan.png mesoamerican_religion
Mean time to happen

360 months


Event button 547.png
For the Gods!
  • Gain Prestige.png 10 prestige
Event button 547.png
For the People!
  • Gain Legitimacy.png 5 legitimacy
  • Gain Horde unity 5 horde unity
  • Gain Devotion.png 3 devotion
  • Gain Republican tradition.png 3 republican tradition
id

Msg event.pngNew Bible Translation


Eager for all our subjects to be able to read and interpret the word of God themselves the Protestant priests of our country are seeking our support for creating a new Bible translation. They claim the new translation will bring our people together as never before and introduce them to the one god they worship.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Protestantism Protestant
Mean time to happen

360 months


Event button 547.png
Great!
  • Gain Horde unity 10 horde unity
  • Gain Legitimacy.png 10 legitimacy
  • Gain Devotion.png 10 devotion
  • Gain Republican tradition.png 5 republican tradition
id

Msg event.pngPredestination


The idea that 'All events whatsoever are governed by the secret counsel of God' is held dearly among the members of the Reformed church in our country. So much so that it has come to spread beyond to those that wouldn't be considered Christians by any definition. Whether it is due to this or not lately many of our subjects seem unusually eager to outdo themselves. Be it in areas of governance or economy.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Reformed.png Reformed
Mean time to happen

360 months


Event button 547.png
Gold is a measure of quality.
  • Gain Gold Icon.png ducats equal to 0.1 years of income
Event button 547.png
Loyalty proves character.
  • Gain Horde unity 10 horde unity
  • Gain Legitimacy.png 10 legitimacy
  • Gain Devotion.png 10 devotion
  • Gain Republican tradition.png 5 republican tradition
id

Msg event.pngMonastery Established


Some way back a number of our most pious Orthodox monks left the areas under our control in order to create a fortified frontier monastery in the wilder parts of the lands we border. The story of their success has attracted a number of believers to join them. Their settlement is now growing and will soon be noteworthy. Perhaps now would be a good time to claim the land for ourselves so that these settlers don't forget where they came from?


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Orthodoxy Orthodox
  • has_empty_adjacent_province = yes
  • Province owner:
    • None of:
      • Has at least 2 colonies
Mean time to happen

380 months


Event button 547.png
It is time we claim those lands for ourselves.
  • One random neighbouring uncolonized province:
    • create_colony = 100
    • Change religion to Orthodoxy Orthodox
Event button 547.png
They are on their own.
  • One random neighbouring uncolonized province:
    • Gain Tax Base Icon.png 1 base tax
    • Change religion to Orthodoxy Orthodox
id

Msg event.pngArrival of a Rich Merchant


Eager to make a good profit of the various goods available in our lands merchants from the wider Muslim world continue to seek out our [Root.Monarch.GetTitle]. One such man is now claiming that we are not doing enough to capitalize on the resources under our control. For a modest fee he is offering to act as our agent in all contacts with foreign merchants in general and the influential finance groups such as the Karimis in particular.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Sunni Islam Sunni
  • None of:
    • Ruler flag rich_merchant_arrived is set
Mean time to happen

400 months


Event button 547.png
Interesting.
  • Set ruler flag tengri_rich_merchant_arrived
  • If this country is the Emperor of China,
  • then it gains Meritocracy.png5 meritocracy.
  • Gain skill 2 Trader advisor (50% cheaper to employ)
id

Msg event.pngSickness of [Root.Heir.GetName]


A strange disease has struck [Root.Heir.GetName], a fever that our Shamans have been unable to stop or even alleviate. A visiting Sunni physician claims to recognize the condition and to be able to cure it. Our Shamans would likely take offense if we brought in an outsider after their own widely known failure but the life of our heir seems to be at its end unless we do something.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Sunni Islam Sunni
  • Government is monarchy
  • Has an heir
Mean time to happen

700 months


Event button 547.png
Let the Physician try.
  • Lose Horde unity 10 horde unity
  • One of the following at random:
    • Province Trøndelag:
      • Heir dies
    • Province Trier:
      • Gain Prestige.png 5 prestige
Event button 547.png
There is nothing we can do.
  • One of the following at random:
    • Province Berlin:
      • Heir dies
    • Province Berlin:
      • Gain Prestige.png 5 prestige
id

Msg event.pngProtection of Pilgrims


Our frequent wars have made the faithful Muslims of our state reluctant to undertake pilgrimages to the holy cities. While faith may frequently overcome fear it is true that pilgrims passing through our lands are often attacked and their journey is often a perilous ordeal.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Religion is Tengri Tengri
  • Secondary religion is Sunni Islam Sunni
  • Is at war
Mean time to happen

360 months


Event button 547.png
We must ensure their safety.
  • Lose Gold Icon.png ducats equal to 0.15 years of income
Event button 547.png
Their faith will protect them.
  • Lose Prestige.png 10 prestige
id

Msg event.pngInfluence of the Khojas


While [Root.Monarch.GetName] has limited the influence of the Khojas compared to some of [Root.Monarch.GetHerHis] predecessors they remain a powerful force in our lands and many of our subjects look up to the Khoja and [Root.Monarch.GetHerHis] family. This powerful faction in our country has never outright confronted us but their ever-present influence is slowly eroding our authority.


 
Trigger conditions
  • DLC The Cossacks.png The Cossacks is active
  • Country flag khojas_established is set
  • None of:
    • Country flag end_of_khojas is set
  • None of:
    • Has ruler modifier “Support of the Khoja”
Mean time to happen

300 months


Event button 547.png
There is nothing to be done right now.
  • Lose Horde unity 5 horde unity
  • Lose Legitimacy.png 5 legitimacy
  • Lose Devotion.png 3 devotion
  • Lose Republican tradition.png 3 republican tradition
Event button 547.png
Attempt to limit the influence of the Khojas.
  • Lose Prestige.png 10 prestige