Template talk:Icon

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Untitled[edit source]

"gold" for ducats may be a bad idea since there is also the trade good Gold. --Evil4Zerggin (talk) 04:38, 4 October 2013 (CEST)

Fair enough. I just noticed a few articles using it in the old iteration of the template for ducats... I'll have to remember which so I can change em :S --General Baker Great Britain.png (Talk | Contribs) 21:02, 4 October 2013 (CEST)

I'd suggest changing the link of the 'Prestige Decay' icon to point to Prestige#Decay. The current link has no page and the proposed link explains all things prestige-related.--John69Doe (talk) 16:59, 23 November 2013 (CET)

That's what redirects are for. I've set one up now. ~ Meneth (talk) 17:00, 23 November 2013 (CET)
Thanks, this made me learn about how to add redirects --John69Doe (talk) 01:43, 28 November 2013 (CET)

Uploaded the CKII import religions and cocoa trade good. If there's a list of missing icons, I'd be glad to help more.--Kainazzo (talk) 06:25, 17 January 2014 (CET)

Yes the Religions and denominations contains some weird strings. New icons are not added automatically to the template, I'd recommend making sure the icons are in the template before updating pages, since it's better for users if the pages with information are "nice" :P

Good to know, thanks :)--Kainazzo (talk) 19:06, 17 January 2014 (CET)

Due to no access rights, here are the icons that Kainazzo wished to add
Religion name Icon link
Totemism http://www.eu4wiki.com/File:Totemism.png
Zoroastrian http://www.eu4wiki.com/File:Zoroastrian.png
West African http://www.eu4wiki.com/File:West_African.png
Tengri http://www.eu4wiki.com/File:Tengri.png
Suomenusko http://www.eu4wiki.com/File:Suomenusko.png
Slavic http://www.eu4wiki.com/File:Slavic.png
Romuva http://www.eu4wiki.com/File:Romuva.png
Pagan http://www.eu4wiki.com/File:Pagan.png
Norse http://www.eu4wiki.com/File:Norse.png
Judaism http://www.eu4wiki.com/File:Judaism.png
"Inca religion" http://www.eu4wiki.com/File:Inca_religion.png
Hellenic http://www.eu4wiki.com/File:Hellenic.png
"Aztec religion" http://www.eu4wiki.com/File:Aztec_religion.png
They've all been added. I haven't bothered to add them to the visible table. Someone else might do that, or I might do it later at some point. ~ Meneth (talk) 19:08, 17 January 2014 (CET)
Done – Lillebror (talk) 10:08, 1 June 2014 (CEST)

There needs to be code for a personal union icon. The picture is already there. Personal union.png Lockeslylcrit (talk) 21:24, 28 January 2014 (CET)

Added. ~ Meneth (talk) 21:27, 28 January 2014 (CET)

The Administrative technology cost admin tech cost icon looks the same as the Military technology costmilitary tech cost icon.--John69Doe (talk) 23:44, 4 February 2014 (CET)

The last time I checked they were identical in-game too. Might've been fixed by now; I'll check. ~ Meneth (talk) 23:47, 4 February 2014 (CET)
Checked. EU4 still uses the wrong icon for adm tech cost. ~ Meneth (talk) 23:47, 4 February 2014 (CET)
Weird, well it's up to you if we shall remain true to the source material :) --John69Doe (talk) 23:58, 4 February 2014 (CET)
Well, we kind of have to. The correct icon doesn't exist in the game, so the only way to get it would be to actually have someone make it. ~ Meneth (talk) 23:59, 4 February 2014 (CET)
If you hover over the icon in-game (where btw?) does it display text referencing admin tech cost ? John69Doe (talk) 00:02, 5 February 2014 (CET)
No clue. But adm_tech_cost_modifier.dds is the same as mil_tech_cost_modifier.dds. ~ Meneth (talk) 00:03, 5 February 2014 (CET)

Missing the icon for the trade good Cocoa, it was added recently in the 1.4 patch John69Doe (talk) 14:38, 9 February 2014 (CET)

It appears we have the file uploaded, just needs to be added to the icon template: Cocoa.png John69Doe (talk) 18:03, 9 February 2014 (CET)
Done – Lillebror (talk) 09:13, 31 May 2014 (CEST)

Links[edit source]

Morale of armies.png links to Morale (disambiguation) (via Morale) – perhaps better: Land_warfare#Morale
Recover army morale speed.png links to Morale (disambiguation) (via Morale) – perhaps better: Land_warfare#Morale_Recovery
Morale of navies.png links to Morale (disambiguation) (via Morale) – perhaps better: Naval_warfare#Morale
Recover navy morale speed.png links to Morale (disambiguation) (via Morale) – perhaps better: Naval_warfare#Morale
Recruitment time.png links to Army – this should be the right page, but there is (still) no information about the recruitment time – Land units contains this information
Regiment cost.pngInfantry cost.pngCavalry cost.pngArtillery cost.png links to Army – this should be the right page, but there is (still) no information about the recruitment cost – Land units contains this information
Land maintenance modifier.png links to Maintenance (disambiguation) (via Maintenance) – perhaps better: Army#Maintenance
Naval maintenance modifier.png links to Maintenance (disambiguation) (via Maintenance) – perhaps better: naval#Maintenance
Shipbuilding time.png links to Navy – this should be the right page, but there is (still) no information about the building time – perhaps better: Naval_units#Base_cost
Ship costs.pngHeavy ship costLight ship cost.pngGalley cost.png links to Navy – this should be the right page, but there is (still) no information about the building cost – perhaps better: Naval_units#Base_costLillebror (talk) 11:37, 22 May 2014 (CEST)

You're a half-op, so you should be able to edit the template directly to fix those things. ~ Meneth (talk) 12:03, 22 May 2014 (CEST)
Sorry, I have read the first line only to Administrator…
That you can do something does not mean that this is always useful.
changed the links that lead to the disambiguation pages – Lillebror (talk) 07:48, 23 May 2014 (CEST)
Thanks! I'll have to think about how the rest should be handled. If anyone else has any input or ideas, that'd be appreciated. ~ Meneth (talk) 07:55, 23 May 2014 (CEST)

Documentation[edit source]

Would't it be better to create a subpage for the documentation? Especially since you can use the template there. Mistakes as in my last edit (incomplete file name) will perhaps be noticed faster. – Lillebror (talk) 16:17, 18 June 2014 (CEST)

The biggest disadvantage is that that would require two separate edits whenever an icon is added. Seems to add a lot of tedium for little practical gain. ~ Meneth (talk) 02:20, 19 June 2014 (CEST)

attitude, opinion,trust[edit source]

There are three icons need to be added: attitude, opinion,trust.--kongzheng (talk) 00:00, 10 October 2014 (CEST)

The icon of local trade power, provincial trade power[edit source]

They are confusing. Need to be fixed.

Perhaps ;-)
Perhaps it is sometimes better to specify your wishes.
The icon Provincial trade power modifier.png for “Provincial trade power modifier” is a country-wide modifiers of ideas and policies. See Provincial trade power.
The icon Local trade power.png is a custom made icon designed for the use on the building page. It is used for “province_trade_power_value” modifier of buildings which is ingame called “Local Trade Power”.
The icon Province trade power modifier.png for “province_trade_power_modifier” of buildings is ingame also called “Local Trade Power”.
– Lillebror (talk) 13:00, 16 October 2014 (CEST)

New keywords for patch 1.8[edit source]

Can someone with access to the source code add unrest as one of the keywords for what was previously revolt risk? There may be a couple more keywords that will need to be added too, but I will post them here if I come across them. Thanks! Vyn (talk) 00:59, 1 November 2014 (CET)

Done. Global unrest was already there, but I've made unrest an alias for it. ~ Meneth (talk) 01:01, 1 November 2014 (CET)
Think this is how it's used... Still learning the ropes... Anyways, if possible please add the Province Warscore Cost and Vassal (crown and shield) keyword/icons. Thanks in advance - Phriyion (talk) 11:22, 1 November 2014 (CET)
Done. Also added an icon for march. – Lillebror (talk) 14:19, 1 November 2014 (CET)

Any chance on adding native building icons and client state icon? More icons on a page filled with text kinda makes it easier on the eye. - Phriyion (talk) 20:17, 1 November 2014 (CET)

I think the native buildings can probably be referenced directly instead; I can't imagine they'll get used outside the native page, so adding them to the icon template seems unnecessary.
I'll see if I can get them uploaded though.
I'll look into client state. ~ Meneth (talk) 20:19, 1 November 2014 (CET)
I've uploaded the native buildings. They're in Category:Building icons.
Turns out there isn't actually a client state icon; they use the vassal icon instead. ~ Meneth (talk) 20:35, 1 November 2014 (CET)

Leader siege[edit source]

Could the "leader siege" icon get a new alias "land leader siege", so that it follows all the other skills? Link to usage: http://www.eu4wiki.com/File:Leader_siege.png --TheDecider (talk) 04:51, 1 November 2014 (CET)

Done. ~ Meneth (talk) 14:28, 1 November 2014 (CET)

Attitude icons[edit source]

Do we have any individual attitude icons on this wiki? Media:Attitude_icons_strip.png has a strip of small icons, but I have not seen any individual ones of the standard size yet. This would be helpful for Relations#Attitude, as well as Diplomacy where attitude affects most AI decisions. Vyn (talk) 19:13, 1 November 2014 (CET)

Unless someone can find larger versions I'm afraid there's not much that can be done. ~ Meneth (talk) 19:15, 1 November 2014 (CET)

I think I found the original file under gfx\interface with the same name, though with a dds extension. The original image size is 240 x 24 pixels, so I cut that up into twelve 20 x 24 pixel icons:

Attitude defensive.png Attitude domineering.png Attitude friendly.png Attitude hostile.png Attitude neutral.png Attitude outraged.png Attitude overlord.png Attitude protective.png Attitude rivalry.png Attitude threatened.png Attitude unknown.png Attitude icon vassal.png

Could you add these to the template with the appropriate keywords? I think just using one word such as friendly will be fine, but if you want to be careful, attitude friendly should work too. Vyn (talk) 23:51, 1 November 2014 (CET)

I can make these larger of course, though I think the automatic resizing in the template should take care of that. Vyn (talk) 23:52, 1 November 2014 (CET)

Here's a block of code that can be used as a template if convenient:

   -->| defensive attitude = [[File:Attitude_icon_defensive.png|link=attitude|{{{2|28px}}}]]<!--
   -->| domineering attitude = [[File:Attitude_icon_domineering.png|link=attitude|{{{2|28px}}}]]<!--
   -->| friendly attitude = [[File:Attitude_icon_friendly.png|link=attitude|{{{2|28px}}}]]<!--
   -->| hostile attitude = [[File:Attitude_icon_hostile.png|link=attitude|{{{2|28px}}}]]<!--
   -->| neutral attitude = [[File:Attitude_icon_neutral.png|link=attitude|{{{2|28px}}}]]<!--
   -->| outraged attitude = [[File:Attitude_icon_outraged.png|link=attitude|{{{2|28px}}}]]<!--
   -->| overlord attitude = [[File:Attitude_icon_overlord.png|link=attitude|{{{2|28px}}}]]<!--
   -->| protective attitude = [[File:Attitude_icon_protective.png|link=attitude|{{{2|28px}}}]]<!--
   -->| rivalry attitude = [[File:Attitude_icon_rivalry.png|link=attitude|{{{2|28px}}}]]<!--
   -->| threatened attitude = [[File:Attitude_icon_threatened.png|link=attitude|{{{2|28px}}}]]<!--
   -->| unknown attitude = [[File:Attitude_icon_unknown.png|link=attitude|{{{2|28px}}}]]<!--
   -->| vassal attitude = [[File:Attitude_icon_vassal.png|link=attitude|{{{2|28px}}}]]<!--

The keywords defensive, unknown, and vassal are already under use; the last two even have similar icons. I have attached attitude to everything just to be safe and consistent. Icon sizes were set at 28 since that seems to be the convention (28 sizeAttitude friendly.png vs original sizeAttitude friendly.png) Vyn (talk) 00:53, 3 November 2014 (CET)

Upsizing them is a bad idea since that significantly degrades quality. I'll add them in as 20px default. ~ Meneth (talk) 13:28, 3 November 2014 (CET)
Added. Example: Domineering attitude. ~ Meneth (talk) 13:33, 3 November 2014 (CET)

Ruler personality icons[edit source]

I just extracted the personality icons in the same manner as above. They are 20 x 24 pixels too.

Personality icon administrator.png Personality icon balanced.png Personality icon colonialist.png Personality icon diplomat.png Personality icon human.png Personality icon militarist.png

Here is a code block (with the proper spelling!):

   -->| personality administrator = [[File:Personality_icon_administrator.png|link=personality|{{{2|20px}}}]]<!--
   -->| personality balanced = [[File:Personality_icon_balanced.png|link=personality|{{{2|20px}}}]]<!--
   -->| personality colonizer = [[File:Personality_icon_colonizer.png|link=personality|{{{2|20px}}}]]<!--
   -->| personality diplomat = [[File:Personality_icon_diplomat.png|link=personality|{{{2|20px}}}]]<!--
   -->| personality human = [[File:Personality_icon_human.png|link=personality|{{{2|20px}}}]]<!--
   -->| personality militarist = [[File:Personality_icon_militarist.png|link=personality|{{{2|20px}}}]]<!--

Not sure if the keywords are better as personality administrator or administrator personality. I went with the former since that's the order of the words in the tooltips. Vyn (talk) 00:32, 4 November 2014 (CET)

Added. Keep the underscores out of the links BTW; they're unnecessary, and will eventually be replaced with spaces whenever AutoWikiBrowser goes through them as that's considered standard. ~ Meneth (talk) 00:49, 4 November 2014 (CET)
I finally got Portugal to spawn a ruler with Personality icon colonialist.png personality, only to find it's actually called colonialist rather than colonizer. This will require a change in the keyword, probably with a move of the file too (link: File:Personality_icon_colonizer.png). Vyn (talk) 08:21, 10 November 2014 (CET)
Done – Lillebror (talk) 09:06, 10 November 2014 (CET)

Blockade icon[edit source]

I took this from gfx/interface/combat_blockade.dds. The template already has icons for blockade efficiency (with an arrow) and the blockade button, but it's missing a plain blockade icon (Combat blockade.png). Code block as usual:

   -->| blockade = [[File:Combat blockade.png|link=blockade|{{{2|24px}}}]]<!--

Looks like it will fit in the naval warfare section. Vyn (talk) 21:10, 5 November 2014 (CET)

Could you please categorize the icons you upload in the future? For the categories, see Category:Images.
Anyway, added. ~ Meneth (talk) 22:10, 5 November 2014 (CET)
I thought about categorizing it too, but hesitated when I saw similar icons with just Category:Military icons, and others that also had Category:Icons. Just now I realized you could have category pages be inside other categories, so one only needs to apply the lowest level categorization. I will add the categories from now on, though you should probably still review them for accuracy. Vyn (talk) 22:29, 5 November 2014 (CET)
I review basically everything for accuracy, so that's not an issue ;) ~ Meneth (talk) 22:30, 5 November 2014 (CET)

Am vassal icon[edit source]

The tooltip for this icon (Vassalage.png) shows the vassalization date:

   -->| am vassal = [[File:Icon diplomacy amvassal.png|link=vassal|{{{2|33px}}}]]<!--

Vyn (talk) 23:28, 5 November 2014 (CET)

I suppose is vassal may be a valid keyword too. Some of the icon names are strange. Vyn (talk) 23:29, 5 November 2014 (CET)
Added it as "vassalage". ~ Meneth (talk) 23:31, 5 November 2014 (CET)

Overextension icon[edit source]

Couldn't find this on the template: (Overextension.png)

   -->| overextension = [[File:Icon overextension.png|link=overextension|{{{2|27px}}}]]<!--

Vyn (talk) 04:11, 8 November 2014 (CET)

Added. Please don't include "icon" in icon names; it is redundant (though in this case unavoidable since someone had named another file overextension.png). ~ Meneth (talk) 13:32, 8 November 2014 (CET)
It seemed more prudent to retain the original file name where possible, since it would makes it far easier to match things up if all the game's graphical assets get uploaded by a script some day. If that's not something to worry about right now however, then I can certainly use more natural names. Vyn (talk) 22:09, 8 November 2014 (CET)

Loans[edit source]

There seems to be a distinct lack of loan icons. Putting a request for one, if that isn't too much trouble?

I never realized that there is such an icon in the game. It’s no problem to add if you have one. Do you have one? – Lillebror (talk) 10:02, 5 January 2015 (CET)

Daimyo[edit source]

Can an icon for daimyos be added? I can't find one in the gfx folder. Mapleyy (talk) 19:36, 26 February 2015 (CET)

Is there an in-game icon for daimyo? ~ Meneth (talk) 19:50, 26 February 2015 (CET)

New opinion/AI attitude icons for vassals[edit source]

Could icons for loyal and disloyal vassal attitudes be added if possible, please? Thanks, Mapleyy (talk) 04:19, 3 March 2015 (CET)

I added the icons for loyal, disloyal and rebellious vassal attitudes. – Lillebror (talk) 09:38, 3 March 2015 (CET)

Nowrap text label[edit source]

Icons often have the appropriate text next to them and it's rather ugly, and hurts readability, when a line break happens between the two. Maybe we could have an option to add it in a non-wrapping span. Example:

{{icon|Time to fabricate claims|text=yes}}

would give code like

<span style="white-space:nowrap">[[File:Time to fabricate claims.png|28px]] Time to fabricate claims</span>

which looks like this:

Cost to fabricate claims.png Time to fabricate claims

compared to without the span:

Cost to fabricate claims.png Time to fabricate claims

(Unrelated: I noticed "Cost of reducing war exhaustion" doesn't have a key even though that's what it's called in game.) Thrawcheld (talk) 04:08, 8 March 2015 (CET)

Good idea …
The most icons are used in lists, where it should be no problem. Unless these list are in tables or infoboxes. Tables should have such a style, that this is not a problem. Did you think in particular of the tables on the building page? What size (resolution) is your screen? I don’t know which effect such a change would have in the small infoboxes. – Lillebror (talk) 09:09, 8 March 2015 (CET)
I suggested wrapping the whole thing in a nowrap span because I couldn't work out how to prohibit a break only between the image and the first word. Just now I realised a no-break space might work, and after a bit of fiddling I got the result I wanted by putting only the image and an nbsp in the span. Here it is in the same box as above:
Cost to fabricate claims.png Time to fabricate claims
To answer your question: I have 1080p on my desktop (and I play EU4 at that res with Arumba's expanded interface mod), but I tend to browse the wiki on my phone (even while playing, to avoid alt-tabbing). The phone's screen is 1280x720 in landscape, of which the area used by the browser is a bit less due to system widgets. Thrawcheld (talk) 04:07, 9 March 2015 (CET)

Abbreviation[edit source]

Can we add this abbreviation?

  • "culture threshold" istead "accepted ..."
  • "tech cost" istead "technology cost"
  • "idea" istead "idea icon"
  • "stability cost" istead "stability cost modifier"
  • "nationalism" istead "years of nationalism"

Thanks. Stigni (talk) 14:52, 8 March 2015 (CET)

Added “idea”.
Added “tech cost” – (I don't like this abbreviation in the written text.)
“culture threshold” – It should be a short cut. Perhaps than just “act” is a better choice.
“stability cost”, “years of nationalism” – Stability cost is not the same as stability cost modifier and nationalism not the same as years of nationalism. I see a great risk of confusion especially in the second case.
– Lillebror (talk) 09:27, 9 March 2015 (CET)
My abbreviation was just an idea, but for example the stability cost doesn't have is own icon (because it is Administrative power.png). On the other hand we can add a number like on the event_modifier.txt Stigni (talk) 10:04, 10 March 2015 (CET)
Okay, I added an icon for stability cost. – Lillebror (talk) 10:35, 10 March 2015 (CET)

Female advisor portraits[edit source]

I've uploaded the female advisor portraits that came with the Women in History DLC. They should be added to the table and the template:

Advisor Army organiser female.PNGAdvisor Army reformer female.PNGAdvisor Artist female.PNGAdvisor Colonial governor female.PNGAdvisor Commandant female.PNGAdvisor Diplomat female.PNGAdvisor Fortification expert female.PNG

Advisor Grand captain female.PNGAdvisor Inquisitor female.PNGAdvisor Master of mint female.PNGAdvisor Natural scientist female.PNGAdvisor Naval reformer female.PNGAdvisor Navigator female.PNGAdvisor Philosopher female.PNG

Advisor Quartermaster female.PNGAdvisor Recruitmaster female.PNGAdvisor Spymaster female.PNGAdvisor Statesman female.PNGAdvisor Theologian female.PNGAdvisor Trader female.PNGAdvisor Treasurer female.PNG

Vaximillian (talk) 02:17, 9 March 2015 (CET)

Should one add the icons so that always both portraits are displayed? – Lillebror (talk) 09:29, 9 March 2015 (CET)
I think it'd be better to have male as a default and female with a modifier. Vaximillian (talk) 09:42, 9 March 2015 (CET)
As advisors of both sexes should be formed with equal frequency in a random creation, provide the same bonus… I suggest the following:
artist Advisor Artist.pngAdvisor Artist female.PNG
artist-m Advisor Artist.png
artist-f Advisor Artist female.PNG
– Lillebror (talk) 09:20, 10 March 2015 (CET)
Advisors are only female 2% of the time, Lillebror. ~ Meneth (talk) 09:25, 10 March 2015 (CET)
Okay. Then the question arises whether to add the images at all. – Lillebror (talk) 09:35, 10 March 2015 (CET)

Icons for ruler and heir[edit source]

Currently, the terms 'ruler' and 'heir' with are assigned to the symbols for a ruler and heir as general. Unfortunately, however, they are used as they symbolized really ruler and heir. Are there icons for ruler and heir? If yes, how to rename then the existing symbols? – Lillebror (talk) 19:43, 15 March 2015 (CET)

If there are, "heir general" and "ruler general" would probably be the most logical new names. ~ Meneth (talk) 20:04, 15 March 2015 (CET)
I have changed the naming of the existing identifier (and removed the wrong usage of the icons). – Lillebror (talk) 08:05, 27 March 2015 (CET)

Default size[edit source]

The size of the used icons is set to 24px on a lot of pages. Why is the default size 28px? Should we change it to 24px? – Lillebror (talk) 19:48, 15 March 2015 (CET)

Which is more prevalent? To my knowledge most uses of the template don't specify a size, and thus use the default. It is possible that 24px works better in-line, while 28px works better in headers (tables and regular), so both are quite common. Changing the default might be problematic though due to the sheer number of places the template is used, so it shouldn't be done unless there's a compelling reason to. ~ Meneth (talk) 20:03, 15 March 2015 (CET)
Is consistency a compelling reason? The documentation on template:icon says the default is 20px most, in practice the default is usually 24px or 28px. For example on Claim#Temporary claim has 3 similar icons below each-other, with the first one defaulting to 24px and the others 28px. I had to specify a size (or create a table) to make the text line up. --Malkanto (talk) 22:35, 6 September 2017 (CEST)
I think some errors has crept in. Default size is still 28px. – Lillebror (talk) 22:55, 6 September 2017 (CEST)
OK good, work-around removed. --Malkanto (talk) 23:10, 6 September 2017 (CEST)

Colonial subject nation icon[edit source]

Subject colony icon.png

The key can be colony or colonial subject. — Preceding unsigned comment added by Nixx (Talk) 23:42, 12 June 2015‎ (CEST)

Done by ‎Glopping Noise. I changed the identifier to “colonial nation” and “colonial subject”. – Lillebror (talk) 08:41, 21 June 2015 (CEST)

Karma[edit source]

Please add icon for karma, either single one, or negative/positive. I couldn't open their files in gfx catalogue of EU4. Puchacz (talk) 09:43, 13 October 2015 (CEST)

I can only find icons for high karma and low karma, as for Yearly devotion.pngbeing pious and Lack of pietylack of piety. (There is also no icon for piety.) – Lillebror (talk) 10:03, 13 October 2015 (CEST)
Also no icon for neutral karma. – Lillebror (talk) 10:06, 13 October 2015 (CEST)
That is OK. They are only different in the background colour, so if the background is blanked we can use it as general karma, but original icons would be fine to for templating events. Puchacz (talk) 10:09, 13 October 2015 (CEST)
Added Low karmalow karma and High karmahigh karma. – Lillebror (talk) 10:30, 13 October 2015 (CEST)
Thank you! Puchacz (talk) 10:33, 13 October 2015 (CEST)

Missing rebel types[edit source]

Please add the following rebel types:

ronin, ronin rebels Ronin rebels.png
lollards, lollard rebels Lollard rebels.png
reformed zealots Reformed rebels.png
orthodox zealots Orthodox rebels.png
coptic zealots Coptic rebels.png
ibadi zealots Ibadi rebels.png
buddhist zealots Buddhism rebels.png
confucian zealots Confucianism rebels.png
shinto zealots Shinto rebels.png
hindu zealots Hinduism rebels.png
sikh zealots Sikhism rebels.png
animist zealots Animism rebels.png
shamanist zealots Fetishist rebels.png
totemist zealots Totemism rebels.png
nahuatl zealots Nahuatl rebels.png
mayan zealots Mayan rebels.png
inti zealots Inti rebels.png
jewish zealots Jewish rebels.png
norse zealots Norse rebels.png

Hairy Dude (talk) 16:27, 15 October 2015 (CEST)

I have added some icons for rebels some time ago. The 'missing icons' I could find out whether they are used in the event files. – Lillebror (talk) 16:56, 15 October 2015 (CEST)
I suspect some of the icons may be out of date, perhaps updating rebellion first and then modifying the template would be better. Dauth (talk) 17:18, 15 October 2015 (CEST)
Added cossack rebels Cossack rebels.png and tribal rebels Tribal rebels.png. These should be added because they're used in estates events (or rather, they spawn in association with estates events that do nothing but tell you they spawned). Hairy Dude (talk) 04:13, 3 December 2015 (CET)
Done. – Lillebror (talk) 08:03, 3 December 2015 (CET)
Note that Fetishist events currently uses “ibadi zealots”, “shiite zealots” and “shamanist zealots”. --Malkanto (talk) 18:24, 12 September 2017 (CEST)
Added “ibadi zealots”. – Lillebror (talk) 08:53, 13 September 2017 (CEST)
OK, I guess I should have known that shiite and shia refer to the same thing, but how are editors supposed to know that they have to type "fetishist" when they want "shamanist"? --Malkanto (talk) 12:15, 13 September 2017 (CEST)
:-) What should I answer. The wiki uses the naming the game displays - not the terms in the game files. – Lillebror (talk) 15:36, 13 September 2017 (CEST)
Shiite/Shia are two "accepted" spellings used for the same thing. Fetishist/Shamanist is also a non-issue as there is no more shamanism in the game past patch 1.18. If a template call fails it will retrieve the default warning so you may access the template page via the provided link to search manually within the appropriate section. Edit: I should really focus on doing one thing at a time. ~ SolSys (talk) 15:46, 13 September 2017 (CEST)
Need add the icon "Shinto zealots" for Shinto events‎ --Pokewiz (talk) 06:10, 9 January 2018 (CET)
Done. – Lillebror (talk) 07:16, 9 January 2018 (CET)

Power projection[edit source]

I just had cause to use an icon for Power projection.png power projection (on Diplomacy, relating to embargoing rivals or subsidizing their enemies) and found it wasn't included in this template. Could it be added please? Hairy Dude (talk) 02:58, 21 October 2015 (CEST)

Done. – Lillebror (talk) 09:00, 21 October 2015 (CEST)
Thanks. Hairy Dude (talk) 16:22, 21 October 2015 (CEST)

Icons for The Cossacks[edit source]

Mention new icons for The Cossacks here.

  • Expansion icon (suggest key cos): The Cossacks.png
  • may study technology: May study technology.png

Hairy Dude (talk) 19:09, 1 December 2015 (CET)

I’ve already added the first. I don’t know if the second is necessary. We also have no icons for ‘auto explore adjacent to colony’, ‘cb on religious enemies’ etc. – Lillebror (talk) 19:23, 1 December 2015 (CET)
The latter is the icon for the associated idea, so is needed for espionage and espionage idea group. Rho (talk) 15:13, 2 December 2015 (CET)
The {{idea group}} templates don't use the {{icon}} template. – Lillebror (talk) 15:27, 2 December 2015 (CET)
Yeah, I already added it to {{DLC-only}}. Here's the icons for estates:
Hairy Dude (talk) 16:36, 2 December 2015 (CET)
Was already done. – Lillebror (talk) 17:03, 2 December 2015 (CET)
Please add horde unity, if you have any spare time. Puchacz (talk) 17:01, 2 December 2015 (CET)

Add icon|zunist for the religions and denominations page[edit source]

Right now the religions and denominations entry for Zunism (from CK2 conversions) uses the Inti icon in its listing and a picture of the Zunist icon in its actual section. Unfortunately, I'm unsure what the icon should be as I have not converted a CK2 game with reformed Zunism into EU4 yet, but I think it's its own icon rather than the Inti icon. BFKelleher (talk) 19:21, 9 December 2015 (CET)

As all the icons of the converted religion are only used once on the religion and denominations page, I think it's a good idea to remove them from the template. – Lillebror (talk) 23:31, 9 December 2015 (CET)
Reformed Zunism uses the Inti icon when coverting a CK2 game with reformed Zunism into EU4 as the converter's and EU4's icon_religion file does not have a separate one for Zunism. I kept the CK2 icon when I was updating the section as I wasn't sure if I should remove it or not. Zraith (talk) 00:41, 10 December 2015 (CET)
Oh my bad. I didn't realize this. Never mind then. BFKelleher (talk) 02:16, 10 December 2015 (CET)

Icons for military actions[edit source]

It misses the following:

  • Harsh treatment
  • Force marsh
  • Take colony
  • Burn colony

etc...--FrogCrusher (talk) 11:20, 25 August 2016 (CEST)

You mean the buttons of the army window? Do you want to use them? Serveral time? – Lillebror (talk) 11:30, 25 August 2016 (CEST)
Yes I meant that. Sorry, it is not harsh treatment but scorched earth. I was looking for them (Scorched earth actually) when I was introducing modifiers for local tax. All can be used in the land warfare article, and some of them in the colony article and in the rebellion article for example. If you don't want to add them all, at least Scorched earth because it implies modifiers and there might be several situations where we can talk about those modifiers. --FrogCrusher (talk) 13:33, 25 August 2016 (CEST)
You dont want to add them ? --FrogCrusher (talk) 14:07, 30 August 2016 (CEST)
I've added 'scorched earth' to the template.
If you want to use the other military action buttons to illustrate the land warfare page please do that without the icons template. – Lillebror (talk) 08:02, 31 August 2016 (CEST)
Ok, thank you ! FrogCrusher (talk) 14:11, 31 August 2016 (CEST)

Custom nation idea icons needed[edit source]

I was updating the list of custom nation ideas with icons today and noticed a few places where there is no appropriate icon. These are all pretty niche (I just linked to the files for now), so I understand if there's no point in making them icons (though the transport cost one would be good to have for consistency, since we have heavy ship, light ship, and galley cost already).

  • Transport Cost: Transport cost.png
  • May Recruit Female Generals: May recruit female generals.png
  • Female Advisor Chance: Female advisor chance.png

Thanks, Philadelphus (talk) 03:35, 19 October 2016 (CEST)

Found one more:
  • May Perform Slave Raid: May raid coasts.png
Philadelphus (talk) 03:48, 19 October 2016 (CEST)
I've added ‘transport cost’ and ‘may raid coasts’ to the template. – Lillebror (talk) 05:33, 19 October 2016 (CEST)
Thank you very much! I'll update the nation designer page to use the new icons. Philadelphus (talk) 05:39, 20 October 2016 (CEST)

Actual -National unrest icon missing[edit source]

The game has two different icons for Unrest, the one used for idea bonuses has a downwards green arrow, unlike the regular National unrest.png unrest icon the wiki uses on National ideas. I'd add it myself but I'm pretty awful when it comes to images and resizing them. Pinpinolo (talk) 13:27, 18 December 2017 (CET)

It has been considered previously -- back when the game split the general icons into their positive/negative parts. Since this would further complicate the icon template and require changing many more icon calls it is easier to leave it as is and use the general icon with green / red template denoting the value effect instead. If need be, they can be added later on. ~ SolSys (talk) 14:08, 18 December 2017 (CET)
The game uses the icon with the green arrow - always even if the sum of the modifiers is positive. The opposite icons are only used by the personalities. – Lillebror (talk) 14:40, 18 December 2017 (CET)

Need much more icons[edit source]

All .dds icons are from: /Europa Universalis IV/gfx/interface/ideas_EU4/*.dds

Max promoted cultures.png accepted_culture_threshold
Administrative advisor cost adm_advisor_cost
(unrecognized string “adm tech cost modifier” for Template:Icon) adm_tech_cost_modifier
Administrative efficiency.png administrative_efficiency
Advisor cost.png advisor_cost
Possible advisors.png advisor_pool
Aggressive expansion impact.png ae_impact
(unrecognized string “alert powerful estate” for Template:Icon) alert_powerful_estate
(unrecognized string “alert weak estate” for Template:Icon) alert_weak_estate
(unrecognized string “all power cost” for Template:Icon) all_power_cost
(unrecognized string “allowed num of buildings” for Template:Icon) allowed_num_of_buildings
(unrecognized string “amount of banners” for Template:Icon) amount_of_banners
Army tradition.png army_tradition
Yearly army tradition decay.png army_tradition_decay
(unrecognized string “army tradition from battle” for Template:Icon) army_tradition_from_battle
Artillery bonus vs fort.png artillery_bonus_vs_fort
Artillery cost.png artillery_cost
Artillery combat ability.png artillery_power
Attrition attrition
(unrecognized string “auto explore adjacent to colony” for Template:Icon) auto_explore_adjacent_to_colony
(unrecognized string “autonomy change time” for Template:Icon) autonomy_change_time
(unrecognized string “backrow artillery damage” for Template:Icon) backrow_artillery_damage
Blockade efficiency.png blockade_efficiency
Construction cost.png build_cost
(unrecognized string “build cost opposite” for Template:Icon) build_cost_opposite
(unrecognized string “build time” for Template:Icon) build_time
Secretariat faction influence bureaucrats_influence
(unrecognized string “candidate random bonus” for Template:Icon) candidate_random_bonus
Chance to capture enemy ships.png capture_ship_chance
Caravan power.png caravan_power
Cavalry to infantry ratio.png cav_to_inf_ratio
Cavalry cost.png cavalry_cost
(unrecognized string “cavalry flanking” for Template:Icon) cavalry_flanking
Cavalry combat ability.png cavalry_power
(unrecognized string “cb on government enemies” for Template:Icon) cb_on_government_enemies
(unrecognized string “cb on overseas” for Template:Icon) cb_on_overseas
(unrecognized string “cb on primitives” for Template:Icon) cb_on_primitives
(unrecognized string “cb on religious enemies” for Template:Icon) cb_on_religious_enemies
Church power.png church_power_modifier
(unrecognized string “colonist placement chance” for Template:Icon) colonist_placement_chance
Colonist time.png colonist_time
Colonists.png colonists
(unrecognized string “core creation” for Template:Icon) core_creation
(unrecognized string “core decay on your own” for Template:Icon) core_decay_on_your_own
Culture conversion cost.png culture_conversion_cost
(unrecognized string “defense fort” for Template:Icon) defense_fort
(unrecognized string “defensiveness” for Template:Icon) defensiveness
Development cost.png development_cost
Devotion.png devotion
Diplomatic advisor cost dip_advisor_cost
(unrecognized string “dip tech cost modifier” for Template:Icon) dip_tech_cost_modifier
Diplomatic annexation cost diplomatic_annexation_cost
Diplomatic reputation.png diplomatic_reputation
(unrecognized string “diplomatic reputation opposite” for Template:Icon) diplomatic_reputation_opposite
Diplomatic relations.png diplomatic_upkeep
Diplomat.png diplomats
Discipline.png discipline
Covert action relation impact discovered_relations_impact
(unrecognized string “drill decay modifier” for Template:Icon) drill_decay_modifier
(unrecognized string “drill decay modifier opposite” for Template:Icon) drill_decay_modifier_opposite
(unrecognized string “drill gain modifier” for Template:Icon) drill_gain_modifier
(unrecognized string “election cycle” for Template:Icon) election_cycle
Embargo efficiency.png embargo_efficiency
Institution embracement cost.png embracement_cost
Hostile core-creation cost on us.png enemy_core_creation
(unrecognized string “enuchs influence” for Template:Icon) enuchs_influence
Envoy travel time.png envoy_travel_time
(unrecognized string “extra manpower at religious war” for Template:Icon) extra_manpower_at_religious_war
Cost to fabricate claims.png fabricate_claims_cost
Female advisor chance.png female_advisor_chance
(unrecognized string “fire damage” for Template:Icon) fire_damage
Fire damage received.png fire_damage_received
Fort level.png fort_level
Fort maintenance.png fort_maintenance_modifier
(unrecognized string “free adm policy” for Template:Icon) free_adm_policy
(unrecognized string “free dip policy” for Template:Icon) free_dip_policy
Leader(s) without upkeep.png free_leader_pool
(unrecognized string “free mil policy” for Template:Icon) free_mil_policy
(unrecognized string “free policy” for Template:Icon) free_policy
Galley cost.png galley_cost
Galley combat ability.png galley_power
National garrison growth.png garrison_growth
Garrison size.png garrison_size
General cost general_cost
Autonomy.png global_autonomy
(unrecognized string “global colonial growth” for Template:Icon) global_colonial_growth
(unrecognized string “global foreign trade power” for Template:Icon) global_foreign_trade_power
National garrison growth.png global_garrison_growth
Missionary strength vs heretics.png global_heretic_missionary_strength
(unrecognized string “global institution spread” for Template:Icon) global_institution_spread
(unrecognized string “global manpower” for Template:Icon) global_manpower
National manpower modifier.png global_manpower_modifier
Missionary strength.png global_missionary_strength
(unrecognized string “global naval engagement modifier” for Template:Icon) global_naval_engagement_modifier
(unrecognized string “global own trade power” for Template:Icon) global_own_trade_power
Provincial trade power modifier.png global_prov_trade_power_modifier
(unrecognized string “global regiment cost” for Template:Icon) global_regiment_cost
Recruitment time.png global_regiment_recruit_speed
(unrecognized string “global sailors” for Template:Icon) global_sailors
(unrecognized string “global sailors modifier” for Template:Icon) global_sailors_modifier
(unrecognized string “global ship cost” for Template:Icon) global_ship_cost
Shipbuilding time.png global_ship_recruit_speed
Global ship repair.png global_ship_repair
Ship trade power.png global_ship_trade_power
Foreign spy detection.png global_spy_defence
(unrecognized string “global spy defence opposite” for Template:Icon) global_spy_defence_opposite
Global tariffs.png global_tariffs
(unrecognized string “global tax income” for Template:Icon) global_tax_income
National tax modifier.png global_tax_modifier
(unrecognized string “global tax modifier opposite” for Template:Icon) global_tax_modifier_opposite
National trade income modifier.png global_trade_goods_size
(unrecognized string “global trade goods size modifier” for Template:Icon) global_trade_goods_size_modifier
(unrecognized string “global trade goods size modifier opposite” for Template:Icon) global_trade_goods_size_modifier_opposite
National trade income modifier.png global_trade_income_modifier
Trade power.png global_trade_power
National unrest.png global_unrest
(unrecognized string “global unrest opposite” for Template:Icon) global_unrest_opposite
(unrecognized string “harmonization speed” for Template:Icon) harmonization_speed
Harsh treatment cost.png harsh_treatment_cost
Heavy ship cost heavy_ship_cost
Heavy ship combat ability.png heavy_ship_power
Chance of new heir.png heir_chance
(unrecognized string “heir chance opposite” for Template:Icon) heir_chance_opposite
Horde unity horde_unity
Attrition for enemies.png hostile_attrition
(unrecognized string “icon score” for Template:Icon) icon_score
(unrecognized string “idea claim colonies” for Template:Icon) idea_claim_colonies
Idea cost.png idea_cost
(unrecognized string “idea may siberian frontier” for Template:Icon) idea_may_siberian_frontier
Immortal.png immortal
Imperial authority.png imperial_authority
(unrecognized string “imperial authority opposite” for Template:Icon) imperial_authority_opposite
(unrecognized string “imperial authority value” for Template:Icon) imperial_authority_value
(unrecognized string “imperial mandate” for Template:Icon) imperial_mandate
Improve relations.png improve_relation_modifier
(unrecognized string “improve relation modifier opposite” for Template:Icon) improve_relation_modifier_opposite
Infantry cost.png infantry_cost
Infantry combat ability.png infantry_power
(unrecognized string “inflation action cost” for Template:Icon) inflation_action_cost
Yearly inflation reduction.png inflation_reduction
Innovativeness gain innovativeness_gain
Institution growth.png institution_growth
(unrecognized string “institution spread from true faith” for Template:Icon) institution_spread_from_true_faith
Interest per annum.png interest
Justify trade conflict cost.png justify_trade_conflict_cost
Land attrition.png land_attrition
Land forcelimit.png land_forcelimit
Land force limit modifier.png land_forcelimit_modifier
Land maintenance modifier.png land_maintenance_modifier
Morale of armies.png land_morale
(unrecognized string “land morale opposite” for Template:Icon) land_morale_opposite
Leader cost.png leader_cost
(unrecognized string “leader land fire” for Template:Icon) leader_land_fire
(unrecognized string “leader land manuever” for Template:Icon) leader_land_manuever
(unrecognized string “leader land shock” for Template:Icon) leader_land_shock
(unrecognized string “leader naval fire” for Template:Icon) leader_naval_fire
(unrecognized string “leader naval manuever” for Template:Icon) leader_naval_manuever
(unrecognized string “leader naval shock” for Template:Icon) leader_naval_shock
Leader siege.png leader_siege
Legitimacy.png legitimacy
Liberty desire.png liberty_desire
Liberty desire from subjects development liberty_desire_from_subject_development
Light ship cost.png light_ship_cost
Light ship combat ability.png light_ship_power
(unrecognized string “local amount of banners” for Template:Icon) local_amount_of_banners
Local autonomy.png local_autonomy
Local build cost local_build_cost
(unrecognized string “local build time” for Template:Icon) local_build_time
(unrecognized string “local colonial growth” for Template:Icon) local_colonial_growth
(unrecognized string “local colonist placement chance” for Template:Icon) local_colonist_placement_chance
(unrecognized string “local core creation” for Template:Icon) local_core_creation
Local culture conversion cost local_culture_conversion_cost
Local defensiveness.png local_defensiveness
Local development cost local_development_cost
Friendly movement speed local_friendly_movement_speed
(unrecognized string “local hostile attrition” for Template:Icon) local_hostile_attrition
Hostile movement speed local_hostile_movement_speed
Local institution spread.png local_institution_spread
Local manpower modifier.png local_manpower
Local manpower modifier.png local_manpower_modifier
Local missionary strength.png local_missionary_strength
(unrecognized string “local monthly devastation” for Template:Icon) local_monthly_devastation
(unrecognized string “local naval engagement modifier” for Template:Icon) local_naval_engagement_modifier
Local production efficiency.png local_production_efficiency
Local regiment cost.png local_regiment_cost
(unrecognized string “local regiment cost opposite” for Template:Icon) local_regiment_cost_opposite
(unrecognized string “local sailors” for Template:Icon) local_sailors
Local sailors modifier.png local_sailors_modifier
Local ship cost.png local_ship_cost
Local ship repair.png local_ship_repair
Local spy defence.png local_spy_defence
(unrecognized string “local state maintenance modifier” for Template:Icon) local_state_maintenance_modifier
Local tariffs.png local_tariffs
Local tax modifier.png local_tax_modifier
Local unrest.png local_unrest
(unrecognized string “local years of nationalism” for Template:Icon) local_years_of_nationalism
(unrecognized string “loot amount” for Template:Icon) loot_amount
Manpower recovery speed.png manpower_recovery_speed
Maximum absolutism max_absolutism
Maximum attrition.png max_attrition
(unrecognized string “max coalition size” for Template:Icon) max_coalition_size
(unrecognized string “max states” for Template:Icon) max_states
(unrecognized string “max war exhaustion” for Template:Icon) max_war_exhaustion
(unrecognized string “may agitate for liberty” for Template:Icon) may_agitate_for_liberty
(unrecognized string “may convert territories” for Template:Icon) may_convert_territories
(unrecognized string “may corrupt officials” for Template:Icon) may_corrupt_officials
May explore may_explore
(unrecognized string “may infiltrate administration” for Template:Icon) may_infiltrate_administration
(unrecognized string “may perform slave raid” for Template:Icon) may_perform_slave_raid
May recruit female generals.png may_recruit_female_generals
(unrecognized string “may sabotage recruitment” for Template:Icon) may_sabotage_recruitment
(unrecognized string “may sabotage reputation” for Template:Icon) may_sabotage_reputation
(unrecognized string “may slander merchants” for Template:Icon) may_slander_merchants
(unrecognized string “may sow discontent” for Template:Icon) may_sow_discontent
(unrecognized string “may steal maps” for Template:Icon) may_steal_maps
(unrecognized string “may study technology” for Template:Icon) may_study_technology
Mercenary maintenance.png merc_maintenance_modifier
Mercenary cost.png mercenary_cost
Mercenary discipline.png mercenary_discipline
(unrecognized string “merchant present inland” for Template:Icon) merchant_present_inland
Merchants.png merchants
Meritocracy.png meritocracy
Migration cooldown migration_cooldown
Military advisor cost mil_advisor_cost
(unrecognized string “mil tech cost modifier” for Template:Icon) mil_tech_cost_modifier
(unrecognized string “min autonomy” for Template:Icon) min_autonomy
(unrecognized string “min autonomy in territories” for Template:Icon) min_autonomy_in_territories
(unrecognized string “minimum revolt risk” for Template:Icon) minimum_revolt_risk
Missionaries.png missionaries
(unrecognized string “monarch admin power” for Template:Icon) monarch_admin_power
(unrecognized string “monarch diplomatic power” for Template:Icon) monarch_diplomatic_power
(unrecognized string “monarch military power” for Template:Icon) monarch_military_power
Monthly fervor.png monthly_fervor_increase
Monthly karma monthly_karma
(unrecognized string “monthly militarized society” for Template:Icon) monthly_militarized_society
Monthly piety monthly_piety
Monthly splendor.png monthly_splendor
(unrecognized string “monthly support heir gain” for Template:Icon) monthly_support_heir_gain
Movement speed.png movement_speed
(unrecognized string “mr aristocrats influence” for Template:Icon) mr_aristocrats_influence
(unrecognized string “mr guilds influence” for Template:Icon) mr_guilds_influence
(unrecognized string “mr traders influence” for Template:Icon) mr_traders_influence
Native assimilation.png native_assimilation
Native uprising chance.png native_uprising_chance
Naval attrition.png naval_attrition
Naval forcelimit.png naval_forcelimit
Naval force limit modifier.png naval_forcelimit_modifier
Naval maintenance modifier.png naval_maintenance_modifier
Morale of navies.png naval_morale
(unrecognized string “naval tradition from battle” for Template:Icon) naval_tradition_from_battle
Navy tradition.png navy_tradition
Yearly navy tradition decay.png navy_tradition_decay
(unrecognized string “no cost for reinforcing” for Template:Icon) no_cost_for_reinforcing
(unrecognized string “no edict” for Template:Icon) no_edict
Negative religious Tolerance no longer gives any penalties. Heretic and Heathen provinces do not give us any penalty to religious unity. no_religion_penalty
(unrecognized string “num accepted cultures” for Template:Icon) num_accepted_cultures
Overseas income.png overseas_income
(unrecognized string “own coast naval combat bonus” for Template:Icon) own_coast_naval_combat_bonus
Papal influence.png papal_influence
(unrecognized string “placed merchant power” for Template:Icon) placed_merchant_power
(unrecognized string “placed merchants” for Template:Icon) placed_merchants
(unrecognized string “possible adm policy” for Template:Icon) possible_adm_policy
(unrecognized string “possible condottieri” for Template:Icon) possible_condottieri
(unrecognized string “possible dip policy” for Template:Icon) possible_dip_policy
(unrecognized string “possible mercenaries” for Template:Icon) possible_mercenaries
(unrecognized string “possible mil policy” for Template:Icon) possible_mil_policy
(unrecognized string “possible policy” for Template:Icon) possible_policy
Power projection from insults.png power_projection_from_insults
Yearly prestige.png prestige
Prestige decay.png prestige_decay
Prestige from land battles.png prestige_from_land
Prestige from naval battles.png prestige_from_naval
Prestige per development from missionary prestige_per_development_from_conversion
Privateer efficiency.png privateer_efficiency
Production efficiency.png production_efficiency
Promote culture cost.png promote_culture_cost
(unrecognized string “province razed” for Template:Icon) province_razed
Province trade power modifier.png province_trade_power_modifier
Province war score cost.png province_warscore_cost
(unrecognized string “raided for slaves” for Template:Icon) raided_for_slaves
(unrecognized string “range” for Template:Icon) range
(unrecognized string “raze power gain” for Template:Icon) raze_power_gain
Rebel support efficiency.png rebel_support_efficiency
Recover army morale speed.png recover_army_morale_speed
Recover navy morale speed.png recover_navy_morale_speed
(unrecognized string “reduced liberty desire” for Template:Icon) reduced_liberty_desire
(unrecognized string “reduced liberty desire on same continent” for Template:Icon) reduced_liberty_desire_on_same_continent
(unrecognized string “reduced liberty desire opposite” for Template:Icon) reduced_liberty_desire_opposite
(unrecognized string “reduced native attacks” for Template:Icon) reduced_native_attacks
(unrecognized string “reduced stab impacts” for Template:Icon) reduced_stab_impacts
Reelection cost.png reelection_cost
Reform progress growth.png reform_progress_growth
Recruitment time.png regiment_recruit_speed
(unrecognized string “reinforce cost modifier” for Template:Icon) reinforce_cost_modifier
(unrecognized string “reinforce cost modifier opposite” for Template:Icon) reinforce_cost_modifier_opposite
Reinforce speed.png reinforce_speed
(unrecognized string “relations decay of me” for Template:Icon) relations_decay_of_me
(unrecognized string “relations decay of me opposite” for Template:Icon) relations_decay_of_me_opposite
(unrecognized string “religious conversion resistance” for Template:Icon) religious_conversion_resistance
Religious unity.png religious_unity
Republican tradition.png republican_tradition
(unrecognized string “reserves organisation” for Template:Icon) reserves_organisation
(unrecognized string “revolution impact modifier” for Template:Icon) revolution_impact_modifier
(unrecognized string “rival border fort maintenance” for Template:Icon) rival_border_fort_maintenance
(unrecognized string “rival change cost” for Template:Icon) rival_change_cost
(unrecognized string “rr girondists influence” for Template:Icon) rr_girondists_influence
(unrecognized string “rr jacobins influence” for Template:Icon) rr_jacobins_influence
(unrecognized string “rr royalists influence” for Template:Icon) rr_royalists_influence
(unrecognized string “sailor maintenance modifer” for Template:Icon) sailor_maintenance_modifer
(unrecognized string “sailors recovery speed” for Template:Icon) sailors_recovery_speed
(unrecognized string “same culture advisor cost” for Template:Icon) same_culture_advisor_cost
(unrecognized string “sea repair” for Template:Icon) sea_repair
Ship durability ship_durability
(unrecognized string “ship power propagation” for Template:Icon) ship_power_propagation
(unrecognized string “ship recruit speed” for Template:Icon) ship_recruit_speed
Ship trade power.png ship_trade_power
Shock damage.png shock_damage
Shock damage received.png shock_damage_received
Siege ability.png siege_ability
(unrecognized string “siege blockade progress” for Template:Icon) siege_blockade_progress
(unrecognized string “spy offence” for Template:Icon) spy_offence
Stability cost modifier.png stability_cost_modifier
(unrecognized string “state maintenance modifier” for Template:Icon) state_maintenance_modifier
(unrecognized string “sunk ship morale hit recieved” for Template:Icon) sunk_ship_morale_hit_recieved
Supply limit.png supply_limit
Supply limit modifier supply_limit_modifier
Yearly tax income.png tax_income
Technology cost.png technology_cost
Commanderies faction influence temples_influence
Tolerance heathen.png tolerance_heathen
Tolerance heretic.png tolerance_heretic
Tolerance of the true faith.png tolerance_own
(unrecognized string “tolerance own opposite” for Template:Icon) tolerance_own_opposite
Trade efficiency.png trade_efficiency
(unrecognized string “trade efficiency opposite” for Template:Icon) trade_efficiency_opposite
(unrecognized string “trade goods size” for Template:Icon) trade_goods_size
(unrecognized string “trade goods size modifier” for Template:Icon) trade_goods_size_modifier
(unrecognized string “trade goods size opposite” for Template:Icon) trade_goods_size_opposite
(unrecognized string “trade range modifier” for Template:Icon) trade_range_modifier
Trade steering.png trade_steering
Trade value.png trade_value
Trade value modifier.png trade_value_modifier
Transport cost.png transport_cost
Transport combat ability.png transport_power
Unjustified demands.png unjustified_demands
Unknown unknown
Vassal force limit contribution.png vassal_forcelimit_bonus
Income from vassals.png vassal_income
War exhaustion.png war_exhaustion
Cost of reducing war exhaustion.png war_exhaustion_cost
(unrecognized string “war taxes cost modifier” for Template:Icon) war_taxes_cost_modifier
(unrecognized string “warscore cost vs other religion” for Template:Icon) warscore_cost_vs_other_religion
Absolutism.png yearly_absolutism
Yearly army professionalism yearly_army_professionalism
Yearly corruption yearly_corruption
(unrecognized string “yearly corruption opposite” for Template:Icon) yearly_corruption_opposite
Yearly harmony increase.png yearly_harmony
Yearly tribal _allegiance yearly_tribal_allegiance
Years of separatism.png years_of_nationalism

My first reaction (without further research): I'm pretty sure that most of the icons are already integrated. In general the icon template uses the ingame namesof the icons, not their name in the script files. – Lillebror (talk) 16:49, 1 November 2018 (CET)

I see. I think it is very useful to be compatible with script/file names. Of course, many of them have been renamed in game. For modding, I want to know exactly where the icon is. So, I hope add more switch options for script names (without underline is ok). Thanks.Ttuser (talk) 06:28, 2 November 2018 (CET)

Center of Trade icon with a number[edit source]

Would it be possible to add the icons for the different levels of centers of trade that are shown in the trade node map mode? I think they would be useful in province and region lists, in the List of trade company regions and in some mission that require a certain level. The files are cot_coastal_1.dds, cot_coastal_2.dds, cot_coastal_3.dds, cot_inland_1.dds, cot_inland_2.dds and cot_inland_3.dds in "Europa Universalis IV/interface/cot_icons". Thanks, Grotaclas (talk) 07:39, 21 May 2020 (UTC)

The icons are identical for inland and coastal and only differ in the Roman numeral that indicates the level. Is it worth it? – Lillebror (talk) 14:13, 21 May 2020 (UTC)
I noticed later that coastal and inland are the same icons. But the roman numeral is what I'm interested in. I think this is helpful to easier understand which level of trade center a name represents. I never know which level Entrepot, Emporium or Market town are. And always writing "Level 2 center of trade" is very long. I am currently working on automatically generating the region pages which could use these icons. You can see a few examples in my Sandbox. BTW: is there a wikisyntax/template to make sure that there is no line break between an icon and its text? --Grotaclas (talk) 15:36, 21 May 2020 (UTC)
Since it is similar to me. The {{RTR}} template doesn't use the {{icon}} template to save resources. But I hope it doesn't matter for these few icons on the region pages. (I prefer one line for each permanent modifier.)
The {{nowrap}} template prevents line breaks. – Lillebror (talk) 17:26, 21 May 2020 (UTC)
Should I use something like [[File:Cot level 1.png|32px|link=Center of Trade]] instead of {{icon|cotlvl1|32px}}? I would like to use the same code to add the information to the Economic list of provinces and I assume it would be more problematic there, right? It could also generate html if that would be helpful in some way. --Grotaclas (talk) 18:07, 21 May 2020 (UTC)
If you use a script then try to avoid the icon template. – Lillebror (talk) 07:22, 22 May 2020 (UTC)

New Icons Needed[edit source]

  • local governing cost Province governing cost.png

--IgnoredAmbience (talk) 23:02, 11 June 2020 (UTC)

I added the icon along with State governing cost.png and Trade company governing cost.png and removed "governing cost" after I checked that it is not referenced anywhere anymore.
@the moderators: please tell me if it is not ok for me to add icons.--Grotaclas (talk) 22:42, 12 June 2020 (UTC)

Establish holy order cost[edit source]

Should there be an icon "Establish holy order cost" for the modifier establish_order_cost? The file Establish holy order cost.png already exists --Grotaclas (talk) 10:06, 10 April 2021 (UTC)

Perhaps. But it's only used once. – Lillebror (talk) 10:30, 10 April 2021 (UTC)
My personal preference would be to have an icon for everything which has an icon in the game just for the sake of completeness. Or is there some reason to limit the number of icons(e.g. speed)? The establish holy order cost icon could also be used as an icon for holy orders in general, because there is no general icon for holy orders. Holy Order events already uses the file in such a way --Grotaclas (talk) 09:21, 11 April 2021 (UTC)
In general, big templates impact performance and the icon template is the biggest template used on the wiki as is. For one off icons I tend to use direct links, but I haven't played lately so I can't comment on the above. ~ SolSys (talk) 21:38, 11 April 2021 (UTC)

Missionary strength vs heathens[edit source]

The Great Mosque of Djenné gives bonuses to Missionary strength vs heathens. I've just stylized the modifier in the Great Projects list, but I've used this icon Missionary strength vs heretics.png because it actually superimposes the heathen icon Tolerance heathen.png over the missionary strength icon instead of the heretics icon Tolerance heretic.png. It's barely visible, but it might be better to move the existing icon to missionary strength vs heathens and create a new one for missionary strength vs heretics. Eclaudius (talk) 09:04, 30 September 2021 (UTC)

I've added 'missionary strength vs heathens' to the template. – Lillebror (talk) 09:48, 1 October 2021 (UTC)
Thanks! This will be very useful with the balance change for Catholicism that will get missionary strength vs heathens. Eclaudius (talk) 08:12, 6 October 2021 (UTC)

Template broken on mobile versions[edit source]

This template is broken on mobile versions. I experienced this on the Android versions of Chrome and Firefox. The icons and formulae that should be provided by this template are not displayed. The mainicon template used on the Main Page is not affected. SeekTruthFromFx (talk) 19:52, 29 December 2021 (UTC)