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kingdom rankTaungu
Primary culture
Burmese (Burman)

Capital province
Toungoo (585)

Mandala System Government monarchy.png

State religion

Technology group
ChineseChinese technology group
Burmese ideas
Traditions.png Traditions:
+10% National tax modifier
+1 Land leader maneuver

National manpower modifier.png Mandala System

+25% National manpower modifier

Cavalry combat ability.png Elephant Warfare

+20% Cavalry combat ability

Religious unity.png Nat Worship

+20% Religious unity

Army tradition.png Chakravartin

+0.5 Yearly army tradition

National unrest.png The Hluttaw

−2 National unrest

Land attrition.png Organized Military Campaigns

−10% Land attrition

Infantry cost.png Bayingyi

−20% Infantry cost

Idea bonus.png Ambition:

−15% Core-creation cost

Taungu is a one province minor in Indochina. It is the primary nation of the Burmese culture. It borders and is a tributary of Flag of Ava Ava to the North, and it borders Flag of Mong Pai Mong Pai to the North-East, Flag of Lan Na Lan Na to the East, Flag of Pegu Pegu to the South and Flag of Prome Prome to the West.

Historically it unified most of modern Burma, conquered or made subject of much of the rest of Indochina, and became a major regional power.


Main article: Taunguan missions


Strategy The below is one of many player suggested strategies for Taungu. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Taungu's mission tree allows for very rapid conquest of the entire Indochina area. The major obstacle is getting a good start. Taungu starts as a landlocked OPM tributary of Ava, surrounded by a lot of two and three-province nations, most of which are also tributaries of Ava. These will inevitably form a tight set of alliance webs, possibly even with the nearby major nations of Flag of Bengal Bengal, Flag of Ayutthaya Ayutthaya, Flag of Khmer Khmer and Flag of Lan Xang Lan Xang. Luckily, since most countries in Burma are tributaries of Flag of Ava Ava, the Flag of Ming Ming and their desire for tributaries won't be an issue most of the early game.

Taungu has a weak trade node in Burma, which has one outflow to the very strong Bengal trade node. Until the Bengal area is secured as part of Taungu's mission-based expansion, you might struggle for money. The mid-level development of Burma's provinces means a good tax-base, but the low trade income will be felt, especially since Taungu starts landlocked.

Early Game[edit]

The start of Taungu's mission tree requires you to conquer Flag of Prome Prome, a neighbouring OPM. The other branch requires the conquest of the entire Lower Burma area, which is initially held by Pegu. The other neighbouring targets are Flag of Lan Na Lan Na and Flag of Mong Pai Mong Pai, as well as the overlord Ava. Attacking Ava should be delayed until after most of its tributaries have been conquered. Depending on the starting attitudes, early war against any of these targets (except Ava) can range from easy to nigh impossible. A good way of starting is to ally the rivals/neighbours of your neighbours, and calling them into war, promising land. Whether to actually give them land depends on which countries you are allied to and which you are attacking - with the exception of Pegu and Prome, you'll eventually get permanent claims on the entire region, giving you CBs on almost everyone. Not giving away land means you'll take a trust hit from everyone and prevent you from promising land to allies for a long time, while giving it away means making a future enemy stronger, not making yourself stronger, and sometimes causing issues with military access and coring opportunities.


The First Toungoo Empire icon
As Taungu, unite the Burman culture group by 1500.
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