Tarascan
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Primary culture
Capital province
Government
State religion
Technology group
Traditions:
The king, warrior and hero Tariácuari declared himself lord in 1335, and made Pátzcuaro his capital. The neighboring Ihuatzio and Tzintzuntzan were ruled by his two nephews and they started building their cities. Tzintzuntzan is now a place of political dominance and the city's population has grown large. The city is protected from attacks by the Yauarato hill which also permits a view of most of Lake Pátzcuaro and its shores. 'The Place of Hummingbirds', as Tzintzuntzan translates to, is the perfect place from where to control our political, economic and religious life.
Princess Erendira has just returned after leading a war on the Spanish. Her hatred of the Spanish conquerors began even before some Spanish warriors found and murdered her father in his sleep. When the Spaniards came to Tarascan, Princess Erendira stole a horse after killing its owner, a Spanish horseman. She then taught others how to use horses. Her presence here will greatly increase morale, or you can recruit her as a general.

Primary culture
Purepecha (Central American)
Capital province
Patzcuaro (2624)
Government
State religion
Technology group
Tarascan ideas

- +1 Yearly legitimacy
- −5 Years of separatism
- +10% Infantry combat ability
- −1 National unrest
- +10% Trade efficiency
- −10% Recruitment time
- +10% Fort defense
- −10% Fort maintenance
- +15% National manpower modifier
- −15% Core-creation cost
- +10% Manpower recovery speed
Tarascan is a nation situated toward the western end of the Mesoamerican region. Historically one of the greatest rivals of the Aztec Empire, the Tarascans benefit from a strong lineup of militarily-oriented national ideas. They can grow to quickly dominate the region if the player can navigate a potentially rocky start, and turn history on its head by defeating the Aztecs to become the preeminent power in all Cemanahuac.
Events[edit]
id
Tzintzuntzan
This event happens only once during a campaign.
Trigger conditions
This country:
The year is between 1444 and 1455. |
Mean time to happen
60 months |
Improve our capital Tzintzuntzan. Tarascan:
Do nothing. Tarascan: |
id
Princess Erendira
This event happens only once during a campaign.
Trigger conditions
This country: |
Mean time to happen
60 months |
Recruit her as a general. Tarascan gets Princess Erendira as female general with at least the following skills: Use her to increase the morale of our soldiers. Tarascan gets the modifier “Princess Erendira” for 2 years with the following effects: |
Strategy[edit]
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Country guides
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